mirror of
https://github.com/Ellpeck/ActuallyAdditions.git
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322 lines
14 KiB
Java
322 lines
14 KiB
Java
/*
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* This file ("ActuallyAdditionsAPI.java") is part of the Actually Additions mod for Minecraft.
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* It is created and owned by Ellpeck and distributed
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* under the Actually Additions License to be found at
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* http://ellpeck.de/actaddlicense
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* View the source code at https://github.com/Ellpeck/ActuallyAdditions
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*
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* © 2015-2016 Ellpeck
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*/
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package de.ellpeck.actuallyadditions.api;
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import de.ellpeck.actuallyadditions.api.booklet.BookletPage;
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import de.ellpeck.actuallyadditions.api.booklet.IBookletEntry;
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import de.ellpeck.actuallyadditions.api.internal.IMethodHandler;
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import de.ellpeck.actuallyadditions.api.laser.ILaserRelayConnectionHandler;
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import de.ellpeck.actuallyadditions.api.lens.Lens;
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import de.ellpeck.actuallyadditions.api.lens.LensConversion;
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import de.ellpeck.actuallyadditions.api.recipe.*;
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import de.ellpeck.actuallyadditions.mod.items.lens.LensMining;
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import net.minecraft.block.Block;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemStack;
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import java.util.ArrayList;
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import java.util.HashMap;
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import java.util.List;
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import java.util.Map;
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public final class ActuallyAdditionsAPI{
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public static final String MOD_ID = "actuallyadditions";
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public static final String API_ID = MOD_ID+"api";
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public static final String API_VERSION = "25";
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public static final List<CrusherRecipe> CRUSHER_RECIPES = new ArrayList<CrusherRecipe>();
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public static final List<BallOfFurReturn> BALL_OF_FUR_RETURN_ITEMS = new ArrayList<BallOfFurReturn>();
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public static final List<TreasureChestLoot> TREASURE_CHEST_LOOT = new ArrayList<TreasureChestLoot>();
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public static final List<LensConversionRecipe> RECONSTRUCTOR_LENS_CONVERSION_RECIPES = new ArrayList<LensConversionRecipe>();
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public static final List<EmpowererRecipe> EMPOWERER_RECIPES = new ArrayList<EmpowererRecipe>();
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public static final Map<Item, IColorLensChanger> RECONSTRUCTOR_LENS_COLOR_CHANGERS = new HashMap<Item, IColorLensChanger>();
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public static final List<CoffeeIngredient> COFFEE_MACHINE_INGREDIENTS = new ArrayList<CoffeeIngredient>();
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public static final List<CompostRecipe> COMPOST_RECIPES = new ArrayList<CompostRecipe>();
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public static final Map<String, Integer> OIL_GENERATOR_RECIPES = new HashMap<String, Integer>();
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public static final List<IBookletEntry> BOOKLET_ENTRIES = new ArrayList<IBookletEntry>();
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public static final List<BookletPage> BOOKLET_PAGES_WITH_ITEM_OR_FLUID_DATA = new ArrayList<BookletPage>();
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public static final List<WeightedOre> STONE_ORES = new ArrayList<WeightedOre>();
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public static final List<WeightedOre> NETHERRACK_ORES = new ArrayList<WeightedOre>();
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/**
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* Use this to handle things that aren't based in the API itself
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* DO NOT CHANGE/OVERRIDE THIS!!
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* This is getting initialized in Actually Additions' PreInit phase
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*/
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public static IMethodHandler methodHandler;
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/**
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* Use this to add, remove or get Laser Relay Connections and Networks
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* The network system is built in a way that doesn't need the individual
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* positions to be Laser Relays, it relies only on BlockPos
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* DO NOT CHANGE/OVERRIDE THIS!!
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* This is getting initialized in Actually Additions' PreInit phase
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*/
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public static ILaserRelayConnectionHandler connectionHandler;
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//These are getting initialized in Actually Additions' PreInit phase
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//DO NOT CHANGE/OVERRIDE THESE!!
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public static IBookletEntry entryGettingStarted;
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public static IBookletEntry entryReconstruction;
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public static IBookletEntry entryFunctionalNonRF;
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public static IBookletEntry entryFunctionalRF;
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public static IBookletEntry entryGeneratingRF;
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public static IBookletEntry entryItemsNonRF;
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public static IBookletEntry entryItemsRF;
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public static IBookletEntry entryMisc;
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public static IBookletEntry allAndSearch;
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//These are getting initialized in Actually Additions' PreInit phase
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//DO NOT CHANGE/OVERRIDE THESE!!
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public static LensConversion lensDefaultConversion;
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public static Lens lensDetonation;
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public static Lens lensDeath;
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public static Lens lensColor;
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public static Lens lensDisruption;
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public static Lens lensDisenchanting;
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public static Lens lensMining;
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/**
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* Adds a Recipe to the Crusher Recipe Registry
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* The second output will be nothing
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*
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* @param input The input's OreDictionary name
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* @param outputOne The first output's OreDictionary name
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* @param outputOneAmount The amount of the first output
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*/
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@Deprecated //Use new version below
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public static void addCrusherRecipe(String input, String outputOne, int outputOneAmount){
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}
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/**
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* Adds a Recipe to the Crusher Recipe Registry
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*
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* @param input The input's OreDictionary name
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* @param outputOne The first output's OreDictionary name
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* @param outputOneAmount The amount of the first output
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* @param outputTwo The second output's OreDictionary name
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* @param outputTwoAmount The amount of the second output
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* @param outputTwoChance The chance of the second output (0 won't occur at all, 100 will all the time)
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*/
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@Deprecated //Use new version below
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public static void addCrusherRecipe(String input, String outputOne, int outputOneAmount, String outputTwo, int outputTwoAmount, int outputTwoChance){
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}
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/**
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* Adds a Recipe to the Crusher Recipe Registry
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* The second output will be nothing
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*
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* @param input The input as an ItemStack
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* @param outputOne The first output as an ItemStack
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*/
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@Deprecated //Use new version below
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public static void addCrusherRecipe(ItemStack input, ItemStack outputOne){
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}
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/**
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* Adds a Recipe to the Crusher Recipe Registry
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* The second output will be nothing
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*
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* @param input The input as an ItemStack
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* @param outputOne The first output's OreDictionary name
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* @param outputOneAmount The amount of the first output
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*/
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@Deprecated //Use new version below
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public static void addCrusherRecipe(ItemStack input, String outputOne, int outputOneAmount){
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}
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/**
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* Adds a Recipe to the Crusher Recipe Registry
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* The second output will be nothing
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*
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* @param input The input as an ItemStack
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* @param outputOne The first output's OreDictionary name
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*/
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@Deprecated //Use new version below
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public static void addCrusherRecipe(String input, ItemStack outputOne){
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}
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/**
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* Adds an ore with a specific weight to the list of ores that the lens of the miner will generate inside of stone.
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* Higher weight means higher occurence.
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*
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* @param oreName The ore's name
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* @param weight The ore's weight
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*/
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public static void addMiningLensStoneOre(String oreName, int weight){
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STONE_ORES.add(new WeightedOre(oreName, weight));
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}
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/**
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* Adds an ore with a specific weight to the list of ores that the lens of the miner will generate inside of netherrack.
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* Higher weight means higher occurence.
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*
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* @param oreName The ore's name
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* @param weight The ore's weight
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*/
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public static void addMiningLensNetherOre(String oreName, int weight){
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NETHERRACK_ORES.add(new WeightedOre(oreName, weight));
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}
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/**
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* Adds a Recipe to the Crusher Recipe Registry
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*
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* @param input The input as an ItemStack
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* @param outputOne The first output as an ItemStack
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* @param outputTwo The second output as an ItemStack (can be null if there should be none)
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* @param outputTwoChance The chance of the second output (0 won't occur at all, 100 will all the time)
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*/
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public static void addCrusherRecipe(ItemStack input, ItemStack outputOne, ItemStack outputTwo, int outputTwoChance){
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CRUSHER_RECIPES.add(new CrusherRecipe(input, outputOne, outputTwo, outputTwoChance));
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}
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/**
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* Adds multiple Recipes to the Crusher Recipe Registry
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* Use this if you want to add OreDictionary recipes easier
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*
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* @param inputs The inputs as an ItemStack List, stacksizes are ignored
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* @param outputOnes The first outputs as an ItemStack List, stacksizes are ignored
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* @param outputOneAmounts The amount of the first output, will be equal for all entries in the list
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* @param outputTwos The second outputs as an ItemStack List (can be null or empty if there should be none)
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* @param outputTwoAmounts The amount of the second output, will be equal for all entries in the list
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* @param outputTwoChance The chance of the second output (0 won't occur at all, 100 will all the time)
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*/
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public static boolean addCrusherRecipes(List<ItemStack> inputs, List<ItemStack> outputOnes, int outputOneAmounts, List<ItemStack> outputTwos, int outputTwoAmounts, int outputTwoChance){
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return methodHandler.addCrusherRecipes(inputs, outputOnes, outputOneAmounts, outputTwos, outputTwoAmounts, outputTwoChance);
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}
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/**
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* Adds a Recipe to the Oil generator
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*
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* @param fluidName The name of the fluid to be consumed
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* @param genAmount The amount of energy generated per operation
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*/
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public static void addOilGenRecipe(String fluidName, int genAmount){
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OIL_GENERATOR_RECIPES.put(fluidName, genAmount);
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}
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/**
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* Adds a new conversion recipe to the compost.
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* StackSize is regarded on both input and output and they can be different.
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*
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* @param input The itemstack to be input into the compost
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* @param inputDisplay The block to display when there is input in the compost
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* @param output The itemstack to be output from the compost once conversion finishes
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* @param outputDisplay The block to display when there is output in the compost
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*/
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public static void addCompostRecipe(ItemStack input, Block inputDisplay, ItemStack output, Block outputDisplay){
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COMPOST_RECIPES.add(new CompostRecipe(input, inputDisplay, output, outputDisplay));
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}
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/**
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* Adds an item to the list of possible items to be returned when right-clicking a Ball Of Fur
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*
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* @param stack The ItemStack to be returned
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* @param chance The chance (this is from WeightedRandom.Item)
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*/
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public static void addBallOfFurReturnItem(ItemStack stack, int chance){
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BALL_OF_FUR_RETURN_ITEMS.add(new BallOfFurReturn(stack, chance));
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}
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/**
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* Adds an item to the list of possible items to be returned when opening a Treasure Chest
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*
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* @param stack The ItemStack to be returned, the stacksize is ignored
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* @param chance The chance (this is from WeightedRandom.Item)
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* @param minAmount The minimum stacksize of the returned stack
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* @param maxAmount The maximum stacksize of the returned stack
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*/
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public static void addTreasureChestLoot(ItemStack stack, int chance, int minAmount, int maxAmount){
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TREASURE_CHEST_LOOT.add(new TreasureChestLoot(stack, chance, minAmount, maxAmount));
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}
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public static void addEmpowererRecipe(ItemStack input, ItemStack output, ItemStack modifier1, ItemStack modifier2, ItemStack modifier3, ItemStack modifier4, int energyPerStand, int time, float[] particleColor){
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EMPOWERER_RECIPES.add(new EmpowererRecipe(input, output, modifier1, modifier2, modifier3, modifier4, energyPerStand, time, particleColor));
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}
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/**
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* Adds a recipe to the Atomic Reconstructor conversion lenses
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* StackSizes can only be 1 and greater ones will be ignored
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*
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* @param input The input as an ItemStack
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* @param output The output as an ItemStack
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* @param energyUse The amount of RF used per conversion
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* @param type The type of lens used for the conversion. To use the default type, use method below.
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* Note how this always has to be the same instance of the lens type that the item also has for it to work!
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*/
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public static void addReconstructorLensConversionRecipe(ItemStack input, ItemStack output, int energyUse, LensConversion type){
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RECONSTRUCTOR_LENS_CONVERSION_RECIPES.add(new LensConversionRecipe(input, output, energyUse, type));
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}
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public static void addReconstructorLensConversionRecipe(ItemStack input, ItemStack output, int energyUse){
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addReconstructorLensConversionRecipe(input, output, energyUse, lensDefaultConversion);
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}
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/**
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* Adds a recipe to the Atomic Reconstructor conversion lenses
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*
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* @param input The input's OreDictionary name
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* @param output The output's OreDictionary name
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* @param energyUse The amount of RF used per conversion
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* @param type The type of lens used for the conversion. To use the default type, use method below
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* Note how this always has to be the same instance of the lens type that the item also has for it to work!
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*/
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@Deprecated //Use ItemStack recipes
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public static void addReconstructorLensConversionRecipe(String input, String output, int energyUse, LensConversion type){
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}
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@Deprecated //Use ItemStack recipes
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public static void addReconstructorLensConversionRecipe(String input, String output, int energyUse){
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}
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/**
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* Adds an item and the way it is modified to the Atomic Reconstructor's color lens.
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* This also works for blocks, but they have to be in their item form.
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* The way it is modified is an instance of IColorLensChanger. When modifying the item,
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* its modifyItem() method will be called with a stack containing the item.
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*
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* @param item The item (or block's item) to add
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* @param changer The change mechanism
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*/
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public static void addReconstructorLensColorChangeItem(Item item, IColorLensChanger changer){
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RECONSTRUCTOR_LENS_COLOR_CHANGERS.put(item, changer);
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}
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/**
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* Adds an ingredient to the Coffee Machine ingredient list
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*
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* @param ingredient The ingredient to add
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*/
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public static void addCoffeeMachineIngredient(CoffeeIngredient ingredient){
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COFFEE_MACHINE_INGREDIENTS.add(ingredient);
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}
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/**
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* Adds a booklet entry to the list of entries
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*
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* @param entry The entry to add
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*/
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public static void addBookletEntry(IBookletEntry entry){
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BOOKLET_ENTRIES.add(entry);
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}
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/**
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* Adds a page to the pages with ItemStack data
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* This should be done with every page that uses getItemStacksForPage()
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*
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* @param page The page to add
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*/
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@Deprecated //Search will now be done on all pages that are in the book
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public static void addPageWithItemStackData(BookletPage page){
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BOOKLET_PAGES_WITH_ITEM_OR_FLUID_DATA.add(page);
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}
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}
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