ActuallyAdditions/src/main/java/ellpeck/actuallyadditions/inventory/ContainerInputter.java
2015-06-28 03:12:32 +02:00

159 lines
6.9 KiB
Java

package ellpeck.actuallyadditions.inventory;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import ellpeck.actuallyadditions.inventory.gui.GuiInputter;
import ellpeck.actuallyadditions.inventory.slot.SlotFilter;
import ellpeck.actuallyadditions.tile.TileEntityBase;
import ellpeck.actuallyadditions.tile.TileEntityInputter;
import invtweaks.api.container.InventoryContainer;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.inventory.Container;
import net.minecraft.inventory.ICrafting;
import net.minecraft.inventory.Slot;
import net.minecraft.item.ItemStack;
@InventoryContainer
public class ContainerInputter extends Container{
private TileEntityInputter tileInputter;
private int lastSideToPut;
private int lastSideToPull;
private int lastIsPullWhitelist;
private int lastIsPutWhitelist;
private int lastSlotPutStart;
private int lastSlotPutEnd;
private int lastSlotPullStart;
private int lastSlotPullEnd;
private boolean isAdvanced;
public ContainerInputter(InventoryPlayer inventory, TileEntityBase tile, boolean isAdvanced){
this.tileInputter = (TileEntityInputter)tile;
this.isAdvanced = isAdvanced;
this.addSlotToContainer(new Slot(this.tileInputter, 0, 80, 21 + (isAdvanced ? 12 : 0)));
if(isAdvanced){
for(int i = 0; i < 2; i++){
for(int x = 0; x < 3; x++){
for(int y = 0;y < 4; y++){
this.addSlotToContainer(new SlotFilter(this.tileInputter, 1+y+x*4+i*12, 20+i*84+x*18, 6+y*18));
}
}
}
}
for(int i = 0; i < 3; i++){
for (int j = 0; j < 9; j++){
this.addSlotToContainer(new Slot(inventory, j + i * 9 + 9, 8 + j * 18, 97 + i * 18 + (isAdvanced ? GuiInputter.OFFSET_ADVANCED : 0)));
}
}
for(int i = 0; i < 9; i++){
this.addSlotToContainer(new Slot(inventory, i, 8 + i * 18, 155 + (isAdvanced ? GuiInputter.OFFSET_ADVANCED : 0)));
}
}
@Override
public void addCraftingToCrafters(ICrafting iCraft){
super.addCraftingToCrafters(iCraft);
iCraft.sendProgressBarUpdate(this, 0, this.tileInputter.sideToPut);
iCraft.sendProgressBarUpdate(this, 1, this.tileInputter.sideToPull);
iCraft.sendProgressBarUpdate(this, 2, this.tileInputter.isPullWhitelist ? 1 : 0);
iCraft.sendProgressBarUpdate(this, 3, this.tileInputter.isPutWhitelist ? 1 : 0);
iCraft.sendProgressBarUpdate(this, 4, this.tileInputter.slotToPutStart);
iCraft.sendProgressBarUpdate(this, 5, this.tileInputter.slotToPutEnd);
iCraft.sendProgressBarUpdate(this, 6, this.tileInputter.slotToPullStart);
iCraft.sendProgressBarUpdate(this, 7, this.tileInputter.slotToPullEnd);
}
@Override
public void detectAndSendChanges(){
super.detectAndSendChanges();
for(Object crafter : this.crafters){
ICrafting iCraft = (ICrafting)crafter;
if(this.lastSideToPut != this.tileInputter.sideToPut) iCraft.sendProgressBarUpdate(this, 0, this.tileInputter.sideToPut);
if(this.lastSideToPull != this.tileInputter.sideToPull) iCraft.sendProgressBarUpdate(this, 1, this.tileInputter.sideToPull);
if(this.lastIsPullWhitelist != (this.tileInputter.isPullWhitelist ? 1 : 0)) iCraft.sendProgressBarUpdate(this, 2, this.tileInputter.isPullWhitelist ? 1 : 0);
if(this.lastIsPutWhitelist != (this.tileInputter.isPutWhitelist ? 1 : 0)) iCraft.sendProgressBarUpdate(this, 3, this.tileInputter.isPutWhitelist ? 1 : 0);
if(this.lastSlotPutStart != this.tileInputter.slotToPutStart) iCraft.sendProgressBarUpdate(this, 4, this.tileInputter.slotToPutStart);
if(this.lastSlotPutEnd != this.tileInputter.slotToPutEnd) iCraft.sendProgressBarUpdate(this, 5, this.tileInputter.slotToPutEnd);
if(this.lastSlotPullStart != this.tileInputter.slotToPullStart) iCraft.sendProgressBarUpdate(this, 6, this.tileInputter.slotToPullStart);
if(this.lastSlotPullEnd != this.tileInputter.slotToPullEnd) iCraft.sendProgressBarUpdate(this, 7, this.tileInputter.slotToPullEnd);
}
this.lastSideToPut = this.tileInputter.sideToPut;
this.lastSideToPull = this.tileInputter.sideToPull;
this.lastIsPutWhitelist = this.tileInputter.isPutWhitelist ? 1 : 0;
this.lastIsPullWhitelist = this.tileInputter.isPullWhitelist ? 1 : 0;
this.lastSlotPutStart = this.tileInputter.slotToPutStart;
this.lastSlotPutEnd = this.tileInputter.slotToPutEnd;
this.lastSlotPullStart = this.tileInputter.slotToPullStart;
this.lastSlotPullEnd = this.tileInputter.slotToPullEnd;
}
@Override
@SideOnly(Side.CLIENT)
public void updateProgressBar(int par1, int par2){
if(par1 == 0) this.tileInputter.sideToPut = par2;
if(par1 == 1) this.tileInputter.sideToPull = par2;
if(par1 == 2) this.tileInputter.isPullWhitelist = par2 == 1;
if(par1 == 3) this.tileInputter.isPutWhitelist = par2 == 1;
if(par1 == 4) this.tileInputter.slotToPutStart = par2;
if(par1 == 5) this.tileInputter.slotToPutEnd = par2;
if(par1 == 6) this.tileInputter.slotToPullStart = par2;
if(par1 == 7) this.tileInputter.slotToPullEnd = par2;
}
@Override
public boolean canInteractWith(EntityPlayer player){
return this.tileInputter.isUseableByPlayer(player);
}
@Override
public ItemStack transferStackInSlot(EntityPlayer player, int slot){
final int inventory = this.isAdvanced ? 25 : 1;
final int inventoryEnd = inventory+26;
final int hotbar = inventoryEnd+1;
final int hotbarEnd = hotbar+8;
Slot theSlot = (Slot)this.inventorySlots.get(slot);
if(theSlot.getHasStack()){
ItemStack currentStack = theSlot.getStack();
ItemStack newStack = currentStack.copy();
if(currentStack.getItem() != null){
if(slot <= hotbarEnd && slot >= inventory){
this.mergeItemStack(newStack, 0, 1, false);
}
if(slot <= hotbarEnd && slot >= hotbar){
this.mergeItemStack(newStack, inventory, inventoryEnd, false);
}
else if(slot <= inventoryEnd && slot >= inventory){
this.mergeItemStack(newStack, hotbar, hotbarEnd, false);
}
else if(slot < inventory){
this.mergeItemStack(newStack, inventory, hotbarEnd, false);
}
if(newStack.stackSize == 0) theSlot.putStack(null);
else theSlot.onSlotChanged();
if(newStack.stackSize == currentStack.stackSize) return null;
theSlot.onPickupFromSlot(player, newStack);
return currentStack;
}
}
return null;
}
}