mirror of
https://github.com/Ellpeck/ActuallyAdditions.git
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148 lines
9.3 KiB
Java
148 lines
9.3 KiB
Java
/*
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* This file ("DungeonLoot.java") is part of the Actually Additions mod for Minecraft.
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* It is created and owned by Ellpeck and distributed
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* under the Actually Additions License to be found at
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* http://ellpeck.de/actaddlicense
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* View the source code at https://github.com/Ellpeck/ActuallyAdditions
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*
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* © 2015-2017 Ellpeck
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*/
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package de.ellpeck.actuallyadditions.mod.misc;
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// TODO: [port] MOVE OVER TO DATA GENS
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@Deprecated
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public class DungeonLoot {
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//
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// public static final ResourceLocation JAM_HOUSE = new ResourceLocation(ActuallyAdditions.MODID, "jam_house");
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// public static final ResourceLocation LUSH_CAVES = new ResourceLocation(ActuallyAdditions.MODID, "lush_caves");
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// public static final ResourceLocation ENGINEER_HOUSE = new ResourceLocation(ActuallyAdditions.MODID, "engineer_house");
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//
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// public DungeonLoot() {
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// LootTableList.register(JAM_HOUSE);
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// LootTableList.register(LUSH_CAVES);
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// LootTableList.register(ENGINEER_HOUSE);
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// }
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//
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// @SubscribeEvent
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// public void onLootTableLoad(LootTableLoadEvent event) {
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// if (event.getName() != null && event.getTable() != null) {
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// LootCondition[] noCondition = new LootCondition[0];
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//
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// LootPool pool = event.getTable().getPool("main");
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// if (pool == null) {
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// pool = new LootPool(new LootEntry[0], noCondition, new RandomValueRange(5, 10), new RandomValueRange(0), "main");
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// event.getTable().addPool(pool);
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// }
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//
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// boolean addCrystals = false;
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// boolean addDrillCore = false;
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// boolean addQuartz = false;
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// boolean addBatWings = false;
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//
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// if (ConfigBoolValues.DUNGEON_LOOT.isEnabled()) {
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// if (LootTableList.CHESTS_SIMPLE_DUNGEON.equals(event.getName())) {
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// addCrystals = true;
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// addDrillCore = true;
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// addQuartz = true;
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// } else if (LootTableList.CHESTS_ABANDONED_MINESHAFT.equals(event.getName())) {
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// addCrystals = true;
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// addDrillCore = true;
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// } else if (LootTableList.CHESTS_VILLAGE_BLACKSMITH.equals(event.getName())) {
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// addDrillCore = true;
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// addQuartz = true;
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// } else if (LootTableList.CHESTS_STRONGHOLD_LIBRARY.equals(event.getName())) {
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// addBatWings = true;
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// } else if (LootTableList.CHESTS_IGLOO_CHEST.equals(event.getName())) {
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// addBatWings = true;
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// } else if (LootTableList.CHESTS_DESERT_PYRAMID.equals(event.getName())) {
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// addDrillCore = true;
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// addBatWings = true;
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// } else if (LootTableList.CHESTS_NETHER_BRIDGE.equals(event.getName())) {
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// addBatWings = true;
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// addCrystals = true;
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// addDrillCore = true;
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// } else if (LootTableList.CHESTS_END_CITY_TREASURE.equals(event.getName())) {
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// addBatWings = true;
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// addCrystals = true;
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// addDrillCore = true;
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// addQuartz = true;
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// } else if (LootTableList.CHESTS_WOODLAND_MANSION.equals(event.getName())) {
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// addBatWings = true;
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// addCrystals = true;
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// addDrillCore = true;
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// addQuartz = true;
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// }
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// }
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//
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// if (JAM_HOUSE.equals(event.getName())) {
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// LootFunction jamDamage = new SetMetadata(noCondition, new RandomValueRange(0, TheJams.values().length - 1));
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// LootFunction jamAmount = new SetCount(noCondition, new RandomValueRange(3, 5));
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// pool.addEntry(new LootEntryItem(InitItems.itemJams, 2, 0, new LootFunction[] { jamDamage, jamAmount }, noCondition, ActuallyAdditions.MODID + ":jams"));
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//
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// LootFunction glassAmount = new SetCount(noCondition, new RandomValueRange(2));
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// pool.addEntry(new LootEntryItem(Items.GLASS_BOTTLE, 1, 0, new LootFunction[] { glassAmount }, noCondition, ActuallyAdditions.MODID + ":bottles"));
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// } else if (LUSH_CAVES.equals(event.getName())) {
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// addQuartz = true;
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// addBatWings = true;
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// addCrystals = true;
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//
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// pool.addEntry(new LootEntryItem(Items.BOOK, 50, 0, new LootFunction[0], noCondition, ActuallyAdditions.MODID + ":book"));
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//
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// LootFunction bonesAmount = new SetCount(noCondition, new RandomValueRange(1, 12));
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// pool.addEntry(new LootEntryItem(Items.BONE, 100, 0, new LootFunction[] { bonesAmount }, noCondition, ActuallyAdditions.MODID + ":bones"));
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//
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// Item[] aiots = new Item[] { InitItems.woodenPaxel, InitItems.stonePaxel, InitItems.quartzPaxel, InitItems.itemPaxelCrystalBlack, InitItems.itemPaxelCrystalWhite };
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// for (int i = 0; i < aiots.length; i++) {
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// LootFunction damage = new SetDamage(noCondition, new RandomValueRange(0F, 0.25F));
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// pool.addEntry(new LootEntryItem(aiots[i], 30 - i * 5, 0, new LootFunction[] { damage }, noCondition, ActuallyAdditions.MODID + ":aiot" + i));
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// }
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//
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// Item[] armor = new Item[] { Items.LEATHER_HELMET, Items.LEATHER_CHESTPLATE, Items.LEATHER_LEGGINGS, Items.LEATHER_BOOTS };
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// for (int i = 0; i < armor.length; i++) {
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// LootFunction damage = new SetDamage(noCondition, new RandomValueRange(0F, 0.75F));
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// pool.addEntry(new LootEntryItem(armor[i], 50, 0, new LootFunction[] { damage }, noCondition, ActuallyAdditions.MODID + ":armor" + i));
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// }
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// } else if (ENGINEER_HOUSE.equals(event.getName())) {
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// addQuartz = true;
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// addBatWings = true;
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// addCrystals = true;
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// addDrillCore = true;
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//
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// LootFunction woodCaseAmount = new SetCount(noCondition, new RandomValueRange(3, 10));
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// LootFunction woodCaseDamage = new SetMetadata(noCondition, new RandomValueRange(TheMiscBlocks.WOOD_CASING.ordinal()));
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// pool.addEntry(new LootEntryItem(Item.getItemFromBlock(InitBlocks.blockMisc), 60, 0, new LootFunction[] { woodCaseAmount, woodCaseDamage }, noCondition, ActuallyAdditions.MODID + ":woodenCase"));
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//
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// LootFunction ironCaseAmount = new SetCount(noCondition, new RandomValueRange(1, 3));
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// LootFunction ironCaseDamage = new SetMetadata(noCondition, new RandomValueRange(TheMiscBlocks.IRON_CASING.ordinal()));
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// pool.addEntry(new LootEntryItem(Item.getItemFromBlock(InitBlocks.blockMisc), 40, 0, new LootFunction[] { ironCaseAmount, ironCaseDamage }, noCondition, ActuallyAdditions.MODID + ":ironCase"));
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// }
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//
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// if (addCrystals) {
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// LootFunction damage = new SetMetadata(noCondition, new RandomValueRange(0, TheCrystals.values().length - 1));
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// LootFunction amount = new SetCount(noCondition, new RandomValueRange(1, 3));
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// LootFunction[] functions = new LootFunction[] { damage, amount };
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//
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// pool.addEntry(new LootEntryItem(InitItems.itemCrystal, 20, 0, functions, noCondition, ActuallyAdditions.MODID + ":crystalItems"));
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// pool.addEntry(new LootEntryItem(Item.getItemFromBlock(InitBlocks.blockCrystal), 3, 0, functions, noCondition, ActuallyAdditions.MODID + ":crystalBlocks"));
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// }
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//
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// if (addDrillCore) {
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// LootFunction damage = new SetMetadata(noCondition, new RandomValueRange(TheMiscItems.DRILL_CORE.ordinal()));
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// pool.addEntry(new LootEntryItem(InitItems.itemMisc, 5, 0, new LootFunction[] { damage }, noCondition, ActuallyAdditions.MODID + ":drillCore"));
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// }
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//
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// if (addQuartz) {
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// LootFunction damage = new SetMetadata(noCondition, new RandomValueRange(TheMiscItems.QUARTZ.ordinal()));
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// LootFunction amount = new SetCount(noCondition, new RandomValueRange(1, 5));
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// pool.addEntry(new LootEntryItem(InitItems.itemMisc, 20, 0, new LootFunction[] { damage, amount }, noCondition, ActuallyAdditions.MODID + ":quartz"));
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// }
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//
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// if (addBatWings) {
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// LootFunction damage = new SetMetadata(noCondition, new RandomValueRange(TheMiscItems.BAT_WING.ordinal()));
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// LootFunction amount = new SetCount(noCondition, new RandomValueRange(1, 2));
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// pool.addEntry(new LootEntryItem(InitItems.itemMisc, 5, 0, new LootFunction[] { damage, amount }, noCondition, ActuallyAdditions.MODID + ":batWings"));
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// }
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// }
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// }
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}
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