ActuallyAdditions/src/main/java/de/ellpeck/actuallyadditions/mod/tile
2016-06-17 19:14:59 +02:00
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IEnergyDisplay.java How did I not notice this..? 2016-05-16 22:54:44 +02:00
IEnergySaver.java How did I not notice this..? 2016-05-16 22:54:44 +02:00
IFluidSaver.java How did I not notice this..? 2016-05-16 22:54:44 +02:00
IRedstoneToggle.java How did I not notice this..? 2016-05-16 22:54:44 +02:00
TileEntityAtomicReconstructor.java Completely changed the way packets are handled and removed client data file 2016-06-15 16:43:59 +02:00
TileEntityBase.java Added Tesla support. 2016-06-17 14:00:52 +02:00
TileEntityBookletStand.java Re-added booklet stand. 2016-05-26 13:11:43 +02:00
TileEntityBreaker.java Re-add IFluidHandler since apparently everyone's moaning about EnderIO not getting their shit together 2016-06-10 21:52:37 +02:00
TileEntityCanolaPress.java Changed the way fluids and RF are handled by always having them both be pulled and pushed. 2016-06-17 13:25:15 +02:00
TileEntityCoalGenerator.java Changed the way fluids and RF are handled by always having them both be pulled and pushed. 2016-06-17 13:25:15 +02:00
TileEntityCoffeeMachine.java Re-add IFluidHandler since apparently everyone's moaning about EnderIO not getting their shit together 2016-06-10 21:52:37 +02:00
TileEntityCompost.java Made compost only accept the current recipe's amount of items 2016-06-03 22:16:23 +02:00
TileEntityDirectionalBreaker.java Re-add IFluidHandler since apparently everyone's moaning about EnderIO not getting their shit together 2016-06-10 21:52:37 +02:00
TileEntityDisplayStand.java Added dispay stand and leaf blower and potion ring integration for it 2016-06-06 21:27:09 +02:00
TileEntityDropper.java Re-add IFluidHandler since apparently everyone's moaning about EnderIO not getting their shit together 2016-06-10 21:52:37 +02:00
TileEntityEnergizer.java Cleanup 2016-06-01 00:39:36 +02:00
TileEntityEnervator.java Changed the way fluids and RF are handled by always having them both be pulled and pushed. 2016-06-17 13:25:15 +02:00
TileEntityFeeder.java Re-add IFluidHandler since apparently everyone's moaning about EnderIO not getting their shit together 2016-06-10 21:52:37 +02:00
TileEntityFermentingBarrel.java Changed the way fluids and RF are handled by always having them both be pulled and pushed. 2016-06-17 13:25:15 +02:00
TileEntityFireworkBox.java Cleanup 2016-06-01 00:39:36 +02:00
TileEntityFishingNet.java How did I not notice this..? 2016-05-16 22:54:44 +02:00
TileEntityFluidCollector.java Changed the way fluids and RF are handled by always having them both be pulled and pushed. 2016-06-17 13:25:15 +02:00
TileEntityFluidPlacer.java How did I not notice this..? 2016-05-16 22:54:44 +02:00
TileEntityFurnaceDouble.java Re-add IFluidHandler since apparently everyone's moaning about EnderIO not getting their shit together 2016-06-10 21:52:37 +02:00
TileEntityFurnaceSolar.java Changed the way fluids and RF are handled by always having them both be pulled and pushed. 2016-06-17 13:25:15 +02:00
TileEntityGiantChest.java Cleanup 2016-06-01 00:39:36 +02:00
TileEntityGreenhouseGlass.java Fixed block breaking effects playing as just the sound 2016-06-03 21:05:49 +02:00
TileEntityGrinder.java Re-add IFluidHandler since apparently everyone's moaning about EnderIO not getting their shit together 2016-06-10 21:52:37 +02:00
TileEntityGrinderDouble.java How did I not notice this..? 2016-05-16 22:54:44 +02:00
TileEntityHeatCollector.java Changed the way fluids and RF are handled by always having them both be pulled and pushed. 2016-06-17 13:25:15 +02:00
TileEntityInputter.java Increased ESD performance by making it remember the tiles around 2016-06-11 15:42:28 +02:00
TileEntityInputterAdvanced.java How did I not notice this..? 2016-05-16 22:54:44 +02:00
TileEntityInventoryBase.java Made Reconstructor and Display stand not keep their items on the client when removed 2016-06-17 19:14:59 +02:00
TileEntityItemRepairer.java Re-add IFluidHandler since apparently everyone's moaning about EnderIO not getting their shit together 2016-06-10 21:52:37 +02:00
TileEntityItemViewer.java Increased ESD performance by making it remember the tiles around 2016-06-11 15:42:28 +02:00
TileEntityLaserRelay.java Added laser wrench mode switch. 2016-06-15 17:42:55 +02:00
TileEntityLaserRelayEnergy.java Made Energy Laser Relay less performance intensive 2016-06-11 16:07:06 +02:00
TileEntityLaserRelayItem.java Made Energy Laser Relay less performance intensive 2016-06-11 16:07:06 +02:00
TileEntityLaserRelayItemWhitelist.java Significantly upped the performance on Item Laser Relays by making them remember the things around them 2016-06-11 15:33:44 +02:00
TileEntityLavaFactoryController.java Re-add IFluidHandler since apparently everyone's moaning about EnderIO not getting their shit together 2016-06-10 21:52:37 +02:00
TileEntityLeafGenerator.java Changed the way fluids and RF are handled by always having them both be pulled and pushed. 2016-06-17 13:25:15 +02:00
TileEntityMiner.java Completely changed the way packets are handled and removed client data file 2016-06-15 16:43:59 +02:00
TileEntityOilGenerator.java Changed the way fluids and RF are handled by always having them both be pulled and pushed. 2016-06-17 13:25:15 +02:00
TileEntityPhantomBooster.java How did I not notice this..? 2016-05-16 22:54:44 +02:00
TileEntityPhantomBreaker.java How did I not notice this..? 2016-05-16 22:54:44 +02:00
TileEntityPhantomEnergyface.java Changed the way fluids and RF are handled by always having them both be pulled and pushed. 2016-06-17 13:25:15 +02:00
TileEntityPhantomface.java Completely changed the way packets are handled and removed client data file 2016-06-15 16:43:59 +02:00
TileEntityPhantomItemface.java CLEANUP 2016-06-05 12:52:59 +02:00
TileEntityPhantomLiquiface.java Changed the way fluids and RF are handled by always having them both be pulled and pushed. 2016-06-17 13:25:15 +02:00
TileEntityPhantomPlacer.java Completely changed the way packets are handled and removed client data file 2016-06-15 16:43:59 +02:00
TileEntityPhantomRedstoneface.java Re-add IFluidHandler since apparently everyone's moaning about EnderIO not getting their shit together 2016-06-10 21:52:37 +02:00
TileEntityPlacer.java How did I not notice this..? 2016-05-16 22:54:44 +02:00
TileEntityPlayerInterface.java Made player interface display the amount of RF it has 2016-06-08 18:57:57 +02:00
TileEntityRangedCollector.java Re-add IFluidHandler since apparently everyone's moaning about EnderIO not getting their shit together 2016-06-10 21:52:37 +02:00
TileEntitySmileyCloud.java How did I not notice this..? 2016-05-16 22:54:44 +02:00
TileEntityXPSolidifier.java Fixed Solidifer XP values being off. 2016-06-15 18:37:54 +02:00