ActuallyAdditions/src/main/java/de/ellpeck/actuallyadditions/mod/blocks/ActuallyBlocks.java
2021-03-01 20:23:52 +00:00

155 lines
18 KiB
Java

/*
* This file ("InitBlocks.java") is part of the Actually Additions mod for Minecraft.
* It is created and owned by Ellpeck and distributed
* under the Actually Additions License to be found at
* http://ellpeck.de/actaddlicense
* View the source code at https://github.com/Ellpeck/ActuallyAdditions
*
* © 2015-2017 Ellpeck
*/
package de.ellpeck.actuallyadditions.mod.blocks;
import de.ellpeck.actuallyadditions.mod.ActuallyAdditions;
import de.ellpeck.actuallyadditions.mod.blocks.base.BlockPlant;
import de.ellpeck.actuallyadditions.mod.items.ActuallyItems;
import de.ellpeck.actuallyadditions.mod.items.metalists.TheCrystals;
import net.minecraft.block.*;
import net.minecraft.block.material.Material;
import net.minecraftforge.common.ToolType;
import net.minecraftforge.fml.RegistryObject;
import net.minecraftforge.registries.DeferredRegister;
import net.minecraftforge.registries.ForgeRegistries;
public final class ActuallyBlocks {
public static final DeferredRegister<Block> BLOCKS = DeferredRegister.create(ForgeRegistries.BLOCKS, ActuallyAdditions.MODID);
public static final RegistryObject<Block> blockMisc = BLOCKS.register("block_misc", BlockMisc::new);
public static final RegistryObject<Block> blockLavaCasing = BLOCKS.register("block_misc", BlockMisc::new);
public static final RegistryObject<Block> blockWildPlant = BLOCKS.register("block_wild", BlockWildPlant::new);
public static final RegistryObject<Block> blockFeeder = BLOCKS.register("block_feeder", BlockFeeder::new);
public static final RegistryObject<Block> blockGrinder = BLOCKS.register("block_grinder", () -> new BlockGrinder(false));
public static final RegistryObject<Block> blockGrinderDouble = BLOCKS.register("block_grinder_double", () -> new BlockGrinder(true));
public static final RegistryObject<Block> blockCrystalClusterRedstone = BLOCKS.register("block_crystal_cluster_redstone", () -> new BlockCrystalCluster(TheCrystals.REDSTONE));
public static final RegistryObject<Block> blockCrystalClusterLapis = BLOCKS.register("block_crystal_cluster_lapis", () -> new BlockCrystalCluster(TheCrystals.LAPIS));
public static final RegistryObject<Block> blockCrystalClusterDiamond = BLOCKS.register("block_crystal_cluster_diamond", () -> new BlockCrystalCluster(TheCrystals.DIAMOND));
public static final RegistryObject<Block> blockCrystalClusterCoal = BLOCKS.register("block_crystal_cluster_coal", () -> new BlockCrystalCluster(TheCrystals.COAL));
public static final RegistryObject<Block> blockCrystalClusterEmerald = BLOCKS.register("block_crystal_cluster_emerald", () -> new BlockCrystalCluster(TheCrystals.EMERALD));
public static final RegistryObject<Block> blockCrystalClusterIron = BLOCKS.register("block_crystal_cluster_iron", () -> new BlockCrystalCluster(TheCrystals.IRON));
public static final RegistryObject<Block> blockBatteryBox = BLOCKS.register("block_battery_box", BlockBatteryBox::new);
public static final RegistryObject<Block> blockItemViewerHopping = BLOCKS.register("block_item_viewer_hopping", BlockItemViewerHopping::new);
public static final RegistryObject<Block> blockFarmer = BLOCKS.register("block_farmer", BlockFarmer::new);
public static final RegistryObject<Block> blockBioReactor = BLOCKS.register("block_bio_reactor", BlockBioReactor::new);
public static final RegistryObject<Block> blockEmpowerer = BLOCKS.register("block_empowerer", BlockEmpowerer::new);
public static final RegistryObject<Block> blockTinyTorch = BLOCKS.register("block_tiny_torch", BlockTinyTorch::new);
public static final RegistryObject<Block> blockShockSuppressor = BLOCKS.register("block_shock_suppressor", BlockShockSuppressor::new);
public static final RegistryObject<Block> blockDisplayStand = BLOCKS.register("block_display_stand", BlockDisplayStand::new);
public static final RegistryObject<Block> blockPlayerInterface = BLOCKS.register("block_player_interface", BlockPlayerInterface::new);
public static final RegistryObject<Block> blockItemViewer = BLOCKS.register("block_item_viewer", BlockItemViewer::new);
public static final RegistryObject<Block> blockFireworkBox = BLOCKS.register("block_firework_box", BlockFireworkBox::new);
public static final RegistryObject<Block> blockMiner = BLOCKS.register("block_miner", BlockMiner::new);
public static final RegistryObject<Block> blockAtomicReconstructor = BLOCKS.register("block_atomic_reconstructor", BlockAtomicReconstructor::new);
public static final RegistryObject<Block> blockLaserRelay = BLOCKS.register("block_laser_relay", () -> new BlockLaserRelay(BlockLaserRelay.Type.ENERGY_BASIC));
public static final RegistryObject<Block> blockLaserRelayAdvanced = BLOCKS.register("block_laser_relay_advanced", () -> new BlockLaserRelay(BlockLaserRelay.Type.ENERGY_ADVANCED));
public static final RegistryObject<Block> blockLaserRelayExtreme = BLOCKS.register("block_laser_relay_extreme", () -> new BlockLaserRelay(BlockLaserRelay.Type.ENERGY_EXTREME));
public static final RegistryObject<Block> blockLaserRelayFluids = BLOCKS.register("block_laser_relay_fluids", () -> new BlockLaserRelay(BlockLaserRelay.Type.FLUIDS));
public static final RegistryObject<Block> blockLaserRelayItem = BLOCKS.register("block_laser_relay_item", () -> new BlockLaserRelay(BlockLaserRelay.Type.ITEM));
public static final RegistryObject<Block> blockLaserRelayItemWhitelist = BLOCKS.register("block_laser_relay_item_whitelist", () -> new BlockLaserRelay(BlockLaserRelay.Type.ITEM_WHITELIST));
public static final RegistryObject<Block> blockRangedCollector = BLOCKS.register("block_ranged_collector", BlockRangedCollector::new);
public static final RegistryObject<Block> blockDirectionalBreaker = BLOCKS.register("block_directional_breaker", BlockDirectionalBreaker::new);
public static final RegistryObject<Block> blockLeafGenerator = BLOCKS.register("block_leaf_generator", BlockLeafGenerator::new);
public static final RegistryObject<Block> blockXPSolidifier = BLOCKS.register("block_xp_solidifier", BlockXPSolidifier::new);
public static final RegistryObject<Block> blockTestifiBucksGreenWall = BLOCKS.register("block_testifi_bucks_green_wall", BlockGeneric::new);
public static final RegistryObject<Block> blockTestifiBucksWhiteWall = BLOCKS.register("block_testifi_bucks_white_wall", BlockGeneric::new);
public static final RegistryObject<Block> blockTestifiBucksGreenStairs = BLOCKS.register("block_testifi_bucks_green_stairs", () -> new StairsBlock(() -> blockTestifiBucksGreenWall.get().getDefaultState(), AbstractBlock.Properties.from(blockTestifiBucksGreenWall.get())));
public static final RegistryObject<Block> blockTestifiBucksWhiteStairs = BLOCKS.register("block_testifi_bucks_white_stairs", () -> new StairsBlock(() -> blockTestifiBucksWhiteWall.get().getDefaultState(), AbstractBlock.Properties.from(blockTestifiBucksWhiteWall.get())));
public static final RegistryObject<Block> blockTestifiBucksGreenSlab = BLOCKS.register("block_testifi_bucks_green_slab", () -> new SlabBlock(AbstractBlock.Properties.from(blockTestifiBucksGreenWall.get())));
public static final RegistryObject<Block> blockTestifiBucksWhiteSlab = BLOCKS.register("block_testifi_bucks_white_slab", () -> new SlabBlock(AbstractBlock.Properties.from(blockTestifiBucksWhiteWall.get())));
public static final RegistryObject<Block> blockTestifiBucksGreenFence = BLOCKS.register("block_testifi_bucks_green_fence", () -> new WallBlock(AbstractBlock.Properties.from(blockTestifiBucksGreenWall.get())));
public static final RegistryObject<Block> blockTestifiBucksWhiteFence = BLOCKS.register("block_testifi_bucks_white_fence", () -> new WallBlock(AbstractBlock.Properties.from(blockTestifiBucksWhiteWall.get())));
public static final RegistryObject<Block> CRYSTAL_ENORI = BLOCKS.register("crystal_enori_block", () -> new BlockCrystal(false));
public static final RegistryObject<Block> CRYSTAL_RESTONIA = BLOCKS.register("crystal_restonia_block", () -> new BlockCrystal(false));
public static final RegistryObject<Block> CRYSTAL_PALIS = BLOCKS.register("crystal_palis_block", () -> new BlockCrystal(false));
public static final RegistryObject<Block> CRYSTAL_DIAMATINE = BLOCKS.register("crystal_diamatine_block", () -> new BlockCrystal(false));
public static final RegistryObject<Block> CRYSTAL_VOID = BLOCKS.register("crystal_void_block", () -> new BlockCrystal(false));
public static final RegistryObject<Block> CRYSTAL_EMERADIC = BLOCKS.register("crystal_emeradic_block", () -> new BlockCrystal(false));
public static final RegistryObject<Block> CRYSTAL_EMPOWERED_ENORI = BLOCKS.register("crystal_enori_empowered_block", () -> new BlockCrystal(true));
public static final RegistryObject<Block> CRYSTAL_EMPOWERED_RESTONIA = BLOCKS.register("crystal_restonia_empowered_block", () -> new BlockCrystal(true));
public static final RegistryObject<Block> CRYSTAL_EMPOWERED_PALIS = BLOCKS.register("crystal_palis_empowered_block", () -> new BlockCrystal(true));
public static final RegistryObject<Block> CRYSTAL_EMPOWERED_DIAMATINE = BLOCKS.register("crystal_diamatine_empowered_block", () -> new BlockCrystal(true));
public static final RegistryObject<Block> CRYSTAL_EMPOWERED_VOID = BLOCKS.register("crystal_void_empowered_block", () -> new BlockCrystal(true));
public static final RegistryObject<Block> CRYSTAL_EMPOWERED_EMERADIC = BLOCKS.register("crystal_emeradic_empowered_block", () -> new BlockCrystal(true));
public static final RegistryObject<Block> LAMP_WHITE = BLOCKS.register("lamp_white_block", BlockColoredLamp::new);
public static final RegistryObject<Block> LAMP_ORANGE = BLOCKS.register("lamp_orange_block", BlockColoredLamp::new);
public static final RegistryObject<Block> LAMP_MAGENTA = BLOCKS.register("lamp_magenta_block", BlockColoredLamp::new);
public static final RegistryObject<Block> LAMP_LIGHT_BLUE = BLOCKS.register("lamp_light_blue_block", BlockColoredLamp::new);
public static final RegistryObject<Block> LAMP_YELLOW = BLOCKS.register("lamp_yellow_block", BlockColoredLamp::new);
public static final RegistryObject<Block> LAMP_LIME = BLOCKS.register("lamp_lime_block", BlockColoredLamp::new);
public static final RegistryObject<Block> LAMP_PINK = BLOCKS.register("lamp_pink_block", BlockColoredLamp::new);
public static final RegistryObject<Block> LAMP_GRAY = BLOCKS.register("lamp_gray_block", BlockColoredLamp::new);
public static final RegistryObject<Block> LAMP_LIGHT_GRAY = BLOCKS.register("lamp_light_gray_block", BlockColoredLamp::new);
public static final RegistryObject<Block> LAMP_CYAN = BLOCKS.register("lamp_cyan_block", BlockColoredLamp::new);
public static final RegistryObject<Block> LAMP_PURPLE = BLOCKS.register("lamp_purple_block", BlockColoredLamp::new);
public static final RegistryObject<Block> LAMP_BLUE = BLOCKS.register("lamp_blue_block", BlockColoredLamp::new);
public static final RegistryObject<Block> LAMP_BROWN = BLOCKS.register("lamp_brown_block", BlockColoredLamp::new);
public static final RegistryObject<Block> LAMP_GREEN = BLOCKS.register("lamp_green_block", BlockColoredLamp::new);
public static final RegistryObject<Block> LAMP_RED = BLOCKS.register("lamp_red_block", BlockColoredLamp::new);
public static final RegistryObject<Block> LAMP_BLACK = BLOCKS.register("lamp_black_block", BlockColoredLamp::new);
// public static final RegistryObject<Block> blockColoredLamp = BLOCKS.register("block_colored_lamp", () -> new BlockColoredLamp());
// public static final RegistryObject<Block> blockColoredLampOn = BLOCKS.register("block_colored_lamp_on", () -> new BlockColoredLamp());
public static final RegistryObject<Block> blockLampPowerer = BLOCKS.register("block_lamp_powerer", BlockLampPowerer::new);
// public static final RegistryObject<Block> blockTreasureChest = BLOCKS.register("block_treasure_chest", BlockTreasureChest::new);
public static final RegistryObject<Block> blockEnergizer = BLOCKS.register("block_energizer", () -> new BlockEnergizer(true));
public static final RegistryObject<Block> blockEnervator = BLOCKS.register("block_enervator", () -> new BlockEnergizer(false));
public static final RegistryObject<Block> blockLavaFactoryController = BLOCKS.register("block_lava_factory_controller", BlockLavaFactoryController::new);
public static final RegistryObject<Block> blockCanolaPress = BLOCKS.register("block_canola_press", BlockCanolaPress::new);
public static final RegistryObject<Block> blockPhantomface = BLOCKS.register("block_phantomface", () -> new BlockPhantom(BlockPhantom.Type.FACE));
public static final RegistryObject<Block> blockPhantomPlacer = BLOCKS.register("block_phantom_placer", () -> new BlockPhantom(BlockPhantom.Type.PLACER));
public static final RegistryObject<Block> blockPhantomLiquiface = BLOCKS.register("block_phantom_liquiface", () -> new BlockPhantom(BlockPhantom.Type.LIQUIFACE));
public static final RegistryObject<Block> blockPhantomEnergyface = BLOCKS.register("block_phantom_energyface", () -> new BlockPhantom(BlockPhantom.Type.ENERGYFACE));
public static final RegistryObject<Block> blockPhantomRedstoneface = BLOCKS.register("block_phantom_redstoneface", () -> new BlockPhantom(BlockPhantom.Type.REDSTONEFACE));
public static final RegistryObject<Block> blockPhantomBreaker = BLOCKS.register("block_phantom_breaker", () -> new BlockPhantom(BlockPhantom.Type.BREAKER));
public static final RegistryObject<Block> blockCoalGenerator = BLOCKS.register("block_coal_generator", BlockCoalGenerator::new);
public static final RegistryObject<Block> blockOilGenerator = BLOCKS.register("block_oil_generator", BlockOilGenerator::new);
public static final RegistryObject<Block> blockFermentingBarrel = BLOCKS.register("block_fermenting_barrel", BlockFermentingBarrel::new);
public static final RegistryObject<Block> blockRice = BLOCKS.register("block_rice", () -> new BlockPlant(ActuallyItems.itemRiceSeed.get()));// TODO: [port][replace] ensure values match these new BlockPlant(1, 2));
public static final RegistryObject<Block> blockCanola = BLOCKS.register("block_canola", () -> new BlockPlant(ActuallyItems.itemCanolaSeed.get()));// TODO: [port][replace] ensure values match these new BlockPlant(2, 3));
public static final RegistryObject<Block> blockFlax = BLOCKS.register("block_flax", () -> new BlockPlant(ActuallyItems.itemFlaxSeed.get()));// TODO: [port][replace] ensure values match these new BlockPlant(2, 4));
public static final RegistryObject<Block> blockCoffee = BLOCKS.register("block_coffee", () -> new BlockPlant(ActuallyItems.itemCoffeeSeed.get()));// TODO: [port][replace] ensure values match these new BlockPlant(2, 2));
public static final RegistryObject<Block> blockFurnaceDouble = BLOCKS.register("block_furnace_double", BlockFurnaceDouble::new);
public static final RegistryObject<Block> blockInputter = BLOCKS.register("block_inputter", () -> new BlockInputter(false));
public static final RegistryObject<Block> blockInputterAdvanced = BLOCKS.register("block_inputter_advanced", () -> new BlockInputter(true));
// public static final RegistryObject<Block> blockFurnaceSolar = BLOCKS.register("block_furnace_solar", BlockFurnaceSolar::new);
public static final RegistryObject<Block> blockHeatCollector = BLOCKS.register("block_heat_collector", BlockHeatCollector::new);
public static final RegistryObject<Block> blockGreenhouseGlass = BLOCKS.register("block_greenhouse_glass", BlockGreenhouseGlass::new);
public static final RegistryObject<Block> blockBreaker = BLOCKS.register("block_breaker", () -> new BlockBreaker(false));
public static final RegistryObject<Block> blockPlacer = BLOCKS.register("block_placer", () -> new BlockBreaker(true));
public static final RegistryObject<Block> blockDropper = BLOCKS.register("block_dropper", BlockDropper::new);
public static final RegistryObject<Block> blockFluidPlacer = BLOCKS.register("block_fluid_placer", () -> new BlockFluidCollector(true));
public static final RegistryObject<Block> blockFluidCollector = BLOCKS.register("block_fluid_collector", () -> new BlockFluidCollector(false));
public static final RegistryObject<Block> blockCoffeeMachine = BLOCKS.register("block_coffee_machine", BlockCoffeeMachine::new);
public static final RegistryObject<Block> blockPhantomBooster = BLOCKS.register("block_phantom_booster", BlockPhantomBooster::new);
public static final RegistryObject<Block> blockQuartzWall = BLOCKS.register("block_quartz_wall", () -> new WallBlock(AbstractBlock.Properties.from(blockMisc.get())));
public static final RegistryObject<Block> blockChiseledQuartzWall = BLOCKS.register("block_chiseled_quartz_wall", () -> new WallBlock(AbstractBlock.Properties.from(blockMisc.get())));
public static final RegistryObject<Block> blockPillarQuartzWall = BLOCKS.register("block_pillar_quartz_wall", () -> new WallBlock(AbstractBlock.Properties.from(blockMisc.get())));
public static final RegistryObject<Block> blockQuartzStair = BLOCKS.register("block_quartz_stair", () -> new StairsBlock(() -> blockMisc.get().getDefaultState(), AbstractBlock.Properties.from(blockMisc.get())));
public static final RegistryObject<Block> blockChiseledQuartzStair = BLOCKS.register("block_chiseled_quartz_stair", () -> new StairsBlock(() -> blockMisc.get().getDefaultState(), AbstractBlock.Properties.from(blockMisc.get())));
public static final RegistryObject<Block> blockPillarQuartzStair = BLOCKS.register("block_pillar_quartz_stair", () -> new StairsBlock(() -> blockMisc.get().getDefaultState(), AbstractBlock.Properties.from(blockMisc.get())));
public static final RegistryObject<Block> blockQuartzSlab = BLOCKS.register("block_quartz_slab", () -> new SlabBlock(AbstractBlock.Properties.from(blockMisc.get())));
public static final RegistryObject<Block> blockChiseledQuartzSlab = BLOCKS.register("block_chiseled_quartz_slab", () -> new SlabBlock(AbstractBlock.Properties.from(blockMisc.get())));
public static final RegistryObject<Block> blockPillarQuartzSlab = BLOCKS.register("block_pillar_quartz_slab", () -> new SlabBlock(AbstractBlock.Properties.from(blockMisc.get())));
public static AbstractBlock.Properties defaultPickProps(int harvestLevel, float hardness, float resistance) {
return AbstractBlock.Properties.create(Material.ROCK).harvestLevel(harvestLevel).harvestTool(ToolType.PICKAXE).hardnessAndResistance(hardness, resistance).sound(SoundType.STONE);
}
public static AbstractBlock.Properties defaultPickProps(int harvestLevel) {
return AbstractBlock.Properties.create(Material.ROCK).harvestLevel(harvestLevel).harvestTool(ToolType.PICKAXE).hardnessAndResistance(1.5F, 10.0F).sound(SoundType.STONE);
}
}