mirror of
https://github.com/Ellpeck/ActuallyAdditions.git
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114 lines
4.7 KiB
Java
114 lines
4.7 KiB
Java
/*
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* This file ("GuiLaserRelayItemWhitelist.java") is part of the Actually Additions mod for Minecraft.
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* It is created and owned by Ellpeck and distributed
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* under the Actually Additions License to be found at
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* http://ellpeck.de/actaddlicense
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* View the source code at https://github.com/Ellpeck/ActuallyAdditions
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*
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* © 2015-2017 Ellpeck
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*/
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package de.ellpeck.actuallyadditions.mod.inventory.gui;
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import com.mojang.blaze3d.matrix.MatrixStack;
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import com.mojang.blaze3d.systems.RenderSystem;
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import de.ellpeck.actuallyadditions.mod.ActuallyAdditions;
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import de.ellpeck.actuallyadditions.mod.inventory.ContainerLaserRelayItemWhitelist;
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import de.ellpeck.actuallyadditions.mod.inventory.gui.GuiInputter.SmallerButton;
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import de.ellpeck.actuallyadditions.mod.network.PacketHandlerHelper;
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import de.ellpeck.actuallyadditions.mod.tile.TileEntityLaserRelayItemWhitelist;
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import de.ellpeck.actuallyadditions.mod.util.AssetUtil;
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import de.ellpeck.actuallyadditions.mod.util.StringUtil;
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import net.minecraft.client.gui.widget.button.Button;
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import net.minecraft.entity.player.PlayerInventory;
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import net.minecraft.util.ResourceLocation;
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import net.minecraft.util.text.ITextComponent;
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import net.minecraft.util.text.TextFormatting;
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import net.minecraftforge.api.distmarker.Dist;
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import net.minecraftforge.api.distmarker.OnlyIn;
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import java.util.ArrayList;
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import java.util.List;
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@OnlyIn(Dist.CLIENT)
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public class GuiLaserRelayItemWhitelist extends GuiWtfMojang<ContainerLaserRelayItemWhitelist> {
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private static final ResourceLocation RES_LOC = AssetUtil.getGuiLocation("gui_laser_relay_item_whitelist");
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private final TileEntityLaserRelayItemWhitelist tile;
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private FilterSettingsGui leftFilter;
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private FilterSettingsGui rightFilter;
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private Button buttonSmartWhitelistLeft;
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private Button buttonSmartWhitelistRight;
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public GuiLaserRelayItemWhitelist(ContainerLaserRelayItemWhitelist container, PlayerInventory inventory, ITextComponent title) {
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super(container, inventory);
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this.tile = container.tile;
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this.xSize = 176;
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this.ySize = 93 + 86;
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}
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@Override
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public void tick() {
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super.tick();
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this.leftFilter.tick();
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this.rightFilter.tick();
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}
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@Override
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public void init() {
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super.init();
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this.leftFilter = new FilterSettingsGui(this.tile.leftFilter, this.guiLeft + 3, this.guiTop + 6, this.buttonList);
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this.rightFilter = new FilterSettingsGui(this.tile.rightFilter, this.guiLeft + 157, this.guiTop + 6, this.buttonList);
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this.buttonSmartWhitelistLeft = new SmallerButton(2, this.guiLeft + 3, this.guiTop + 79, "S");
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this.buttonSmartWhitelistRight = new SmallerButton(3, this.guiLeft + 157, this.guiTop + 79, "S");
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this.addButton(this.buttonSmartWhitelistLeft);
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this.addButton(this.buttonSmartWhitelistRight);
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}
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@Override
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public void actionPerformed(Button button) {
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PacketHandlerHelper.sendButtonPacket(this.tile, button.id);
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}
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@Override
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public void render(MatrixStack matrices, int x, int y, float f) {
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super.render(matrices, x, y, f);
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if (this.buttonSmartWhitelistLeft.isMouseOver() || this.buttonSmartWhitelistRight.isMouseOver()) {
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List<String> list = new ArrayList<>();
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list.add(TextFormatting.BOLD + StringUtil.localize("info." + ActuallyAdditions.MODID + ".gui.smart"));
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list.addAll(this.font.listFormattedStringToWidth(StringUtil.localize("info." + ActuallyAdditions.MODID + ".gui.smartInfo"), 200));
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this.drawHoveringText(list, x, y);
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}
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this.leftFilter.drawHover(x, y);
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this.rightFilter.drawHover(x, y);
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}
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@Override
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public void drawGuiContainerForegroundLayer(MatrixStack matrices, int x, int y) {
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AssetUtil.displayNameString(matrices, this.font, this.xSize, -10, this.tile);
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String s1 = StringUtil.localize("info." + ActuallyAdditions.MODID + ".gui.inbound");
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String s2 = StringUtil.localize("info." + ActuallyAdditions.MODID + ".gui.outbound");
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this.font.drawString(matrices, s1, 46 - this.font.getStringWidth(s1) / 2, 80, StringUtil.DECIMAL_COLOR_GRAY_TEXT);
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this.font.drawString(matrices, s2, 131 - this.font.getStringWidth(s2) / 2, 80, StringUtil.DECIMAL_COLOR_GRAY_TEXT);
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}
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@Override
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public void drawGuiContainerBackgroundLayer(MatrixStack matrices, float f, int x, int y) {
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RenderSystem.color4f(1.0F, 1.0F, 1.0F, 1.0F);
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this.getMinecraft().getTextureManager().bindTexture(AssetUtil.GUI_INVENTORY_LOCATION);
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this.blit(matrices, this.guiLeft, this.guiTop + 93, 0, 0, 176, 86);
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this.getMinecraft().getTextureManager().bindTexture(RES_LOC);
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this.blit(matrices, this.guiLeft, this.guiTop, 0, 0, 176, 93);
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}
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}
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