mirror of
https://github.com/Ellpeck/ActuallyAdditions.git
synced 2024-06-01 13:33:38 +02:00
159 lines
6.9 KiB
Java
159 lines
6.9 KiB
Java
package ellpeck.actuallyadditions.inventory;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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import ellpeck.actuallyadditions.inventory.gui.GuiInputter;
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import ellpeck.actuallyadditions.inventory.slot.SlotFilter;
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import ellpeck.actuallyadditions.tile.TileEntityBase;
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import ellpeck.actuallyadditions.tile.TileEntityInputter;
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import invtweaks.api.container.InventoryContainer;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.entity.player.InventoryPlayer;
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import net.minecraft.inventory.Container;
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import net.minecraft.inventory.ICrafting;
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import net.minecraft.inventory.Slot;
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import net.minecraft.item.ItemStack;
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@InventoryContainer
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public class ContainerInputter extends Container{
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private TileEntityInputter tileInputter;
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private int lastSideToPut;
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private int lastSideToPull;
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private int lastIsPullWhitelist;
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private int lastIsPutWhitelist;
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private int lastSlotPutStart;
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private int lastSlotPutEnd;
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private int lastSlotPullStart;
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private int lastSlotPullEnd;
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private boolean isAdvanced;
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public ContainerInputter(InventoryPlayer inventory, TileEntityBase tile, boolean isAdvanced){
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this.tileInputter = (TileEntityInputter)tile;
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this.isAdvanced = isAdvanced;
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this.addSlotToContainer(new Slot(this.tileInputter, 0, 80, 21 + (isAdvanced ? 12 : 0)));
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if(isAdvanced){
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for(int i = 0; i < 2; i++){
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for(int x = 0; x < 3; x++){
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for(int y = 0;y < 4; y++){
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this.addSlotToContainer(new SlotFilter(this.tileInputter, 1+y+x*4+i*12, 20+i*84+x*18, 6+y*18));
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}
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}
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}
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}
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for(int i = 0; i < 3; i++){
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for (int j = 0; j < 9; j++){
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this.addSlotToContainer(new Slot(inventory, j + i * 9 + 9, 8 + j * 18, 97 + i * 18 + (isAdvanced ? GuiInputter.OFFSET_ADVANCED : 0)));
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}
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}
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for(int i = 0; i < 9; i++){
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this.addSlotToContainer(new Slot(inventory, i, 8 + i * 18, 155 + (isAdvanced ? GuiInputter.OFFSET_ADVANCED : 0)));
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}
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}
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@Override
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public void addCraftingToCrafters(ICrafting iCraft){
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super.addCraftingToCrafters(iCraft);
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iCraft.sendProgressBarUpdate(this, 0, this.tileInputter.sideToPut);
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iCraft.sendProgressBarUpdate(this, 1, this.tileInputter.sideToPull);
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iCraft.sendProgressBarUpdate(this, 2, this.tileInputter.isPullWhitelist ? 1 : 0);
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iCraft.sendProgressBarUpdate(this, 3, this.tileInputter.isPutWhitelist ? 1 : 0);
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iCraft.sendProgressBarUpdate(this, 4, this.tileInputter.slotToPutStart);
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iCraft.sendProgressBarUpdate(this, 5, this.tileInputter.slotToPutEnd);
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iCraft.sendProgressBarUpdate(this, 6, this.tileInputter.slotToPullStart);
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iCraft.sendProgressBarUpdate(this, 7, this.tileInputter.slotToPullEnd);
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}
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@Override
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public void detectAndSendChanges(){
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super.detectAndSendChanges();
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for(Object crafter : this.crafters){
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ICrafting iCraft = (ICrafting)crafter;
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if(this.lastSideToPut != this.tileInputter.sideToPut) iCraft.sendProgressBarUpdate(this, 0, this.tileInputter.sideToPut);
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if(this.lastSideToPull != this.tileInputter.sideToPull) iCraft.sendProgressBarUpdate(this, 1, this.tileInputter.sideToPull);
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if(this.lastIsPullWhitelist != (this.tileInputter.isPullWhitelist ? 1 : 0)) iCraft.sendProgressBarUpdate(this, 2, this.tileInputter.isPullWhitelist ? 1 : 0);
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if(this.lastIsPutWhitelist != (this.tileInputter.isPutWhitelist ? 1 : 0)) iCraft.sendProgressBarUpdate(this, 3, this.tileInputter.isPutWhitelist ? 1 : 0);
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if(this.lastSlotPutStart != this.tileInputter.slotToPutStart) iCraft.sendProgressBarUpdate(this, 4, this.tileInputter.slotToPutStart);
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if(this.lastSlotPutEnd != this.tileInputter.slotToPutEnd) iCraft.sendProgressBarUpdate(this, 5, this.tileInputter.slotToPutEnd);
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if(this.lastSlotPullStart != this.tileInputter.slotToPullStart) iCraft.sendProgressBarUpdate(this, 6, this.tileInputter.slotToPullStart);
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if(this.lastSlotPullEnd != this.tileInputter.slotToPullEnd) iCraft.sendProgressBarUpdate(this, 7, this.tileInputter.slotToPullEnd);
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}
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this.lastSideToPut = this.tileInputter.sideToPut;
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this.lastSideToPull = this.tileInputter.sideToPull;
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this.lastIsPutWhitelist = this.tileInputter.isPutWhitelist ? 1 : 0;
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this.lastIsPullWhitelist = this.tileInputter.isPullWhitelist ? 1 : 0;
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this.lastSlotPutStart = this.tileInputter.slotToPutStart;
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this.lastSlotPutEnd = this.tileInputter.slotToPutEnd;
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this.lastSlotPullStart = this.tileInputter.slotToPullStart;
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this.lastSlotPullEnd = this.tileInputter.slotToPullEnd;
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}
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@Override
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@SideOnly(Side.CLIENT)
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public void updateProgressBar(int par1, int par2){
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if(par1 == 0) this.tileInputter.sideToPut = par2;
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if(par1 == 1) this.tileInputter.sideToPull = par2;
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if(par1 == 2) this.tileInputter.isPullWhitelist = par2 == 1;
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if(par1 == 3) this.tileInputter.isPutWhitelist = par2 == 1;
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if(par1 == 4) this.tileInputter.slotToPutStart = par2;
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if(par1 == 5) this.tileInputter.slotToPutEnd = par2;
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if(par1 == 6) this.tileInputter.slotToPullStart = par2;
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if(par1 == 7) this.tileInputter.slotToPullEnd = par2;
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}
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@Override
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public boolean canInteractWith(EntityPlayer player){
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return this.tileInputter.isUseableByPlayer(player);
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}
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@Override
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public ItemStack transferStackInSlot(EntityPlayer player, int slot){
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final int inventory = this.isAdvanced ? 25 : 1;
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final int inventoryEnd = inventory+26;
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final int hotbar = inventoryEnd+1;
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final int hotbarEnd = hotbar+8;
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Slot theSlot = (Slot)this.inventorySlots.get(slot);
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if(theSlot.getHasStack()){
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ItemStack currentStack = theSlot.getStack();
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ItemStack newStack = currentStack.copy();
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if(currentStack.getItem() != null){
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if(slot <= hotbarEnd && slot >= inventory){
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this.mergeItemStack(newStack, 0, 1, false);
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}
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if(slot <= hotbarEnd && slot >= hotbar){
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this.mergeItemStack(newStack, inventory, inventoryEnd, false);
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}
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else if(slot <= inventoryEnd && slot >= inventory){
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this.mergeItemStack(newStack, hotbar, hotbarEnd, false);
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}
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else if(slot < inventory){
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this.mergeItemStack(newStack, inventory, hotbarEnd, false);
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}
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if(newStack.stackSize == 0) theSlot.putStack(null);
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else theSlot.onSlotChanged();
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if(newStack.stackSize == currentStack.stackSize) return null;
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theSlot.onPickupFromSlot(player, newStack);
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return currentStack;
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}
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}
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return null;
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}
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} |