mirror of
https://github.com/Ellpeck/ActuallyAdditions.git
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65 lines
2.3 KiB
Java
65 lines
2.3 KiB
Java
package ellpeck.gemification.inventory.container;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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import ellpeck.gemification.tile.TileEntityCrucibleFire;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.entity.player.InventoryPlayer;
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import net.minecraft.inventory.Container;
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import net.minecraft.inventory.ICrafting;
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import net.minecraft.inventory.Slot;
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public class ContainerCrucibleFire extends Container {
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private TileEntityCrucibleFire tileCrucibleFire;
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private int lastBurnTime;
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private int lastBurnTimeOfItem;
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public ContainerCrucibleFire(InventoryPlayer inventoryPlayer, TileEntityCrucibleFire tileCrucibleFire) {
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this.tileCrucibleFire = tileCrucibleFire;
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this.addSlotToContainer(new Slot(this.tileCrucibleFire, 0, 70, 9));
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for (int i = 0; i < 3; ++i){
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for (int j = 0; j < 9; ++j){
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this.addSlotToContainer(new Slot(inventoryPlayer, j + i * 9 + 9, 8 + j * 18, 34 + i * 18));
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}
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}
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for (int i = 0; i < 9; ++i){
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this.addSlotToContainer(new Slot(inventoryPlayer, i, 8 + i * 18, 92));
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}
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}
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public boolean canInteractWith(EntityPlayer player) {
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return tileCrucibleFire.isUseableByPlayer(player);
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}
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public void addCraftingToCrafters(ICrafting iCraft){
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super.addCraftingToCrafters(iCraft);
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iCraft.sendProgressBarUpdate(this, 0, this.tileCrucibleFire.burnTime);
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iCraft.sendProgressBarUpdate(this, 1, this.tileCrucibleFire.burnTimeOfItem);
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}
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public void detectAndSendChanges(){
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super.detectAndSendChanges();
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for (Object crafter : this.crafters) {
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ICrafting iCraft = (ICrafting) crafter;
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if (this.lastBurnTime != this.tileCrucibleFire.burnTime) iCraft.sendProgressBarUpdate(this, 0, this.tileCrucibleFire.burnTime);
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if (this.lastBurnTimeOfItem != this.tileCrucibleFire.burnTimeOfItem) iCraft.sendProgressBarUpdate(this, 1, this.tileCrucibleFire.burnTimeOfItem);
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}
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this.lastBurnTime = tileCrucibleFire.burnTime;
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this.lastBurnTimeOfItem = tileCrucibleFire.burnTimeOfItem;
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}
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@SideOnly(Side.CLIENT)
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public void updateProgressBar(int par1, int par2){
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if (par1 == 0) this.tileCrucibleFire.burnTime = par2;
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if (par1 == 1) this.tileCrucibleFire.burnTimeOfItem = par2;
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}
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}
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