ActuallyAdditions/src/main/java/de/ellpeck/actuallyadditions/mod/blocks/render/RenderLaserRelay.java
2024-03-03 01:20:53 +01:00

129 lines
6 KiB
Java

/*
* This file ("RenderLaserRelay.java") is part of the Actually Additions mod for Minecraft.
* It is created and owned by Ellpeck and distributed
* under the Actually Additions License to be found at
* http://ellpeck.de/actaddlicense
* View the source code at https://github.com/Ellpeck/ActuallyAdditions
*
* © 2015-2017 Ellpeck
*/
package de.ellpeck.actuallyadditions.mod.blocks.render;
import com.mojang.blaze3d.vertex.PoseStack;
import com.mojang.math.Axis;
import de.ellpeck.actuallyadditions.api.laser.IConnectionPair;
import de.ellpeck.actuallyadditions.api.laser.LaserType;
import de.ellpeck.actuallyadditions.mod.config.CommonConfig;
import de.ellpeck.actuallyadditions.mod.items.ActuallyItems;
import de.ellpeck.actuallyadditions.mod.items.ItemEngineerGoggles;
import de.ellpeck.actuallyadditions.mod.items.ItemLaserWrench;
import de.ellpeck.actuallyadditions.mod.tile.TileEntityLaserRelay;
import de.ellpeck.actuallyadditions.mod.util.AssetUtil;
import de.ellpeck.actuallyadditions.mod.util.StackUtil;
import io.netty.util.internal.ConcurrentSet;
import net.minecraft.Util;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.MultiBufferSource;
import net.minecraft.client.renderer.blockentity.BlockEntityRenderer;
import net.minecraft.client.renderer.blockentity.BlockEntityRendererProvider;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.level.block.Rotation;
import net.minecraft.world.level.block.entity.BlockEntity;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.block.state.properties.BlockStateProperties;
import net.minecraft.world.phys.Vec3;
public class RenderLaserRelay implements BlockEntityRenderer<TileEntityLaserRelay> {
private static final int COLOR = 16711680;
private static final int COLOR_ITEM = 31760;
private static final int COLOR_FLUIDS = 25030;
private static final int COLOR_INFRARED = 13743087;
public RenderLaserRelay(BlockEntityRendererProvider.Context context) {
}
@Override
public void render(TileEntityLaserRelay tile, float partialTicks, PoseStack matrices, MultiBufferSource buffer, int combinedLight, int combinedOverlay) {
TileEntityLaserRelay relay = tile;
BlockState state = tile.getBlockState();
boolean hasInvis = false;
Player player = Minecraft.getInstance().player;
boolean hasGoggles = ItemEngineerGoggles.isWearing(player);
ItemStack upgrade = relay.inv.getStackInSlot(0);
if (StackUtil.isValid(upgrade)) {
if (upgrade.getItem() == ActuallyItems.LASER_UPGRADE_INVISIBILITY.get()) {
hasInvis = true;
}
ItemStack hand = player.getMainHandItem();
if (hasGoggles || StackUtil.isValid(hand) && (hand.getItem() == CommonConfig.Other.relayConfigureItem || hand.getItem() instanceof ItemLaserWrench) || "themattabase".equals(player.getName().getString())) {
matrices.pushPose();
Direction direction = state.hasProperty(BlockStateProperties.FACING) ?
state.getValue(BlockStateProperties.FACING) : Direction.UP;
float yTrans = direction.getAxis() == Direction.Axis.Y ? 0.2f : 0.8F; //tile.getBlockMetadata() == 0 ? 0.2F : 0.8F; // TODO: [port][fix] no clue what this is
matrices.translate(0.5F, yTrans, 0.5F);
matrices.scale(0.2F, 0.2F, 0.2F);
double boop = Util.getMillis() / 800D;
matrices.mulPose(Axis.YP.rotationDegrees((float) (boop * 40D % 360)));
AssetUtil.renderItemInWorld(upgrade, combinedLight, combinedOverlay, matrices, buffer);
matrices.popPose();
}
}
ConcurrentSet<IConnectionPair> connections = tile.getConnections();
if (connections != null && !connections.isEmpty()) {
for (IConnectionPair pair : connections) {
if (!pair.doesSuppressRender() && tile.getBlockPos().equals(pair.getPositions()[0])) {
BlockPos first = tile.getBlockPos();
BlockPos second = pair.getPositions()[1];
BlockEntity secondTile = tile.getLevel().getBlockEntity(second);
if (secondTile instanceof TileEntityLaserRelay) {
ItemStack secondUpgrade = ((TileEntityLaserRelay) secondTile).inv.getStackInSlot(0);
boolean otherInvis = StackUtil.isValid(secondUpgrade) && secondUpgrade.getItem() == ActuallyItems.LASER_UPGRADE_INVISIBILITY.get();
if (hasGoggles || !hasInvis || !otherInvis) {
int color = hasInvis && otherInvis
? COLOR_INFRARED : relay.type == LaserType.ITEM
? COLOR_ITEM : relay.type == LaserType.FLUID
? COLOR_FLUIDS : COLOR;
BlockPos offsetStart = first.subtract(tile.getBlockPos());
BlockPos offsetEnd = second.subtract(tile.getBlockPos());
offsetEnd = offsetEnd.rotate(Rotation.CLOCKWISE_90);
matrices.pushPose();
AssetUtil.renderLaser(matrices, buffer,
new Vec3(offsetStart.getX(), offsetStart.getY(), offsetStart.getZ()),
new Vec3(offsetEnd.getX(), offsetEnd.getY(), offsetEnd.getZ()),
120, color,
hasInvis && otherInvis
? 0.1F
: 0.35F, 0.05F);
matrices.popPose();
}
}
}
}
}
}
@Override
public boolean shouldRenderOffScreen(TileEntityLaserRelay tile) {
return true;
}
}