mirror of
https://github.com/Ellpeck/ActuallyAdditions.git
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f524eccc01
Fixed fluid placer wasting fluids.
231 lines
8.9 KiB
Java
231 lines
8.9 KiB
Java
/*
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* This file ("TileEntityFluidCollector.java") is part of the Actually Additions mod for Minecraft.
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* It is created and owned by Ellpeck and distributed
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* under the Actually Additions License to be found at
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* http://ellpeck.de/actaddlicense
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* View the source code at https://github.com/Ellpeck/ActuallyAdditions
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*
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* © 2015-2017 Ellpeck
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*/
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package de.ellpeck.actuallyadditions.mod.tile;
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import de.ellpeck.actuallyadditions.mod.blocks.ActuallyBlocks;
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import de.ellpeck.actuallyadditions.mod.fluids.AATank;
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import de.ellpeck.actuallyadditions.mod.inventory.ContainerFluidCollector;
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import de.ellpeck.actuallyadditions.mod.util.WorldUtil;
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import net.minecraft.core.BlockPos;
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import net.minecraft.core.Direction;
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import net.minecraft.core.particles.ParticleTypes;
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import net.minecraft.nbt.CompoundTag;
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import net.minecraft.network.chat.Component;
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import net.minecraft.server.level.ServerLevel;
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import net.minecraft.sounds.SoundEvents;
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import net.minecraft.sounds.SoundSource;
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import net.minecraft.tags.FluidTags;
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import net.minecraft.world.MenuProvider;
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import net.minecraft.world.entity.player.Inventory;
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import net.minecraft.world.entity.player.Player;
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import net.minecraft.world.inventory.AbstractContainerMenu;
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import net.minecraft.world.level.Level;
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import net.minecraft.world.level.block.Block;
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import net.minecraft.world.level.block.Blocks;
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import net.minecraft.world.level.block.LiquidBlock;
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import net.minecraft.world.level.block.entity.BlockEntity;
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import net.minecraft.world.level.block.entity.BlockEntityType;
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import net.minecraft.world.level.block.state.BlockState;
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import net.neoforged.neoforge.fluids.FluidStack;
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import net.neoforged.neoforge.fluids.FluidType;
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import net.neoforged.neoforge.fluids.capability.IFluidHandler;
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import javax.annotation.Nonnull;
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import javax.annotation.Nullable;
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public class TileEntityFluidCollector extends TileEntityBase implements ISharingFluidHandler, MenuProvider {
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public boolean isPlacer;
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public final AATank tank = new AATank(8 * FluidType.BUCKET_VOLUME) {
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@Override
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public int fill(FluidStack resource, FluidAction action) {
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if (!TileEntityFluidCollector.this.isPlacer) {
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return 0;
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}
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return super.fill(resource, action);
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}
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@Nonnull
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@Override
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public FluidStack drain(int maxDrain, FluidAction action) {
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if (TileEntityFluidCollector.this.isPlacer) {
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return FluidStack.EMPTY;
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}
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return super.drain(maxDrain, action);
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}
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@Nonnull
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@Override
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public FluidStack drain(FluidStack resource, FluidAction action) {
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if (TileEntityFluidCollector.this.isPlacer) {
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return FluidStack.EMPTY;
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}
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return super.drain(resource, action);
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}
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};
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private int lastTankAmount;
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private int currentTime;
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private int lastCompare;
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public TileEntityFluidCollector(BlockEntityType<?> type, BlockPos pos, BlockState state) {
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super(type, pos, state);
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}
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public TileEntityFluidCollector(BlockPos pos, BlockState state) {
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this(ActuallyBlocks.FLUID_COLLECTOR.getTileEntityType(), pos, state);
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this.isPlacer = false;
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}
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@Override
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public boolean isRedstoneToggle() {
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return true;
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}
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@Override
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public void activateOnPulse() {
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this.doWork();
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}
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// TODO: [port] big old check on this entire functionality, I've not worked with fluids before
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private void doWork() {
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BlockState state = this.level.getBlockState(this.worldPosition);
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Direction sideToManipulate = WorldUtil.getDirectionByPistonRotation(state);
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BlockPos coordsBlock = this.worldPosition.relative(sideToManipulate);
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BlockState stateToBreak = this.level.getBlockState(coordsBlock);
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Block blockToBreak = stateToBreak.getBlock();
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if (!this.isPlacer && FluidType.BUCKET_VOLUME <= this.tank.getCapacity() - this.tank.getFluidAmount()) {
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if (blockToBreak instanceof LiquidBlock && stateToBreak.getFluidState().isSource() && ((LiquidBlock) blockToBreak).getFluid() != null) {
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if (this.tank.fillInternal(new FluidStack(((LiquidBlock) blockToBreak).getFluid(), FluidType.BUCKET_VOLUME), IFluidHandler.FluidAction.SIMULATE) >= FluidType.BUCKET_VOLUME) {
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this.tank.fillInternal(new FluidStack(((LiquidBlock) blockToBreak).getFluid(), FluidType.BUCKET_VOLUME), IFluidHandler.FluidAction.EXECUTE);
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this.level.setBlockAndUpdate(coordsBlock, Blocks.AIR.defaultBlockState());
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}
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}
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} else if (this.isPlacer && blockToBreak.defaultBlockState().canBeReplaced()) {
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if (this.tank.getFluidAmount() >= FluidType.BUCKET_VOLUME) {
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FluidStack stack = this.tank.getFluid();
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Block fluid = stack.getFluid().defaultFluidState().createLegacyBlock().getBlock();
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if (fluid != null) {
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BlockPos offsetPos = this.worldPosition.relative(sideToManipulate);
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boolean placeable = !stateToBreak.getFluidState().isSource() && blockToBreak.defaultBlockState().canBeReplaced();
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if (placeable) {
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this.tank.drainInternal(FluidType.BUCKET_VOLUME, IFluidHandler.FluidAction.EXECUTE);
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// TODO: [port] validate this check is still valid.
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if (this.level.dimensionType().ultraWarm() && stack.getFluid().is(FluidTags.WATER)) {
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this.level.playSound(null, offsetPos, SoundEvents.FIRE_EXTINGUISH, SoundSource.BLOCKS, 0.5F, 2.6F + (this.level.random.nextFloat() - this.level.random.nextFloat()) * 0.8F);
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if (this.level instanceof ServerLevel) {
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for (int l = 0; l < 8; ++l) {
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((ServerLevel) this.level).sendParticles(ParticleTypes.SMOKE, offsetPos.getX() + Math.random(), offsetPos.getY() + Math.random(), offsetPos.getZ() + Math.random(), 1, 0.0D, 0.0D, 0.0D, 0);
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}
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}
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} else {
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this.level.setBlock(offsetPos, fluid.defaultBlockState(), 3);
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}
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}
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}
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}
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}
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}
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@Override
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public int getComparatorStrength() {
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float calc = (float) this.tank.getFluidAmount() / (float) this.tank.getCapacity() * 15F;
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return (int) calc;
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}
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@Override
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public IFluidHandler getFluidHandler(Direction facing) {
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return this.tank;
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}
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@Override
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public void writeSyncableNBT(CompoundTag compound, NBTType type) {
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super.writeSyncableNBT(compound, type);
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if (type != NBTType.SAVE_BLOCK) {
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compound.putInt("CurrentTime", this.currentTime);
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}
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this.tank.writeToNBT(compound);
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}
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@Override
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public void readSyncableNBT(CompoundTag compound, NBTType type) {
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super.readSyncableNBT(compound, type);
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if (type != NBTType.SAVE_BLOCK) {
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this.currentTime = compound.getInt("CurrentTime");
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}
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this.tank.readFromNBT(compound);
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}
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public static <T extends BlockEntity> void clientTick(Level level, BlockPos pos, BlockState state, T t) {
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if (t instanceof TileEntityFluidCollector tile) {
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tile.clientTick();
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}
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}
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public static <T extends BlockEntity> void serverTick(Level level, BlockPos pos, BlockState state, T t) {
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if (t instanceof TileEntityFluidCollector tile) {
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tile.serverTick();
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}
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}
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@Override
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protected void serverTick() {
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super.serverTick();
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if (!isRedstonePowered && !isPulseMode) {
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if (currentTime > 0) {
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currentTime--;
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if (currentTime <= 0) {
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doWork();
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}
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} else {
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currentTime = 15;
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}
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}
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if (lastCompare != getComparatorStrength()) {
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lastCompare = getComparatorStrength();
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setChanged();
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}
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if (lastTankAmount != tank.getFluidAmount() && sendUpdateWithInterval()) {
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lastTankAmount = tank.getFluidAmount();
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}
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}
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@Override
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public int getMaxFluidAmountToSplitShare() {
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return this.tank.getFluidAmount();
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}
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@Override
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public boolean doesShareFluid() {
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return !this.isPlacer;
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}
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@Override
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public Direction[] getFluidShareSides() {
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return Direction.values();
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}
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@Override
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public Component getDisplayName() {
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return Component.translatable(isPlacer ? "container.actuallyadditions.fluidPlacer" : "container.actuallyadditions.fluidCollector");
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}
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@Nullable
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@Override
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public AbstractContainerMenu createMenu(int windowId, Inventory playerInventory, Player player) {
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return new ContainerFluidCollector(windowId, playerInventory, this);
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}
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}
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