ActuallyAdditions/src/main/java/de/ellpeck/actuallyadditions/mod/blocks/BlockWallAA.java
Shadows_of_Fire dfd54486a3 Closes #1083
2018-05-05 04:01:54 -04:00

139 lines
6.6 KiB
Java

/*
* This file ("BlockWallAA.java") is part of the Actually Additions mod for Minecraft.
* It is created and owned by Ellpeck and distributed
* under the Actually Additions License to be found at
* http://ellpeck.de/actaddlicense
* View the source code at https://github.com/Ellpeck/ActuallyAdditions
*
* © 2015-2017 Ellpeck
*/
package de.ellpeck.actuallyadditions.mod.blocks;
import de.ellpeck.actuallyadditions.mod.blocks.base.BlockBase;
import net.minecraft.block.Block;
import net.minecraft.block.BlockFenceGate;
import net.minecraft.block.BlockWall;
import net.minecraft.block.material.Material;
import net.minecraft.block.state.BlockStateContainer;
import net.minecraft.block.state.IBlockState;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.init.Blocks;
import net.minecraft.item.ItemStack;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.NonNullList;
import net.minecraft.util.math.AxisAlignedBB;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.IBlockAccess;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
public class BlockWallAA extends BlockBase{
protected static final AxisAlignedBB[] AABB_BY_INDEX = new AxisAlignedBB[]{new AxisAlignedBB(0.25D, 0.0D, 0.25D, 0.75D, 1.0D, 0.75D), new AxisAlignedBB(0.25D, 0.0D, 0.25D, 0.75D, 1.0D, 1.0D), new AxisAlignedBB(0.0D, 0.0D, 0.25D, 0.75D, 1.0D, 0.75D), new AxisAlignedBB(0.0D, 0.0D, 0.25D, 0.75D, 1.0D, 1.0D), new AxisAlignedBB(0.25D, 0.0D, 0.0D, 0.75D, 1.0D, 0.75D), new AxisAlignedBB(0.3125D, 0.0D, 0.0D, 0.6875D, 0.875D, 1.0D), new AxisAlignedBB(0.0D, 0.0D, 0.0D, 0.75D, 1.0D, 0.75D), new AxisAlignedBB(0.0D, 0.0D, 0.0D, 0.75D, 1.0D, 1.0D), new AxisAlignedBB(0.25D, 0.0D, 0.25D, 1.0D, 1.0D, 0.75D), new AxisAlignedBB(0.25D, 0.0D, 0.25D, 1.0D, 1.0D, 1.0D), new AxisAlignedBB(0.0D, 0.0D, 0.3125D, 1.0D, 0.875D, 0.6875D), new AxisAlignedBB(0.0D, 0.0D, 0.25D, 1.0D, 1.0D, 1.0D), new AxisAlignedBB(0.25D, 0.0D, 0.0D, 1.0D, 1.0D, 0.75D), new AxisAlignedBB(0.25D, 0.0D, 0.0D, 1.0D, 1.0D, 1.0D), new AxisAlignedBB(0.0D, 0.0D, 0.0D, 1.0D, 1.0D, 0.75D), new AxisAlignedBB(0.0D, 0.0D, 0.0D, 1.0D, 1.0D, 1.0D)};
protected static final AxisAlignedBB[] CLIP_AABB_BY_INDEX = new AxisAlignedBB[]{AABB_BY_INDEX[0].setMaxY(1.5D), AABB_BY_INDEX[1].setMaxY(1.5D), AABB_BY_INDEX[2].setMaxY(1.5D), AABB_BY_INDEX[3].setMaxY(1.5D), AABB_BY_INDEX[4].setMaxY(1.5D), AABB_BY_INDEX[5].setMaxY(1.5D), AABB_BY_INDEX[6].setMaxY(1.5D), AABB_BY_INDEX[7].setMaxY(1.5D), AABB_BY_INDEX[8].setMaxY(1.5D), AABB_BY_INDEX[9].setMaxY(1.5D), AABB_BY_INDEX[10].setMaxY(1.5D), AABB_BY_INDEX[11].setMaxY(1.5D), AABB_BY_INDEX[12].setMaxY(1.5D), AABB_BY_INDEX[13].setMaxY(1.5D), AABB_BY_INDEX[14].setMaxY(1.5D), AABB_BY_INDEX[15].setMaxY(1.5D)};
@SuppressWarnings("deprecation")
public BlockWallAA(String name, Block blocc){
super(blocc.getDefaultState().getMaterial(), name);
this.setHardness(1.5F);
this.setResistance(10F);
this.setSoundType(blocc.getSoundType());
this.setDefaultState(this.blockState.getBaseState().withProperty(BlockWall.UP, false).withProperty(BlockWall.NORTH, false).withProperty(BlockWall.EAST, false).withProperty(BlockWall.SOUTH, false).withProperty(BlockWall.WEST, false));
}
private static int yesThisIsCopyPastedFromBlockWallAndIHaveNoIdeaWhatThisMethodDoes(IBlockState state){
int i = 0;
if(state.getValue(BlockWall.NORTH)){
i |= 1 << EnumFacing.NORTH.getHorizontalIndex();
}
if(state.getValue(BlockWall.EAST)){
i |= 1 << EnumFacing.EAST.getHorizontalIndex();
}
if(state.getValue(BlockWall.SOUTH)){
i |= 1 << EnumFacing.SOUTH.getHorizontalIndex();
}
if(state.getValue(BlockWall.WEST)){
i |= 1 << EnumFacing.WEST.getHorizontalIndex();
}
return i;
}
@Override
public IBlockState getActualState(IBlockState state, IBlockAccess worldIn, BlockPos pos){
boolean flag = this.canConnectTo(worldIn, pos.north());
boolean flag1 = this.canConnectTo(worldIn, pos.east());
boolean flag2 = this.canConnectTo(worldIn, pos.south());
boolean flag3 = this.canConnectTo(worldIn, pos.west());
boolean flag4 = flag && !flag1 && flag2 && !flag3 || !flag && flag1 && !flag2 && flag3;
return state.withProperty(BlockWall.UP, !flag4 || !worldIn.isAirBlock(pos.up())).withProperty(BlockWall.NORTH, flag).withProperty(BlockWall.EAST, flag1).withProperty(BlockWall.SOUTH, flag2).withProperty(BlockWall.WEST, flag3);
}
@Override
public boolean isFullCube(IBlockState state){
return false;
}
@Override
public boolean isPassable(IBlockAccess worldIn, BlockPos pos){
return false;
}
@Override
@SideOnly(Side.CLIENT)
@Deprecated
public boolean shouldSideBeRendered(IBlockState blockState, IBlockAccess blockAccess, BlockPos pos, EnumFacing side){
return side != EnumFacing.DOWN || super.shouldSideBeRendered(blockState, blockAccess, pos, side);
}
@Override
public AxisAlignedBB getBoundingBox(IBlockState state, IBlockAccess source, BlockPos pos){
state = this.getActualState(state, source, pos);
return AABB_BY_INDEX[yesThisIsCopyPastedFromBlockWallAndIHaveNoIdeaWhatThisMethodDoes(state)];
}
@Override
public AxisAlignedBB getCollisionBoundingBox(IBlockState blockState, IBlockAccess worldIn, BlockPos pos){
blockState = this.getActualState(blockState, worldIn, pos);
return CLIP_AABB_BY_INDEX[yesThisIsCopyPastedFromBlockWallAndIHaveNoIdeaWhatThisMethodDoes(blockState)];
}
@Override
public boolean isOpaqueCube(IBlockState state){
return false;
}
@Override
@SideOnly(Side.CLIENT)
public void getSubBlocks(CreativeTabs tab, NonNullList<ItemStack> list){
list.add(new ItemStack(this, 1, 0));
}
public boolean canConnectTo(IBlockAccess worldIn, BlockPos pos){
IBlockState state = worldIn.getBlockState(pos);
Block block = state.getBlock();
return block != Blocks.BARRIER && (!(block != this && !(block instanceof BlockFenceGate)) || ((state.getMaterial().isOpaque() && state.isFullCube()) && state.getMaterial() != Material.GOURD));
}
@Override
public IBlockState getStateFromMeta(int meta){
return this.getDefaultState();
}
@Override
public int getMetaFromState(IBlockState state){
return 0;
}
@Override
protected BlockStateContainer createBlockState(){
return new BlockStateContainer(this, BlockWall.UP, BlockWall.NORTH, BlockWall.EAST, BlockWall.WEST, BlockWall.SOUTH);
}
}