mirror of
https://github.com/Ellpeck/ActuallyAdditions.git
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186 lines
5.8 KiB
Java
186 lines
5.8 KiB
Java
/*
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* This file ("TileEntityFarmer.java") is part of the Actually Additions mod for Minecraft.
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* It is created and owned by Ellpeck and distributed
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* under the Actually Additions License to be found at
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* http://ellpeck.de/actaddlicense
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* View the source code at https://github.com/Ellpeck/ActuallyAdditions
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*
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* © 2015-2016 Ellpeck
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*/
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package de.ellpeck.actuallyadditions.mod.tile;
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import de.ellpeck.actuallyadditions.api.ActuallyAdditionsAPI;
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import de.ellpeck.actuallyadditions.api.farmer.IFarmerBehavior;
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import de.ellpeck.actuallyadditions.api.internal.IFarmer;
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import de.ellpeck.actuallyadditions.mod.util.StackUtil;
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import de.ellpeck.actuallyadditions.mod.util.WorldUtil;
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import net.minecraft.block.state.IBlockState;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.world.World;
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import net.minecraftforge.energy.IEnergyStorage;
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import java.util.List;
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public class TileEntityFarmer extends TileEntityInventoryBase implements IFarmer{
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public final CustomEnergyStorage storage = new CustomEnergyStorage(100000, 1000, 0);
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private int waitTime;
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private int checkX;
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private int checkY;
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private int lastEnergy;
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public TileEntityFarmer(){
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super(12, "farmer");
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}
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@Override
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public void writeSyncableNBT(NBTTagCompound compound, NBTType type){
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super.writeSyncableNBT(compound, type);
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if(type != NBTType.SAVE_BLOCK){
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compound.setInteger("WaitTime", this.waitTime);
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}
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if(type == NBTType.SAVE_TILE){
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compound.setInteger("CheckX", this.checkX);
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compound.setInteger("CheckY", this.checkY);
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}
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this.storage.writeToNBT(compound);
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}
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@Override
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public void readSyncableNBT(NBTTagCompound compound, NBTType type){
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super.readSyncableNBT(compound, type);
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if(type != NBTType.SAVE_BLOCK){
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this.waitTime = compound.getInteger("WaitTime");
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}
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if(type == NBTType.SAVE_TILE){
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this.checkX = compound.getInteger("CheckX");
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this.checkY = compound.getInteger("CheckY");
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}
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this.storage.readFromNBT(compound);
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}
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@Override
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public void updateEntity(){
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super.updateEntity();
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if(!this.world.isRemote){
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if(!this.isRedstonePowered && this.storage.getEnergyStored() > 0){
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if(this.waitTime > 0){
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this.waitTime--;
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if(this.waitTime <= 0){
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int radiusAroundCenter = 4;
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IBlockState state = this.world.getBlockState(this.pos);
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int meta = state.getBlock().getMetaFromState(state);
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BlockPos center = this.pos.offset(EnumFacing.getHorizontal(meta), radiusAroundCenter+1);
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BlockPos query = center.add(this.checkX, 0, this.checkY);
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this.checkBehaviors(query);
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this.checkX++;
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if(this.checkX > radiusAroundCenter){
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this.checkX = -radiusAroundCenter;
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this.checkY++;
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if(this.checkY > radiusAroundCenter){
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this.checkY = -radiusAroundCenter;
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}
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}
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}
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}
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else{
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this.waitTime = 5;
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}
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}
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if(this.lastEnergy != this.storage.getEnergyStored() && this.sendUpdateWithInterval()){
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this.lastEnergy = this.storage.getEnergyStored();
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}
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}
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}
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private void checkBehaviors(BlockPos query){
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for(IFarmerBehavior behavior : ActuallyAdditionsAPI.FARMER_BEHAVIORS){
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if(behavior.tryHarvestPlant(this.world, query, this)){
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return;
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}
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else{
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for(int i = 0; i < this.slots.getSlots(); i++){
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ItemStack stack = this.slots.getStackInSlot(i);
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if(StackUtil.isValid(stack)){
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if(behavior.tryPlantSeed(stack, this.world, query, this)){
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this.slots.decrStackSize(i, 1);
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return;
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}
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}
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}
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}
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}
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}
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@Override
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public boolean isItemValidForSlot(int i, ItemStack stack){
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return i < 6;
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}
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@Override
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public boolean canExtractItem(int slot, ItemStack stack){
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return slot >= 6;
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}
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@Override
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public IEnergyStorage getEnergyStorage(EnumFacing facing){
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return this.storage;
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}
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@Override
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public EnumFacing getOrientation(){
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IBlockState state = this.world.getBlockState(this.pos);
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return WorldUtil.getDirectionByPistonRotation(state.getBlock().getMetaFromState(state));
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}
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@Override
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public boolean addToSeedInventory(List<ItemStack> stacks, boolean actuallyDo){
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return WorldUtil.addToInventory(this.slots, 0, 6, stacks, actuallyDo);
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}
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@Override
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public boolean addToOutputInventory(List<ItemStack> stacks, boolean actuallyDo){
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return WorldUtil.addToInventory(this.slots, 6, 12, stacks, actuallyDo);
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}
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@Override
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public int getX(){
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return this.pos.getX();
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}
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@Override
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public int getY(){
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return this.pos.getY();
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}
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@Override
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public int getZ(){
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return this.pos.getZ();
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}
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@Override
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public World getWorldObject(){
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return this.world;
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}
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@Override
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public void extractEnergy(int amount){
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this.storage.extractEnergyInternal(amount, false);
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}
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@Override
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public int getEnergy(){
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return this.storage.getEnergyStored();
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}
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}
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