ActuallyAdditions/src/main/java/de/ellpeck/actuallyadditions/mod/recipe/TreasureChestHandler.java

58 lines
4 KiB
Java

// TODO: [port][note] no longer required
///*
// * This file ("TreasureChestHandler.java") is part of the Actually Additions mod for Minecraft.
// * It is created and owned by Ellpeck and distributed
// * under the Actually Additions License to be found at
// * http://ellpeck.de/actaddlicense
// * View the source code at https://github.com/Ellpeck/ActuallyAdditions
// *
// * © 2015-2017 Ellpeck
// */
//
//package de.ellpeck.actuallyadditions.mod.recipe;
//
//import de.ellpeck.actuallyadditions.api.ActuallyAdditionsAPI;
//import de.ellpeck.actuallyadditions.mod.items.InitItems;
//import de.ellpeck.actuallyadditions.mod.items.metalists.TheJams;
//import net.minecraft.init.Items;
//import net.minecraft.item.ItemStack;
//
//public final class TreasureChestHandler {
//
// public static void init() {
// ActuallyAdditionsAPI.addTreasureChestLoot(new ItemStack(Items.DIAMOND), 5, 1, 2);
// ActuallyAdditionsAPI.addTreasureChestLoot(new ItemStack(Items.IRON_INGOT), 30, 1, 5);
// ActuallyAdditionsAPI.addTreasureChestLoot(new ItemStack(Items.GOLD_NUGGET), 60, 1, 8);
// ActuallyAdditionsAPI.addTreasureChestLoot(new ItemStack(Items.GOLD_INGOT), 35, 1, 3);
// ActuallyAdditionsAPI.addTreasureChestLoot(new ItemStack(Items.ENDER_PEARL), 10, 1, 2);
// ActuallyAdditionsAPI.addTreasureChestLoot(new ItemStack(Items.EMERALD), 3, 1, 1);
// ActuallyAdditionsAPI.addTreasureChestLoot(new ItemStack(Items.EXPERIENCE_BOTTLE), 5, 3, 6);
// ActuallyAdditionsAPI.addTreasureChestLoot(new ItemStack(InitItems.itemSolidifiedExperience), 15, 3, 6);
// ActuallyAdditionsAPI.addTreasureChestLoot(new ItemStack(Items.RECORD_11), 1, 1, 1);
// ActuallyAdditionsAPI.addTreasureChestLoot(new ItemStack(Items.RECORD_13), 1, 1, 1);
// ActuallyAdditionsAPI.addTreasureChestLoot(new ItemStack(Items.RECORD_BLOCKS), 1, 1, 1);
// ActuallyAdditionsAPI.addTreasureChestLoot(new ItemStack(Items.RECORD_CAT), 1, 1, 1);
// ActuallyAdditionsAPI.addTreasureChestLoot(new ItemStack(Items.RECORD_CHIRP), 1, 1, 1);
// ActuallyAdditionsAPI.addTreasureChestLoot(new ItemStack(Items.RECORD_FAR), 1, 1, 1);
// ActuallyAdditionsAPI.addTreasureChestLoot(new ItemStack(Items.RECORD_MALL), 1, 1, 1);
// ActuallyAdditionsAPI.addTreasureChestLoot(new ItemStack(Items.RECORD_MELLOHI), 1, 1, 1);
// ActuallyAdditionsAPI.addTreasureChestLoot(new ItemStack(Items.RECORD_STAL), 1, 1, 1);
// ActuallyAdditionsAPI.addTreasureChestLoot(new ItemStack(Items.RECORD_STRAD), 1, 1, 1);
// ActuallyAdditionsAPI.addTreasureChestLoot(new ItemStack(Items.RECORD_WARD), 1, 1, 1);
// ActuallyAdditionsAPI.addTreasureChestLoot(new ItemStack(Items.RECORD_WAIT), 1, 1, 1);
// ActuallyAdditionsAPI.addTreasureChestLoot(new ItemStack(Items.SADDLE), 5, 1, 1);
// ActuallyAdditionsAPI.addTreasureChestLoot(new ItemStack(Items.NAME_TAG), 20, 1, 2);
// ActuallyAdditionsAPI.addTreasureChestLoot(new ItemStack(InitItems.itemJams, 1, TheJams.CU_BA_RA.ordinal()), 10, 1, 2);
// ActuallyAdditionsAPI.addTreasureChestLoot(new ItemStack(InitItems.itemJams, 1, TheJams.GRA_KI_BA.ordinal()), 10, 1, 2);
// ActuallyAdditionsAPI.addTreasureChestLoot(new ItemStack(InitItems.itemJams, 1, TheJams.PL_AP_LE.ordinal()), 10, 1, 2);
// ActuallyAdditionsAPI.addTreasureChestLoot(new ItemStack(InitItems.itemJams, 1, TheJams.CH_AP_CI.ordinal()), 10, 1, 2);
// ActuallyAdditionsAPI.addTreasureChestLoot(new ItemStack(InitItems.itemJams, 1, TheJams.HO_ME_KI.ordinal()), 10, 1, 2);
// ActuallyAdditionsAPI.addTreasureChestLoot(new ItemStack(InitItems.itemJams, 1, TheJams.PI_CO.ordinal()), 10, 1, 2);
// ActuallyAdditionsAPI.addTreasureChestLoot(new ItemStack(Items.FISH), 80, 1, 3);
// ActuallyAdditionsAPI.addTreasureChestLoot(new ItemStack(Items.FISH, 1, 1), 60, 1, 3);
// ActuallyAdditionsAPI.addTreasureChestLoot(new ItemStack(Items.FISH, 1, 2), 10, 1, 1);
// ActuallyAdditionsAPI.addTreasureChestLoot(new ItemStack(Items.FISH, 1, 3), 40, 1, 2);
// }
//
//}