ActuallyAdditions/src/main/java/de/ellpeck/actuallyadditions/common/items/InitItems.java

373 lines
33 KiB
Java

package de.ellpeck.actuallyadditions.common.items;
import de.ellpeck.actuallyadditions.api.ActuallyAdditionsAPI;
import de.ellpeck.actuallyadditions.common.ActuallyAdditions;
import de.ellpeck.actuallyadditions.common.blocks.InitBlocks;
import de.ellpeck.actuallyadditions.common.items.base.ItemArmorAA;
import de.ellpeck.actuallyadditions.common.items.base.ItemFoodSeed;
import de.ellpeck.actuallyadditions.common.items.base.ItemHoeAA;
import de.ellpeck.actuallyadditions.common.items.base.ItemSeed;
import de.ellpeck.actuallyadditions.common.items.base.ItemSwordAA;
import de.ellpeck.actuallyadditions.common.items.lens.ItemLens;
import de.ellpeck.actuallyadditions.common.items.metalists.TheCrystals;
import de.ellpeck.actuallyadditions.common.items.metalists.TheFoods;
import de.ellpeck.actuallyadditions.common.items.metalists.TheMiscItems;
import de.ellpeck.actuallyadditions.common.material.InitArmorMaterials;
import de.ellpeck.actuallyadditions.common.material.InitToolMaterials;
import de.ellpeck.actuallyadditions.common.tile.TileEntityGiantChest;
import de.ellpeck.actuallyadditions.common.tile.TileEntityGiantChestMedium;
import de.ellpeck.actuallyadditions.common.util.Util;
import net.minecraft.init.Blocks;
import net.minecraft.init.Items;
import net.minecraft.init.MobEffects;
import net.minecraft.item.EnumRarity;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.potion.PotionEffect;
import net.minecraft.tileentity.TileEntityChest;
import net.minecraftforge.registries.DeferredRegister;
import net.minecraftforge.registries.ForgeRegistries;
public final class InitItems {
public static final DeferredRegister<Item> ITEMS = DeferredRegister.create(ForgeRegistries.ITEMS, ActuallyAdditions.MODID);
public static Item itemBooklet;
public static Item itemFertilizer;
public static Item itemMisc;
public static Item itemFoods;
public static Item itemJams;
public static Item itemKnife;
public static Item itemCrafterOnAStick;
public static Item itemDust;
public static Item itemSolidifiedExperience;
public static Item itemLeafBlower;
public static Item itemLeafBlowerAdvanced;
public static Item itemPotionRing;
public static Item itemPotionRingAdvanced;
public static Item itemPickaxeEmerald;
public static Item itemAxeEmerald;
public static Item itemShovelEmerald;
public static Item itemSwordEmerald;
public static Item itemHoeEmerald;
public static Item itemHelmEmerald;
public static Item itemChestEmerald;
public static Item itemPantsEmerald;
public static Item itemBootsEmerald;
public static Item itemPickaxeObsidian;
public static Item itemAxeObsidian;
public static Item itemShovelObsidian;
public static Item itemSwordObsidian;
public static Item itemHoeObsidian;
public static Item itemPickaxeQuartz;
public static Item itemAxeQuartz;
public static Item itemShovelQuartz;
public static Item itemSwordQuartz;
public static Item itemHoeQuartz;
public static Item itemHelmObsidian;
public static Item itemChestObsidian;
public static Item itemPantsObsidian;
public static Item itemBootsObsidian;
public static Item itemHelmQuartz;
public static Item itemChestQuartz;
public static Item itemPantsQuartz;
public static Item itemBootsQuartz;
public static Item itemHairyBall;
public static Item itemRiceSeed;
public static Item itemCanolaSeed;
public static Item itemFlaxSeed;
public static Item itemCoffeeSeed;
public static Item itemResonantRice;
public static Item itemPhantomConnector;
public static Item itemCoffeeBean;
public static Item itemCoffee;
public static Item woodenPaxel;
public static Item stonePaxel;
public static Item ironPaxel;
public static Item diamondPaxel;
public static Item goldPaxel;
public static Item emeraldPaxel;
public static Item obsidianPaxel;
public static Item quartzPaxel;
public static Item itemDrill;
public static Item itemDrillUpgradeSpeed;
public static Item itemDrillUpgradeSpeedII;
public static Item itemDrillUpgradeSpeedIII;
public static Item itemDrillUpgradeSilkTouch;
public static Item itemDrillUpgradeFortune;
public static Item itemDrillUpgradeFortuneII;
public static Item itemDrillUpgradeThreeByThree;
public static Item itemDrillUpgradeFiveByFive;
public static Item itemDrillUpgradeBlockPlacing;
public static Item itemBattery;
public static Item itemBatteryDouble;
public static Item itemBatteryTriple;
public static Item itemBatteryQuadruple;
public static Item itemBatteryQuintuple;
public static Item itemTeleStaff;
public static Item itemWingsOfTheBats;
public static Item itemGrowthRing;
public static Item itemMagnetRing;
public static Item itemWaterRemovalRing;
public static Item itemChestToCrateUpgrade;
public static Item itemSmallToMediumCrateUpgrade;
public static Item itemMediumToLargeCrateUpgrade;
public static Item itemCrateKeeper;
public static Item itemSpawnerChanger;
public static Item itemLaserWrench;
public static Item itemCrystal;
public static Item itemCrystalEmpowered;
public static Item itemColorLens;
public static Item itemExplosionLens;
public static Item itemDamageLens;
public static Item itemMoreDamageLens;
public static Item itemDisenchantingLens;
public static Item itemMiningLens;
public static Item itemPickaxeCrystalRed;
public static Item itemAxeCrystalRed;
public static Item itemShovelCrystalRed;
public static Item itemSwordCrystalRed;
public static Item itemHoeCrystalRed;
public static Item itemHelmCrystalRed;
public static Item itemChestCrystalRed;
public static Item itemPantsCrystalRed;
public static Item itemBootsCrystalRed;
public static Item itemPaxelCrystalRed;
public static Item itemPickaxeCrystalBlue;
public static Item itemAxeCrystalBlue;
public static Item itemShovelCrystalBlue;
public static Item itemSwordCrystalBlue;
public static Item itemHoeCrystalBlue;
public static Item itemHelmCrystalBlue;
public static Item itemChestCrystalBlue;
public static Item itemPantsCrystalBlue;
public static Item itemBootsCrystalBlue;
public static Item itemPaxelCrystalBlue;
public static Item itemPickaxeCrystalLightBlue;
public static Item itemAxeCrystalLightBlue;
public static Item itemShovelCrystalLightBlue;
public static Item itemSwordCrystalLightBlue;
public static Item itemHoeCrystalLightBlue;
public static Item itemHelmCrystalLightBlue;
public static Item itemChestCrystalLightBlue;
public static Item itemPantsCrystalLightBlue;
public static Item itemBootsCrystalLightBlue;
public static Item itemPaxelCrystalLightBlue;
public static Item itemPickaxeCrystalBlack;
public static Item itemAxeCrystalBlack;
public static Item itemShovelCrystalBlack;
public static Item itemSwordCrystalBlack;
public static Item itemHoeCrystalBlack;
public static Item itemHelmCrystalBlack;
public static Item itemChestCrystalBlack;
public static Item itemPantsCrystalBlack;
public static Item itemBootsCrystalBlack;
public static Item itemPaxelCrystalBlack;
public static Item itemPickaxeCrystalGreen;
public static Item itemAxeCrystalGreen;
public static Item itemShovelCrystalGreen;
public static Item itemSwordCrystalGreen;
public static Item itemHoeCrystalGreen;
public static Item itemHelmCrystalGreen;
public static Item itemChestCrystalGreen;
public static Item itemPantsCrystalGreen;
public static Item itemBootsCrystalGreen;
public static Item itemPaxelCrystalGreen;
public static Item itemPickaxeCrystalWhite;
public static Item itemAxeCrystalWhite;
public static Item itemShovelCrystalWhite;
public static Item itemSwordCrystalWhite;
public static Item itemHoeCrystalWhite;
public static Item itemHelmCrystalWhite;
public static Item itemChestCrystalWhite;
public static Item itemPantsCrystalWhite;
public static Item itemBootsCrystalWhite;
public static Item itemPaxelCrystalWhite;
public static Item itemWaterBowl;
public static Item itemFilter;
public static Item itemPlayerProbe;
public static Item itemWorm;
public static Item itemBag;
public static Item itemVoidBag;
public static Item itemFillingWand;
public static Item itemLaserUpgradeInvisibility;
public static Item itemLaserUpgradeRange;
public static Item itemEngineerGoggles;
public static Item itemEngineerGogglesAdvanced;
public static Item itemCrystalShard;
public static void init() {
ActuallyAdditions.LOGGER.info("Initializing Items...");
itemCrystalShard = new ItemCrystalShard("item_crystal_shard");
itemEngineerGogglesAdvanced = new ItemEngineerGoggles("item_engineer_goggles_advanced", true);
itemEngineerGoggles = new ItemEngineerGoggles("item_engineer_goggles", false);
itemLaserUpgradeRange = new ItemLaserRelayUpgrade("item_laser_upgrade_range");
itemLaserUpgradeInvisibility = new ItemLaserRelayUpgrade("item_laser_upgrade_invisibility");
itemFillingWand = new ItemFillingWand("item_filling_wand");
itemBag = new ItemBag("item_bag", false);
itemVoidBag = new ItemBag("item_void_bag", true);
itemWorm = new ItemWorm("item_worm");
itemPlayerProbe = new ItemPlayerProbe("item_player_probe");
itemFilter = new ItemFilter("item_filter");
itemWaterBowl = new ItemWaterBowl("item_water_bowl");
itemSpawnerChanger = new ItemSpawnerChanger("item_spawner_changer");
itemMisc = new ItemMisc("item_misc");
itemCrateKeeper = new ItemGeneric("item_crate_keeper").setMaxStackSize(1);
itemColorLens = new ItemLens("item_color_lens", ActuallyAdditionsAPI.lensColor);
itemExplosionLens = new ItemLens("item_explosion_lens", ActuallyAdditionsAPI.lensDetonation);
itemDamageLens = new ItemLens("item_damage_lens", ActuallyAdditionsAPI.lensDeath);
itemMoreDamageLens = new ItemLens("item_more_damage_lens", ActuallyAdditionsAPI.lensEvenMoarDeath);
itemDisenchantingLens = new ItemLens("item_disenchanting_lens", ActuallyAdditionsAPI.lensDisenchanting);
itemMiningLens = new ItemLens("item_mining_lens", ActuallyAdditionsAPI.lensMining);
itemCrystal = new ItemCrystal("item_crystal", false);
itemCrystalEmpowered = new ItemCrystal("item_crystal_empowered", true);
itemLaserWrench = new ItemLaserWrench("item_laser_wrench");
itemChestToCrateUpgrade = new ItemChestToCrateUpgrade("item_chest_to_crate_upgrade", TileEntityChest.class, InitBlocks.blockGiantChest.getDefaultState());
itemSmallToMediumCrateUpgrade = new ItemChestToCrateUpgrade("item_small_to_medium_crate_upgrade", TileEntityGiantChest.class, InitBlocks.blockGiantChestMedium.getDefaultState());
itemMediumToLargeCrateUpgrade = new ItemChestToCrateUpgrade("item_medium_to_large_crate_upgrade", TileEntityGiantChestMedium.class, InitBlocks.blockGiantChestLarge.getDefaultState());
itemBooklet = new ItemBooklet("item_booklet");
itemGrowthRing = new ItemGrowthRing("item_growth_ring");
itemMagnetRing = new ItemMagnetRing("item_suction_ring");
itemWaterRemovalRing = new ItemWaterRemovalRing("item_water_removal_ring");
itemHelmEmerald = new ItemArmorAA("item_helm_emerald", InitArmorMaterials.armorMaterialEmerald, 0, new ItemStack(Items.EMERALD));
itemChestEmerald = new ItemArmorAA("item_chest_emerald", InitArmorMaterials.armorMaterialEmerald, 1, new ItemStack(Items.EMERALD));
itemPantsEmerald = new ItemArmorAA("item_pants_emerald", InitArmorMaterials.armorMaterialEmerald, 2, new ItemStack(Items.EMERALD));
itemBootsEmerald = new ItemArmorAA("item_boots_emerald", InitArmorMaterials.armorMaterialEmerald, 3, new ItemStack(Items.EMERALD));
itemHelmObsidian = new ItemArmorAA("item_helm_obsidian", InitArmorMaterials.armorMaterialObsidian, 0, new ItemStack(Blocks.OBSIDIAN));
itemChestObsidian = new ItemArmorAA("item_chest_obsidian", InitArmorMaterials.armorMaterialObsidian, 1, new ItemStack(Blocks.OBSIDIAN));
itemPantsObsidian = new ItemArmorAA("item_pants_obsidian", InitArmorMaterials.armorMaterialObsidian, 2, new ItemStack(Blocks.OBSIDIAN));
itemBootsObsidian = new ItemArmorAA("item_boots_obsidian", InitArmorMaterials.armorMaterialObsidian, 3, new ItemStack(Blocks.OBSIDIAN));
itemHelmQuartz = new ItemArmorAA("item_helm_quartz", InitArmorMaterials.armorMaterialQuartz, 0, new ItemStack(InitItems.itemMisc, 1, TheMiscItems.QUARTZ.ordinal()));
itemChestQuartz = new ItemArmorAA("item_chest_quartz", InitArmorMaterials.armorMaterialQuartz, 1, new ItemStack(InitItems.itemMisc, 1, TheMiscItems.QUARTZ.ordinal()));
itemPantsQuartz = new ItemArmorAA("item_pants_quartz", InitArmorMaterials.armorMaterialQuartz, 2, new ItemStack(InitItems.itemMisc, 1, TheMiscItems.QUARTZ.ordinal()));
itemBootsQuartz = new ItemArmorAA("item_boots_quartz", InitArmorMaterials.armorMaterialQuartz, 3, new ItemStack(InitItems.itemMisc, 1, TheMiscItems.QUARTZ.ordinal()));
itemTeleStaff = new ItemTeleStaff("item_tele_staff");
itemWingsOfTheBats = new ItemWingsOfTheBats("item_wings_of_the_bats");
itemDrill = new ItemDrill("item_drill");
itemBattery = new ItemBattery("item_battery", 200000, 1000);
itemBatteryDouble = new ItemBattery("item_battery_double", 350000, 5000);
itemBatteryTriple = new ItemBattery("item_battery_triple", 600000, 10000);
itemBatteryQuadruple = new ItemBattery("item_battery_quadruple", 1000000, 30000);
itemBatteryQuintuple = new ItemBattery("item_battery_quintuple", 2000000, 100000);
itemDrillUpgradeSpeed = new ItemDrillUpgrade(ItemDrillUpgrade.UpgradeType.SPEED, "item_drill_upgrade_speed");
itemDrillUpgradeSpeedII = new ItemDrillUpgrade(ItemDrillUpgrade.UpgradeType.SPEED_II, "item_drill_upgrade_speed_ii");
itemDrillUpgradeSpeedIII = new ItemDrillUpgrade(ItemDrillUpgrade.UpgradeType.SPEED_III, "item_drill_upgrade_speed_iii");
itemDrillUpgradeSilkTouch = new ItemDrillUpgrade(ItemDrillUpgrade.UpgradeType.SILK_TOUCH, "item_drill_upgrade_silk_touch");
itemDrillUpgradeFortune = new ItemDrillUpgrade(ItemDrillUpgrade.UpgradeType.FORTUNE, "item_drill_upgrade_fortune");
itemDrillUpgradeFortuneII = new ItemDrillUpgrade(ItemDrillUpgrade.UpgradeType.FORTUNE_II, "item_drill_upgrade_fortune_ii");
itemDrillUpgradeThreeByThree = new ItemDrillUpgrade(ItemDrillUpgrade.UpgradeType.THREE_BY_THREE, "item_drill_upgrade_three_by_three");
itemDrillUpgradeFiveByFive = new ItemDrillUpgrade(ItemDrillUpgrade.UpgradeType.FIVE_BY_FIVE, "item_drill_upgrade_five_by_five");
itemDrillUpgradeBlockPlacing = new ItemDrillUpgrade(ItemDrillUpgrade.UpgradeType.PLACER, "item_drill_upgrade_block_placing");
itemFertilizer = new ItemFertilizer("item_fertilizer");
itemCoffee = new ItemCoffee("item_coffee");
itemPhantomConnector = new ItemPhantomConnector("item_phantom_connector");
itemResonantRice = new ItemResonantRice("item_resonant_rice");
itemFoods = new ItemFoods("item_food");
itemJams = new ItemJams("item_jam");
itemKnife = new ItemKnife("item_knife");
itemCrafterOnAStick = new ItemCrafterOnAStick("item_crafter_on_a_stick");
itemDust = new ItemDust("item_dust");
itemSolidifiedExperience = new ItemSolidifiedExperience("item_solidified_experience");
itemLeafBlower = new ItemLeafBlower(false, "item_leaf_blower");
itemLeafBlowerAdvanced = new ItemLeafBlower(true, "item_leaf_blower_advanced");
itemPotionRing = new ItemPotionRing(false, "item_potion_ring");
itemPotionRingAdvanced = new ItemPotionRing(true, "item_potion_ring_advanced");
itemHairyBall = new ItemHairyBall("item_hairy_ball");
itemCoffeeBean = new ItemCoffeeBean("item_coffee_beans");
itemRiceSeed = new ItemSeed("item_rice_seed", "seedRice", InitBlocks.blockRice, itemFoods, TheFoods.RICE.ordinal());
itemCanolaSeed = new ItemFoodSeed("item_canola_seed", "seedCanola", InitBlocks.blockCanola, itemMisc, TheMiscItems.CANOLA.ordinal(), 1, 0.01F, 10).setPotionEffect(new PotionEffect(MobEffects.NAUSEA, 1000, 0), 0.2F);
itemFlaxSeed = new ItemSeed("item_flax_seed", "seedFlax", InitBlocks.blockFlax, Items.STRING, 0);
itemCoffeeSeed = new ItemSeed("item_coffee_seed", "seedCoffeeBeans", InitBlocks.blockCoffee, itemCoffeeBean, 0);
itemPickaxeEmerald = new ItemPickaxeAA(InitToolMaterials.toolMaterialEmerald, new ItemStack(Items.EMERALD), "item_pickaxe_emerald", EnumRarity.EPIC);
itemAxeEmerald = new ItemAxeAA(InitToolMaterials.toolMaterialEmerald, new ItemStack(Items.EMERALD), "item_axe_emerald", EnumRarity.EPIC);
itemShovelEmerald = new ItemShovelAA(InitToolMaterials.toolMaterialEmerald, new ItemStack(Items.EMERALD), "item_shovel_emerald", EnumRarity.EPIC);
itemSwordEmerald = new ItemSwordAA(InitToolMaterials.toolMaterialEmerald, new ItemStack(Items.EMERALD), "item_sword_emerald", EnumRarity.EPIC);
itemHoeEmerald = new ItemHoeAA(InitToolMaterials.toolMaterialEmerald, new ItemStack(Items.EMERALD), "item_hoe_emerald", EnumRarity.EPIC);
itemPickaxeObsidian = new ItemPickaxeAA(InitToolMaterials.toolMaterialObsidian, new ItemStack(Blocks.OBSIDIAN), "item_pickaxe_obsidian", EnumRarity.UNCOMMON);
itemAxeObsidian = new ItemAxeAA(InitToolMaterials.toolMaterialObsidian, new ItemStack(Blocks.OBSIDIAN), "item_axe_obsidian", EnumRarity.UNCOMMON);
itemShovelObsidian = new ItemShovelAA(InitToolMaterials.toolMaterialObsidian, new ItemStack(Blocks.OBSIDIAN), "item_shovel_obsidian", EnumRarity.UNCOMMON);
itemSwordObsidian = new ItemSwordAA(InitToolMaterials.toolMaterialObsidian, new ItemStack(Blocks.OBSIDIAN), "item_sword_obsidian", EnumRarity.UNCOMMON);
itemHoeObsidian = new ItemHoeAA(InitToolMaterials.toolMaterialObsidian, new ItemStack(Blocks.OBSIDIAN), "item_hoe_obsidian", EnumRarity.UNCOMMON);
itemPickaxeQuartz = new ItemPickaxeAA(InitToolMaterials.toolMaterialQuartz, new ItemStack(InitItems.itemMisc, 1, TheMiscItems.QUARTZ.ordinal()), "item_pickaxe_quartz", EnumRarity.RARE);
itemAxeQuartz = new ItemAxeAA(InitToolMaterials.toolMaterialQuartz, new ItemStack(InitItems.itemMisc, 1, TheMiscItems.QUARTZ.ordinal()), "item_axe_quartz", EnumRarity.RARE);
itemShovelQuartz = new ItemShovelAA(InitToolMaterials.toolMaterialQuartz, new ItemStack(InitItems.itemMisc, 1, TheMiscItems.QUARTZ.ordinal()), "item_shovel_quartz", EnumRarity.RARE);
itemSwordQuartz = new ItemSwordAA(InitToolMaterials.toolMaterialQuartz, new ItemStack(InitItems.itemMisc, 1, TheMiscItems.QUARTZ.ordinal()), "item_sword_quartz", EnumRarity.RARE);
itemHoeQuartz = new ItemHoeAA(InitToolMaterials.toolMaterialQuartz, new ItemStack(InitItems.itemMisc, 1, TheMiscItems.QUARTZ.ordinal()), "item_hoe_quartz", EnumRarity.RARE);
woodenPaxel = new ItemAllToolAA(Item.ToolMaterial.WOOD, "plank_wood", "wooden_paxel", EnumRarity.UNCOMMON, 5192733);
stonePaxel = new ItemAllToolAA(Item.ToolMaterial.STONE, new ItemStack(Blocks.COBBLESTONE), "stone_paxel", EnumRarity.UNCOMMON, 7040621);
ironPaxel = new ItemAllToolAA(Item.ToolMaterial.IRON, new ItemStack(Items.IRON_INGOT), "iron_paxel", EnumRarity.RARE, 10920613);
goldPaxel = new ItemAllToolAA(Item.ToolMaterial.GOLD, new ItemStack(Items.GOLD_INGOT), "gold_paxel", EnumRarity.RARE, 16770048);
diamondPaxel = new ItemAllToolAA(Item.ToolMaterial.DIAMOND, new ItemStack(Items.DIAMOND), "diamond_paxel", EnumRarity.EPIC, 3250376);
emeraldPaxel = new ItemAllToolAA(InitToolMaterials.toolMaterialEmerald, new ItemStack(Items.EMERALD), "emerald_paxel", EnumRarity.EPIC, 7723338);
obsidianPaxel = new ItemAllToolAA(InitToolMaterials.toolMaterialObsidian, new ItemStack(Blocks.OBSIDIAN), "obsidian_paxel", EnumRarity.EPIC, 4166);
quartzPaxel = new ItemAllToolAA(InitToolMaterials.toolMaterialQuartz, new ItemStack(InitItems.itemMisc, 1, TheMiscItems.QUARTZ.ordinal()), "quartz_paxel", EnumRarity.RARE, 1710103);
itemPickaxeCrystalRed = new ItemPickaxeAA(InitToolMaterials.toolMaterialCrystalRed, new ItemStack(InitItems.itemCrystal, 1, TheCrystals.REDSTONE.ordinal()), "item_pickaxe_crystal_red", Util.CRYSTAL_RED_RARITY);
itemAxeCrystalRed = new ItemAxeAA(InitToolMaterials.toolMaterialCrystalRed, new ItemStack(InitItems.itemCrystal, 1, TheCrystals.REDSTONE.ordinal()), "item_axe_crystal_red", Util.CRYSTAL_RED_RARITY);
itemShovelCrystalRed = new ItemShovelAA(InitToolMaterials.toolMaterialCrystalRed, new ItemStack(InitItems.itemCrystal, 1, TheCrystals.REDSTONE.ordinal()), "item_shovel_crystal_red", Util.CRYSTAL_RED_RARITY);
itemSwordCrystalRed = new ItemSwordAA(InitToolMaterials.toolMaterialCrystalRed, new ItemStack(InitItems.itemCrystal, 1, TheCrystals.REDSTONE.ordinal()), "item_sword_crystal_red", Util.CRYSTAL_RED_RARITY);
itemHoeCrystalRed = new ItemHoeAA(InitToolMaterials.toolMaterialCrystalRed, new ItemStack(InitItems.itemCrystal, 1, TheCrystals.REDSTONE.ordinal()), "item_hoe_crystal_red", Util.CRYSTAL_RED_RARITY);
itemHelmCrystalRed = new ItemArmorAA("item_helm_crystal_red", InitArmorMaterials.armorMaterialCrystalRed, 0, new ItemStack(InitItems.itemCrystal, 1, TheCrystals.REDSTONE.ordinal()), Util.CRYSTAL_RED_RARITY);
itemChestCrystalRed = new ItemArmorAA("item_chest_crystal_red", InitArmorMaterials.armorMaterialCrystalRed, 1, new ItemStack(InitItems.itemCrystal, 1, TheCrystals.REDSTONE.ordinal()), Util.CRYSTAL_RED_RARITY);
itemPantsCrystalRed = new ItemArmorAA("item_pants_crystal_red", InitArmorMaterials.armorMaterialCrystalRed, 2, new ItemStack(InitItems.itemCrystal, 1, TheCrystals.REDSTONE.ordinal()), Util.CRYSTAL_RED_RARITY);
itemBootsCrystalRed = new ItemArmorAA("item_boots_crystal_red", InitArmorMaterials.armorMaterialCrystalRed, 3, new ItemStack(InitItems.itemCrystal, 1, TheCrystals.REDSTONE.ordinal()), Util.CRYSTAL_RED_RARITY);
itemPaxelCrystalRed = new ItemAllToolAA(InitToolMaterials.toolMaterialCrystalRed, new ItemStack(InitItems.itemCrystal, 1, TheCrystals.REDSTONE.ordinal()), "item_paxel_crystal_red", Util.CRYSTAL_RED_RARITY, 16711689);
itemPickaxeCrystalBlue = new ItemPickaxeAA(InitToolMaterials.toolMaterialCrystalBlue, new ItemStack(InitItems.itemCrystal, 1, TheCrystals.LAPIS.ordinal()), "item_pickaxe_crystal_blue", Util.CRYSTAL_BLUE_RARITY);
itemAxeCrystalBlue = new ItemAxeAA(InitToolMaterials.toolMaterialCrystalBlue, new ItemStack(InitItems.itemCrystal, 1, TheCrystals.LAPIS.ordinal()), "item_axe_crystal_blue", Util.CRYSTAL_BLUE_RARITY);
itemShovelCrystalBlue = new ItemShovelAA(InitToolMaterials.toolMaterialCrystalBlue, new ItemStack(InitItems.itemCrystal, 1, TheCrystals.LAPIS.ordinal()), "item_shovel_crystal_blue", Util.CRYSTAL_BLUE_RARITY);
itemSwordCrystalBlue = new ItemSwordAA(InitToolMaterials.toolMaterialCrystalBlue, new ItemStack(InitItems.itemCrystal, 1, TheCrystals.LAPIS.ordinal()), "item_sword_crystal_blue", Util.CRYSTAL_BLUE_RARITY);
itemHoeCrystalBlue = new ItemHoeAA(InitToolMaterials.toolMaterialCrystalBlue, new ItemStack(InitItems.itemCrystal, 1, TheCrystals.LAPIS.ordinal()), "item_hoe_crystal_blue", Util.CRYSTAL_BLUE_RARITY);
itemHelmCrystalBlue = new ItemArmorAA("item_helm_crystal_blue", InitArmorMaterials.armorMaterialCrystalBlue, 0, new ItemStack(InitItems.itemCrystal, 1, TheCrystals.LAPIS.ordinal()), Util.CRYSTAL_BLUE_RARITY);
itemChestCrystalBlue = new ItemArmorAA("item_chest_crystal_blue", InitArmorMaterials.armorMaterialCrystalBlue, 1, new ItemStack(InitItems.itemCrystal, 1, TheCrystals.LAPIS.ordinal()), Util.CRYSTAL_BLUE_RARITY);
itemPantsCrystalBlue = new ItemArmorAA("item_pants_crystal_blue", InitArmorMaterials.armorMaterialCrystalBlue, 2, new ItemStack(InitItems.itemCrystal, 1, TheCrystals.LAPIS.ordinal()), Util.CRYSTAL_BLUE_RARITY);
itemBootsCrystalBlue = new ItemArmorAA("item_boots_crystal_blue", InitArmorMaterials.armorMaterialCrystalBlue, 3, new ItemStack(InitItems.itemCrystal, 1, TheCrystals.LAPIS.ordinal()), Util.CRYSTAL_BLUE_RARITY);
itemPaxelCrystalBlue = new ItemAllToolAA(InitToolMaterials.toolMaterialCrystalBlue, new ItemStack(InitItems.itemCrystal, 1, TheCrystals.LAPIS.ordinal()), "item_paxel_crystal_blue", Util.CRYSTAL_BLUE_RARITY, 3014911);
itemPickaxeCrystalLightBlue = new ItemPickaxeAA(InitToolMaterials.toolMaterialCrystalLightBlue, new ItemStack(InitItems.itemCrystal, 1, TheCrystals.DIAMOND.ordinal()), "item_pickaxe_crystal_light_blue", Util.CRYSTAL_LIGHT_BLUE_RARITY);
itemAxeCrystalLightBlue = new ItemAxeAA(InitToolMaterials.toolMaterialCrystalLightBlue, new ItemStack(InitItems.itemCrystal, 1, TheCrystals.DIAMOND.ordinal()), "item_axe_crystal_light_blue", Util.CRYSTAL_LIGHT_BLUE_RARITY);
itemShovelCrystalLightBlue = new ItemShovelAA(InitToolMaterials.toolMaterialCrystalLightBlue, new ItemStack(InitItems.itemCrystal, 1, TheCrystals.DIAMOND.ordinal()), "item_shovel_crystal_light_blue", Util.CRYSTAL_LIGHT_BLUE_RARITY);
itemSwordCrystalLightBlue = new ItemSwordAA(InitToolMaterials.toolMaterialCrystalLightBlue, new ItemStack(InitItems.itemCrystal, 1, TheCrystals.DIAMOND.ordinal()), "item_sword_crystal_light_blue", Util.CRYSTAL_LIGHT_BLUE_RARITY);
itemHoeCrystalLightBlue = new ItemHoeAA(InitToolMaterials.toolMaterialCrystalLightBlue, new ItemStack(InitItems.itemCrystal, 1, TheCrystals.DIAMOND.ordinal()), "item_hoe_crystal_light_blue", Util.CRYSTAL_LIGHT_BLUE_RARITY);
itemHelmCrystalLightBlue = new ItemArmorAA("item_helm_crystal_light_blue", InitArmorMaterials.armorMaterialCrystalLightBlue, 0, new ItemStack(InitItems.itemCrystal, 1, TheCrystals.DIAMOND.ordinal()), Util.CRYSTAL_LIGHT_BLUE_RARITY);
itemChestCrystalLightBlue = new ItemArmorAA("item_chest_crystal_light_blue", InitArmorMaterials.armorMaterialCrystalLightBlue, 1, new ItemStack(InitItems.itemCrystal, 1, TheCrystals.DIAMOND.ordinal()), Util.CRYSTAL_LIGHT_BLUE_RARITY);
itemPantsCrystalLightBlue = new ItemArmorAA("item_pants_crystal_light_blue", InitArmorMaterials.armorMaterialCrystalLightBlue, 2, new ItemStack(InitItems.itemCrystal, 1, TheCrystals.DIAMOND.ordinal()), Util.CRYSTAL_LIGHT_BLUE_RARITY);
itemBootsCrystalLightBlue = new ItemArmorAA("item_boots_crystal_light_blue", InitArmorMaterials.armorMaterialCrystalLightBlue, 3, new ItemStack(InitItems.itemCrystal, 1, TheCrystals.DIAMOND.ordinal()), Util.CRYSTAL_LIGHT_BLUE_RARITY);
itemPaxelCrystalLightBlue = new ItemAllToolAA(InitToolMaterials.toolMaterialCrystalLightBlue, new ItemStack(InitItems.itemCrystal, 1, TheCrystals.DIAMOND.ordinal()), "item_paxel_crystal_light_blue", Util.CRYSTAL_LIGHT_BLUE_RARITY, 4093108);
itemPickaxeCrystalBlack = new ItemPickaxeAA(InitToolMaterials.toolMaterialCrystalBlack, new ItemStack(InitItems.itemCrystal, 1, TheCrystals.COAL.ordinal()), "item_pickaxe_crystal_black", Util.CRYSTAL_BLACK_RARITY);
itemAxeCrystalBlack = new ItemAxeAA(InitToolMaterials.toolMaterialCrystalBlack, new ItemStack(InitItems.itemCrystal, 1, TheCrystals.COAL.ordinal()), "item_axe_crystal_black", Util.CRYSTAL_BLACK_RARITY);
itemShovelCrystalBlack = new ItemShovelAA(InitToolMaterials.toolMaterialCrystalBlack, new ItemStack(InitItems.itemCrystal, 1, TheCrystals.COAL.ordinal()), "item_shovel_crystal_black", Util.CRYSTAL_BLACK_RARITY);
itemSwordCrystalBlack = new ItemSwordAA(InitToolMaterials.toolMaterialCrystalBlack, new ItemStack(InitItems.itemCrystal, 1, TheCrystals.COAL.ordinal()), "item_sword_crystal_black", Util.CRYSTAL_BLACK_RARITY);
itemHoeCrystalBlack = new ItemHoeAA(InitToolMaterials.toolMaterialCrystalBlack, new ItemStack(InitItems.itemCrystal, 1, TheCrystals.COAL.ordinal()), "item_hoe_crystal_black", Util.CRYSTAL_BLACK_RARITY);
itemHelmCrystalBlack = new ItemArmorAA("item_helm_crystal_black", InitArmorMaterials.armorMaterialCrystalBlack, 0, new ItemStack(InitItems.itemCrystal, 1, TheCrystals.COAL.ordinal()), Util.CRYSTAL_BLACK_RARITY);
itemChestCrystalBlack = new ItemArmorAA("item_chest_crystal_black", InitArmorMaterials.armorMaterialCrystalBlack, 1, new ItemStack(InitItems.itemCrystal, 1, TheCrystals.COAL.ordinal()), Util.CRYSTAL_BLACK_RARITY);
itemPantsCrystalBlack = new ItemArmorAA("item_pants_crystal_black", InitArmorMaterials.armorMaterialCrystalBlack, 2, new ItemStack(InitItems.itemCrystal, 1, TheCrystals.COAL.ordinal()), Util.CRYSTAL_BLACK_RARITY);
itemBootsCrystalBlack = new ItemArmorAA("item_boots_crystal_black", InitArmorMaterials.armorMaterialCrystalBlack, 3, new ItemStack(InitItems.itemCrystal, 1, TheCrystals.COAL.ordinal()), Util.CRYSTAL_BLACK_RARITY);
itemPaxelCrystalBlack = new ItemAllToolAA(InitToolMaterials.toolMaterialCrystalBlack, new ItemStack(InitItems.itemCrystal, 1, TheCrystals.COAL.ordinal()), "item_paxel_crystal_black", Util.CRYSTAL_BLACK_RARITY, 2631982);
itemPickaxeCrystalGreen = new ItemPickaxeAA(InitToolMaterials.toolMaterialCrystalGreen, new ItemStack(InitItems.itemCrystal, 1, TheCrystals.EMERALD.ordinal()), "item_pickaxe_crystal_green", Util.CRYSTAL_GREEN_RARITY);
itemAxeCrystalGreen = new ItemAxeAA(InitToolMaterials.toolMaterialCrystalGreen, new ItemStack(InitItems.itemCrystal, 1, TheCrystals.EMERALD.ordinal()), "item_axe_crystal_green", Util.CRYSTAL_GREEN_RARITY);
itemShovelCrystalGreen = new ItemShovelAA(InitToolMaterials.toolMaterialCrystalGreen, new ItemStack(InitItems.itemCrystal, 1, TheCrystals.EMERALD.ordinal()), "item_shovel_crystal_green", Util.CRYSTAL_GREEN_RARITY);
itemSwordCrystalGreen = new ItemSwordAA(InitToolMaterials.toolMaterialCrystalGreen, new ItemStack(InitItems.itemCrystal, 1, TheCrystals.EMERALD.ordinal()), "item_sword_crystal_green", Util.CRYSTAL_GREEN_RARITY);
itemHoeCrystalGreen = new ItemHoeAA(InitToolMaterials.toolMaterialCrystalGreen, new ItemStack(InitItems.itemCrystal, 1, TheCrystals.EMERALD.ordinal()), "item_hoe_crystal_green", Util.CRYSTAL_GREEN_RARITY);
itemHelmCrystalGreen = new ItemArmorAA("item_helm_crystal_green", InitArmorMaterials.armorMaterialCrystalGreen, 0, new ItemStack(InitItems.itemCrystal, 1, TheCrystals.EMERALD.ordinal()), Util.CRYSTAL_GREEN_RARITY);
itemChestCrystalGreen = new ItemArmorAA("item_chest_crystal_green", InitArmorMaterials.armorMaterialCrystalGreen, 1, new ItemStack(InitItems.itemCrystal, 1, TheCrystals.EMERALD.ordinal()), Util.CRYSTAL_GREEN_RARITY);
itemPantsCrystalGreen = new ItemArmorAA("item_pants_crystal_green", InitArmorMaterials.armorMaterialCrystalGreen, 2, new ItemStack(InitItems.itemCrystal, 1, TheCrystals.EMERALD.ordinal()), Util.CRYSTAL_GREEN_RARITY);
itemBootsCrystalGreen = new ItemArmorAA("item_boots_crystal_green", InitArmorMaterials.armorMaterialCrystalGreen, 3, new ItemStack(InitItems.itemCrystal, 1, TheCrystals.EMERALD.ordinal()), Util.CRYSTAL_GREEN_RARITY);
itemPaxelCrystalGreen = new ItemAllToolAA(InitToolMaterials.toolMaterialCrystalGreen, new ItemStack(InitItems.itemCrystal, 1, TheCrystals.EMERALD.ordinal()), "item_paxel_crystal_green", Util.CRYSTAL_GREEN_RARITY, 46848);
itemPickaxeCrystalWhite = new ItemPickaxeAA(InitToolMaterials.toolMaterialCrystalWhite, new ItemStack(InitItems.itemCrystal, 1, TheCrystals.IRON.ordinal()), "item_pickaxe_crystal_white", Util.CRYSTAL_WHITE_RARITY);
itemAxeCrystalWhite = new ItemAxeAA(InitToolMaterials.toolMaterialCrystalWhite, new ItemStack(InitItems.itemCrystal, 1, TheCrystals.IRON.ordinal()), "item_axe_crystal_white", Util.CRYSTAL_WHITE_RARITY);
itemShovelCrystalWhite = new ItemShovelAA(InitToolMaterials.toolMaterialCrystalWhite, new ItemStack(InitItems.itemCrystal, 1, TheCrystals.IRON.ordinal()), "item_shovel_crystal_white", Util.CRYSTAL_WHITE_RARITY);
itemSwordCrystalWhite = new ItemSwordAA(InitToolMaterials.toolMaterialCrystalWhite, new ItemStack(InitItems.itemCrystal, 1, TheCrystals.IRON.ordinal()), "item_sword_crystal_white", Util.CRYSTAL_WHITE_RARITY);
itemHoeCrystalWhite = new ItemHoeAA(InitToolMaterials.toolMaterialCrystalWhite, new ItemStack(InitItems.itemCrystal, 1, TheCrystals.IRON.ordinal()), "item_hoe_crystal_white", Util.CRYSTAL_WHITE_RARITY);
itemHelmCrystalWhite = new ItemArmorAA("item_helm_crystal_white", InitArmorMaterials.armorMaterialCrystalWhite, 0, new ItemStack(InitItems.itemCrystal, 1, TheCrystals.IRON.ordinal()), Util.CRYSTAL_WHITE_RARITY);
itemChestCrystalWhite = new ItemArmorAA("item_chest_crystal_white", InitArmorMaterials.armorMaterialCrystalWhite, 1, new ItemStack(InitItems.itemCrystal, 1, TheCrystals.IRON.ordinal()), Util.CRYSTAL_WHITE_RARITY);
itemPantsCrystalWhite = new ItemArmorAA("item_pants_crystal_white", InitArmorMaterials.armorMaterialCrystalWhite, 2, new ItemStack(InitItems.itemCrystal, 1, TheCrystals.IRON.ordinal()), Util.CRYSTAL_WHITE_RARITY);
itemBootsCrystalWhite = new ItemArmorAA("item_boots_crystal_white", InitArmorMaterials.armorMaterialCrystalWhite, 3, new ItemStack(InitItems.itemCrystal, 1, TheCrystals.IRON.ordinal()), Util.CRYSTAL_WHITE_RARITY);
itemPaxelCrystalWhite = new ItemAllToolAA(InitToolMaterials.toolMaterialCrystalWhite, new ItemStack(InitItems.itemCrystal, 1, TheCrystals.IRON.ordinal()), "item_paxel_crystal_white", Util.CRYSTAL_WHITE_RARITY, 14606302);
}
}