ActuallyAdditions/src/main/java/de/ellpeck/actuallyadditions/booklet/button/EntryButton.java
Michael be421af8e2
Big Refactor of the package layout
Ignore this commit for diffs
2020-09-09 15:48:43 +01:00

57 lines
2.5 KiB
Java

package de.ellpeck.actuallyadditions.common.booklet.button;
import de.ellpeck.actuallyadditions.api.booklet.internal.GuiBookletBase;
import de.ellpeck.actuallyadditions.common.util.AssetUtil;
import de.ellpeck.actuallyadditions.common.util.StackUtil;
import de.ellpeck.actuallyadditions.common.util.StringUtil;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.GuiButton;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.item.ItemStack;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
@SideOnly(Side.CLIENT)
public class EntryButton extends GuiButton {
private final GuiBookletBase gui;
private final ItemStack stackToRender;
public EntryButton(GuiBookletBase gui, int id, int x, int y, int width, int height, String text, ItemStack stackToRender) {
super(id, x, y, width, height, text);
this.gui = gui;
StackUtil.isValid(stackToRender);
this.stackToRender = stackToRender;
}
@Override
public void drawButton(Minecraft minecraft, int mouseX, int mouseY, float f) {
if (this.visible) {
GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F);
this.hovered = mouseX >= this.x && mouseY >= this.y && mouseX < this.x + this.width && mouseY < this.y + this.height;
GlStateManager.enableBlend();
GlStateManager.tryBlendFuncSeparate(770, 771, 1, 0);
GlStateManager.blendFunc(770, 771);
this.mouseDragged(minecraft, mouseX, mouseY);
int textOffsetX = 0;
if (StackUtil.isValid(this.stackToRender)) {
GlStateManager.pushMatrix();
AssetUtil.renderStackToGui(this.stackToRender, this.x - 4, this.y, 0.725F);
GlStateManager.popMatrix();
textOffsetX = 10;
}
float scale = this.gui.getMediumFontSize();
if (this.hovered) {
GlStateManager.pushMatrix();
AssetUtil.drawHorizontalGradientRect(this.x + textOffsetX - 1, this.y + this.height - 1, this.x + (int) (minecraft.fontRenderer.getStringWidth(this.displayString) * scale) + textOffsetX + 1, this.y + this.height, 0x80 << 24 | 22271, 22271, this.zLevel);
GlStateManager.popMatrix();
}
StringUtil.renderScaledAsciiString(minecraft.fontRenderer, this.displayString, this.x + textOffsetX, this.y + 2 + (this.height - 8) / 2, 0, false, scale);
}
}
}