ActuallyAdditions/src/main/java/de/ellpeck/actuallyadditions/mod/tile/TileEntityBreaker.java
2021-02-28 11:33:01 +00:00

136 lines
4.7 KiB
Java

/*
* This file ("TileEntityBreaker.java") is part of the Actually Additions mod for Minecraft.
* It is created and owned by Ellpeck and distributed
* under the Actually Additions License to be found at
* http://ellpeck.de/actaddlicense
* View the source code at https://github.com/Ellpeck/ActuallyAdditions
*
* © 2015-2017 Ellpeck
*/
package de.ellpeck.actuallyadditions.mod.tile;
import de.ellpeck.actuallyadditions.mod.inventory.ContainerBreaker;
import de.ellpeck.actuallyadditions.mod.util.ItemStackHandlerAA.IAcceptor;
import de.ellpeck.actuallyadditions.mod.util.StackUtil;
import de.ellpeck.actuallyadditions.mod.util.WorldUtil;
import net.minecraft.block.Block;
import net.minecraft.block.BlockState;
import net.minecraft.block.Blocks;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.entity.player.PlayerInventory;
import net.minecraft.inventory.container.Container;
import net.minecraft.inventory.container.INamedContainerProvider;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.CompoundNBT;
import net.minecraft.tileentity.TileEntityType;
import net.minecraft.util.Direction;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.text.ITextComponent;
import net.minecraft.util.text.StringTextComponent;
import net.minecraft.world.server.ServerWorld;
import net.minecraftforge.fluids.IFluidBlock;
import javax.annotation.Nullable;
import java.util.List;
public class TileEntityBreaker extends TileEntityInventoryBase implements INamedContainerProvider {
public boolean isPlacer;
private int currentTime;
public TileEntityBreaker(TileEntityType<?> type, int slots) {
super(type, slots);
}
public TileEntityBreaker() {
super(ActuallyTiles.BREAKER_TILE.get(), 9);
this.isPlacer = false;
}
@Override
public void writeSyncableNBT(CompoundNBT compound, NBTType type) {
super.writeSyncableNBT(compound, type);
if (type != NBTType.SAVE_BLOCK) {
compound.putInt("CurrentTime", this.currentTime);
}
}
@Override
public void readSyncableNBT(CompoundNBT compound, NBTType type) {
super.readSyncableNBT(compound, type);
if (type != NBTType.SAVE_BLOCK) {
this.currentTime = compound.getInt("CurrentTime");
}
}
@Override
public void updateEntity() {
super.updateEntity();
if (!this.world.isRemote) {
if (!this.isRedstonePowered && !this.isPulseMode) {
if (this.currentTime > 0) {
this.currentTime--;
if (this.currentTime <= 0) {
this.doWork();
}
} else {
this.currentTime = 15;
}
}
}
}
@Override
public IAcceptor getAcceptor() {
return (slot, stack, automation) -> !automation;
}
private void doWork() {
Direction side = WorldUtil.getDirectionByPistonRotation(this.world.getBlockState(this.pos));
BlockPos breakCoords = this.pos.offset(side);
BlockState stateToBreak = this.world.getBlockState(breakCoords);
Block blockToBreak = stateToBreak.getBlock();
if (!this.isPlacer && blockToBreak != Blocks.AIR && !(blockToBreak instanceof IFluidBlock) && stateToBreak.getBlockHardness(this.world, breakCoords) >= 0.0F) {
List<ItemStack> drops = Block.getDrops(stateToBreak, (ServerWorld) this.world, breakCoords, this.world.getTileEntity(breakCoords));
float chance = WorldUtil.fireFakeHarvestEventsForDropChance(this, drops, this.world, breakCoords);
if (chance > 0 && this.world.rand.nextFloat() <= chance) {
if (StackUtil.canAddAll(this.inv, drops, false)) {
this.world.destroyBlock(breakCoords, false);
StackUtil.addAll(this.inv, drops, false);
this.markDirty();
}
}
} else if (this.isPlacer) {
int slot = StackUtil.findFirstFilled(this.inv);
if (slot == -1) {
return;
}
this.inv.setStackInSlot(slot, WorldUtil.useItemAtSide(side, this.world, this.pos, this.inv.getStackInSlot(slot)));
}
}
@Override
public boolean isRedstoneToggle() {
return true;
}
@Override
public void activateOnPulse() {
this.doWork();
}
@Override
public ITextComponent getDisplayName() {
return StringTextComponent.EMPTY;
}
@Nullable
@Override
public Container createMenu(int windowId, PlayerInventory playerInventory, PlayerEntity playerEntity) {
return new ContainerBreaker(windowId, playerInventory, this);
}
}