mirror of
https://github.com/Ellpeck/ActuallyAdditions.git
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73 lines
2.8 KiB
Java
73 lines
2.8 KiB
Java
/*
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* This file ("GuiBioReactor.java") is part of the Actually Additions mod for Minecraft.
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* It is created and owned by Ellpeck and distributed
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* under the Actually Additions License to be found at
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* http://ellpeck.de/actaddlicense
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* View the source code at https://github.com/Ellpeck/ActuallyAdditions
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*
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* © 2015-2017 Ellpeck
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*/
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package de.ellpeck.actuallyadditions.mod.inventory.gui;
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import com.mojang.blaze3d.matrix.MatrixStack;
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import de.ellpeck.actuallyadditions.mod.inventory.ContainerBioReactor;
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import de.ellpeck.actuallyadditions.mod.tile.TileEntityBioReactor;
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import de.ellpeck.actuallyadditions.mod.util.AssetUtil;
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import net.minecraft.client.resources.I18n;
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import net.minecraft.entity.player.PlayerInventory;
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import net.minecraft.util.ResourceLocation;
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import net.minecraft.util.text.ITextComponent;
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public class GuiBioReactor extends GuiWtfMojang<ContainerBioReactor> {
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private static final ResourceLocation RES_LOC = AssetUtil.getGuiLocation("gui_bio_reactor");
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private final TileEntityBioReactor tile;
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private EnergyDisplay energy;
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public GuiBioReactor(ContainerBioReactor container, PlayerInventory inventory, ITextComponent title) {
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super(container, inventory);
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this.tile = container.tile;
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this.xSize = 176;
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this.ySize = 93 + 86;
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}
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@Override
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public void init() {
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super.init();
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this.energy = new EnergyDisplay(this.guiLeft + 116, this.guiTop + 5, this.tile.storage);
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}
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@Override
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public void render(MatrixStack matrices, int mouseX, int mouseY, float partialTicks) {
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super.render(matrices, mouseX, mouseY, partialTicks);
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this.energy.render(mouseX, mouseY);
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}
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@Override
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public void drawGuiContainerForegroundLayer(MatrixStack matrices, int x, int y) {
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AssetUtil.displayNameString(matrices, this.font, this.xSize, -10, this.tile);
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}
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@Override
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public void drawGuiContainerBackgroundLayer(MatrixStack matrices, float partialTicks, int x, int y) {
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RenderSystem.color4f(1.0F, 1.0F, 1.0F, 1.0F);
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this.getMinecraft().getTextureManager().bindTexture(AssetUtil.GUI_INVENTORY_LOCATION);
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this.blit(matrices, this.guiLeft, this.guiTop + 93, 0, 0, 176, 86);
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this.getMinecraft().getTextureManager().bindTexture(RES_LOC);
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this.blit(matrices, this.guiLeft, this.guiTop, 0, 0, 176, 93);
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if (this.tile.burnTime > 0) {
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int i = this.tile.burnTime * 13 / this.tile.maxBurnTime;
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this.blit(matrices, this.guiLeft + 87, this.guiTop + 51 + 12 - i, 176, 96 - i, 14, i);
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}
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if (this.tile.producePerTick > 0) {
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drawCenteredString(matrices, this.font, this.tile.producePerTick + " " + I18n.format("actuallyadditions.cft"), this.guiLeft + 87, this.guiTop + 86, 0xFFFFFF);
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}
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this.energy.draw();
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}
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}
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