ActuallyAdditions/src/main/java/de/ellpeck/actuallyadditions/mod/material/InitArmorMaterials.java
sokratis12GR 3f20378f1a Fixed ArmorMaterial
They change how it works
//new int[]{boots, leggings, chestplate, helmet}
2016-05-30 22:44:59 +03:00

54 lines
3.3 KiB
Java

/*
* This file ("InitArmorMaterials.java") is part of the Actually Additions mod for Minecraft.
* It is created and owned by Ellpeck and distributed
* under the Actually Additions License to be found at
* http://ellpeck.de/actaddlicense
* View the source code at https://github.com/Ellpeck/ActuallyAdditions
*
* © 2015-2016 Ellpeck
*/
package de.ellpeck.actuallyadditions.mod.material;
import de.ellpeck.actuallyadditions.mod.util.ModUtil;
import net.minecraft.entity.item.EntityMinecart;
import net.minecraft.init.SoundEvents;
import net.minecraft.item.ItemArmor.ArmorMaterial;
import net.minecraft.util.SoundEvent;
import net.minecraftforge.common.util.EnumHelper;
import java.util.Locale;
public class InitArmorMaterials{
public static ArmorMaterial armorMaterialEmerald;
public static ArmorMaterial armorMaterialObsidian;
public static ArmorMaterial armorMaterialQuartz;
public static ArmorMaterial armorMaterialCrystalRed;
public static ArmorMaterial armorMaterialCrystalBlue;
public static ArmorMaterial armorMaterialCrystalLightBlue;
public static ArmorMaterial armorMaterialCrystalBlack;
public static ArmorMaterial armorMaterialCrystalGreen;
public static ArmorMaterial armorMaterialCrystalWhite;
public static void init(){
ModUtil.LOGGER.info("Initializing Armor Materials...");
armorMaterialEmerald = addArmorMaterial("armorMaterialEmerald", ModUtil.MOD_ID+":armorEmerald", 50, new int[]{5, 8, 9, 5}, 15, SoundEvents.ITEM_ARMOR_EQUIP_GENERIC);
armorMaterialObsidian = addArmorMaterial("armorMaterialObsidian", ModUtil.MOD_ID+":armorObsidian", 120, new int[]{1, 3, 4, 3}, 10, SoundEvents.ITEM_ARMOR_EQUIP_GENERIC);
armorMaterialQuartz = addArmorMaterial("armorMaterialQuartz", ModUtil.MOD_ID+":armorQuartz", 20, new int[]{3, 5, 6, 3}, 8, SoundEvents.ITEM_ARMOR_EQUIP_GENERIC);
armorMaterialCrystalRed = addArmorMaterial("armorMaterialCrystalRed", ModUtil.MOD_ID+":armorCrystalRed", 18, new int[]{3, 6, 7, 3}, 9, SoundEvents.ITEM_ARMOR_EQUIP_GENERIC);
armorMaterialCrystalBlue = addArmorMaterial("armorMaterialCrystalBlue", ModUtil.MOD_ID+":armorCrystalBlue", 18, new int[]{3, 6, 7, 3}, 10, SoundEvents.ITEM_ARMOR_EQUIP_GENERIC);
armorMaterialCrystalLightBlue = addArmorMaterial("armorMaterialCrystalLightBlue", ModUtil.MOD_ID+":armorCrystalLightBlue", 35, new int[]{5, 7, 9, 7}, 12, SoundEvents.ITEM_ARMOR_EQUIP_GENERIC);
armorMaterialCrystalBlack = addArmorMaterial("armorMaterialCrystalBlack", ModUtil.MOD_ID+":armorCrystalBlack", 12, new int[]{1, 3, 4, 1}, 13, SoundEvents.ITEM_ARMOR_EQUIP_GENERIC);
armorMaterialCrystalGreen = addArmorMaterial("armorMaterialCrystalGreen", ModUtil.MOD_ID+":armorCrystalGreen", 60, new int[]{6, 9, 10, 7}, 18, SoundEvents.ITEM_ARMOR_EQUIP_GENERIC);
armorMaterialCrystalWhite = addArmorMaterial("armorMaterialCrystalWhite", ModUtil.MOD_ID+":armorCrystalWhite", 18, new int[]{4, 6, 7, 4}, 11, SoundEvents.ITEM_ARMOR_EQUIP_GENERIC);
}
private static ArmorMaterial addArmorMaterial(String name, String textureName, int durability, int[] reductionAmounts, int enchantability, SoundEvent soundOnEquip){
return EnumHelper.addArmorMaterial((ModUtil.MOD_ID+"_"+name).toUpperCase(Locale.ROOT), textureName, durability, reductionAmounts, enchantability, soundOnEquip);
}
}