ActuallyAdditions/src/main/java/ellpeck/actuallyadditions/tile/TileEntityAtomicReconstructor.java
2015-11-29 13:17:45 +01:00

242 lines
13 KiB
Java

/*
* This file ("TileEntityAtomicReconstructor.java") is part of the Actually Additions Mod for Minecraft.
* It is created and owned by Ellpeck and distributed
* under the Actually Additions License to be found at
* http://github.com/Ellpeck/ActuallyAdditions/blob/master/README.md
* View the source code at https://github.com/Ellpeck/ActuallyAdditions
*
* © 2015 Ellpeck
*/
package ellpeck.actuallyadditions.tile;
import cofh.api.energy.EnergyStorage;
import cofh.api.energy.IEnergyReceiver;
import cpw.mods.fml.common.network.NetworkRegistry;
import ellpeck.actuallyadditions.items.IReconstructorLens;
import ellpeck.actuallyadditions.misc.DamageSources;
import ellpeck.actuallyadditions.network.PacketAtomicReconstructor;
import ellpeck.actuallyadditions.network.PacketHandler;
import ellpeck.actuallyadditions.recipe.ReconstructorRecipeHandler;
import ellpeck.actuallyadditions.util.WorldPos;
import ellpeck.actuallyadditions.util.WorldUtil;
import net.minecraft.block.Block;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.item.EntityItem;
import net.minecraft.item.ItemBlock;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.util.AxisAlignedBB;
import net.minecraftforge.common.util.ForgeDirection;
import java.util.ArrayList;
public class TileEntityAtomicReconstructor extends TileEntityInventoryBase implements IEnergyReceiver{
public EnergyStorage storage = new EnergyStorage(3000000);
private int currentTime;
public static final int ENERGY_USE = 200;
public TileEntityAtomicReconstructor(){
super(1, "reconstructor");
}
@Override
@SuppressWarnings("unchecked")
public void updateEntity(){
super.updateEntity();
if(!this.worldObj.isRemote){
if(!worldObj.isBlockIndirectlyGettingPowered(xCoord, yCoord, zCoord) && this.storage.getEnergyStored() >= ENERGY_USE){
if(this.currentTime > 0){
this.currentTime--;
if(this.currentTime <= 0){
ForgeDirection sideToManipulate = ForgeDirection.getOrientation(worldObj.getBlockMetadata(xCoord, yCoord, zCoord));
//Extract energy for shooting the laser itself too!
this.storage.extractEnergy(ENERGY_USE, false);
if(this.storage.getEnergyStored() >= ENERGY_USE){
//The Lens the Reconstructor currently has installed
ReconstructorRecipeHandler.LensType currentLens = this.getCurrentLens();
int distance = currentLens.getDistance();
for(int i = 0; i < distance; i++){
WorldPos hitBlock = WorldUtil.getCoordsFromSide(sideToManipulate, worldObj, xCoord, yCoord, zCoord, i);
float damage = currentLens == ReconstructorRecipeHandler.LensType.JUST_DAMAGE ? 20F : 5F;
this.damagePlayer(hitBlock.getX(), hitBlock.getY(), hitBlock.getZ(), damage);
if(hitBlock != null){
if(!hitBlock.getBlock().isAir(hitBlock.getWorld(), hitBlock.getX(), hitBlock.getY(), hitBlock.getZ())){
this.shootLaser(hitBlock.getX(), hitBlock.getY(), hitBlock.getZ(), currentLens);
//Detonation
if(currentLens == ReconstructorRecipeHandler.LensType.DETONATION){
int use = ENERGY_USE+500000;
if(this.storage.getEnergyStored() >= use){
this.worldObj.newExplosion(null, hitBlock.getX()+0.5, hitBlock.getY()+0.5, hitBlock.getZ()+0.5, 10F, true, true);
this.storage.extractEnergy(use, false);
}
}
//Conversion Recipes
else if(currentLens.hasRecipes){
int range = 2;
//Converting the Blocks
for(int reachX = -range; reachX < range+1; reachX++){
for(int reachZ = -range; reachZ < range+1; reachZ++){
for(int reachY = -range; reachY < range+1; reachY++){
if(this.storage.getEnergyStored() >= ENERGY_USE){
WorldPos pos = new WorldPos(worldObj, hitBlock.getX()+reachX, hitBlock.getY()+reachY, hitBlock.getZ()+reachZ);
ArrayList<ReconstructorRecipeHandler.Recipe> recipes = ReconstructorRecipeHandler.getRecipes(new ItemStack(pos.getBlock(), 1, pos.getMetadata()));
for(ReconstructorRecipeHandler.Recipe recipe : recipes){
if(recipe != null && this.storage.getEnergyStored() >= ENERGY_USE+recipe.energyUse && recipe.type == currentLens){
ItemStack output = recipe.getFirstOutput();
if(output != null){
if(output.getItem() instanceof ItemBlock){
this.worldObj.playAuxSFX(2001, pos.getX(), pos.getY(), pos.getZ(), Block.getIdFromBlock(pos.getBlock())+(pos.getMetadata() << 12));
pos.setBlock(Block.getBlockFromItem(output.getItem()), output.getItemDamage(), 2);
}
else{
EntityItem item = new EntityItem(worldObj, pos.getX()+0.5, pos.getY()+0.5, pos.getZ()+0.5, output.copy());
worldObj.spawnEntityInWorld(item);
}
this.storage.extractEnergy(ENERGY_USE+recipe.energyUse, false);
break;
}
}
}
}
}
}
}
//Converting the Items
ArrayList<EntityItem> items = (ArrayList<EntityItem>)worldObj.getEntitiesWithinAABB(EntityItem.class, AxisAlignedBB.getBoundingBox(hitBlock.getX()-range, hitBlock.getY()-range, hitBlock.getZ()-range, hitBlock.getX()+range, hitBlock.getY()+range, hitBlock.getZ()+range));
for(EntityItem item : items){
if(this.storage.getEnergyStored() >= ENERGY_USE){
ItemStack stack = item.getEntityItem();
if(stack != null){
ArrayList<ReconstructorRecipeHandler.Recipe> recipes = ReconstructorRecipeHandler.getRecipes(stack);
for(ReconstructorRecipeHandler.Recipe recipe : recipes){
if(recipe != null && this.storage.getEnergyStored() >= ENERGY_USE+recipe.energyUse && recipe.type == currentLens){
ItemStack output = recipe.getFirstOutput();
if(output != null){
ItemStack outputCopy = output.copy();
outputCopy.stackSize = stack.stackSize;
item.setEntityItemStack(outputCopy);
this.storage.extractEnergy(ENERGY_USE+recipe.energyUse, false);
break;
}
}
}
}
}
}
}
break;
}
else if(i >= distance-1){
this.shootLaser(hitBlock.getX(), hitBlock.getY(), hitBlock.getZ(), currentLens);
}
}
}
}
}
}
else{
this.currentTime = 100;
}
}
}
}
private void shootLaser(int endX, int endY, int endZ, ReconstructorRecipeHandler.LensType currentLens){
PacketHandler.theNetwork.sendToAllAround(new PacketAtomicReconstructor(xCoord, yCoord, zCoord, endX, endY, endZ, currentLens), new NetworkRegistry.TargetPoint(worldObj.provider.dimensionId, xCoord, yCoord, zCoord, 64));
}
public ReconstructorRecipeHandler.LensType getCurrentLens(){
if(this.slots[0] != null){
if(this.slots[0].getItem() instanceof IReconstructorLens){
return ((IReconstructorLens)this.slots[0].getItem()).getLensType();
}
}
return ReconstructorRecipeHandler.LensType.NONE;
}
@SuppressWarnings("unchecked")
public void damagePlayer(int x, int y, int z, float damage){
ArrayList<EntityLivingBase> entities = (ArrayList<EntityLivingBase>)worldObj.getEntitiesWithinAABB(EntityLivingBase.class, AxisAlignedBB.getBoundingBox(x, y, z, x+1, y+1, z+1));
for(EntityLivingBase entity : entities){
entity.attackEntityFrom(DamageSources.DAMAGE_ATOMIC_RECONSTRUCTOR, damage);
}
}
@Override
public void writeSyncableNBT(NBTTagCompound compound, boolean sync){
super.writeSyncableNBT(compound, sync);
compound.setInteger("CurrentTime", this.currentTime);
this.storage.writeToNBT(compound);
}
@Override
public void readSyncableNBT(NBTTagCompound compound, boolean sync){
super.readSyncableNBT(compound, sync);
this.currentTime = compound.getInteger("CurrentTime");
this.storage.readFromNBT(compound);
}
@Override
public int receiveEnergy(ForgeDirection from, int maxReceive, boolean simulate){
return this.storage.receiveEnergy(maxReceive, simulate);
}
@Override
public int getEnergyStored(ForgeDirection from){
return this.storage.getEnergyStored();
}
@Override
public int getMaxEnergyStored(ForgeDirection from){
return this.storage.getMaxEnergyStored();
}
@Override
public boolean canConnectEnergy(ForgeDirection from){
return true;
}
@Override
public boolean canInsertItem(int slot, ItemStack stack, int side){
return this.isItemValidForSlot(slot, stack);
}
@Override
public boolean canExtractItem(int slot, ItemStack stack, int side){
return true;
}
@Override
public boolean isItemValidForSlot(int i, ItemStack stack){
return stack != null && stack.getItem() instanceof IReconstructorLens;
}
@Override
public boolean shouldSyncSlots(){
return true;
}
@Override
public ItemStack decrStackSize(int i, int j){
this.worldObj.markBlockForUpdate(this.xCoord, this.yCoord, this.zCoord);
return super.decrStackSize(i, j);
}
@Override
public void setInventorySlotContents(int i, ItemStack stack){
super.setInventorySlotContents(i, stack);
this.worldObj.markBlockForUpdate(this.xCoord, this.yCoord, this.zCoord);
}
}