ActuallyAdditions/src/main/java/de/ellpeck/actuallyadditions/mod/inventory/gui/GuiFilter.java
2021-03-01 19:55:50 +00:00

52 lines
2 KiB
Java

/*
* This file ("GuiFilter.java") is part of the Actually Additions mod for Minecraft.
* It is created and owned by Ellpeck and distributed
* under the Actually Additions License to be found at
* http://ellpeck.de/actaddlicense
* View the source code at https://github.com/Ellpeck/ActuallyAdditions
*
* © 2015-2017 Ellpeck
*/
package de.ellpeck.actuallyadditions.mod.inventory.gui;
import com.mojang.blaze3d.matrix.MatrixStack;
import com.mojang.blaze3d.systems.RenderSystem;
import de.ellpeck.actuallyadditions.mod.ActuallyAdditions;
import de.ellpeck.actuallyadditions.mod.inventory.ContainerFilter;
import de.ellpeck.actuallyadditions.mod.util.AssetUtil;
import de.ellpeck.actuallyadditions.mod.util.StringUtil;
import net.minecraft.entity.player.PlayerInventory;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.text.ITextComponent;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
@OnlyIn(Dist.CLIENT)
public class GuiFilter extends GuiWtfMojang<ContainerFilter> {
private static final ResourceLocation RES_LOC = AssetUtil.getGuiLocation("gui_filter");
public GuiFilter(ContainerFilter container, PlayerInventory inventory, ITextComponent title) {
super(container, inventory);
this.xSize = 176;
this.ySize = 90 + 86;
}
@Override
public void drawGuiContainerForegroundLayer(MatrixStack matrices, int x, int y) {
AssetUtil.displayNameString(matrices, this.font, this.xSize, -10, StringUtil.localize("container." + ActuallyAdditions.MODID + ".filter.name"));
}
@Override
public void drawGuiContainerBackgroundLayer(MatrixStack matrices, float f, int x, int y) {
RenderSystem.color4f(1.0F, 1.0F, 1.0F, 1.0F);
this.getMinecraft().getTextureManager().bindTexture(AssetUtil.GUI_INVENTORY_LOCATION);
this.blit(matrices, this.guiLeft, this.guiTop + 90, 0, 0, 176, 86);
this.getMinecraft().getTextureManager().bindTexture(RES_LOC);
this.blit(matrices, this.guiLeft, this.guiTop, 0, 0, 176, 90);
}
}