ActuallyAdditions/src/main/java/de/ellpeck/actuallyadditions/mod/blocks/BlockSmileyCloud.java
2017-01-01 16:23:27 +01:00

126 lines
4.4 KiB
Java

/*
* This file ("BlockSmileyCloud.java") is part of the Actually Additions mod for Minecraft.
* It is created and owned by Ellpeck and distributed
* under the Actually Additions License to be found at
* http://ellpeck.de/actaddlicense
* View the source code at https://github.com/Ellpeck/ActuallyAdditions
*
* © 2015-2017 Ellpeck
*/
package de.ellpeck.actuallyadditions.mod.blocks;
import de.ellpeck.actuallyadditions.mod.ActuallyAdditions;
import de.ellpeck.actuallyadditions.mod.achievement.TheAchievements;
import de.ellpeck.actuallyadditions.mod.blocks.base.BlockContainerBase;
import de.ellpeck.actuallyadditions.mod.inventory.GuiHandler;
import de.ellpeck.actuallyadditions.mod.tile.TileEntitySmileyCloud;
import net.minecraft.block.BlockHorizontal;
import net.minecraft.block.SoundType;
import net.minecraft.block.material.Material;
import net.minecraft.block.state.BlockStateContainer;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.EnumRarity;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.*;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import java.util.Random;
public class BlockSmileyCloud extends BlockContainerBase{
public BlockSmileyCloud(String name){
super(Material.CLOTH, name);
this.setHardness(0.5F);
this.setResistance(5.0F);
this.setSoundType(SoundType.CLOTH);
this.setTickRandomly(true);
}
@Override
public boolean isFullCube(IBlockState state){
return false;
}
@Override
public boolean isOpaqueCube(IBlockState state){
return false;
}
@Override
@SideOnly(Side.CLIENT)
public void randomDisplayTick(IBlockState state, World world, BlockPos pos, Random rand){
if(world.rand.nextInt(30) == 0){
for(int i = 0; i < 2; i++){
double d = world.rand.nextGaussian()*0.02D;
double d1 = world.rand.nextGaussian()*0.02D;
double d2 = world.rand.nextGaussian()*0.02D;
world.spawnParticle(EnumParticleTypes.HEART, pos.getX()+world.rand.nextFloat(), pos.getY()+0.65+world.rand.nextFloat(), pos.getZ()+world.rand.nextFloat(), d, d1, d2);
}
}
}
@Override
public boolean onBlockActivated(World world, BlockPos pos, IBlockState state, EntityPlayer player, EnumHand hand, EnumFacing f6, float f7, float f8, float f9){
if(!world.isRemote){
TileEntity tile = world.getTileEntity(pos);
if(tile instanceof TileEntitySmileyCloud){
player.openGui(ActuallyAdditions.instance, GuiHandler.GuiTypes.CLOUD.ordinal(), world, pos.getX(), pos.getY(), pos.getZ());
TheAchievements.NAME_SMILEY_CLOUD.get(player);
}
}
return true;
}
@Override
public TileEntity createNewTileEntity(World world, int meta){
return new TileEntitySmileyCloud();
}
@Override
public EnumRarity getRarity(ItemStack stack){
return EnumRarity.RARE;
}
@Override
public void onBlockPlacedBy(World world, BlockPos pos, IBlockState state, EntityLivingBase player, ItemStack stack){
world.setBlockState(pos, state.withProperty(BlockHorizontal.FACING, player.getHorizontalFacing().getOpposite()), 2);
super.onBlockPlacedBy(world, pos, state, player, stack);
}
@Override
public IBlockState getStateFromMeta(int meta){
return this.getDefaultState().withProperty(BlockHorizontal.FACING, EnumFacing.getHorizontal(meta));
}
@Override
public int getMetaFromState(IBlockState state){
return state.getValue(BlockHorizontal.FACING).getHorizontalIndex();
}
@Override
protected BlockStateContainer createBlockState(){
return new BlockStateContainer(this, BlockHorizontal.FACING);
}
@Override
public IBlockState withRotation(IBlockState state, Rotation rot){
return state.withProperty(BlockHorizontal.FACING, rot.rotate(state.getValue(BlockHorizontal.FACING)));
}
@Override
public IBlockState withMirror(IBlockState state, Mirror mirror){
return this.withRotation(state, mirror.toRotation(state.getValue(BlockHorizontal.FACING)));
}
}