mirror of
https://github.com/Ellpeck/ActuallyAdditions.git
synced 2024-05-30 04:23:38 +02:00
120 lines
4.9 KiB
Java
120 lines
4.9 KiB
Java
/*
|
|
* This file ("BlockGrinder.java") is part of the Actually Additions mod for Minecraft.
|
|
* It is created and owned by Ellpeck and distributed
|
|
* under the Actually Additions License to be found at
|
|
* http://ellpeck.de/actaddlicense
|
|
* View the source code at https://github.com/Ellpeck/ActuallyAdditions
|
|
*
|
|
* © 2015-2017 Ellpeck
|
|
*/
|
|
|
|
package de.ellpeck.actuallyadditions.mod.blocks;
|
|
|
|
import de.ellpeck.actuallyadditions.mod.blocks.base.BlockContainerBase;
|
|
import de.ellpeck.actuallyadditions.mod.tile.TileEntityCrusher;
|
|
import de.ellpeck.actuallyadditions.mod.tile.TileEntityCrusherDouble;
|
|
import net.minecraft.core.BlockPos;
|
|
import net.minecraft.core.Direction;
|
|
import net.minecraft.core.particles.ParticleTypes;
|
|
import net.minecraft.server.level.ServerLevel;
|
|
import net.minecraft.util.RandomSource;
|
|
import net.minecraft.world.InteractionHand;
|
|
import net.minecraft.world.InteractionResult;
|
|
import net.minecraft.world.entity.player.Player;
|
|
import net.minecraft.world.item.context.BlockPlaceContext;
|
|
import net.minecraft.world.level.BlockGetter;
|
|
import net.minecraft.world.level.Level;
|
|
import net.minecraft.world.level.block.Block;
|
|
import net.minecraft.world.level.block.entity.BlockEntity;
|
|
import net.minecraft.world.level.block.entity.BlockEntityTicker;
|
|
import net.minecraft.world.level.block.entity.BlockEntityType;
|
|
import net.minecraft.world.level.block.state.BlockState;
|
|
import net.minecraft.world.level.block.state.StateDefinition;
|
|
import net.minecraft.world.level.block.state.properties.BlockStateProperties;
|
|
import net.minecraft.world.phys.BlockHitResult;
|
|
import net.minecraft.world.phys.shapes.CollisionContext;
|
|
import net.minecraft.world.phys.shapes.VoxelShape;
|
|
|
|
import javax.annotation.Nullable;
|
|
|
|
import static net.minecraft.world.level.block.state.properties.BlockStateProperties.HORIZONTAL_FACING;
|
|
import static net.minecraft.world.level.block.state.properties.BlockStateProperties.LIT;
|
|
|
|
public class BlockCrusher extends BlockContainerBase {
|
|
private final boolean isDouble;
|
|
|
|
public BlockCrusher(boolean isDouble) {
|
|
super(ActuallyBlocks.defaultPickProps().randomTicks());
|
|
this.isDouble = isDouble;
|
|
this.registerDefaultState(getStateDefinition().any().setValue(HORIZONTAL_FACING, Direction.NORTH).setValue(LIT, false));
|
|
}
|
|
|
|
@Nullable
|
|
@Override
|
|
public BlockEntity newBlockEntity(BlockPos pos, BlockState state) {
|
|
return this.isDouble
|
|
? new TileEntityCrusherDouble(pos, state)
|
|
: new TileEntityCrusher(pos, state);
|
|
}
|
|
|
|
@Nullable
|
|
@Override
|
|
public <T extends BlockEntity> BlockEntityTicker<T> getTicker(Level level, BlockState blockState, BlockEntityType<T> entityType) {
|
|
return this.isDouble
|
|
? level.isClientSide? TileEntityCrusherDouble::clientTick : TileEntityCrusherDouble::serverTick
|
|
: level.isClientSide? TileEntityCrusher::clientTick : TileEntityCrusher::serverTick;
|
|
}
|
|
|
|
@Override
|
|
public void randomTick(BlockState state, ServerLevel world, BlockPos pos, RandomSource rand) {
|
|
if (state.getValue(BlockStateProperties.LIT)) {
|
|
for (int i = 0; i < 5; i++) {
|
|
double xRand = rand.nextDouble() / 0.75D - 0.5D;
|
|
double zRand = rand.nextDouble() / 0.75D - 0.5D;
|
|
world.addParticle(ParticleTypes.CRIT, (double) pos.getX() + 0.4F, (double) pos.getY() + 0.8F, (double) pos.getZ() + 0.4F, xRand, 0.5D, zRand);
|
|
}
|
|
world.addParticle(ParticleTypes.SMOKE, (double) pos.getX() + 0.5F, (double) pos.getY() + 1.0F, (double) pos.getZ() + 0.5F, 0.0D, 0.0D, 0.0D);
|
|
}
|
|
}
|
|
|
|
@Override
|
|
public InteractionResult use(BlockState state, Level world, BlockPos pos, Player player, InteractionHand handIn, BlockHitResult hit) {
|
|
if (this.isDouble) {
|
|
return this.openGui(world, player, pos, TileEntityCrusherDouble.class);
|
|
}
|
|
|
|
return this.openGui(world, player, pos, TileEntityCrusher.class);
|
|
}
|
|
|
|
@Override
|
|
public BlockState getStateForPlacement(BlockPlaceContext context) {
|
|
return defaultBlockState().setValue(HORIZONTAL_FACING, context.getHorizontalDirection().getOpposite()).setValue(LIT, false);
|
|
}
|
|
|
|
@Override
|
|
protected void createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) {
|
|
builder.add(LIT).add(HORIZONTAL_FACING);
|
|
}
|
|
|
|
@Override
|
|
public int getLightEmission(BlockState state, BlockGetter level, BlockPos pos) {
|
|
return state.getValue(LIT)
|
|
? 12
|
|
: 0;
|
|
}
|
|
|
|
@Override
|
|
public VoxelShape getShape(BlockState state, BlockGetter worldIn, BlockPos pos, CollisionContext context) {
|
|
switch (state.getValue(HORIZONTAL_FACING)) {
|
|
case EAST:
|
|
return VoxelShapes.GrinderShapes.SHAPE_E;
|
|
case SOUTH:
|
|
return VoxelShapes.GrinderShapes.SHAPE_S;
|
|
case WEST:
|
|
return VoxelShapes.GrinderShapes.SHAPE_W;
|
|
default:
|
|
return VoxelShapes.GrinderShapes.SHAPE_N;
|
|
}
|
|
}
|
|
}
|