ActuallyAdditions/src/main/java/de/ellpeck/actuallyadditions/mod/util/WorldUtil.java
Shadows_of_Fire 8a1ed7b14b remove explicit tesla support
tesla api is ded and this will be more work for 1.13 so rip af
2017-12-23 15:20:01 -05:00

465 lines
20 KiB
Java

/*
* This file ("WorldUtil.java") is part of the Actually Additions mod for Minecraft.
* It is created and owned by Ellpeck and distributed
* under the Actually Additions License to be found at
* http://ellpeck.de/actaddlicense
* View the source code at https://github.com/Ellpeck/ActuallyAdditions
*
* © 2015-2017 Ellpeck
*/
package de.ellpeck.actuallyadditions.mod.util;
import java.util.ArrayList;
import java.util.List;
import org.cyclops.commoncapabilities.api.capability.itemhandler.ISlotlessItemHandler;
import de.ellpeck.actuallyadditions.mod.ActuallyAdditions;
import de.ellpeck.actuallyadditions.mod.config.values.ConfigBoolValues;
import de.ellpeck.actuallyadditions.mod.tile.FilterSettings;
import de.ellpeck.actuallyadditions.mod.util.compat.SlotlessableItemHandlerWrapper;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.block.state.IBlockState;
import net.minecraft.client.Minecraft;
import net.minecraft.entity.item.EntityItem;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraft.init.Blocks;
import net.minecraft.init.Items;
import net.minecraft.item.ItemStack;
import net.minecraft.network.play.client.CPacketPlayerDigging;
import net.minecraft.network.play.server.SPacketBlockChange;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumHand;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.MathHelper;
import net.minecraft.util.math.RayTraceResult;
import net.minecraft.util.math.Vec3d;
import net.minecraft.world.World;
import net.minecraft.world.WorldServer;
import net.minecraftforge.common.ForgeHooks;
import net.minecraftforge.common.IPlantable;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.common.util.FakePlayer;
import net.minecraftforge.common.util.FakePlayerFactory;
import net.minecraftforge.energy.CapabilityEnergy;
import net.minecraftforge.energy.IEnergyStorage;
import net.minecraftforge.event.ForgeEventFactory;
import net.minecraftforge.event.world.BlockEvent;
import net.minecraftforge.fluids.FluidStack;
import net.minecraftforge.fluids.capability.CapabilityFluidHandler;
import net.minecraftforge.fluids.capability.IFluidHandler;
import net.minecraftforge.items.IItemHandler;
public final class WorldUtil{
public static boolean doItemInteraction(SlotlessableItemHandlerWrapper extractWrapper, SlotlessableItemHandlerWrapper insertWrapper, int maxExtract){
return doItemInteraction(extractWrapper, insertWrapper, maxExtract, null);
}
public static boolean doItemInteraction(SlotlessableItemHandlerWrapper extractWrapper, SlotlessableItemHandlerWrapper insertWrapper, int maxExtract, FilterSettings filter){
return doItemInteraction(extractWrapper, insertWrapper, maxExtract, 0, Integer.MAX_VALUE, 0, Integer.MAX_VALUE, filter);
}
public static boolean doItemInteraction(SlotlessableItemHandlerWrapper extractWrapper, SlotlessableItemHandlerWrapper insertWrapper, int maxExtract, int extractSlotStart, int extractSlotEnd, int insertSlotStart, int insertSlotEnd, FilterSettings filter){
ItemStack theoreticalExtract = extractItem(extractWrapper, maxExtract, true, extractSlotStart, extractSlotEnd, filter);
if(StackUtil.isValid(theoreticalExtract)){
ItemStack remaining = insertItem(insertWrapper, theoreticalExtract, false, insertSlotStart, insertSlotEnd);
if(!ItemStack.areItemStacksEqual(remaining, theoreticalExtract)){
int toExtract = !StackUtil.isValid(remaining) ? StackUtil.getStackSize(theoreticalExtract) : StackUtil.getStackSize(theoreticalExtract)-StackUtil.getStackSize(remaining);
extractItem(extractWrapper, toExtract, false, extractSlotStart, extractSlotEnd, filter);
return true;
}
}
return false;
}
public static ItemStack extractItem(SlotlessableItemHandlerWrapper extractWrapper, int maxExtract, boolean simulate, int slotStart, int slotEnd, FilterSettings filter){
ItemStack extracted = StackUtil.getEmpty();
if(ActuallyAdditions.commonCapsLoaded){
Object handler = extractWrapper.getSlotlessHandler();
if(handler instanceof ISlotlessItemHandler){
ISlotlessItemHandler slotless = (ISlotlessItemHandler)handler;
if(filter == null || !filter.needsCheck()){
extracted = slotless.extractItem(maxExtract, simulate);
return extracted;
}
else{
ItemStack would = slotless.extractItem(maxExtract, true);
if(filter.check(would)){
if(simulate){
extracted = would;
}
else{
extracted = slotless.extractItem(maxExtract, false);
}
}
//Leave the possibility to fall back to vanilla when there is a filter
}
}
}
if(!StackUtil.isValid(extracted)){
IItemHandler handler = extractWrapper.getNormalHandler();
if(handler != null){
for(int i = Math.max(0, slotStart); i < Math.min(slotEnd, handler.getSlots()); i++){
if(filter == null || !filter.needsCheck() || filter.check(handler.getStackInSlot(i))){
extracted = handler.extractItem(i, maxExtract, simulate);
if(StackUtil.isValid(extracted)){
break;
}
}
}
}
}
return extracted;
}
public static ItemStack insertItem(SlotlessableItemHandlerWrapper insertWrapper, ItemStack stack, boolean simulate, int slotStart, int slotEnd){
ItemStack remain = StackUtil.validateCopy(stack);
if(ActuallyAdditions.commonCapsLoaded){
Object handler = insertWrapper.getSlotlessHandler();
if(handler instanceof ISlotlessItemHandler){
remain = ((ISlotlessItemHandler)handler).insertItem(remain, simulate);
if(!ItemStack.areItemStacksEqual(remain, stack)){
return remain;
}
}
}
IItemHandler handler = insertWrapper.getNormalHandler();
if(handler != null){
for(int i = Math.max(0, slotStart); i < Math.min(slotEnd, handler.getSlots()); i++){
remain = handler.insertItem(i, remain, simulate);
}
}
return remain;
}
public static void doEnergyInteraction(TileEntity tileFrom, TileEntity tileTo, EnumFacing sideTo, int maxTransfer){
if(maxTransfer > 0){
EnumFacing opp = sideTo == null ? null : sideTo.getOpposite();
if(tileFrom.hasCapability(CapabilityEnergy.ENERGY, sideTo) && tileTo.hasCapability(CapabilityEnergy.ENERGY, opp)){
IEnergyStorage handlerFrom = tileFrom.getCapability(CapabilityEnergy.ENERGY, sideTo);
IEnergyStorage handlerTo = tileTo.getCapability(CapabilityEnergy.ENERGY, opp);
if(handlerFrom != null && handlerTo != null){
int drain = handlerFrom.extractEnergy(maxTransfer, true);
if(drain > 0){
int filled = handlerTo.receiveEnergy(drain, false);
handlerFrom.extractEnergy(filled, false);
return;
}
}
}
}
}
public static void doFluidInteraction(TileEntity tileFrom, TileEntity tileTo, EnumFacing sideTo, int maxTransfer){
if(maxTransfer > 0){
if(tileFrom.hasCapability(CapabilityFluidHandler.FLUID_HANDLER_CAPABILITY, sideTo) && tileTo.hasCapability(CapabilityFluidHandler.FLUID_HANDLER_CAPABILITY, sideTo.getOpposite())){
IFluidHandler handlerFrom = tileFrom.getCapability(CapabilityFluidHandler.FLUID_HANDLER_CAPABILITY, sideTo);
IFluidHandler handlerTo = tileTo.getCapability(CapabilityFluidHandler.FLUID_HANDLER_CAPABILITY, sideTo.getOpposite());
FluidStack drain = handlerFrom.drain(maxTransfer, false);
if(drain != null){
int filled = handlerTo.fill(drain.copy(), true);
handlerFrom.drain(filled, true);
}
}
}
}
/**
* Checks if a given Block with a given Meta is present in given Positions
*
* @param positions The Positions, an array of {x, y, z} arrays containing Positions
* @param block The Block
* @param meta The Meta
* @param world The World
* @return Is every block present?
*/
public static boolean hasBlocksInPlacesGiven(BlockPos[] positions, Block block, int meta, World world){
for(BlockPos pos : positions){
IBlockState state = world.getBlockState(pos);
if(!(state.getBlock() == block && block.getMetaFromState(state) == meta)){
return false;
}
}
return true;
}
public static ItemStack useItemAtSide(EnumFacing side, World world, BlockPos pos, ItemStack stack){
if(world instanceof WorldServer && StackUtil.isValid(stack) && pos != null){
BlockPos offsetPos = pos.offset(side);
IBlockState state = world.getBlockState(offsetPos);
Block block = state.getBlock();
boolean replaceable = block.isReplaceable(world, offsetPos);
//Redstone
if(replaceable && stack.getItem() == Items.REDSTONE){
world.setBlockState(offsetPos, Blocks.REDSTONE_WIRE.getDefaultState(), 2);
return StackUtil.addStackSize(stack, -1);
}
//Plants
if(replaceable && stack.getItem() instanceof IPlantable){
if(((IPlantable)stack.getItem()).getPlant(world, offsetPos).getBlock().canPlaceBlockAt(world, offsetPos)){
if(world.setBlockState(offsetPos, ((IPlantable)stack.getItem()).getPlant(world, offsetPos), 2)){
return StackUtil.addStackSize(stack, -1);
}
}
}
//Everything else
try{
if(world instanceof WorldServer){
FakePlayer fake = FakePlayerFactory.getMinecraft((WorldServer)world);
ItemStack heldBefore = fake.getHeldItemMainhand();
setHandItemWithoutAnnoyingSound(fake, EnumHand.MAIN_HAND, stack.copy());
fake.getHeldItemMainhand().onItemUse(fake, world, offsetPos, fake.getActiveHand(), side.getOpposite(), 0.5F, 0.5F, 0.5F);
ItemStack result = fake.getHeldItem(EnumHand.MAIN_HAND);
setHandItemWithoutAnnoyingSound(fake, EnumHand.MAIN_HAND, heldBefore);
return result;
}
}
catch(Exception e){
ModUtil.LOGGER.error("Something that places Blocks at "+offsetPos.getX()+", "+offsetPos.getY()+", "+offsetPos.getZ()+" in World "+world.provider.getDimension()+" threw an Exception! Don't let that happen again!", e);
}
}
return stack;
}
public static boolean dropItemAtSide(EnumFacing side, World world, BlockPos pos, ItemStack stack){
BlockPos coords = pos.offset(side);
if(world.isBlockLoaded(coords)){
EntityItem item = new EntityItem(world, coords.getX()+0.5, coords.getY()+0.5, coords.getZ()+0.5, stack);
item.motionX = 0;
item.motionY = 0;
item.motionZ = 0;
return world.spawnEntity(item);
}
return false;
}
public static EnumFacing getDirectionBySidesInOrder(int side){
switch(side){
case 0:
return EnumFacing.UP;
case 1:
return EnumFacing.DOWN;
case 2:
return EnumFacing.NORTH;
case 3:
return EnumFacing.EAST;
case 4:
return EnumFacing.SOUTH;
default:
return EnumFacing.WEST;
}
}
public static EnumFacing getDirectionByPistonRotation(int meta){
return EnumFacing.values()[meta];
}
public static ArrayList<Material> getMaterialsAround(World world, BlockPos pos){
ArrayList<Material> blocks = new ArrayList<Material>();
blocks.add(world.getBlockState(pos.offset(EnumFacing.NORTH)).getMaterial());
blocks.add(world.getBlockState(pos.offset(EnumFacing.EAST)).getMaterial());
blocks.add(world.getBlockState(pos.offset(EnumFacing.SOUTH)).getMaterial());
blocks.add(world.getBlockState(pos.offset(EnumFacing.WEST)).getMaterial());
return blocks;
}
public static boolean addToInventory(ItemStackHandlerCustom inventory, List<ItemStack> stacks, boolean actuallyDo){
return addToInventory(inventory, 0, inventory.getSlots(), stacks, actuallyDo);
}
public static boolean addToInventory(ItemStackHandlerCustom inventory, int start, int end, List<ItemStack> stacks, boolean actuallyDo){
//Copy the slots if just testing to later load them again
ItemStack[] backupSlots = null;
if(!actuallyDo){
backupSlots = new ItemStack[inventory.getSlots()];
for(int i = 0; i < backupSlots.length; i++){
ItemStack stack = inventory.getStackInSlot(i);
backupSlots[i] = StackUtil.validateCopy(stack);
}
}
int working = 0;
for(ItemStack stack : stacks){
if(StackUtil.isValid(stack)){
for(int i = start; i < end; i++){
stack = inventory.insertItemInternal(i, stack, false);
if(!StackUtil.isValid(stack)){
working++;
break;
}
}
}
else{
working++;
}
}
//Load the slots again
if(!actuallyDo){
for(int i = 0; i < backupSlots.length; i++){
inventory.setStackInSlot(i, StackUtil.validateCheck(backupSlots[i]));
}
}
return working >= stacks.size();
}
public static int findFirstFilledSlot(ItemStackHandlerCustom slots){
for(int i = 0; i < slots.getSlots(); i++){
if(StackUtil.isValid(slots.getStackInSlot(i))){
return i;
}
}
return 0;
}
public static RayTraceResult getNearestPositionWithAir(World world, EntityPlayer player, int reach){
return getMovingObjectPosWithReachDistance(world, player, reach, false, false, true);
}
private static RayTraceResult getMovingObjectPosWithReachDistance(World world, EntityPlayer player, double distance, boolean p1, boolean p2, boolean p3){
float f = player.rotationPitch;
float f1 = player.rotationYaw;
double d0 = player.posX;
double d1 = player.posY+(double)player.getEyeHeight();
double d2 = player.posZ;
Vec3d vec3 = new Vec3d(d0, d1, d2);
float f2 = MathHelper.cos(-f1*0.017453292F-(float)Math.PI);
float f3 = MathHelper.sin(-f1*0.017453292F-(float)Math.PI);
float f4 = -MathHelper.cos(-f*0.017453292F);
float f5 = MathHelper.sin(-f*0.017453292F);
float f6 = f3*f4;
float f7 = f2*f4;
Vec3d vec31 = vec3.addVector((double)f6*distance, (double)f5*distance, (double)f7*distance);
return world.rayTraceBlocks(vec3, vec31, p1, p2, p3);
}
public static RayTraceResult getNearestBlockWithDefaultReachDistance(World world, EntityPlayer player){
return getNearestBlockWithDefaultReachDistance(world, player, false, true, false);
}
public static RayTraceResult getNearestBlockWithDefaultReachDistance(World world, EntityPlayer player, boolean stopOnLiquids, boolean ignoreBlockWithoutBoundingBox, boolean returnLastUncollidableBlock){
return getMovingObjectPosWithReachDistance(world, player, player.getEntityAttribute(EntityPlayer.REACH_DISTANCE).getAttributeValue(), stopOnLiquids, ignoreBlockWithoutBoundingBox, returnLastUncollidableBlock);
}
//Cobbled together from Tinkers' Construct (with permission, thanks!) and PlayerInteractionManager code.
//Breaking blocks is a hideous pain so yea.
//This doesn't do any additional harvestability checks that the blocks itself don't do!
public static boolean playerHarvestBlock(ItemStack stack, World world, EntityPlayer player, BlockPos pos){
if(world.isAirBlock(pos)){
return false;
}
IBlockState state = world.getBlockState(pos);
Block block = state.getBlock();
if(!world.isRemote){
world.playEvent(player, 2001, pos, Block.getStateId(state));
}
else{
world.playEvent(2001, pos, Block.getStateId(state));
}
if(player.capabilities.isCreativeMode){
block.onBlockHarvested(world, pos, state, player);
if(block.removedByPlayer(state, world, pos, player, false)){
block.onBlockDestroyedByPlayer(world, pos, state);
}
if(!world.isRemote){
if(player instanceof EntityPlayerMP){
((EntityPlayerMP)player).connection.sendPacket(new SPacketBlockChange(world, pos));
}
}
return true;
}
stack.onBlockDestroyed(world, state, pos, player);
if(!world.isRemote){
if(player instanceof EntityPlayerMP){
EntityPlayerMP playerMp = (EntityPlayerMP)player;
int xp = ForgeHooks.onBlockBreakEvent(world, playerMp.interactionManager.getGameType(), playerMp, pos);
if(xp == -1){
return false;
}
TileEntity tileEntity = world.getTileEntity(pos);
if(block.removedByPlayer(state, world, pos, player, true)){
block.onBlockDestroyedByPlayer(world, pos, state);
block.harvestBlock(world, player, pos, state, tileEntity, stack);
block.dropXpOnBlockBreak(world, pos, xp);
}
playerMp.connection.sendPacket(new SPacketBlockChange(world, pos));
return true;
}
}
else{
if(block.removedByPlayer(state, world, pos, player, true)){
block.onBlockDestroyedByPlayer(world, pos, state);
}
if(StackUtil.getStackSize(stack) <= 0 && stack == player.getHeldItemMainhand()){
ForgeEventFactory.onPlayerDestroyItem(player, stack, EnumHand.MAIN_HAND);
player.setHeldItem(EnumHand.MAIN_HAND, ItemStack.EMPTY);
}
if(ConfigBoolValues.ENABLE_DRILL_DIGGING_PACKET.isEnabled()){
Minecraft mc = Minecraft.getMinecraft();
mc.getConnection().sendPacket(new CPacketPlayerDigging(CPacketPlayerDigging.Action.STOP_DESTROY_BLOCK, pos, mc.objectMouseOver.sideHit));
}
return true;
}
return false;
}
public static float fireFakeHarvestEventsForDropChance(List<ItemStack> drops, World world, BlockPos pos){
if(!world.isRemote && world instanceof WorldServer){
FakePlayer fake = FakePlayerFactory.getMinecraft((WorldServer)world);
IBlockState state = world.getBlockState(pos);
BlockEvent.BreakEvent event = new BlockEvent.BreakEvent(world, pos, state, fake);
if(!MinecraftForge.EVENT_BUS.post(event)){
return ForgeEventFactory.fireBlockHarvesting(drops, world, pos, state, 0, 1, false, fake);
}
}
return 0F;
}
public static void setHandItemWithoutAnnoyingSound(EntityPlayer player, EnumHand hand, ItemStack stack){
if(hand == EnumHand.MAIN_HAND){
player.inventory.mainInventory.set(player.inventory.currentItem, stack);
}
else if(hand == EnumHand.OFF_HAND){
player.inventory.offHandInventory.set(0, stack);
}
}
}