ActuallyAdditions/src/main/java/ellpeck/actuallyadditions/util/AssetUtil.java
2015-12-01 18:27:40 +01:00

100 lines
4.3 KiB
Java

/*
* This file ("AssetUtil.java") is part of the Actually Additions Mod for Minecraft.
* It is created and owned by Ellpeck and distributed
* under the Actually Additions License to be found at
* http://github.com/Ellpeck/ActuallyAdditions/blob/master/README.md
* View the source code at https://github.com/Ellpeck/ActuallyAdditions
*
* © 2015 Ellpeck
*/
package ellpeck.actuallyadditions.util;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.block.Block;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.FontRenderer;
import net.minecraft.client.renderer.ItemRenderer;
import net.minecraft.client.renderer.OpenGlHelper;
import net.minecraft.client.renderer.RenderBlocks;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.client.renderer.texture.TextureMap;
import net.minecraft.item.ItemStack;
import net.minecraft.util.IIcon;
import net.minecraft.util.ResourceLocation;
import org.lwjgl.opengl.GL11;
public class AssetUtil{
public static final ResourceLocation GUI_INVENTORY_LOCATION = getGuiLocation("guiInventory");
public static int compostRenderId;
public static int fishingNetRenderId;
public static int furnaceSolarRenderId;
public static int coffeeMachineRenderId;
public static int phantomBoosterRenderId;
public static int smileyCloudRenderId;
public static int laserRelayRenderId;
public static int bookletStandRenderId;
public static ResourceLocation getGuiLocation(String file){
return new ResourceLocation(ModUtil.MOD_ID_LOWER, "textures/gui/"+file+".png");
}
public static ResourceLocation getBookletGuiLocation(String file){
return new ResourceLocation(ModUtil.MOD_ID_LOWER, "textures/gui/booklet/"+file+".png");
}
public static void displayNameString(FontRenderer font, int xSize, int yPositionOfMachineText, String machineName){
String localMachineName = StringUtil.localize(machineName+".name");
font.drawString(localMachineName, xSize/2-font.getStringWidth(localMachineName)/2, yPositionOfMachineText, StringUtil.DECIMAL_COLOR_WHITE);
}
@SideOnly(Side.CLIENT)
public static void renderItem(ItemStack stack, int renderPass){
IIcon icon = stack.getItem().getIcon(stack, renderPass);
float f = icon.getMinU();
float f1 = icon.getMaxU();
float f2 = icon.getMinV();
float f3 = icon.getMaxV();
Minecraft.getMinecraft().renderEngine.bindTexture(TextureMap.locationItemsTexture);
ItemRenderer.renderItemIn2D(Tessellator.instance, f1, f2, f, f3, icon.getIconWidth(), icon.getIconHeight(), 1F/16F);
}
@SideOnly(Side.CLIENT)
public static void renderBlock(Block block, int meta){
Minecraft.getMinecraft().renderEngine.bindTexture(TextureMap.locationBlocksTexture);
RenderBlocks.getInstance().renderBlockAsItem(block, meta, 1F);
}
//Copied from Gui.class and changed
public static void drawHorizontalGradientRect(int startX, int startY, int endX, int endY, int firstColor, int secondColor){
float f = (float)(firstColor >> 24 & 255)/255.0F;
float f1 = (float)(firstColor >> 16 & 255)/255.0F;
float f2 = (float)(firstColor >> 8 & 255)/255.0F;
float f3 = (float)(firstColor & 255)/255.0F;
float f4 = (float)(secondColor >> 24 & 255)/255.0F;
float f5 = (float)(secondColor >> 16 & 255)/255.0F;
float f6 = (float)(secondColor >> 8 & 255)/255.0F;
float f7 = (float)(secondColor & 255)/255.0F;
GL11.glDisable(GL11.GL_TEXTURE_2D);
GL11.glEnable(GL11.GL_BLEND);
GL11.glDisable(GL11.GL_ALPHA_TEST);
OpenGlHelper.glBlendFunc(770, 771, 1, 0);
GL11.glShadeModel(GL11.GL_SMOOTH);
Tessellator tessellator = Tessellator.instance;
tessellator.startDrawingQuads();
tessellator.setColorRGBA_F(f1, f2, f3, f);
tessellator.addVertex((double)startX, (double)startY, 0);
tessellator.addVertex((double)startX, (double)endY, 0);
tessellator.setColorRGBA_F(f5, f6, f7, f4);
tessellator.addVertex((double)endX, (double)endY, 0);
tessellator.addVertex((double)endX, (double)startY, 0);
tessellator.draw();
GL11.glShadeModel(GL11.GL_FLAT);
GL11.glDisable(GL11.GL_BLEND);
GL11.glEnable(GL11.GL_ALPHA_TEST);
GL11.glEnable(GL11.GL_TEXTURE_2D);
}
}