ActuallyAdditions/src/main/java/de/ellpeck/actuallyadditions/mod/tile
2017-01-18 15:04:58 +01:00
..
FilterSettings.java not how you revert 2016-12-27 12:19:34 +01:00
ICustomEnergyReceiver.java Cleanup~ 2016-10-31 19:05:29 +01:00
IEnergyDisplay.java Finished the new energy and fluid displays~ 2016-07-21 13:22:55 +02:00
ISharingEnergyProvider.java Cleanup~ 2016-10-31 19:05:29 +01:00
ISharingFluidHandler.java Remove the weird energy and fluid pulling and also make them split into all devices around 2016-08-31 20:16:36 +02:00
TileEntityAtomicReconstructor.java Make the reconstructor convert without needing blocks 2016-12-22 21:20:16 +01:00
TileEntityBase.java Added laser relay network cashing, added loadedness checks 2017-01-18 15:04:58 +01:00
TileEntityBioReactor.java This only took 20 years 2016-11-16 16:59:00 +01:00
TileEntityBreaker.java This only took 20 years 2016-11-16 16:59:00 +01:00
TileEntityCanolaPress.java This only took 20 years 2016-11-16 16:59:00 +01:00
TileEntityCoalGenerator.java Added comparator outputs to a bunch of things 2016-12-22 21:29:19 +01:00
TileEntityCoffeeMachine.java make only coffee machine and coal generator return their container item 2016-12-01 18:20:37 +01:00
TileEntityCompost.java Fixed the compost accepting too many items 2016-12-03 23:35:48 +01:00
TileEntityDirectionalBreaker.java removed performance config options. Yea, really. 2016-11-07 19:58:34 +01:00
TileEntityDisplayStand.java Cleanup and some more validation checks ~ 2016-11-16 20:31:16 +01:00
TileEntityDropper.java This only took 20 years 2016-11-16 16:59:00 +01:00
TileEntityEmpowerer.java start this out with -1 so that it doesn't spazz out 2016-12-22 21:46:00 +01:00
TileEntityEnergizer.java This only took 20 years 2016-11-16 16:59:00 +01:00
TileEntityEnervator.java This only took 20 years 2016-11-16 16:59:00 +01:00
TileEntityFarmer.java Made the farmer put seeds back into the seed slot 2016-11-29 21:48:27 +01:00
TileEntityFeeder.java This only took 20 years 2016-11-16 16:59:00 +01:00
TileEntityFermentingBarrel.java Added comparator outputs to a bunch of things 2016-12-22 21:29:19 +01:00
TileEntityFireworkBox.java Sweepededeep~ 2016-11-08 20:04:36 +01:00
TileEntityFishingNet.java Cleanup and some more validation checks ~ 2016-11-16 20:31:16 +01:00
TileEntityFluidCollector.java Added comparator outputs to a bunch of things 2016-12-22 21:29:19 +01:00
TileEntityFluidPlacer.java How did I not notice this..? 2016-05-16 22:54:44 +02:00
TileEntityFurnaceDouble.java Cleanup and some more validation checks ~ 2016-11-16 20:31:16 +01:00
TileEntityFurnaceSolar.java Made solar panel lose efficiency with transparent blocks above it 2016-09-17 11:48:25 +02:00
TileEntityGiantChest.java Add some null checks to packets 2016-07-24 12:48:35 +02:00
TileEntityGiantChestLarge.java Changed the way tile entity registering and name rendering is handled 2016-07-03 21:57:33 +02:00
TileEntityGiantChestMedium.java Changed the way tile entity registering and name rendering is handled 2016-07-03 21:57:33 +02:00
TileEntityGreenhouseGlass.java Sweepededeep~ 2016-11-08 20:04:36 +01:00
TileEntityGrinder.java This only took 20 years 2016-11-16 16:59:00 +01:00
TileEntityGrinderDouble.java How did I not notice this..? 2016-05-16 22:54:44 +02:00
TileEntityHeatCollector.java Sweepededeep~ 2016-11-08 20:04:36 +01:00
TileEntityInputter.java Added laser relay network cashing, added loadedness checks 2017-01-18 15:04:58 +01:00
TileEntityInputterAdvanced.java How did I not notice this..? 2016-05-16 22:54:44 +02:00
TileEntityInventoryBase.java Added comparator outputs to a bunch of things 2016-12-22 21:29:19 +01:00
TileEntityItemRepairer.java Cleanup and some more validation checks ~ 2016-11-16 20:31:16 +01:00
TileEntityItemViewer.java Added laser relay network cashing, added loadedness checks 2017-01-18 15:04:58 +01:00
TileEntityLaserRelay.java Added laser relay network cashing, added loadedness checks 2017-01-18 15:04:58 +01:00
TileEntityLaserRelayEnergy.java Added laser relay network cashing, added loadedness checks 2017-01-18 15:04:58 +01:00
TileEntityLaserRelayEnergyAdvanced.java energy laser relay variation 2016-07-14 16:44:01 +02:00
TileEntityLaserRelayEnergyExtreme.java energy laser relay variation 2016-07-14 16:44:01 +02:00
TileEntityLaserRelayFluids.java Added laser relay network cashing, added loadedness checks 2017-01-18 15:04:58 +01:00
TileEntityLaserRelayItem.java Added laser relay network cashing, added loadedness checks 2017-01-18 15:04:58 +01:00
TileEntityLaserRelayItemWhitelist.java not how you revert 2016-12-27 12:19:34 +01:00
TileEntityLavaFactoryController.java Remove the weird energy and fluid pulling and also make them split into all devices around 2016-08-31 20:16:36 +02:00
TileEntityLeafGenerator.java Replace particles with laser renderers 2016-12-22 21:17:17 +01:00
TileEntityMiner.java Replace particles with laser renderers 2016-12-22 21:17:17 +01:00
TileEntityOilGenerator.java Added comparator outputs to a bunch of things 2016-12-22 21:29:19 +01:00
TileEntityPhantomBooster.java How did I not notice this..? 2016-05-16 22:54:44 +02:00
TileEntityPhantomBreaker.java How did I not notice this..? 2016-05-16 22:54:44 +02:00
TileEntityPhantomEnergyface.java how bout I move this to the right place 2016-12-27 11:56:17 +01:00
TileEntityPhantomface.java Replace particles with laser renderers 2016-12-22 21:17:17 +01:00
TileEntityPhantomItemface.java Fix Phantomface crash with IInventories 2016-12-04 18:11:18 +01:00
TileEntityPhantomLiquiface.java Blacklist laser relays from being used with Phantomfaces 2016-12-27 11:32:02 +01:00
TileEntityPhantomPlacer.java Replace particles with laser renderers 2016-12-22 21:17:17 +01:00
TileEntityPhantomRedstoneface.java Re-add IFluidHandler since apparently everyone's moaning about EnderIO not getting their shit together 2016-06-10 21:52:37 +02:00
TileEntityPlacer.java How did I not notice this..? 2016-05-16 22:54:44 +02:00
TileEntityPlayerInterface.java Cleanup and some more validation checks ~ 2016-11-16 20:31:16 +01:00
TileEntityRangedCollector.java not how you revert 2016-12-27 12:19:34 +01:00
TileEntityShockSuppressor.java Remove the weird energy and fluid pulling and also make them split into all devices around 2016-08-31 20:16:36 +02:00
TileEntitySmileyCloud.java Remove some utils that were stupid 2016-07-04 20:15:41 +02:00
TileEntityXPSolidifier.java Cleanup and some more validation checks ~ 2016-11-16 20:31:16 +01:00