ActuallyAdditions/src/main/java/ellpeck/actuallyadditions/misc/DungeonLoot.java
2015-11-15 19:24:36 +01:00

51 lines
2.4 KiB
Java

/*
* This file ("DungeonLoot.java") is part of the Actually Additions Mod for Minecraft.
* It is created and owned by Ellpeck and distributed
* under the Actually Additions License to be found at
* http://github.com/Ellpeck/ActuallyAdditions/blob/master/README.md
* View the source code at https://github.com/Ellpeck/ActuallyAdditions
*
* © 2015 Ellpeck
*/
package ellpeck.actuallyadditions.misc;
import ellpeck.actuallyadditions.blocks.InitBlocks;
import ellpeck.actuallyadditions.config.values.ConfigBoolValues;
import ellpeck.actuallyadditions.items.InitItems;
import ellpeck.actuallyadditions.items.metalists.TheCrystals;
import ellpeck.actuallyadditions.items.metalists.TheMiscItems;
import ellpeck.actuallyadditions.util.ModUtil;
import net.minecraft.item.ItemStack;
import net.minecraft.util.WeightedRandomChestContent;
import net.minecraftforge.common.ChestGenHooks;
public class DungeonLoot{
public static void init(){
if(ConfigBoolValues.DUNGEON_LOOT.isEnabled()){
ModUtil.LOGGER.info("Initializing Dungeon Loot...");
ChestGenHooks dungeon = ChestGenHooks.getInfo(ChestGenHooks.DUNGEON_CHEST);
ChestGenHooks mineshaft = ChestGenHooks.getInfo(ChestGenHooks.MINESHAFT_CORRIDOR);
ChestGenHooks blacksmith = ChestGenHooks.getInfo(ChestGenHooks.VILLAGE_BLACKSMITH);
for(int i = 0; i < TheCrystals.values().length; i++){
WeightedRandomChestContent item = new WeightedRandomChestContent(new ItemStack(InitItems.itemCrystal, 1, i), 2, 4, 15);
WeightedRandomChestContent block = new WeightedRandomChestContent(new ItemStack(InitBlocks.blockCrystal, 1, i), 1, 3, 5);
dungeon.addItem(item);
dungeon.addItem(block);
mineshaft.addItem(item);
mineshaft.addItem(block);
}
WeightedRandomChestContent drillCore = new WeightedRandomChestContent(new ItemStack(InitItems.itemMisc, 1, TheMiscItems.DRILL_CORE.ordinal()), 1, 1, 40);
dungeon.addItem(drillCore);
mineshaft.addItem(drillCore);
blacksmith.addItem(drillCore);
WeightedRandomChestContent quartz = new WeightedRandomChestContent(new ItemStack(InitItems.itemMisc, 1, TheMiscItems.QUARTZ.ordinal()), 3, 4, 50);
dungeon.addItem(quartz);
blacksmith.addItem(quartz);
}
}
}