mirror of
https://github.com/Ellpeck/ActuallyAdditions.git
synced 2024-11-16 13:03:12 +01:00
370 lines
30 KiB
Java
370 lines
30 KiB
Java
/*
|
|
* This file ("InitItems.java") is part of the Actually Additions Mod for Minecraft.
|
|
* It is created and owned by Ellpeck and distributed
|
|
* under the Actually Additions License to be found at
|
|
* http://ellpeck.de/actaddlicense/
|
|
* View the source code at https://github.com/Ellpeck/ActuallyAdditions
|
|
*
|
|
* © 2016 Ellpeck
|
|
*/
|
|
|
|
package de.ellpeck.actuallyadditions.mod.items;
|
|
|
|
import de.ellpeck.actuallyadditions.mod.blocks.InitBlocks;
|
|
import de.ellpeck.actuallyadditions.mod.fluids.InitFluids;
|
|
import de.ellpeck.actuallyadditions.mod.items.base.*;
|
|
import de.ellpeck.actuallyadditions.mod.items.lens.ItemLens;
|
|
import de.ellpeck.actuallyadditions.mod.items.lens.Lenses;
|
|
import de.ellpeck.actuallyadditions.mod.items.metalists.TheCrystals;
|
|
import de.ellpeck.actuallyadditions.mod.items.metalists.TheFoods;
|
|
import de.ellpeck.actuallyadditions.mod.items.metalists.TheMiscItems;
|
|
import de.ellpeck.actuallyadditions.mod.material.InitArmorMaterials;
|
|
import de.ellpeck.actuallyadditions.mod.material.InitToolMaterials;
|
|
import de.ellpeck.actuallyadditions.mod.util.CompatUtil;
|
|
import de.ellpeck.actuallyadditions.mod.util.ModUtil;
|
|
import de.ellpeck.actuallyadditions.mod.util.Util;
|
|
import net.minecraft.init.Blocks;
|
|
import net.minecraft.init.Items;
|
|
import net.minecraft.item.EnumRarity;
|
|
import net.minecraft.item.Item;
|
|
import net.minecraft.item.ItemStack;
|
|
import net.minecraftforge.fluids.FluidContainerRegistry;
|
|
|
|
public class InitItems{
|
|
|
|
public static Item itemBooklet;
|
|
|
|
public static Item itemFertilizer;
|
|
public static Item itemMisc;
|
|
public static Item itemFoods;
|
|
public static Item itemJams;
|
|
public static Item itemKnife;
|
|
public static Item itemCrafterOnAStick;
|
|
public static Item itemDust;
|
|
public static Item itemSolidifiedExperience;
|
|
public static Item itemLeafBlower;
|
|
public static Item itemLeafBlowerAdvanced;
|
|
|
|
public static Item itemPotionRing;
|
|
public static Item itemPotionRingAdvanced;
|
|
|
|
public static Item itemPickaxeEmerald;
|
|
public static Item itemAxeEmerald;
|
|
public static Item itemShovelEmerald;
|
|
public static Item itemSwordEmerald;
|
|
public static Item itemHoeEmerald;
|
|
|
|
public static Item itemHelmEmerald;
|
|
public static Item itemChestEmerald;
|
|
public static Item itemPantsEmerald;
|
|
public static Item itemBootsEmerald;
|
|
|
|
public static Item itemPickaxeObsidian;
|
|
public static Item itemAxeObsidian;
|
|
public static Item itemShovelObsidian;
|
|
public static Item itemSwordObsidian;
|
|
public static Item itemHoeObsidian;
|
|
|
|
public static Item itemPickaxeQuartz;
|
|
public static Item itemAxeQuartz;
|
|
public static Item itemShovelQuartz;
|
|
public static Item itemSwordQuartz;
|
|
public static Item itemHoeQuartz;
|
|
|
|
public static Item itemHelmObsidian;
|
|
public static Item itemChestObsidian;
|
|
public static Item itemPantsObsidian;
|
|
public static Item itemBootsObsidian;
|
|
|
|
public static Item itemHelmQuartz;
|
|
public static Item itemChestQuartz;
|
|
public static Item itemPantsQuartz;
|
|
public static Item itemBootsQuartz;
|
|
|
|
public static Item itemHairyBall;
|
|
|
|
public static Item itemRiceSeed;
|
|
public static Item itemCanolaSeed;
|
|
public static Item itemFlaxSeed;
|
|
public static Item itemCoffeeSeed;
|
|
|
|
public static Item itemResonantRice;
|
|
public static Item itemBucketOil;
|
|
public static Item itemBucketCanolaOil;
|
|
|
|
public static Item itemPhantomConnector;
|
|
|
|
public static Item itemCoffeeBean;
|
|
public static Item itemCoffee;
|
|
|
|
public static Item woodenPaxel;
|
|
public static Item stonePaxel;
|
|
public static Item ironPaxel;
|
|
public static Item diamondPaxel;
|
|
public static Item goldPaxel;
|
|
public static Item emeraldPaxel;
|
|
public static Item obsidianPaxel;
|
|
public static Item quartzPaxel;
|
|
|
|
public static Item itemDrill;
|
|
public static Item itemDrillUpgradeSpeed;
|
|
public static Item itemDrillUpgradeSpeedII;
|
|
public static Item itemDrillUpgradeSpeedIII;
|
|
public static Item itemDrillUpgradeSilkTouch;
|
|
public static Item itemDrillUpgradeFortune;
|
|
public static Item itemDrillUpgradeFortuneII;
|
|
public static Item itemDrillUpgradeThreeByThree;
|
|
public static Item itemDrillUpgradeFiveByFive;
|
|
public static Item itemDrillUpgradeBlockPlacing;
|
|
|
|
public static Item itemBattery;
|
|
public static Item itemBatteryDouble;
|
|
public static Item itemBatteryTriple;
|
|
public static Item itemBatteryQuadruple;
|
|
public static Item itemBatteryQuintuple;
|
|
|
|
public static Item itemTeleStaff;
|
|
public static Item itemWingsOfTheBats;
|
|
|
|
public static Item itemGrowthRing;
|
|
public static Item itemMagnetRing;
|
|
public static Item itemWaterRemovalRing;
|
|
|
|
public static Item itemChestToCrateUpgrade;
|
|
public static Item itemCrateKeeper;
|
|
|
|
public static Item itemLaserWrench;
|
|
public static Item itemCrystal;
|
|
public static Item itemColorLens;
|
|
public static Item itemExplosionLens;
|
|
public static Item itemDamageLens;
|
|
|
|
public static Item itemPickaxeCrystalRed;
|
|
public static Item itemAxeCrystalRed;
|
|
public static Item itemShovelCrystalRed;
|
|
public static Item itemSwordCrystalRed;
|
|
public static Item itemHoeCrystalRed;
|
|
public static Item itemHelmCrystalRed;
|
|
public static Item itemChestCrystalRed;
|
|
public static Item itemPantsCrystalRed;
|
|
public static Item itemBootsCrystalRed;
|
|
public static Item itemPaxelCrystalRed;
|
|
|
|
public static Item itemPickaxeCrystalBlue;
|
|
public static Item itemAxeCrystalBlue;
|
|
public static Item itemShovelCrystalBlue;
|
|
public static Item itemSwordCrystalBlue;
|
|
public static Item itemHoeCrystalBlue;
|
|
public static Item itemHelmCrystalBlue;
|
|
public static Item itemChestCrystalBlue;
|
|
public static Item itemPantsCrystalBlue;
|
|
public static Item itemBootsCrystalBlue;
|
|
public static Item itemPaxelCrystalBlue;
|
|
|
|
public static Item itemPickaxeCrystalLightBlue;
|
|
public static Item itemAxeCrystalLightBlue;
|
|
public static Item itemShovelCrystalLightBlue;
|
|
public static Item itemSwordCrystalLightBlue;
|
|
public static Item itemHoeCrystalLightBlue;
|
|
public static Item itemHelmCrystalLightBlue;
|
|
public static Item itemChestCrystalLightBlue;
|
|
public static Item itemPantsCrystalLightBlue;
|
|
public static Item itemBootsCrystalLightBlue;
|
|
public static Item itemPaxelCrystalLightBlue;
|
|
|
|
public static Item itemPickaxeCrystalBlack;
|
|
public static Item itemAxeCrystalBlack;
|
|
public static Item itemShovelCrystalBlack;
|
|
public static Item itemSwordCrystalBlack;
|
|
public static Item itemHoeCrystalBlack;
|
|
public static Item itemHelmCrystalBlack;
|
|
public static Item itemChestCrystalBlack;
|
|
public static Item itemPantsCrystalBlack;
|
|
public static Item itemBootsCrystalBlack;
|
|
public static Item itemPaxelCrystalBlack;
|
|
|
|
public static Item itemPickaxeCrystalGreen;
|
|
public static Item itemAxeCrystalGreen;
|
|
public static Item itemShovelCrystalGreen;
|
|
public static Item itemSwordCrystalGreen;
|
|
public static Item itemHoeCrystalGreen;
|
|
public static Item itemHelmCrystalGreen;
|
|
public static Item itemChestCrystalGreen;
|
|
public static Item itemPantsCrystalGreen;
|
|
public static Item itemBootsCrystalGreen;
|
|
public static Item itemPaxelCrystalGreen;
|
|
|
|
public static Item itemPickaxeCrystalWhite;
|
|
public static Item itemAxeCrystalWhite;
|
|
public static Item itemShovelCrystalWhite;
|
|
public static Item itemSwordCrystalWhite;
|
|
public static Item itemHoeCrystalWhite;
|
|
public static Item itemHelmCrystalWhite;
|
|
public static Item itemChestCrystalWhite;
|
|
public static Item itemPantsCrystalWhite;
|
|
public static Item itemBootsCrystalWhite;
|
|
public static Item itemPaxelCrystalWhite;
|
|
|
|
public static void init(){
|
|
ModUtil.LOGGER.info("Initializing Items...");
|
|
|
|
itemMisc = new ItemMisc("itemMisc");
|
|
itemCrateKeeper = new ItemGeneric("itemCrateKeeper");
|
|
itemColorLens = new ItemLens("itemColorLens", Lenses.LENS_COLOR);
|
|
itemExplosionLens = new ItemLens("itemExplosionLens", Lenses.LENS_DETONATION);
|
|
itemDamageLens = new ItemLens("itemDamageLens", Lenses.LENS_DEATH);
|
|
itemCrystal = new ItemCrystal("itemCrystal");
|
|
itemLaserWrench = new ItemLaserWrench("itemLaserWrench");
|
|
itemChestToCrateUpgrade = new ItemChestToCrateUpgrade("itemChestToCrateUpgrade");
|
|
itemBooklet = new ItemBooklet("itemBooklet");
|
|
itemGrowthRing = new ItemGrowthRing("itemGrowthRing");
|
|
itemMagnetRing = new ItemMagnetRing("itemSuctionRing");
|
|
itemWaterRemovalRing = new ItemWaterRemovalRing("itemWaterRemovalRing");
|
|
itemHelmEmerald = new ItemArmorAA("itemHelmEmerald", InitArmorMaterials.armorMaterialEmerald, 0, new ItemStack(Items.EMERALD));
|
|
itemChestEmerald = new ItemArmorAA("itemChestEmerald", InitArmorMaterials.armorMaterialEmerald, 1, new ItemStack(Items.EMERALD));
|
|
itemPantsEmerald = new ItemArmorAA("itemPantsEmerald", InitArmorMaterials.armorMaterialEmerald, 2, new ItemStack(Items.EMERALD));
|
|
itemBootsEmerald = new ItemArmorAA("itemBootsEmerald", InitArmorMaterials.armorMaterialEmerald, 3, new ItemStack(Items.EMERALD));
|
|
itemHelmObsidian = new ItemArmorAA("itemHelmObsidian", InitArmorMaterials.armorMaterialObsidian, 0, new ItemStack(Blocks.OBSIDIAN));
|
|
itemChestObsidian = new ItemArmorAA("itemChestObsidian", InitArmorMaterials.armorMaterialObsidian, 1, new ItemStack(Blocks.OBSIDIAN));
|
|
itemPantsObsidian = new ItemArmorAA("itemPantsObsidian", InitArmorMaterials.armorMaterialObsidian, 2, new ItemStack(Blocks.OBSIDIAN));
|
|
itemBootsObsidian = new ItemArmorAA("itemBootsObsidian", InitArmorMaterials.armorMaterialObsidian, 3, new ItemStack(Blocks.OBSIDIAN));
|
|
itemHelmQuartz = new ItemArmorAA("itemHelmQuartz", InitArmorMaterials.armorMaterialQuartz, 0, new ItemStack(InitItems.itemMisc, 1, TheMiscItems.QUARTZ.ordinal()));
|
|
itemChestQuartz = new ItemArmorAA("itemChestQuartz", InitArmorMaterials.armorMaterialQuartz, 1, new ItemStack(InitItems.itemMisc, 1, TheMiscItems.QUARTZ.ordinal()));
|
|
itemPantsQuartz = new ItemArmorAA("itemPantsQuartz", InitArmorMaterials.armorMaterialQuartz, 2, new ItemStack(InitItems.itemMisc, 1, TheMiscItems.QUARTZ.ordinal()));
|
|
itemBootsQuartz = new ItemArmorAA("itemBootsQuartz", InitArmorMaterials.armorMaterialQuartz, 3, new ItemStack(InitItems.itemMisc, 1, TheMiscItems.QUARTZ.ordinal()));
|
|
itemTeleStaff = new ItemTeleStaff("itemTeleStaff");
|
|
itemWingsOfTheBats = new ItemWingsOfTheBats("itemWingsOfTheBats");
|
|
itemDrill = new ItemDrill("itemDrill");
|
|
itemBattery = new ItemBattery("itemBattery", 1000000, 5000);
|
|
itemBatteryDouble = new ItemBattery("itemBatteryDouble", 2000000, 10000);
|
|
itemBatteryTriple = new ItemBattery("itemBatteryTriple", 3000000, 15000);
|
|
itemBatteryQuadruple = new ItemBattery("itemBatteryQuadruple", 4000000, 20000);
|
|
itemBatteryQuintuple = new ItemBattery("itemBatteryQuintuple", 5000000, 25000);
|
|
itemDrillUpgradeSpeed = new ItemDrillUpgrade(ItemDrillUpgrade.UpgradeType.SPEED, "itemDrillUpgradeSpeed");
|
|
itemDrillUpgradeSpeedII = new ItemDrillUpgrade(ItemDrillUpgrade.UpgradeType.SPEED_II, "itemDrillUpgradeSpeedII");
|
|
itemDrillUpgradeSpeedIII = new ItemDrillUpgrade(ItemDrillUpgrade.UpgradeType.SPEED_III, "itemDrillUpgradeSpeedIII");
|
|
itemDrillUpgradeSilkTouch = new ItemDrillUpgrade(ItemDrillUpgrade.UpgradeType.SILK_TOUCH, "itemDrillUpgradeSilkTouch");
|
|
itemDrillUpgradeFortune = new ItemDrillUpgrade(ItemDrillUpgrade.UpgradeType.FORTUNE, "itemDrillUpgradeFortune");
|
|
itemDrillUpgradeFortuneII = new ItemDrillUpgrade(ItemDrillUpgrade.UpgradeType.FORTUNE_II, "itemDrillUpgradeFortuneII");
|
|
itemDrillUpgradeThreeByThree = new ItemDrillUpgrade(ItemDrillUpgrade.UpgradeType.THREE_BY_THREE, "itemDrillUpgradeThreeByThree");
|
|
itemDrillUpgradeFiveByFive = new ItemDrillUpgrade(ItemDrillUpgrade.UpgradeType.FIVE_BY_FIVE, "itemDrillUpgradeFiveByFive");
|
|
itemDrillUpgradeBlockPlacing = new ItemDrillUpgrade(ItemDrillUpgrade.UpgradeType.PLACER, "itemDrillUpgradeBlockPlacing");
|
|
itemBucketOil = new ItemBucketAA(InitFluids.blockOil, "itemBucketOil");
|
|
FluidContainerRegistry.registerFluidContainer(InitFluids.fluidOil, new ItemStack(itemBucketOil), FluidContainerRegistry.EMPTY_BUCKET);
|
|
itemBucketCanolaOil = new ItemBucketAA(InitFluids.blockCanolaOil, "itemBucketCanolaOil");
|
|
FluidContainerRegistry.registerFluidContainer(InitFluids.fluidCanolaOil, new ItemStack(itemBucketCanolaOil), FluidContainerRegistry.EMPTY_BUCKET);
|
|
itemFertilizer = new ItemFertilizer("itemFertilizer");
|
|
itemCoffee = new ItemCoffee("itemCoffee");
|
|
itemPhantomConnector = new ItemPhantomConnector("itemPhantomConnector");
|
|
itemResonantRice = new ItemResonantRice("itemResonantRice");
|
|
itemFoods = new ItemFoods("itemFood");
|
|
itemJams = new ItemJams("itemJam");
|
|
itemKnife = new ItemKnife("itemKnife");
|
|
itemCrafterOnAStick = new ItemCrafterOnAStick("itemCrafterOnAStick");
|
|
itemDust = new ItemDust("itemDust");
|
|
itemSolidifiedExperience = new ItemSolidifiedExperience("itemSolidifiedExperience");
|
|
itemLeafBlower = new ItemLeafBlower(false, "itemLeafBlower");
|
|
itemLeafBlowerAdvanced = new ItemLeafBlower(true, "itemLeafBlowerAdvanced");
|
|
itemPotionRing = new ItemPotionRing(false, "itemPotionRing");
|
|
itemPotionRingAdvanced = new ItemPotionRing(true, "itemPotionRingAdvanced");
|
|
itemHairyBall = new ItemHairyBall("itemHairyBall");
|
|
itemCoffeeBean = new ItemCoffeeBean("itemCoffeeBeans");
|
|
itemRiceSeed = new ItemSeed("itemRiceSeed", "seedRice", InitBlocks.blockRice, itemFoods, TheFoods.RICE.ordinal());
|
|
CompatUtil.registerMFRSeed(itemRiceSeed);
|
|
itemCanolaSeed = new ItemSeed("itemCanolaSeed", "seedCanola", InitBlocks.blockCanola, itemMisc, TheMiscItems.CANOLA.ordinal());
|
|
CompatUtil.registerMFRSeed(itemCanolaSeed);
|
|
itemFlaxSeed = new ItemSeed("itemFlaxSeed", "seedFlax", InitBlocks.blockFlax, Items.STRING, 0);
|
|
CompatUtil.registerMFRSeed(itemFlaxSeed);
|
|
itemCoffeeSeed = new ItemSeed("itemCoffeeSeed", "seedCoffeeBeans", InitBlocks.blockCoffee, itemCoffeeBean, 0);
|
|
CompatUtil.registerMFRSeed(itemCoffeeSeed);
|
|
itemPickaxeEmerald = new ItemPickaxeAA(InitToolMaterials.toolMaterialEmerald, new ItemStack(Items.EMERALD), "itemPickaxeEmerald", EnumRarity.EPIC);
|
|
itemAxeEmerald = new ItemAxeAA(InitToolMaterials.toolMaterialEmerald, new ItemStack(Items.EMERALD), "itemAxeEmerald", EnumRarity.EPIC);
|
|
itemShovelEmerald = new ItemShovelAA(InitToolMaterials.toolMaterialEmerald, new ItemStack(Items.EMERALD), "itemShovelEmerald", EnumRarity.EPIC);
|
|
itemSwordEmerald = new ItemSwordAA(InitToolMaterials.toolMaterialEmerald, new ItemStack(Items.EMERALD), "itemSwordEmerald", EnumRarity.EPIC);
|
|
itemHoeEmerald = new ItemHoeAA(InitToolMaterials.toolMaterialEmerald, new ItemStack(Items.EMERALD), "itemHoeEmerald", EnumRarity.EPIC);
|
|
itemPickaxeObsidian = new ItemPickaxeAA(InitToolMaterials.toolMaterialObsidian, new ItemStack(Blocks.OBSIDIAN), "itemPickaxeObsidian", EnumRarity.UNCOMMON);
|
|
itemAxeObsidian = new ItemAxeAA(InitToolMaterials.toolMaterialObsidian, new ItemStack(Blocks.OBSIDIAN), "itemAxeObsidian", EnumRarity.UNCOMMON);
|
|
itemShovelObsidian = new ItemShovelAA(InitToolMaterials.toolMaterialObsidian, new ItemStack(Blocks.OBSIDIAN), "itemShovelObsidian", EnumRarity.UNCOMMON);
|
|
itemSwordObsidian = new ItemSwordAA(InitToolMaterials.toolMaterialObsidian, new ItemStack(Blocks.OBSIDIAN), "itemSwordObsidian", EnumRarity.UNCOMMON);
|
|
itemHoeObsidian = new ItemHoeAA(InitToolMaterials.toolMaterialObsidian, new ItemStack(Blocks.OBSIDIAN), "itemHoeObsidian", EnumRarity.UNCOMMON);
|
|
itemPickaxeQuartz = new ItemPickaxeAA(InitToolMaterials.toolMaterialQuartz, new ItemStack(InitItems.itemMisc, 1, TheMiscItems.QUARTZ.ordinal()), "itemPickaxeQuartz", EnumRarity.RARE);
|
|
itemAxeQuartz = new ItemAxeAA(InitToolMaterials.toolMaterialQuartz, new ItemStack(InitItems.itemMisc, 1, TheMiscItems.QUARTZ.ordinal()), "itemAxeQuartz", EnumRarity.RARE);
|
|
itemShovelQuartz = new ItemShovelAA(InitToolMaterials.toolMaterialQuartz, new ItemStack(InitItems.itemMisc, 1, TheMiscItems.QUARTZ.ordinal()), "itemShovelQuartz", EnumRarity.RARE);
|
|
itemSwordQuartz = new ItemSwordAA(InitToolMaterials.toolMaterialQuartz, new ItemStack(InitItems.itemMisc, 1, TheMiscItems.QUARTZ.ordinal()), "itemSwordQuartz", EnumRarity.RARE);
|
|
itemHoeQuartz = new ItemHoeAA(InitToolMaterials.toolMaterialQuartz, new ItemStack(InitItems.itemMisc, 1, TheMiscItems.QUARTZ.ordinal()), "itemHoeQuartz", EnumRarity.RARE);
|
|
woodenPaxel = new ItemAllToolAA(Item.ToolMaterial.WOOD, "plankWood", "woodenPaxel", EnumRarity.UNCOMMON, 5192733);
|
|
stonePaxel = new ItemAllToolAA(Item.ToolMaterial.STONE, new ItemStack(Blocks.COBBLESTONE), "stonePaxel", EnumRarity.UNCOMMON, 7040621);
|
|
ironPaxel = new ItemAllToolAA(Item.ToolMaterial.IRON, new ItemStack(Items.IRON_INGOT), "ironPaxel", EnumRarity.RARE, 10920613);
|
|
goldPaxel = new ItemAllToolAA(Item.ToolMaterial.GOLD, new ItemStack(Items.GOLD_INGOT), "goldPaxel", EnumRarity.RARE, 16770048);
|
|
diamondPaxel = new ItemAllToolAA(Item.ToolMaterial.DIAMOND, new ItemStack(Items.DIAMOND), "diamondPaxel", EnumRarity.EPIC, 3250376);
|
|
emeraldPaxel = new ItemAllToolAA(InitToolMaterials.toolMaterialEmerald, new ItemStack(Items.EMERALD), "emeraldPaxel", EnumRarity.EPIC, 7723338);
|
|
obsidianPaxel = new ItemAllToolAA(InitToolMaterials.toolMaterialObsidian, new ItemStack(Blocks.OBSIDIAN), "obsidianPaxel", EnumRarity.EPIC, 4166);
|
|
quartzPaxel = new ItemAllToolAA(InitToolMaterials.toolMaterialQuartz, new ItemStack(InitItems.itemMisc, 1, TheMiscItems.QUARTZ.ordinal()), "quartzPaxel", EnumRarity.RARE, 1710103);
|
|
|
|
itemPickaxeCrystalRed = new ItemPickaxeAA(InitToolMaterials.toolMaterialCrystalRed, new ItemStack(InitItems.itemCrystal, 1, TheCrystals.REDSTONE.ordinal()), "itemPickaxeCrystalRed", Util.CRYSTAL_RED_RARITY);
|
|
itemAxeCrystalRed = new ItemAxeAA(InitToolMaterials.toolMaterialCrystalRed, new ItemStack(InitItems.itemCrystal, 1, TheCrystals.REDSTONE.ordinal()), "itemAxeCrystalRed", Util.CRYSTAL_RED_RARITY);
|
|
itemShovelCrystalRed = new ItemShovelAA(InitToolMaterials.toolMaterialCrystalRed, new ItemStack(InitItems.itemCrystal, 1, TheCrystals.REDSTONE.ordinal()), "itemShovelCrystalRed", Util.CRYSTAL_RED_RARITY);
|
|
itemSwordCrystalRed = new ItemSwordAA(InitToolMaterials.toolMaterialCrystalRed, new ItemStack(InitItems.itemCrystal, 1, TheCrystals.REDSTONE.ordinal()), "itemSwordCrystalRed", Util.CRYSTAL_RED_RARITY);
|
|
itemHoeCrystalRed = new ItemHoeAA(InitToolMaterials.toolMaterialCrystalRed, new ItemStack(InitItems.itemCrystal, 1, TheCrystals.REDSTONE.ordinal()), "itemHoeCrystalRed", Util.CRYSTAL_RED_RARITY);
|
|
itemHelmCrystalRed = new ItemArmorAA("itemHelmCrystalRed", InitArmorMaterials.armorMaterialCrystalRed, 0, new ItemStack(InitItems.itemCrystal, 1, TheCrystals.REDSTONE.ordinal()), Util.CRYSTAL_RED_RARITY);
|
|
itemChestCrystalRed = new ItemArmorAA("itemChestCrystalRed", InitArmorMaterials.armorMaterialCrystalRed, 1, new ItemStack(InitItems.itemCrystal, 1, TheCrystals.REDSTONE.ordinal()), Util.CRYSTAL_RED_RARITY);
|
|
itemPantsCrystalRed = new ItemArmorAA("itemPantsCrystalRed", InitArmorMaterials.armorMaterialCrystalRed, 2, new ItemStack(InitItems.itemCrystal, 1, TheCrystals.REDSTONE.ordinal()), Util.CRYSTAL_RED_RARITY);
|
|
itemBootsCrystalRed = new ItemArmorAA("itemBootsCrystalRed", InitArmorMaterials.armorMaterialCrystalRed, 3, new ItemStack(InitItems.itemCrystal, 1, TheCrystals.REDSTONE.ordinal()), Util.CRYSTAL_RED_RARITY);
|
|
itemPaxelCrystalRed = new ItemAllToolAA(InitToolMaterials.toolMaterialCrystalRed, new ItemStack(InitItems.itemCrystal, 1, TheCrystals.REDSTONE.ordinal()), "itemPaxelCrystalRed", Util.CRYSTAL_RED_RARITY, 16711689);
|
|
|
|
itemPickaxeCrystalBlue = new ItemPickaxeAA(InitToolMaterials.toolMaterialCrystalBlue, new ItemStack(InitItems.itemCrystal, 1, TheCrystals.LAPIS.ordinal()), "itemPickaxeCrystalBlue", Util.CRYSTAL_BLUE_RARITY);
|
|
itemAxeCrystalBlue = new ItemAxeAA(InitToolMaterials.toolMaterialCrystalBlue, new ItemStack(InitItems.itemCrystal, 1, TheCrystals.LAPIS.ordinal()), "itemAxeCrystalBlue", Util.CRYSTAL_BLUE_RARITY);
|
|
itemShovelCrystalBlue = new ItemShovelAA(InitToolMaterials.toolMaterialCrystalBlue, new ItemStack(InitItems.itemCrystal, 1, TheCrystals.LAPIS.ordinal()), "itemShovelCrystalBlue", Util.CRYSTAL_BLUE_RARITY);
|
|
itemSwordCrystalBlue = new ItemSwordAA(InitToolMaterials.toolMaterialCrystalBlue, new ItemStack(InitItems.itemCrystal, 1, TheCrystals.LAPIS.ordinal()), "itemSwordCrystalBlue", Util.CRYSTAL_BLUE_RARITY);
|
|
itemHoeCrystalBlue = new ItemHoeAA(InitToolMaterials.toolMaterialCrystalBlue, new ItemStack(InitItems.itemCrystal, 1, TheCrystals.LAPIS.ordinal()), "itemHoeCrystalBlue", Util.CRYSTAL_BLUE_RARITY);
|
|
itemHelmCrystalBlue = new ItemArmorAA("itemHelmCrystalBlue", InitArmorMaterials.armorMaterialCrystalBlue, 0, new ItemStack(InitItems.itemCrystal, 1, TheCrystals.LAPIS.ordinal()), Util.CRYSTAL_BLUE_RARITY);
|
|
itemChestCrystalBlue = new ItemArmorAA("itemChestCrystalBlue", InitArmorMaterials.armorMaterialCrystalBlue, 1, new ItemStack(InitItems.itemCrystal, 1, TheCrystals.LAPIS.ordinal()), Util.CRYSTAL_BLUE_RARITY);
|
|
itemPantsCrystalBlue = new ItemArmorAA("itemPantsCrystalBlue", InitArmorMaterials.armorMaterialCrystalBlue, 2, new ItemStack(InitItems.itemCrystal, 1, TheCrystals.LAPIS.ordinal()), Util.CRYSTAL_BLUE_RARITY);
|
|
itemBootsCrystalBlue = new ItemArmorAA("itemBootsCrystalBlue", InitArmorMaterials.armorMaterialCrystalBlue, 3, new ItemStack(InitItems.itemCrystal, 1, TheCrystals.LAPIS.ordinal()), Util.CRYSTAL_BLUE_RARITY);
|
|
itemPaxelCrystalBlue = new ItemAllToolAA(InitToolMaterials.toolMaterialCrystalBlue, new ItemStack(InitItems.itemCrystal, 1, TheCrystals.LAPIS.ordinal()), "itemPaxelCrystalBlue", Util.CRYSTAL_BLUE_RARITY, 3014911);
|
|
|
|
itemPickaxeCrystalLightBlue = new ItemPickaxeAA(InitToolMaterials.toolMaterialCrystalLightBlue, new ItemStack(InitItems.itemCrystal, 1, TheCrystals.DIAMOND.ordinal()), "itemPickaxeCrystalLightBlue", Util.CRYSTAL_LIGHT_BLUE_RARITY);
|
|
itemAxeCrystalLightBlue = new ItemAxeAA(InitToolMaterials.toolMaterialCrystalLightBlue, new ItemStack(InitItems.itemCrystal, 1, TheCrystals.DIAMOND.ordinal()), "itemAxeCrystalLightBlue", Util.CRYSTAL_LIGHT_BLUE_RARITY);
|
|
itemShovelCrystalLightBlue = new ItemShovelAA(InitToolMaterials.toolMaterialCrystalLightBlue, new ItemStack(InitItems.itemCrystal, 1, TheCrystals.DIAMOND.ordinal()), "itemShovelCrystalLightBlue", Util.CRYSTAL_LIGHT_BLUE_RARITY);
|
|
itemSwordCrystalLightBlue = new ItemSwordAA(InitToolMaterials.toolMaterialCrystalLightBlue, new ItemStack(InitItems.itemCrystal, 1, TheCrystals.DIAMOND.ordinal()), "itemSwordCrystalLightBlue", Util.CRYSTAL_LIGHT_BLUE_RARITY);
|
|
itemHoeCrystalLightBlue = new ItemHoeAA(InitToolMaterials.toolMaterialCrystalLightBlue, new ItemStack(InitItems.itemCrystal, 1, TheCrystals.DIAMOND.ordinal()), "itemHoeCrystalLightBlue", Util.CRYSTAL_LIGHT_BLUE_RARITY);
|
|
itemHelmCrystalLightBlue = new ItemArmorAA("itemHelmCrystalLightBlue", InitArmorMaterials.armorMaterialCrystalLightBlue, 0, new ItemStack(InitItems.itemCrystal, 1, TheCrystals.DIAMOND.ordinal()), Util.CRYSTAL_LIGHT_BLUE_RARITY);
|
|
itemChestCrystalLightBlue = new ItemArmorAA("itemChestCrystalLightBlue", InitArmorMaterials.armorMaterialCrystalLightBlue, 1, new ItemStack(InitItems.itemCrystal, 1, TheCrystals.DIAMOND.ordinal()), Util.CRYSTAL_LIGHT_BLUE_RARITY);
|
|
itemPantsCrystalLightBlue = new ItemArmorAA("itemPantsCrystalLightBlue", InitArmorMaterials.armorMaterialCrystalLightBlue, 2, new ItemStack(InitItems.itemCrystal, 1, TheCrystals.DIAMOND.ordinal()), Util.CRYSTAL_LIGHT_BLUE_RARITY);
|
|
itemBootsCrystalLightBlue = new ItemArmorAA("itemBootsCrystalLightBlue", InitArmorMaterials.armorMaterialCrystalLightBlue, 3, new ItemStack(InitItems.itemCrystal, 1, TheCrystals.DIAMOND.ordinal()), Util.CRYSTAL_LIGHT_BLUE_RARITY);
|
|
itemPaxelCrystalLightBlue = new ItemAllToolAA(InitToolMaterials.toolMaterialCrystalLightBlue, new ItemStack(InitItems.itemCrystal, 1, TheCrystals.DIAMOND.ordinal()), "itemPaxelCrystalLightBlue", Util.CRYSTAL_LIGHT_BLUE_RARITY, 4093108);
|
|
|
|
itemPickaxeCrystalBlack = new ItemPickaxeAA(InitToolMaterials.toolMaterialCrystalBlack, new ItemStack(InitItems.itemCrystal, 1, TheCrystals.COAL.ordinal()), "itemPickaxeCrystalBlack", Util.CRYSTAL_BLACK_RARITY);
|
|
itemAxeCrystalBlack = new ItemAxeAA(InitToolMaterials.toolMaterialCrystalBlack, new ItemStack(InitItems.itemCrystal, 1, TheCrystals.COAL.ordinal()), "itemAxeCrystalBlack", Util.CRYSTAL_BLACK_RARITY);
|
|
itemShovelCrystalBlack = new ItemShovelAA(InitToolMaterials.toolMaterialCrystalBlack, new ItemStack(InitItems.itemCrystal, 1, TheCrystals.COAL.ordinal()), "itemShovelCrystalBlack", Util.CRYSTAL_BLACK_RARITY);
|
|
itemSwordCrystalBlack = new ItemSwordAA(InitToolMaterials.toolMaterialCrystalBlack, new ItemStack(InitItems.itemCrystal, 1, TheCrystals.COAL.ordinal()), "itemSwordCrystalBlack", Util.CRYSTAL_BLACK_RARITY);
|
|
itemHoeCrystalBlack = new ItemHoeAA(InitToolMaterials.toolMaterialCrystalBlack, new ItemStack(InitItems.itemCrystal, 1, TheCrystals.COAL.ordinal()), "itemHoeCrystalBlack", Util.CRYSTAL_BLACK_RARITY);
|
|
itemHelmCrystalBlack = new ItemArmorAA("itemHelmCrystalBlack", InitArmorMaterials.armorMaterialCrystalBlack, 0, new ItemStack(InitItems.itemCrystal, 1, TheCrystals.COAL.ordinal()), Util.CRYSTAL_BLACK_RARITY);
|
|
itemChestCrystalBlack = new ItemArmorAA("itemChestCrystalBlack", InitArmorMaterials.armorMaterialCrystalBlack, 1, new ItemStack(InitItems.itemCrystal, 1, TheCrystals.COAL.ordinal()), Util.CRYSTAL_BLACK_RARITY);
|
|
itemPantsCrystalBlack = new ItemArmorAA("itemPantsCrystalBlack", InitArmorMaterials.armorMaterialCrystalBlack, 2, new ItemStack(InitItems.itemCrystal, 1, TheCrystals.COAL.ordinal()), Util.CRYSTAL_BLACK_RARITY);
|
|
itemBootsCrystalBlack = new ItemArmorAA("itemBootsCrystalBlack", InitArmorMaterials.armorMaterialCrystalBlack, 3, new ItemStack(InitItems.itemCrystal, 1, TheCrystals.COAL.ordinal()), Util.CRYSTAL_BLACK_RARITY);
|
|
itemPaxelCrystalBlack = new ItemAllToolAA(InitToolMaterials.toolMaterialCrystalBlack, new ItemStack(InitItems.itemCrystal, 1, TheCrystals.COAL.ordinal()), "itemPaxelCrystalBlack", Util.CRYSTAL_BLACK_RARITY, 2631982);
|
|
|
|
itemPickaxeCrystalGreen = new ItemPickaxeAA(InitToolMaterials.toolMaterialCrystalGreen, new ItemStack(InitItems.itemCrystal, 1, TheCrystals.EMERALD.ordinal()), "itemPickaxeCrystalGreen", Util.CRYSTAL_GREEN_RARITY);
|
|
itemAxeCrystalGreen = new ItemAxeAA(InitToolMaterials.toolMaterialCrystalGreen, new ItemStack(InitItems.itemCrystal, 1, TheCrystals.EMERALD.ordinal()), "itemAxeCrystalGreen", Util.CRYSTAL_GREEN_RARITY);
|
|
itemShovelCrystalGreen = new ItemShovelAA(InitToolMaterials.toolMaterialCrystalGreen, new ItemStack(InitItems.itemCrystal, 1, TheCrystals.EMERALD.ordinal()), "itemShovelCrystalGreen", Util.CRYSTAL_GREEN_RARITY);
|
|
itemSwordCrystalGreen = new ItemSwordAA(InitToolMaterials.toolMaterialCrystalGreen, new ItemStack(InitItems.itemCrystal, 1, TheCrystals.EMERALD.ordinal()), "itemSwordCrystalGreen", Util.CRYSTAL_GREEN_RARITY);
|
|
itemHoeCrystalGreen = new ItemHoeAA(InitToolMaterials.toolMaterialCrystalGreen, new ItemStack(InitItems.itemCrystal, 1, TheCrystals.EMERALD.ordinal()), "itemHoeCrystalGreen", Util.CRYSTAL_GREEN_RARITY);
|
|
itemHelmCrystalGreen = new ItemArmorAA("itemHelmCrystalGreen", InitArmorMaterials.armorMaterialCrystalGreen, 0, new ItemStack(InitItems.itemCrystal, 1, TheCrystals.EMERALD.ordinal()), Util.CRYSTAL_GREEN_RARITY);
|
|
itemChestCrystalGreen = new ItemArmorAA("itemChestCrystalGreen", InitArmorMaterials.armorMaterialCrystalGreen, 1, new ItemStack(InitItems.itemCrystal, 1, TheCrystals.EMERALD.ordinal()), Util.CRYSTAL_GREEN_RARITY);
|
|
itemPantsCrystalGreen = new ItemArmorAA("itemPantsCrystalGreen", InitArmorMaterials.armorMaterialCrystalGreen, 2, new ItemStack(InitItems.itemCrystal, 1, TheCrystals.EMERALD.ordinal()), Util.CRYSTAL_GREEN_RARITY);
|
|
itemBootsCrystalGreen = new ItemArmorAA("itemBootsCrystalGreen", InitArmorMaterials.armorMaterialCrystalGreen, 3, new ItemStack(InitItems.itemCrystal, 1, TheCrystals.EMERALD.ordinal()), Util.CRYSTAL_GREEN_RARITY);
|
|
itemPaxelCrystalGreen = new ItemAllToolAA(InitToolMaterials.toolMaterialCrystalGreen, new ItemStack(InitItems.itemCrystal, 1, TheCrystals.EMERALD.ordinal()), "itemPaxelCrystalGreen", Util.CRYSTAL_GREEN_RARITY, 46848);
|
|
|
|
itemPickaxeCrystalWhite = new ItemPickaxeAA(InitToolMaterials.toolMaterialCrystalWhite, new ItemStack(InitItems.itemCrystal, 1, TheCrystals.IRON.ordinal()), "itemPickaxeCrystalWhite", Util.CRYSTAL_WHITE_RARITY);
|
|
itemAxeCrystalWhite = new ItemAxeAA(InitToolMaterials.toolMaterialCrystalWhite, new ItemStack(InitItems.itemCrystal, 1, TheCrystals.IRON.ordinal()), "itemAxeCrystalWhite", Util.CRYSTAL_WHITE_RARITY);
|
|
itemShovelCrystalWhite = new ItemShovelAA(InitToolMaterials.toolMaterialCrystalWhite, new ItemStack(InitItems.itemCrystal, 1, TheCrystals.IRON.ordinal()), "itemShovelCrystalWhite", Util.CRYSTAL_WHITE_RARITY);
|
|
itemSwordCrystalWhite = new ItemSwordAA(InitToolMaterials.toolMaterialCrystalWhite, new ItemStack(InitItems.itemCrystal, 1, TheCrystals.IRON.ordinal()), "itemSwordCrystalWhite", Util.CRYSTAL_WHITE_RARITY);
|
|
itemHoeCrystalWhite = new ItemHoeAA(InitToolMaterials.toolMaterialCrystalWhite, new ItemStack(InitItems.itemCrystal, 1, TheCrystals.IRON.ordinal()), "itemHoeCrystalWhite", Util.CRYSTAL_WHITE_RARITY);
|
|
itemHelmCrystalWhite = new ItemArmorAA("itemHelmCrystalWhite", InitArmorMaterials.armorMaterialCrystalWhite, 0, new ItemStack(InitItems.itemCrystal, 1, TheCrystals.IRON.ordinal()),Util.CRYSTAL_WHITE_RARITY);
|
|
itemChestCrystalWhite = new ItemArmorAA("itemChestCrystalWhite", InitArmorMaterials.armorMaterialCrystalWhite, 1, new ItemStack(InitItems.itemCrystal, 1, TheCrystals.IRON.ordinal()), Util.CRYSTAL_WHITE_RARITY);
|
|
itemPantsCrystalWhite = new ItemArmorAA("itemPantsCrystalWhite", InitArmorMaterials.armorMaterialCrystalWhite, 2, new ItemStack(InitItems.itemCrystal, 1, TheCrystals.IRON.ordinal()), Util.CRYSTAL_WHITE_RARITY);
|
|
itemBootsCrystalWhite = new ItemArmorAA("itemBootsCrystalWhite", InitArmorMaterials.armorMaterialCrystalWhite, 3, new ItemStack(InitItems.itemCrystal, 1, TheCrystals.IRON.ordinal()), Util.CRYSTAL_WHITE_RARITY);
|
|
itemPaxelCrystalWhite = new ItemAllToolAA(InitToolMaterials.toolMaterialCrystalWhite, new ItemStack(InitItems.itemCrystal, 1, TheCrystals.IRON.ordinal()), "itemPaxelCrystalWhite", Util.CRYSTAL_WHITE_RARITY, 14606302);
|
|
}
|
|
}
|