ActuallyAdditions/src/main/java/ellpeck/someprettytechystuff/inventory/container/ContainerCrucible.java
2015-01-05 22:14:04 +01:00

102 lines
4.9 KiB
Java

package ellpeck.someprettytechystuff.inventory.container;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import ellpeck.someprettytechystuff.tile.TileEntityCrucible;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.inventory.Container;
import net.minecraft.inventory.ICrafting;
import net.minecraft.inventory.Slot;
import net.minecraft.inventory.SlotFurnace;
import net.minecraft.item.ItemStack;
public class ContainerCrucible extends Container {
private TileEntityCrucible tileCrucible;
private int lastCurrentFluidID;
private int lastProcessTime;
private int lastProcessTimeNeeded;
private int lastBurnTime;
private int lastBurnTimeOfItem;
public ContainerCrucible(InventoryPlayer inventoryPlayer, TileEntityCrucible tileCrucible) {
this.tileCrucible = tileCrucible;
this.addSlotToContainer(new Slot(this.tileCrucible, tileCrucible.slotMainInput-4, 32, 23));
this.addSlotToContainer(new Slot(this.tileCrucible, tileCrucible.slotMainInput-3, 57, 18));
this.addSlotToContainer(new Slot(this.tileCrucible, tileCrucible.slotMainInput-2, 82, 23));
this.addSlotToContainer(new Slot(this.tileCrucible, tileCrucible.slotMainInput-1, 27, 48));
this.addSlotToContainer(new Slot(this.tileCrucible, tileCrucible.slotMainInput, 57, 48));
this.addSlotToContainer(new Slot(this.tileCrucible, tileCrucible.slotMainInput+1, 87, 48));
this.addSlotToContainer(new Slot(this.tileCrucible, tileCrucible.slotMainInput+2, 32, 73));
this.addSlotToContainer(new Slot(this.tileCrucible, tileCrucible.slotMainInput+3, 57, 78));
this.addSlotToContainer(new Slot(this.tileCrucible, tileCrucible.slotMainInput+4, 82, 73));
this.addSlotToContainer(new Slot(tileCrucible, tileCrucible.slotSmeltGem, 129, 37));
this.addSlotToContainer(new Slot(tileCrucible, tileCrucible.slotWater, 149, 37));
this.addSlotToContainer(new SlotFurnace(inventoryPlayer.player, this.tileCrucible, tileCrucible.slotOutput, 146, 85));
for (int i = 0; i < 3; ++i){
for (int j = 0; j < 9; ++j){
this.addSlotToContainer(new Slot(inventoryPlayer, j + i * 9 + 9, 8 + j * 18, 113 + i * 18));
}
}
for (int i = 0; i < 9; ++i){
this.addSlotToContainer(new Slot(inventoryPlayer, i, 8 + i * 18, 171));
}
}
public boolean canInteractWith(EntityPlayer player) {
return tileCrucible.isUseableByPlayer(player);
}
public void addCraftingToCrafters(ICrafting iCraft){
super.addCraftingToCrafters(iCraft);
iCraft.sendProgressBarUpdate(this, 0, this.tileCrucible.currentFluidID);
iCraft.sendProgressBarUpdate(this, 1, this.tileCrucible.currentProcessTime);
iCraft.sendProgressBarUpdate(this, 2, this.tileCrucible.processTimeNeeded);
iCraft.sendProgressBarUpdate(this, 3, this.tileCrucible.burnTime);
iCraft.sendProgressBarUpdate(this, 4, this.tileCrucible.burnTimeOfItem);
}
public void detectAndSendChanges(){
super.detectAndSendChanges();
for (Object crafter : this.crafters) {
ICrafting iCraft = (ICrafting) crafter;
if (this.lastCurrentFluidID != this.tileCrucible.currentFluidID) iCraft.sendProgressBarUpdate(this, 0, this.tileCrucible.currentFluidID);
if (this.lastProcessTime != this.tileCrucible.currentProcessTime) iCraft.sendProgressBarUpdate(this, 1, this.tileCrucible.currentProcessTime);
if (this.lastProcessTimeNeeded != this.tileCrucible.processTimeNeeded) iCraft.sendProgressBarUpdate(this, 2, this.tileCrucible.processTimeNeeded);
if (this.lastBurnTime != this.tileCrucible.burnTime) iCraft.sendProgressBarUpdate(this, 3, this.tileCrucible.burnTime);
if (this.lastBurnTimeOfItem != this.tileCrucible.burnTimeOfItem) iCraft.sendProgressBarUpdate(this, 4, this.tileCrucible.burnTimeOfItem);
}
this.lastCurrentFluidID = this.tileCrucible.currentFluidID;
this.lastProcessTime = this.tileCrucible.currentProcessTime;
this.lastProcessTimeNeeded = this.tileCrucible.processTimeNeeded;
this.lastBurnTime = this.tileCrucible.burnTime;
this.lastBurnTimeOfItem = this.tileCrucible.burnTimeOfItem;
}
@SideOnly(Side.CLIENT)
public void updateProgressBar(int par1, int par2){
if (par1 == 0) this.tileCrucible.currentFluidID = par2;
if (par1 == 1) this.tileCrucible.currentProcessTime = par2;
if (par1 == 2) this.tileCrucible.processTimeNeeded = par2;
if (par1 == 3) this.tileCrucible.burnTime = par2;
if (par1 == 4) this.tileCrucible.burnTimeOfItem = par2;
}
//TODO Add transferStackInSlot()
public ItemStack transferStackInSlot(EntityPlayer player, int slotNumber) {
Slot slot = (Slot)this.inventorySlots.get(slotNumber);
return null;
}
}