ActuallyAdditions/src/main/java/de/ellpeck/actuallyadditions/mod/tile/TileEntityPlayerInterface.java
2021-02-27 15:33:00 +00:00

144 lines
4.8 KiB
Java

/*
* This file ("TileEntityPlayerInterface.java") is part of the Actually Additions mod for Minecraft.
* It is created and owned by Ellpeck and distributed
* under the Actually Additions License to be found at
* http://ellpeck.de/actaddlicense
* View the source code at https://github.com/Ellpeck/ActuallyAdditions
*
* © 2015-2017 Ellpeck
*/
package de.ellpeck.actuallyadditions.mod.tile;
import de.ellpeck.actuallyadditions.mod.util.StackUtil;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.CompoundNBT;
import net.minecraft.util.Direction;
import net.minecraftforge.common.util.LazyOptional;
import net.minecraftforge.energy.CapabilityEnergy;
import net.minecraftforge.energy.IEnergyStorage;
import net.minecraftforge.items.IItemHandler;
import net.minecraftforge.items.wrapper.PlayerInvWrapper;
import java.util.UUID;
public class TileEntityPlayerInterface extends TileEntityBase implements IEnergyDisplay {
public static final int DEFAULT_RANGE = 32;
private final CustomEnergyStorage storage = new CustomEnergyStorage(30000, 50, 0);
public final LazyOptional<IEnergyStorage> lazyEnergy = LazyOptional.of(() -> this.storage);
public UUID connectedPlayer;
public String playerName;
private IItemHandler playerHandler;
private PlayerEntity oldPlayer;
private int oldEnergy;
private int range;
public TileEntityPlayerInterface() {
super(ActuallyTiles.PLAYERINTERFACE_TILE.get());
}
private PlayerEntity getPlayer() {
if (this.connectedPlayer != null && this.world != null) {
PlayerEntity player = this.world.getPlayerByUuid(this.connectedPlayer);
if (player != null) {
if (player.getDistanceSq(this.pos.getX(), this.pos.getY(), this.pos.getZ()) <= this.range) {
return player;
}
}
}
return null;
}
// TODO: [port] this might not be a stable way of doing this.
@Override
public LazyOptional<IItemHandler> getItemHandler(Direction facing) {
PlayerEntity player = this.getPlayer();
if (this.oldPlayer != player) {
this.oldPlayer = player;
this.playerHandler = player == null
? null
: new PlayerInvWrapper(player.inventory);
}
return LazyOptional.of(() -> this.playerHandler);
}
@Override
public void updateEntity() {
super.updateEntity();
if (!this.world.isRemote) {
boolean changed = false;
this.range = TileEntityPhantomface.upgradeRange(DEFAULT_RANGE, this.world, this.pos);
PlayerEntity player = this.getPlayer();
if (player != null) {
for (int i = 0; i < player.inventory.getSizeInventory(); i++) {
if (this.storage.getEnergyStored() > 0) {
ItemStack slot = player.inventory.getStackInSlot(i);
if (StackUtil.isValid(slot) && slot.getCount() == 1) {
int received = slot.getCapability(CapabilityEnergy.ENERGY).map(cap -> cap.receiveEnergy(this.storage.getEnergyStored(), false)).orElse(0);
if (received > 0) {
this.storage.extractEnergyInternal(received, false);
}
}
} else {
break;
}
}
}
if (changed) {
this.markDirty();
this.sendUpdate();
}
if (this.storage.getEnergyStored() != this.oldEnergy && this.sendUpdateWithInterval()) {
this.oldEnergy = this.storage.getEnergyStored();
}
}
}
@Override
public void writeSyncableNBT(CompoundNBT compound, NBTType type) {
super.writeSyncableNBT(compound, type);
this.storage.writeToNBT(compound);
if (this.connectedPlayer != null && type != NBTType.SAVE_BLOCK) {
compound.putUniqueId("Player", this.connectedPlayer);
compound.putString("PlayerName", this.playerName);
}
}
@Override
public void readSyncableNBT(CompoundNBT compound, NBTType type) {
super.readSyncableNBT(compound, type);
this.storage.readFromNBT(compound);
if (compound.contains("PlayerLeast") && type != NBTType.SAVE_BLOCK) {
this.connectedPlayer = compound.getUniqueId("Player");
this.playerName = compound.getString("PlayerName");
}
}
@Override
public CustomEnergyStorage getEnergyStorage() {
return this.storage;
}
@Override
public boolean needsHoldShift() {
return false;
}
@Override
public LazyOptional<IEnergyStorage> getEnergyStorage(Direction facing) {
return this.lazyEnergy;
}
}