ActuallyAdditions/src/main/java/de/ellpeck/actuallyadditions/mod/gen/village/component/VillageComponentEngineerHouse.java

226 lines
11 KiB
Java

/*
* This file ("VillageComponentEngineerHouse.java") is part of the Actually Additions mod for Minecraft.
* It is created and owned by Ellpeck and distributed
* under the Actually Additions License to be found at
* http://ellpeck.de/actaddlicense
* View the source code at https://github.com/Ellpeck/ActuallyAdditions
*
* © 2015-2017 Ellpeck
*/
package de.ellpeck.actuallyadditions.mod.gen.village.component;
import de.ellpeck.actuallyadditions.api.ActuallyAdditionsAPI;
import de.ellpeck.actuallyadditions.api.laser.LaserType;
import de.ellpeck.actuallyadditions.mod.ActuallyAdditions;
import de.ellpeck.actuallyadditions.mod.blocks.ActuallyBlocks;
import de.ellpeck.actuallyadditions.mod.blocks.BlockColoredLamp;
import de.ellpeck.actuallyadditions.mod.blocks.metalists.TheColoredLampColors;
import de.ellpeck.actuallyadditions.mod.blocks.metalists.TheMiscBlocks;
import de.ellpeck.actuallyadditions.mod.config.values.ConfigBoolValues;
import de.ellpeck.actuallyadditions.mod.fluids.InitFluids;
import de.ellpeck.actuallyadditions.mod.gen.village.InitVillager;
import de.ellpeck.actuallyadditions.mod.items.InitItems;
import de.ellpeck.actuallyadditions.mod.items.metalists.TheMiscItems;
import de.ellpeck.actuallyadditions.mod.misc.DungeonLoot;
import de.ellpeck.actuallyadditions.mod.tile.*;
import net.minecraft.block.Block;
import net.minecraft.init.Blocks;
import net.minecraft.init.Items;
import net.minecraft.item.ItemStack;
import net.minecraft.server.MinecraftServer;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.Direction;
import net.minecraft.util.Mirror;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.Rotation;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
import net.minecraft.world.gen.structure.StructureBoundingBox;
import net.minecraft.world.gen.structure.StructureComponent;
import net.minecraft.world.gen.structure.StructureVillagePieces;
import net.minecraft.world.gen.structure.template.PlacementSettings;
import net.minecraft.world.gen.structure.template.Template;
import net.minecraft.world.gen.structure.template.TemplateManager;
import net.minecraftforge.fluids.FluidRegistry;
import net.minecraftforge.fluids.FluidStack;
import net.minecraftforge.fml.common.registry.VillagerRegistry.VillagerProfession;
import java.util.List;
import java.util.Random;
public class VillageComponentEngineerHouse extends StructureVillagePieces.House1 {
private static final ResourceLocation STRUCTURE_RES_LOC = new ResourceLocation(ActuallyAdditions.MODID, "andrew_period_house");
private static final int X_SIZE = 13;
private static final int Y_SIZE = 11;
private static final int Z_SIZE = 10;
private int averageGroundLevel = -1;
public VillageComponentEngineerHouse() {
}
public VillageComponentEngineerHouse(StructureBoundingBox boundingBox, Direction par5) {
this.setCoordBaseMode(par5);
this.boundingBox = boundingBox;
}
public static VillageComponentEngineerHouse buildComponent(List<StructureComponent> pieces, int p1, int p2, int p3, Direction p4) {
StructureBoundingBox boundingBox = StructureBoundingBox.getComponentToAddBoundingBox(p1, p2, p3, 0, 0, 0, X_SIZE, Y_SIZE, Z_SIZE, p4);
return canVillageGoDeeper(boundingBox) && StructureComponent.findIntersecting(pieces, boundingBox) == null
? new VillageComponentEngineerHouse(boundingBox, p4)
: null;
}
@Override
public boolean addComponentParts(World world, Random rand, StructureBoundingBox sbb) {
if (this.averageGroundLevel < 0) {
this.averageGroundLevel = this.getAverageGroundLevel(world, sbb);
if (this.averageGroundLevel < 0) {
return true;
}
this.boundingBox.offset(0, this.averageGroundLevel - this.boundingBox.maxY + Y_SIZE - 2, 0);
}
this.fillWithBlocks(world, sbb, 0, 0, 0, X_SIZE - 1, Y_SIZE - 1, Z_SIZE - 1, Blocks.AIR);
this.spawnActualHouse(world, sbb);
this.fillHouse(world, sbb);
for (int i = 0; i < X_SIZE; i++) {
for (int j = 0; j < Z_SIZE; j++) {
this.clearCurrentPositionBlocksUpwards(world, i, Y_SIZE, j, sbb);
this.replaceAirAndLiquidDownwards(world, Blocks.DIRT.getDefaultState(), i, -1, j, sbb);
}
}
this.spawnVillagers(world, sbb, 7, 4, 6, 1);
return true;
}
private void fillWithBlocks(World world, StructureBoundingBox sbb, int minX, int minY, int minZ, int maxX, int maxY, int maxZ, Block block) {
this.fillWithBlocks(world, sbb, minX, minY, minZ, maxX, maxY, maxZ, block.getDefaultState(), block.getDefaultState(), false);
}
private void fillHouse(World world, StructureBoundingBox sbb) {
if (ConfigBoolValues.DUNGEON_LOOT.isEnabled()) {
if (world.rand.nextBoolean()) {
TileEntity compost = this.getTileAtPos(world, 6, 1, 2, sbb);
if (compost instanceof TileEntityCompost) {
TileEntityCompost tile = (TileEntityCompost) compost;
tile.stopFromDropping = true;
tile.inv.setStackInSlot(0, new ItemStack(InitItems.itemFertilizer, 10));
}
}
TileEntity ferment = this.getTileAtPos(world, 11, 1, 0, sbb);
if (ferment instanceof TileEntityFermentingBarrel) {
TileEntityFermentingBarrel tile = (TileEntityFermentingBarrel) ferment;
tile.stopFromDropping = true;
tile.canolaTank.setFluid(new FluidStack(InitFluids.fluidCanolaOil, world.rand.nextInt(1500) + 200));
}
TileEntity coffee = this.getTileAtPos(world, 4, 2, 6, sbb);
if (coffee instanceof TileEntityCoffeeMachine) {
TileEntityCoffeeMachine tile = (TileEntityCoffeeMachine) coffee;
tile.stopFromDropping = true;
tile.tank.setFluid(new FluidStack(FluidRegistry.WATER, world.rand.nextInt(3000) + 500));
tile.coffeeCacheAmount = world.rand.nextInt(150);
tile.storage.setEnergyStored(world.rand.nextInt(tile.storage.getMaxEnergyStored() / 2));
}
TileEntity press = this.getTileAtPos(world, 2, 1, 5, sbb);
if (press instanceof TileEntityCanolaPress) {
TileEntityCanolaPress tile = (TileEntityCanolaPress) press;
tile.stopFromDropping = true;
tile.storage.setEnergyStored(world.rand.nextInt(tile.storage.getMaxEnergyStored() / 3));
tile.inv.setStackInSlot(0, new ItemStack(InitItems.itemMisc, world.rand.nextInt(60) + 1, TheMiscItems.CANOLA.ordinal()));
}
TileEntity crusher = this.getTileAtPos(world, 2, 1, 6, sbb);
if (crusher instanceof TileEntityGrinder) {
TileEntityGrinder tile = (TileEntityGrinder) crusher;
tile.stopFromDropping = true;
tile.storage.setEnergyStored(world.rand.nextInt(tile.storage.getMaxEnergyStored() / 2));
if (world.rand.nextFloat() >= 0.25F) {
tile.inv.setStackInSlot(TileEntityGrinder.SLOT_INPUT_1, new ItemStack(ActuallyBlocks.blockMisc, world.rand.nextInt(10) + 1, TheMiscBlocks.ORE_QUARTZ.ordinal()));
}
}
TileEntity coal = this.getTileAtPos(world, 5, 5, 6, sbb);
if (coal instanceof TileEntityCoalGenerator) {
TileEntityCoalGenerator tile = (TileEntityCoalGenerator) coal;
tile.stopFromDropping = true;
tile.inv.setStackInSlot(0, new ItemStack(Items.COAL, world.rand.nextInt(25) + 3, 1));
}
TileEntity reconstructor = this.getTileAtPos(world, 8, 4, 3, sbb);
if (reconstructor instanceof TileEntityAtomicReconstructor) {
((TileEntityAtomicReconstructor) reconstructor).stopFromDropping = true;
}
VillageComponentJamHouse.generateCrate(world, sbb, this.getXWithOffset(6, 4), this.getYWithOffset(4), this.getZWithOffset(6, 4), DungeonLoot.ENGINEER_HOUSE);
}
TileEntity firstRelay = this.getTileAtPos(world, 6, 5, 6, sbb);
TileEntity secondRelay = this.getTileAtPos(world, 8, 5, 3, sbb);
if (firstRelay instanceof TileEntityLaserRelayEnergy && secondRelay instanceof TileEntityLaserRelayEnergy) {
((TileEntityLaserRelayEnergy) firstRelay).stopFromDropping = true;
((TileEntityLaserRelayEnergy) secondRelay).stopFromDropping = true;
ActuallyAdditionsAPI.connectionHandler.addConnection(firstRelay.getPos(), secondRelay.getPos(), LaserType.ENERGY, world);
}
int meta = world.rand.nextInt(TheColoredLampColors.values().length);
this.setBlockState(world, ActuallyBlocks.blockColoredLampOn.getDefaultState().withProperty(BlockColoredLamp.TYPE, BlockColoredLamp.ALL_LAMP_TYPES[meta]), 8, 1, 6, sbb);
}
private void spawnActualHouse(World world, StructureBoundingBox sbb) {
TemplateManager manager = world.getSaveHandler().getStructureTemplateManager();
MinecraftServer server = world.getMinecraftServer();
if (manager != null && server != null) {
Direction facing = this.getCoordBaseMode();
Mirror mirror;
Rotation rotation;
if (facing == Direction.SOUTH) {
mirror = Mirror.NONE;
rotation = Rotation.NONE;
} else if (facing == Direction.WEST) {
mirror = Mirror.NONE;
rotation = Rotation.CLOCKWISE_90;
} else if (facing == Direction.EAST) {
mirror = Mirror.LEFT_RIGHT;
rotation = Rotation.CLOCKWISE_90;
} else {
mirror = Mirror.LEFT_RIGHT;
rotation = Rotation.NONE;
}
PlacementSettings placement = new PlacementSettings().setRotation(rotation).setMirror(mirror).setBoundingBox(sbb);
Template template = manager.getTemplate(server, STRUCTURE_RES_LOC);
if (template != null) {
template.addBlocksToWorld(world, new BlockPos(this.getXWithOffset(0, 0), this.getYWithOffset(0), this.getZWithOffset(0, 0)), placement);
}
}
}
private TileEntity getTileAtPos(World world, int x, int y, int z, StructureBoundingBox sbb) {
BlockPos pos = new BlockPos(this.getXWithOffset(x, z), this.getYWithOffset(y), this.getZWithOffset(x, z));
if (sbb.isVecInside(pos)) {
return world.getTileEntity(pos);
} else {
return null;
}
}
@Override
protected VillagerProfession chooseForgeProfession(int count, VillagerProfession prof) {
return InitVillager.engineerProfession;
}
}