mirror of
https://github.com/Ellpeck/ActuallyAdditions.git
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137 lines
5.2 KiB
Java
137 lines
5.2 KiB
Java
/*
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* This file ("ContainerEnergizer.java") is part of the Actually Additions mod for Minecraft.
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* It is created and owned by Ellpeck and distributed
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* under the Actually Additions License to be found at
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* http://ellpeck.de/actaddlicense
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* View the source code at https://github.com/Ellpeck/ActuallyAdditions
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*
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* © 2015-2017 Ellpeck
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*/
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package de.ellpeck.actuallyadditions.mod.inventory;
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import de.ellpeck.actuallyadditions.mod.inventory.slot.SlotItemHandlerUnconditioned;
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import de.ellpeck.actuallyadditions.mod.inventory.slot.SlotOutput;
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import de.ellpeck.actuallyadditions.mod.tile.TileEntityBase;
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import de.ellpeck.actuallyadditions.mod.tile.TileEntityEnergizer;
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import de.ellpeck.actuallyadditions.mod.util.StackUtil;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.entity.player.InventoryPlayer;
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import net.minecraft.inventory.Container;
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import net.minecraft.inventory.EntityEquipmentSlot;
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import net.minecraft.inventory.Slot;
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import net.minecraft.item.ItemArmor;
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import net.minecraft.item.ItemStack;
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import net.minecraftforge.energy.CapabilityEnergy;
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import net.minecraftforge.fml.relauncher.Side;
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import net.minecraftforge.fml.relauncher.SideOnly;
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public class ContainerEnergizer extends Container{
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public static final EntityEquipmentSlot[] VALID_EQUIPMENT_SLOTS = new EntityEquipmentSlot[]{EntityEquipmentSlot.HEAD, EntityEquipmentSlot.CHEST, EntityEquipmentSlot.LEGS, EntityEquipmentSlot.FEET};
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private final TileEntityEnergizer energizer;
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public ContainerEnergizer(final EntityPlayer player, TileEntityBase tile){
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this.energizer = (TileEntityEnergizer)tile;
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InventoryPlayer inventory = player.inventory;
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this.addSlotToContainer(new SlotItemHandlerUnconditioned(this.energizer.slots, 0, 76, 73));
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this.addSlotToContainer(new SlotOutput(this.energizer.slots, 1, 76, 42));
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for(int i = 0; i < 3; i++){
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for(int j = 0; j < 9; j++){
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this.addSlotToContainer(new Slot(inventory, j+i*9+9, 8+j*18, 97+i*18));
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}
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}
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for(int i = 0; i < 9; i++){
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this.addSlotToContainer(new Slot(inventory, i, 8+i*18, 155));
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}
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for(int k = 0; k < 4; ++k){
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final EntityEquipmentSlot slot = VALID_EQUIPMENT_SLOTS[k];
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this.addSlotToContainer(new Slot(player.inventory, 36+(3-k), 102, 19+k*18){
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@Override
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public int getSlotStackLimit(){
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return 1;
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}
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@Override
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public boolean isItemValid(ItemStack stack){
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return StackUtil.isValid(stack) && stack.getItem().isValidArmor(stack, slot, player);
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}
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@Override
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@SideOnly(Side.CLIENT)
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public String getSlotTexture(){
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return ItemArmor.EMPTY_SLOT_NAMES[slot.getIndex()];
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}
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});
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}
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}
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@Override
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public ItemStack transferStackInSlot(EntityPlayer player, int slot){
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int inventoryStart = 2;
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int inventoryEnd = inventoryStart+26;
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int hotbarStart = inventoryEnd+1;
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int hotbarEnd = hotbarStart+8;
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Slot theSlot = this.inventorySlots.get(slot);
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if(theSlot != null && theSlot.getHasStack()){
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ItemStack newStack = theSlot.getStack();
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ItemStack currentStack = newStack.copy();
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//Slots in Inventory to shift from
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if(slot == 1){
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if(!this.mergeItemStack(newStack, inventoryStart, hotbarEnd+1, true)){
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return StackUtil.getEmpty();
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}
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theSlot.onSlotChange(newStack, currentStack);
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}
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//Other Slots in Inventory excluded
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else if(slot >= inventoryStart){
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//Shift from Inventory
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if(newStack.hasCapability(CapabilityEnergy.ENERGY, null)){
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if(!this.mergeItemStack(newStack, 0, 1, false)){
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return StackUtil.getEmpty();
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}
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}
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//
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else if(slot >= inventoryStart && slot <= inventoryEnd){
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if(!this.mergeItemStack(newStack, hotbarStart, hotbarEnd+1, false)){
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return StackUtil.getEmpty();
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}
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}
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else if(slot >= inventoryEnd+1 && slot < hotbarEnd+1 && !this.mergeItemStack(newStack, inventoryStart, inventoryEnd+1, false)){
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return StackUtil.getEmpty();
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}
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}
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else if(!this.mergeItemStack(newStack, inventoryStart, hotbarEnd+1, false)){
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return StackUtil.getEmpty();
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}
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if(!StackUtil.isValid(newStack)){
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theSlot.putStack(StackUtil.getEmpty());
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}
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else{
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theSlot.onSlotChanged();
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}
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if(StackUtil.getStackSize(newStack) == StackUtil.getStackSize(currentStack)){
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return StackUtil.getEmpty();
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}
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theSlot.onTake(player, newStack);
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return currentStack;
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}
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return StackUtil.getEmpty();
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}
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@Override
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public boolean canInteractWith(EntityPlayer player){
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return this.energizer.canPlayerUse(player);
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}
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} |