ActuallyAdditions/src/main/java/de/ellpeck/actuallyadditions/mod/blocks/BlockBioReactor.java
2017-01-01 16:23:27 +01:00

60 lines
2.1 KiB
Java

/*
* This file ("BlockBioReactor.java") is part of the Actually Additions mod for Minecraft.
* It is created and owned by Ellpeck and distributed
* under the Actually Additions License to be found at
* http://ellpeck.de/actaddlicense
* View the source code at https://github.com/Ellpeck/ActuallyAdditions
*
* © 2015-2017 Ellpeck
*/
package de.ellpeck.actuallyadditions.mod.blocks;
import de.ellpeck.actuallyadditions.mod.ActuallyAdditions;
import de.ellpeck.actuallyadditions.mod.blocks.base.BlockContainerBase;
import de.ellpeck.actuallyadditions.mod.inventory.GuiHandler;
import de.ellpeck.actuallyadditions.mod.tile.TileEntityBioReactor;
import net.minecraft.block.SoundType;
import net.minecraft.block.material.Material;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.EnumRarity;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumHand;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
public class BlockBioReactor extends BlockContainerBase{
public BlockBioReactor(String name){
super(Material.ROCK, name);
this.setHarvestLevel("pickaxe", 0);
this.setHardness(2.0F);
this.setResistance(10.0F);
this.setSoundType(SoundType.STONE);
}
@Override
public TileEntity createNewTileEntity(World worldIn, int meta){
return new TileEntityBioReactor();
}
@Override
public boolean onBlockActivated(World world, BlockPos pos, IBlockState state, EntityPlayer player, EnumHand hand, EnumFacing par6, float par7, float par8, float par9){
if(!world.isRemote){
if(world.getTileEntity(pos) instanceof TileEntityBioReactor){
player.openGui(ActuallyAdditions.instance, GuiHandler.GuiTypes.BIO_REACTOR.ordinal(), world, pos.getX(), pos.getY(), pos.getZ());
}
}
return true;
}
@Override
public EnumRarity getRarity(ItemStack stack){
return EnumRarity.EPIC;
}
}