ActuallyAdditions/src/main/java/de/ellpeck/actuallyadditions/mod/items/ItemWaterRemovalRing.java
2021-04-19 20:20:23 +01:00

75 lines
3 KiB
Java

/*
* This file ("ItemWaterRemovalRing.java") is part of the Actually Additions mod for Minecraft.
* It is created and owned by Ellpeck and distributed
* under the Actually Additions License to be found at
* http://ellpeck.de/actaddlicense
* View the source code at https://github.com/Ellpeck/ActuallyAdditions
*
* © 2015-2017 Ellpeck
*/
package de.ellpeck.actuallyadditions.mod.items;
import de.ellpeck.actuallyadditions.mod.items.base.ItemEnergy;
import de.ellpeck.actuallyadditions.mod.util.StackUtil;
import net.minecraft.block.Block;
import net.minecraft.block.Blocks;
import net.minecraft.entity.Entity;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.ItemStack;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.MathHelper;
import net.minecraft.world.World;
public class ItemWaterRemovalRing extends ItemEnergy {
public ItemWaterRemovalRing() {
super(800000, 1000);
}
@Override
public void inventoryTick(ItemStack stack, World world, Entity player, int itemSlot, boolean isSelected) {
if (!(player instanceof PlayerEntity) || player.world.isRemote || player.isSneaking()) {
return;
}
ItemStack equipped = ((PlayerEntity) player).getHeldItemMainhand();
int energyUse = 150;
if (StackUtil.isValid(equipped) && equipped == stack && this.getEnergyStored(stack) >= energyUse) {
//Setting everything to air
int range = 3;
for (int x = -range; x < range + 1; x++) {
for (int z = -range; z < range + 1; z++) {
for (int y = -range; y < range + 1; y++) {
int theX = MathHelper.floor(player.getPosX() + x);
int theY = MathHelper.floor(player.getPosY() + y);
int theZ = MathHelper.floor(player.getPosZ() + z);
//Remove Water
BlockPos pos = new BlockPos(theX, theY, theZ);
Block block = world.getBlockState(pos).getBlock();
// TODO: Ensure water check is correct
if ((block == Blocks.WATER) && this.getEnergyStored(stack) >= energyUse) {
world.setBlockState(pos, Blocks.AIR.getDefaultState());
if (!((PlayerEntity) player).isCreative()) {
this.extractEnergyInternal(stack, energyUse, false);
}
}
//Remove Lava
// TODO: Ensure lava check is correct
else if ((block == Blocks.LAVA) && this.getEnergyStored(stack) >= energyUse * 2) {
world.setBlockState(pos, Blocks.AIR.getDefaultState());
if (!((PlayerEntity) player).isCreative()) {
this.extractEnergyInternal(stack, energyUse * 2, false);
}
}
}
}
}
}
}
}