ActuallyAdditions/src/main/java/de/ellpeck/actuallyadditions/mod/blocks/BlockWallAA.java
2016-05-02 17:46:53 +02:00

149 lines
6.6 KiB
Java

/*
* This file ("BlockWallAA.java") is part of the Actually Additions Mod for Minecraft.
* It is created and owned by Ellpeck and distributed
* under the Actually Additions License to be found at
* http://ellpeck.de/actaddlicense/
* View the source code at https://github.com/Ellpeck/ActuallyAdditions
*
* © 2016 Ellpeck
*/
package de.ellpeck.actuallyadditions.mod.blocks;
import de.ellpeck.actuallyadditions.mod.blocks.base.BlockBase;
import de.ellpeck.actuallyadditions.mod.util.PosUtil;
import net.minecraft.block.Block;
import net.minecraft.block.BlockFenceGate;
import net.minecraft.block.BlockWall;
import net.minecraft.block.material.Material;
import net.minecraft.block.state.BlockStateContainer;
import net.minecraft.block.state.IBlockState;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.init.Blocks;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.AxisAlignedBB;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import java.util.List;
public class BlockWallAA extends BlockBase{
protected static final AxisAlignedBB[] field_185751_g = new AxisAlignedBB[]{new AxisAlignedBB(0.25D, 0.0D, 0.25D, 0.75D, 1.0D, 0.75D), new AxisAlignedBB(0.25D, 0.0D, 0.25D, 0.75D, 1.0D, 1.0D), new AxisAlignedBB(0.0D, 0.0D, 0.25D, 0.75D, 1.0D, 0.75D), new AxisAlignedBB(0.0D, 0.0D, 0.25D, 0.75D, 1.0D, 1.0D), new AxisAlignedBB(0.25D, 0.0D, 0.0D, 0.75D, 1.0D, 0.75D), new AxisAlignedBB(0.3125D, 0.0D, 0.0D, 0.6875D, 0.875D, 1.0D), new AxisAlignedBB(0.0D, 0.0D, 0.0D, 0.75D, 1.0D, 0.75D), new AxisAlignedBB(0.0D, 0.0D, 0.0D, 0.75D, 1.0D, 1.0D), new AxisAlignedBB(0.25D, 0.0D, 0.25D, 1.0D, 1.0D, 0.75D), new AxisAlignedBB(0.25D, 0.0D, 0.25D, 1.0D, 1.0D, 1.0D), new AxisAlignedBB(0.0D, 0.0D, 0.3125D, 1.0D, 0.875D, 0.6875D), new AxisAlignedBB(0.0D, 0.0D, 0.25D, 1.0D, 1.0D, 1.0D), new AxisAlignedBB(0.25D, 0.0D, 0.0D, 1.0D, 1.0D, 0.75D), new AxisAlignedBB(0.25D, 0.0D, 0.0D, 1.0D, 1.0D, 1.0D), new AxisAlignedBB(0.0D, 0.0D, 0.0D, 1.0D, 1.0D, 0.75D), new AxisAlignedBB(0.0D, 0.0D, 0.0D, 1.0D, 1.0D, 1.0D)};
protected static final AxisAlignedBB[] field_185750_B = new AxisAlignedBB[]{field_185751_g[0].setMaxY(1.5D), field_185751_g[1].setMaxY(1.5D), field_185751_g[2].setMaxY(1.5D), field_185751_g[3].setMaxY(1.5D), field_185751_g[4].setMaxY(1.5D), field_185751_g[5].setMaxY(1.5D), field_185751_g[6].setMaxY(1.5D), field_185751_g[7].setMaxY(1.5D), field_185751_g[8].setMaxY(1.5D), field_185751_g[9].setMaxY(1.5D), field_185751_g[10].setMaxY(1.5D), field_185751_g[11].setMaxY(1.5D), field_185751_g[12].setMaxY(1.5D), field_185751_g[13].setMaxY(1.5D), field_185751_g[14].setMaxY(1.5D), field_185751_g[15].setMaxY(1.5D)};
private int meta;
public BlockWallAA(String name, Block base){
this(name, base, 0);
}
public BlockWallAA(String name, Block base, int meta){
super(base.getMaterial(base.getDefaultState()), name);
this.meta = meta;
this.setHardness(1.5F);
this.setResistance(10F);
this.setSoundType(base.getSoundType());
this.setDefaultState(this.blockState.getBaseState().withProperty(BlockWall.UP, false).withProperty(BlockWall.NORTH, false).withProperty(BlockWall.EAST, false).withProperty(BlockWall.SOUTH, false).withProperty(BlockWall.WEST, false));
}
private static int figureOutSomeWallStuff(IBlockState state){
int i = 0;
if(state.getValue(BlockWall.NORTH)){
i |= 1 << EnumFacing.NORTH.getHorizontalIndex();
}
if(state.getValue(BlockWall.EAST)){
i |= 1 << EnumFacing.EAST.getHorizontalIndex();
}
if(state.getValue(BlockWall.SOUTH)){
i |= 1 << EnumFacing.SOUTH.getHorizontalIndex();
}
if(state.getValue(BlockWall.WEST)){
i |= 1 << EnumFacing.WEST.getHorizontalIndex();
}
return i;
}
@Override
public IBlockState getActualState(IBlockState state, IBlockAccess worldIn, BlockPos pos){
return state.withProperty(BlockWall.UP, !worldIn.isAirBlock(pos.up())).withProperty(BlockWall.NORTH, this.canConnectTo(worldIn, pos.north())).withProperty(BlockWall.EAST, this.canConnectTo(worldIn, pos.east())).withProperty(BlockWall.SOUTH, this.canConnectTo(worldIn, pos.south())).withProperty(BlockWall.WEST, this.canConnectTo(worldIn, pos.west()));
}
@Override
public boolean isFullCube(IBlockState state){
return false;
}
@Override
public boolean isPassable(IBlockAccess worldIn, BlockPos pos){
return false;
}
@Override
@SideOnly(Side.CLIENT)
public boolean shouldSideBeRendered(IBlockState blockState, IBlockAccess blockAccess, BlockPos pos, EnumFacing side){
return side != EnumFacing.DOWN || super.shouldSideBeRendered(blockState, blockAccess, pos, side);
}
@Override
public AxisAlignedBB getBoundingBox(IBlockState state, IBlockAccess source, BlockPos pos){
state = this.getActualState(state, source, pos);
return field_185751_g[figureOutSomeWallStuff(state)];
}
@Override
public AxisAlignedBB getSelectedBoundingBox(IBlockState blockState, World worldIn, BlockPos pos){
blockState = this.getActualState(blockState, worldIn, pos);
return field_185750_B[figureOutSomeWallStuff(blockState)];
}
@Override
public boolean isOpaqueCube(IBlockState state){
return false;
}
@Override
public int damageDropped(IBlockState state){
return this.meta;
}
@SuppressWarnings("unchecked")
@Override
@SideOnly(Side.CLIENT)
public void getSubBlocks(Item item, CreativeTabs tab, List list){
list.add(new ItemStack(item, 1, 0));
}
public boolean canConnectTo(IBlockAccess worldIn, BlockPos pos){
Block block = PosUtil.getBlock(pos, worldIn);
IBlockState state = worldIn.getBlockState(pos);
return block != Blocks.BARRIER && (!(block != this && !(block instanceof BlockFenceGate)) || ((block.getMaterial(state).isOpaque() && block.isFullCube(state)) && block.getMaterial(state) != Material.GOURD));
}
@Override
public IBlockState getStateFromMeta(int meta){
return this.getDefaultState();
}
@Override
public int getMetaFromState(IBlockState state){
return 0;
}
@Override
protected BlockStateContainer createBlockState(){
return new BlockStateContainer(this, BlockWall.UP, BlockWall.NORTH, BlockWall.EAST, BlockWall.WEST, BlockWall.SOUTH);
}
}