mirror of
https://github.com/Ellpeck/ActuallyAdditions.git
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87601c1e6e
Added the void sack recipe. Fixed the void sack.
118 lines
4.2 KiB
Java
118 lines
4.2 KiB
Java
package de.ellpeck.actuallyadditions.mod.inventory;
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import de.ellpeck.actuallyadditions.mod.inventory.slot.SlotDeletion;
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import de.ellpeck.actuallyadditions.mod.inventory.slot.SlotFilter;
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import de.ellpeck.actuallyadditions.mod.inventory.slot.SlotImmovable;
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import de.ellpeck.actuallyadditions.mod.items.Sack;
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import de.ellpeck.actuallyadditions.mod.network.gui.IButtonReactor;
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import de.ellpeck.actuallyadditions.mod.tile.FilterSettings;
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import de.ellpeck.actuallyadditions.mod.util.ItemStackHandlerAA;
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import net.minecraft.nbt.CompoundTag;
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import net.minecraft.network.FriendlyByteBuf;
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import net.minecraft.world.entity.player.Inventory;
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import net.minecraft.world.entity.player.Player;
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import net.minecraft.world.inventory.AbstractContainerMenu;
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import net.minecraft.world.inventory.ClickType;
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import net.minecraft.world.inventory.Slot;
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import net.minecraft.world.item.ItemStack;
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import javax.annotation.Nonnull;
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public class VoidSackContainer extends AbstractContainerMenu implements IButtonReactor {
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public final FilterSettings filter = new FilterSettings(4, false,false);
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private final ItemStackHandlerAA bagInventory;
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private final Inventory inventory;
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public boolean autoInsert;
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private boolean oldAutoInsert;
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protected VoidSackContainer(int windowId, Inventory inv, FriendlyByteBuf data) {
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this(windowId, inv);
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}
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public VoidSackContainer(int pContainerId, Inventory pPlayerInventory) {
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super(ActuallyContainers.VOID_SACK_CONTAINER.get(), pContainerId);
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this.inventory = pPlayerInventory;
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this.bagInventory = new ItemStackHandlerAA(1);
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for (int c = 0; c < 4; c++) {
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this.addSlot(new SlotFilter(this.filter, c, 98 + c * 17, 17));
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}
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this.addSlot(new SlotDeletion(this.bagInventory, 0, 13, 18) {
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@Override
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public boolean mayPlace(ItemStack stack) {
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return VoidSackContainer.this.filter.check(stack);
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}
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});
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// Player Inventory
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for (int row = 0; row < 3; row++) {
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for (int col = 0; col < 9; col++) {
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this.addSlot(new Slot(inventory, col + row * 9 + 9, 8 + col * 18, 47 + row * 18));
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}
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}
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// Player Hotbar
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for (int i = 0; i < 9; i++) {
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if (i == inventory.selected) {
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this.addSlot(new SlotImmovable(inventory, i, 8 + i * 18, 105));
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} else {
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this.addSlot(new Slot(inventory, i, 8 + i * 18, 105));
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}
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}
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ItemStack stack = inventory.getSelected();
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if (!stack.isEmpty() && stack.getItem() instanceof Sack) {
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if (stack.hasTag()) {
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CompoundTag compound = stack.getOrCreateTag();
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this.filter.readFromNBT(compound, "Filter");
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this.autoInsert = compound.getBoolean("AutoInsert");
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}
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}
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}
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@Override
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public void clicked(int slotId, int dragType, @Nonnull ClickType clickTypeIn, @Nonnull Player player) {
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if (SlotFilter.checkFilter(this, slotId, player)) {
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return;
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} else if (clickTypeIn == ClickType.SWAP && dragType == this.inventory.selected) {
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return;
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} else {
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super.clicked(slotId, dragType, clickTypeIn, player);
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}
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}
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@Override
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public void removed(@Nonnull Player player) {
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ItemStack stack = this.inventory.getSelected();
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if (!stack.isEmpty() && stack.getItem() instanceof Sack) {
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CompoundTag compound = stack.getOrCreateTag();
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this.filter.writeToNBT(compound, "Filter");
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compound.putBoolean("AutoInsert", this.autoInsert);
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}
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super.removed(player);
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}
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@Override
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public void onButtonPressed(int buttonID, Player player) {
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if (buttonID == 0) {
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this.autoInsert = !this.autoInsert;
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} else {
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this.filter.onButtonPressed(buttonID - 1);
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}
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}
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@Nonnull
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@Override
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public ItemStack quickMoveStack(@Nonnull Player pPlayer, int pIndex) {
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return ItemStack.EMPTY; //TODO old behavior was shift clicking moved stacks around the normal inventory
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}
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@Override
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public boolean stillValid(@Nonnull Player pPlayer) {
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return true;
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}
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}
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