ActuallyAdditions/src/main/java/de/ellpeck/actuallyadditions/mod/inventory/GuiHandler.java
Ellpeck 950b89a58c Added bags.
They're awesome and super useful.
2016-08-02 16:32:13 +02:00

234 lines
9.7 KiB
Java

/*
* This file ("GuiHandler.java") is part of the Actually Additions mod for Minecraft.
* It is created and owned by Ellpeck and distributed
* under the Actually Additions License to be found at
* http://ellpeck.de/actaddlicense
* View the source code at https://github.com/Ellpeck/ActuallyAdditions
*
* © 2015-2016 Ellpeck
*/
package de.ellpeck.actuallyadditions.mod.inventory;
import de.ellpeck.actuallyadditions.mod.ActuallyAdditions;
import de.ellpeck.actuallyadditions.mod.booklet.GuiBooklet;
import de.ellpeck.actuallyadditions.mod.booklet.GuiBookletStand;
import de.ellpeck.actuallyadditions.mod.inventory.gui.*;
import de.ellpeck.actuallyadditions.mod.tile.TileEntityBase;
import de.ellpeck.actuallyadditions.mod.util.ModUtil;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
import net.minecraftforge.fml.common.network.IGuiHandler;
import net.minecraftforge.fml.common.network.NetworkRegistry;
public class GuiHandler implements IGuiHandler{
public static void init(){
ModUtil.LOGGER.info("Initializing GuiHandler...");
NetworkRegistry.INSTANCE.registerGuiHandler(ActuallyAdditions.instance, new GuiHandler());
}
@Override
public Object getServerGuiElement(int id, EntityPlayer entityPlayer, World world, int x, int y, int z){
TileEntityBase tile = null;
if(GuiTypes.values()[id].checkTileEntity){
tile = (TileEntityBase)world.getTileEntity(new BlockPos(x, y, z));
}
switch(GuiTypes.values()[id]){
case FEEDER:
return new ContainerFeeder(entityPlayer.inventory, tile);
case GIANT_CHEST:
return new ContainerGiantChest(entityPlayer.inventory, tile, 0);
case GIANT_CHEST_PAGE_2:
return new ContainerGiantChest(entityPlayer.inventory, tile, 1);
case GIANT_CHEST_PAGE_3:
return new ContainerGiantChest(entityPlayer.inventory, tile, 2);
case CRAFTER:
return new ContainerCrafter(entityPlayer);
case GRINDER:
return new ContainerGrinder(entityPlayer.inventory, tile, false);
case GRINDER_DOUBLE:
return new ContainerGrinder(entityPlayer.inventory, tile, true);
case FURNACE_DOUBLE:
return new ContainerFurnaceDouble(entityPlayer.inventory, tile);
case INPUTTER:
return new ContainerInputter(entityPlayer.inventory, tile, false);
case INPUTTER_ADVANCED:
return new ContainerInputter(entityPlayer.inventory, tile, true);
case REPAIRER:
return new ContainerRepairer(entityPlayer.inventory, tile);
case BREAKER:
return new ContainerBreaker(entityPlayer.inventory, tile);
case DROPPER:
return new ContainerDropper(entityPlayer.inventory, tile);
case CANOLA_PRESS:
return new ContainerCanolaPress(entityPlayer.inventory, tile);
case FERMENTING_BARREL:
return new ContainerFermentingBarrel(entityPlayer.inventory, tile);
case COAL_GENERATOR:
return new ContainerCoalGenerator(entityPlayer.inventory, tile);
case OIL_GENERATOR:
return new ContainerOilGenerator(entityPlayer.inventory, tile);
case PHANTOM_PLACER:
return new ContainerPhantomPlacer(entityPlayer.inventory, tile);
case FLUID_COLLECTOR:
return new ContainerFluidCollector(entityPlayer.inventory, tile);
case COFFEE_MACHINE:
return new ContainerCoffeeMachine(entityPlayer.inventory, tile);
case DRILL:
return new ContainerDrill(entityPlayer.inventory);
case FILTER:
return new ContainerFilter(entityPlayer.inventory);
case ENERGIZER:
return new ContainerEnergizer(entityPlayer, tile);
case ENERVATOR:
return new ContainerEnervator(entityPlayer, tile);
case XP_SOLIDIFIER:
return new ContainerXPSolidifier(entityPlayer.inventory, tile);
case CLOUD:
return new ContainerSmileyCloud();
case DIRECTIONAL_BREAKER:
return new ContainerDirectionalBreaker(entityPlayer.inventory, tile);
case RANGED_COLLECTOR:
return new ContainerRangedCollector(entityPlayer.inventory, tile);
case MINER:
return new ContainerMiner(entityPlayer.inventory, tile);
case LASER_RELAY_ITEM_WHITELIST:
return new ContainerLaserRelayItemWhitelist(entityPlayer.inventory, tile);
case BAG:
return new ContainerBag(entityPlayer.inventory, false);
case VOID_BAG:
return new ContainerBag(entityPlayer.inventory, true);
default:
return null;
}
}
@Override
public Object getClientGuiElement(int id, EntityPlayer entityPlayer, World world, int x, int y, int z){
TileEntityBase tile = null;
if(GuiTypes.values()[id].checkTileEntity){
tile = (TileEntityBase)world.getTileEntity(new BlockPos(x, y, z));
}
switch(GuiTypes.values()[id]){
case FEEDER:
return new GuiFeeder(entityPlayer.inventory, tile);
case GIANT_CHEST:
return new GuiGiantChest(entityPlayer.inventory, tile, 0);
case GIANT_CHEST_PAGE_2:
return new GuiGiantChest(entityPlayer.inventory, tile, 1);
case GIANT_CHEST_PAGE_3:
return new GuiGiantChest(entityPlayer.inventory, tile, 2);
case CRAFTER:
return new GuiCrafter(entityPlayer);
case GRINDER:
return new GuiGrinder(entityPlayer.inventory, tile);
case GRINDER_DOUBLE:
return new GuiGrinder.GuiGrinderDouble(entityPlayer.inventory, tile);
case FURNACE_DOUBLE:
return new GuiFurnaceDouble(entityPlayer.inventory, tile);
case INPUTTER:
return new GuiInputter(entityPlayer.inventory, tile, x, y, z, world, false);
case INPUTTER_ADVANCED:
return new GuiInputter(entityPlayer.inventory, tile, x, y, z, world, true);
case REPAIRER:
return new GuiRepairer(entityPlayer.inventory, tile);
case BREAKER:
return new GuiBreaker(entityPlayer.inventory, tile);
case DROPPER:
return new GuiDropper(entityPlayer.inventory, tile);
case CANOLA_PRESS:
return new GuiCanolaPress(entityPlayer.inventory, tile);
case FERMENTING_BARREL:
return new GuiFermentingBarrel(entityPlayer.inventory, tile);
case COAL_GENERATOR:
return new GuiCoalGenerator(entityPlayer.inventory, tile);
case OIL_GENERATOR:
return new GuiOilGenerator(entityPlayer.inventory, tile);
case PHANTOM_PLACER:
return new GuiPhantomPlacer(entityPlayer.inventory, tile);
case FLUID_COLLECTOR:
return new GuiFluidCollector(entityPlayer.inventory, tile);
case COFFEE_MACHINE:
return new GuiCoffeeMachine(entityPlayer.inventory, tile, x, y, z, world);
case DRILL:
return new GuiDrill(entityPlayer.inventory);
case FILTER:
return new GuiFilter(entityPlayer.inventory);
case ENERGIZER:
return new GuiEnergizer(entityPlayer, tile);
case ENERVATOR:
return new GuiEnervator(entityPlayer, tile);
case XP_SOLIDIFIER:
return new GuiXPSolidifier(entityPlayer.inventory, tile, x, y, z, world);
case CLOUD:
return new GuiSmileyCloud(tile, x, y, z, world);
case BOOK:
return new GuiBooklet(null, true, true);
case DIRECTIONAL_BREAKER:
return new GuiDirectionalBreaker(entityPlayer.inventory, tile);
case RANGED_COLLECTOR:
return new GuiRangedCollector(entityPlayer.inventory, tile, x, y, z, world);
case MINER:
return new GuiMiner(entityPlayer.inventory, tile);
case BOOK_STAND:
return new GuiBookletStand(tile);
case LASER_RELAY_ITEM_WHITELIST:
return new GuiLaserRelayItemWhitelist(entityPlayer.inventory, tile);
case BAG:
return new GuiBag(entityPlayer.inventory, false);
case VOID_BAG:
return new GuiBag(entityPlayer.inventory, true);
default:
return null;
}
}
public enum GuiTypes{
FEEDER,
GIANT_CHEST,
GIANT_CHEST_PAGE_2,
GIANT_CHEST_PAGE_3,
CRAFTER(false),
GRINDER,
GRINDER_DOUBLE,
FURNACE_DOUBLE,
INPUTTER,
REPAIRER,
INPUTTER_ADVANCED,
BREAKER,
DROPPER,
CANOLA_PRESS,
FERMENTING_BARREL,
COAL_GENERATOR,
OIL_GENERATOR,
PHANTOM_PLACER,
FLUID_COLLECTOR,
COFFEE_MACHINE,
DRILL(false),
ENERGIZER,
ENERVATOR,
XP_SOLIDIFIER,
CLOUD,
BOOK(false),
DIRECTIONAL_BREAKER,
RANGED_COLLECTOR,
MINER,
BOOK_STAND,
LASER_RELAY_ITEM_WHITELIST,
FILTER(false),
BAG(false),
VOID_BAG(false);
public final boolean checkTileEntity;
GuiTypes(){
this(true);
}
GuiTypes(boolean checkTileEntity){
this.checkTileEntity = checkTileEntity;
}
}
}