mirror of
https://github.com/Ellpeck/ActuallyAdditions.git
synced 2024-11-05 00:29:08 +01:00
d9b6838df9
* Fix everything * json
485 lines
20 KiB
Java
485 lines
20 KiB
Java
/*
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* This file ("ItemDrill.java") is part of the Actually Additions mod for Minecraft.
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* It is created and owned by Ellpeck and distributed
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* under the Actually Additions License to be found at
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* http://ellpeck.de/actaddlicense
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* View the source code at https://github.com/Ellpeck/ActuallyAdditions
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*
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* © 2015-2017 Ellpeck
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*/
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package de.ellpeck.actuallyadditions.mod.items;
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import com.google.common.collect.Multimap;
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import de.ellpeck.actuallyadditions.mod.ActuallyAdditions;
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import de.ellpeck.actuallyadditions.mod.blocks.metalists.TheColoredLampColors;
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import de.ellpeck.actuallyadditions.mod.config.values.ConfigStringListValues;
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import de.ellpeck.actuallyadditions.mod.inventory.ContainerDrill;
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import de.ellpeck.actuallyadditions.mod.inventory.GuiHandler;
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import de.ellpeck.actuallyadditions.mod.items.base.ItemEnergy;
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import de.ellpeck.actuallyadditions.mod.tile.TileEntityInventoryBase;
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import de.ellpeck.actuallyadditions.mod.util.*;
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import net.minecraft.block.Block;
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import net.minecraft.block.material.Material;
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import net.minecraft.block.state.IBlockState;
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import net.minecraft.creativetab.CreativeTabs;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.entity.SharedMonsterAttributes;
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import net.minecraft.entity.ai.attributes.AttributeModifier;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.entity.player.InventoryPlayer;
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import net.minecraft.init.Blocks;
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import net.minecraft.init.Enchantments;
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import net.minecraft.inventory.EntityEquipmentSlot;
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import net.minecraft.item.EnumRarity;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.util.*;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.RayTraceResult;
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import net.minecraft.world.World;
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import net.minecraftforge.common.ForgeHooks;
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import net.minecraftforge.fml.relauncher.Side;
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import net.minecraftforge.fml.relauncher.SideOnly;
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import java.util.HashSet;
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import java.util.List;
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import java.util.Set;
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public class ItemDrill extends ItemEnergy{
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public static final int HARVEST_LEVEL = 4;
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private static final int ENERGY_USE = 100;
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public ItemDrill(String name){
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super(250000, 1000, name);
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this.setMaxDamage(0);
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this.setHasSubtypes(true);
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//For Iguana Tweaks author
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//
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//You know what? It's bad, when you know
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//There is already getHarvestLevel(), yo
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//But then Iguana comes and fucks with you
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//So that you need to use setHarvestLevel() too.
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this.setHarvestLevel("shovel", HARVEST_LEVEL);
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this.setHarvestLevel("pickaxe", HARVEST_LEVEL);
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}
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/**
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* Gets all of the Slots from NBT
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*
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* @param stack The Drill
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*/
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public static void loadSlotsFromNBT(ItemStackHandlerCustom slots, ItemStack stack){
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NBTTagCompound compound = stack.getTagCompound();
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if(compound != null){
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TileEntityInventoryBase.loadSlots(slots, compound);
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}
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}
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/**
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* Writes all of the Slots to NBT
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*
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* @param slots The Slots
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* @param stack The Drill
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*/
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public static void writeSlotsToNBT(ItemStackHandlerCustom slots, ItemStack stack){
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NBTTagCompound compound = stack.getTagCompound();
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if(compound == null){
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compound = new NBTTagCompound();
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}
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TileEntityInventoryBase.saveSlots(slots, compound);
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stack.setTagCompound(compound);
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}
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@Override
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//Places Blocks if the Placing Upgrade is installed
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public EnumActionResult onItemUse(EntityPlayer player, World world, BlockPos pos, EnumHand hand, EnumFacing side, float hitX, float hitY, float hitZ){
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ItemStack stack = player.getHeldItem(hand);
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ItemStack upgrade = this.getHasUpgradeAsStack(stack, ItemDrillUpgrade.UpgradeType.PLACER);
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if(StackUtil.isValid(upgrade)){
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int slot = ItemDrillUpgrade.getSlotToPlaceFrom(upgrade);
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if(slot >= 0 && slot < InventoryPlayer.getHotbarSize()){
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ItemStack equip = player.inventory.getStackInSlot(slot);
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if(StackUtil.isValid(equip) && equip != stack){
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ItemStack toPlaceStack = equip.copy();
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WorldUtil.setHandItemWithoutAnnoyingSound(player, hand, toPlaceStack);
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//tryPlaceItemIntoWorld could throw an Exception
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try{
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//Places the Block into the World
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if(toPlaceStack.onItemUse(player, world, pos, hand, side, hitX, hitY, hitZ) != EnumActionResult.FAIL){
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if(!player.capabilities.isCreativeMode){
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WorldUtil.setHandItemWithoutAnnoyingSound(player, hand, StackUtil.validateCopy(toPlaceStack));
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}
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}
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}
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//Notify the Player and log the Exception
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catch(Exception e){
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ModUtil.LOGGER.error("Player "+player.getName()+" who should place a Block using a Drill at "+player.posX+", "+player.posY+", "+player.posZ+" in World "+world.provider.getDimension()+" threw an Exception! Don't let that happen again!");
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}
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player.inventory.setInventorySlotContents(slot, player.getHeldItem(hand));
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WorldUtil.setHandItemWithoutAnnoyingSound(player, hand, stack);
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return EnumActionResult.SUCCESS;
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}
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}
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}
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return EnumActionResult.FAIL;
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}
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/**
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* Checks if a certain Upgrade is installed and returns it as an ItemStack
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*
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* @param stack The Drill
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* @param upgrade The Upgrade to be checked
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* @return The Upgrade, if it's installed
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*/
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public ItemStack getHasUpgradeAsStack(ItemStack stack, ItemDrillUpgrade.UpgradeType upgrade){
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NBTTagCompound compound = stack.getTagCompound();
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if(compound == null){
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return StackUtil.getNull();
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}
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ItemStackHandlerCustom inv = new ItemStackHandlerCustom(ContainerDrill.SLOT_AMOUNT);
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loadSlotsFromNBT(inv, stack);
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for(int i = 0; i < inv.getSlots(); i++){
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ItemStack slotStack = inv.getStackInSlot(i);
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if(StackUtil.isValid(slotStack) && slotStack.getItem() instanceof ItemDrillUpgrade){
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if(((ItemDrillUpgrade)slotStack.getItem()).type == upgrade){
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return slotStack;
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}
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}
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}
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return StackUtil.getNull();
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}
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@Override
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public ActionResult<ItemStack> onItemRightClick(World world, EntityPlayer player, EnumHand hand){
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if(!world.isRemote && player.isSneaking() && hand == EnumHand.MAIN_HAND){
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player.openGui(ActuallyAdditions.instance, GuiHandler.GuiTypes.DRILL.ordinal(), world, (int)player.posX, (int)player.posY, (int)player.posZ);
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}
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return new ActionResult<ItemStack>(EnumActionResult.PASS, player.getHeldItem(hand));
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}
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@Override
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public int getMetadata(int damage){
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return damage;
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}
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@Override
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public boolean hitEntity(ItemStack stack, EntityLivingBase entity1, EntityLivingBase entity2){
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int use = this.getEnergyUsePerBlock(stack);
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if(!(entity2 instanceof EntityPlayer) || !((EntityPlayer)entity2).capabilities.isCreativeMode){
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if(this.getEnergyStored(stack) >= use){
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this.extractEnergyInternal(stack, use, false);
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}
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}
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return true;
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}
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@Override
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public EnumRarity getRarity(ItemStack stack){
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return EnumRarity.EPIC;
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}
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@Override
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public Multimap<String, AttributeModifier> getAttributeModifiers(EntityEquipmentSlot slot, ItemStack stack){
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Multimap<String, AttributeModifier> map = super.getAttributeModifiers(slot, stack);
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if(slot == EntityEquipmentSlot.MAINHAND){
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map.put(SharedMonsterAttributes.ATTACK_DAMAGE.getName(), new AttributeModifier(ATTACK_DAMAGE_MODIFIER, "Drill Modifier", this.getEnergyStored(stack) >= ENERGY_USE ? 8.0F : 0.1F, 0));
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map.put(SharedMonsterAttributes.ATTACK_SPEED.getName(), new AttributeModifier(ATTACK_SPEED_MODIFIER, "Tool Modifier", -2.5F, 0));
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}
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return map;
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}
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@Override
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public float getStrVsBlock(ItemStack stack, IBlockState state){
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return this.getEnergyStored(stack) >= this.getEnergyUsePerBlock(stack) ? (this.hasExtraWhitelist(state.getBlock()) || state.getBlock().getHarvestTool(state) == null || state.getBlock().getHarvestTool(state).isEmpty() || this.getToolClasses(stack).contains(state.getBlock().getHarvestTool(state)) ? this.getEfficiencyFromUpgrade(stack) : 1.0F) : 0.1F;
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}
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@Override
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public boolean onBlockStartBreak(ItemStack stack, BlockPos pos, EntityPlayer player){
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boolean toReturn = false;
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int use = this.getEnergyUsePerBlock(stack);
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if(this.getEnergyStored(stack) >= use){
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//Enchants the Drill depending on the Upgrades it has
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if(this.getHasUpgrade(stack, ItemDrillUpgrade.UpgradeType.SILK_TOUCH)){
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ItemUtil.addEnchantment(stack, Enchantments.SILK_TOUCH, 1);
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}
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else{
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if(this.getHasUpgrade(stack, ItemDrillUpgrade.UpgradeType.FORTUNE)){
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ItemUtil.addEnchantment(stack, Enchantments.FORTUNE, this.getHasUpgrade(stack, ItemDrillUpgrade.UpgradeType.FORTUNE_II) ? 3 : 1);
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}
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}
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//Block hit
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RayTraceResult ray = WorldUtil.getNearestBlockWithDefaultReachDistance(player.world, player);
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if(ray != null){
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int side = ray.sideHit.ordinal();
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//Breaks the Blocks
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if(!player.isSneaking() && this.getHasUpgrade(stack, ItemDrillUpgrade.UpgradeType.THREE_BY_THREE)){
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if(this.getHasUpgrade(stack, ItemDrillUpgrade.UpgradeType.FIVE_BY_FIVE)){
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toReturn = this.breakBlocks(stack, 2, player.world, side != 0 && side != 1 ? pos.up() : pos, side, player);
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}
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else{
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toReturn = this.breakBlocks(stack, 1, player.world, pos, side, player);
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}
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}
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else{
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toReturn = this.breakBlocks(stack, 0, player.world, pos, side, player);
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}
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//Removes Enchantments added above
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ItemUtil.removeEnchantment(stack, Enchantments.SILK_TOUCH);
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ItemUtil.removeEnchantment(stack, Enchantments.FORTUNE);
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}
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}
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return toReturn;
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}
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@Override
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public boolean canHarvestBlock(IBlockState state, ItemStack stack){
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Block block = state.getBlock();
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return this.getEnergyStored(stack) >= this.getEnergyUsePerBlock(stack) && (this.hasExtraWhitelist(block) || block.getMaterial(state).isToolNotRequired() || (block == Blocks.SNOW_LAYER || block == Blocks.SNOW || (block == Blocks.OBSIDIAN ? HARVEST_LEVEL >= 3 : (block != Blocks.DIAMOND_BLOCK && block != Blocks.DIAMOND_ORE ? (block != Blocks.EMERALD_ORE && block != Blocks.EMERALD_BLOCK ? (block != Blocks.GOLD_BLOCK && block != Blocks.GOLD_ORE ? (block != Blocks.IRON_BLOCK && block != Blocks.IRON_ORE ? (block != Blocks.LAPIS_BLOCK && block != Blocks.LAPIS_ORE ? (block != Blocks.REDSTONE_ORE && block != Blocks.LIT_REDSTONE_ORE ? (block.getMaterial(state) == Material.ROCK || (block.getMaterial(state) == Material.IRON || block.getMaterial(state) == Material.ANVIL)) : HARVEST_LEVEL >= 2) : HARVEST_LEVEL >= 1) : HARVEST_LEVEL >= 1) : HARVEST_LEVEL >= 2) : HARVEST_LEVEL >= 2) : HARVEST_LEVEL >= 2))));
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}
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@Override
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public Set<String> getToolClasses(ItemStack stack){
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HashSet<String> hashSet = new HashSet<String>();
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hashSet.add("pickaxe");
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hashSet.add("shovel");
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return hashSet;
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}
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@Override
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public int getHarvestLevel(ItemStack stack, String toolClass, EntityPlayer player, IBlockState blockState){
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return HARVEST_LEVEL;
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}
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/**
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* Gets the Energy that is used per Block broken
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*
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* @param stack The Drill
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* @return The Energy use per Block
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*/
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public int getEnergyUsePerBlock(ItemStack stack){
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int use = ENERGY_USE;
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//Speed
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if(this.getHasUpgrade(stack, ItemDrillUpgrade.UpgradeType.SPEED)){
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use += 50;
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if(this.getHasUpgrade(stack, ItemDrillUpgrade.UpgradeType.SPEED_II)){
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use += 75;
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if(this.getHasUpgrade(stack, ItemDrillUpgrade.UpgradeType.SPEED_III)){
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use += 175;
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}
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}
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}
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//Silk Touch
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if(this.getHasUpgrade(stack, ItemDrillUpgrade.UpgradeType.SILK_TOUCH)){
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use += 100;
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}
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//Fortune
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if(this.getHasUpgrade(stack, ItemDrillUpgrade.UpgradeType.FORTUNE)){
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use += 40;
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if(this.getHasUpgrade(stack, ItemDrillUpgrade.UpgradeType.FORTUNE_II)){
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use += 80;
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}
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}
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//Size
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if(this.getHasUpgrade(stack, ItemDrillUpgrade.UpgradeType.THREE_BY_THREE)){
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use += 10;
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if(this.getHasUpgrade(stack, ItemDrillUpgrade.UpgradeType.FIVE_BY_FIVE)){
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use += 30;
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}
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}
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return use;
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}
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/**
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* Checks if a certain Upgrade is applied
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*
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* @param stack The Drill
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* @param upgrade The Upgrade to be checked
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* @return Is the Upgrade applied?
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*/
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public boolean getHasUpgrade(ItemStack stack, ItemDrillUpgrade.UpgradeType upgrade){
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return StackUtil.isValid(this.getHasUpgradeAsStack(stack, upgrade));
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}
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@Override
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protected void registerRendering(){
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for(int i = 0; i < 16; i++){
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String name = this.getRegistryName()+"_"+TheColoredLampColors.values()[i].regName;
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ActuallyAdditions.proxy.addRenderRegister(new ItemStack(this, 1, i), new ResourceLocation(name), "inventory");
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}
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}
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@Override
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@SideOnly(Side.CLIENT)
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public void getSubItems(CreativeTabs tabs, NonNullList list){
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if(this.isInCreativeTab(tabs)){
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for(int i = 0; i < 16; i++){
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this.addDrillStack(list, i);
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}
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}
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}
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private void addDrillStack(List list, int meta){
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ItemStack stackFull = new ItemStack(this, 1, meta);
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this.setEnergy(stackFull, this.getMaxEnergyStored(stackFull));
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list.add(stackFull);
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ItemStack stackEmpty = new ItemStack(this, 1, meta);
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this.setEnergy(stackEmpty, 0);
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list.add(stackEmpty);
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}
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/**
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* Gets the Mining Speed of the Drill
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*
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* @param stack The Drill
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* @return The Mining Speed depending on the Speed Upgrades
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*/
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public float getEfficiencyFromUpgrade(ItemStack stack){
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float efficiency = 8.0F;
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if(this.getHasUpgrade(stack, ItemDrillUpgrade.UpgradeType.SPEED)){
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if(this.getHasUpgrade(stack, ItemDrillUpgrade.UpgradeType.SPEED_II)){
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if(this.getHasUpgrade(stack, ItemDrillUpgrade.UpgradeType.SPEED_III)){
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efficiency += 37.0F;
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}
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else{
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efficiency += 25.0F;
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}
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}
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else{
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efficiency += 8.0F;
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}
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}
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if(this.getHasUpgrade(stack, ItemDrillUpgrade.UpgradeType.THREE_BY_THREE)){
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efficiency *= 0.5F;
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if(this.getHasUpgrade(stack, ItemDrillUpgrade.UpgradeType.FIVE_BY_FIVE)){
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efficiency *= 0.35F;
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}
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}
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return efficiency;
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}
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/**
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* Breaks Blocks in a certain Radius
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* Has to be called on both Server and Client
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*
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* @param stack The Drill
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* @param radius The Radius to break Blocks in (0 means only 1 Block will be broken!)
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* @param world The World
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* @param player The Player who breaks the Blocks
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*/
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public boolean breakBlocks(ItemStack stack, int radius, World world, BlockPos aPos, int side, EntityPlayer player){
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int xRange = radius;
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int yRange = radius;
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int zRange = 0;
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//Corrects Blocks to hit depending on Side of original Block hit
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if(side == 0 || side == 1){
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zRange = radius;
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yRange = 0;
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}
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if(side == 4 || side == 5){
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xRange = 0;
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zRange = radius;
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}
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//Not defined later because main Block is getting broken below
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IBlockState state = world.getBlockState(aPos);
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float mainHardness = state.getBlockHardness(world, aPos);
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//Break Middle Block first
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int use = this.getEnergyUsePerBlock(stack);
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if(this.getEnergyStored(stack) >= use){
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if(!this.tryHarvestBlock(world, aPos, false, stack, player, use)){
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return false;
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}
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}
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else{
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return false;
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}
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//Break Blocks around
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if(radius > 0 && mainHardness >= 0.2F){
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for(int xPos = aPos.getX()-xRange; xPos <= aPos.getX()+xRange; xPos++){
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for(int yPos = aPos.getY()-yRange; yPos <= aPos.getY()+yRange; yPos++){
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for(int zPos = aPos.getZ()-zRange; zPos <= aPos.getZ()+zRange; zPos++){
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if(!(aPos.getX() == xPos && aPos.getY() == yPos && aPos.getZ() == zPos)){
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if(this.getEnergyStored(stack) >= use){
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//Only break Blocks around that are (about) as hard or softer
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BlockPos thePos = new BlockPos(xPos, yPos, zPos);
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IBlockState theState = world.getBlockState(thePos);
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if(theState.getBlockHardness(world, thePos) <= mainHardness+5.0F){
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this.tryHarvestBlock(world, thePos, true, stack, player, use);
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}
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}
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else{
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return false;
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}
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}
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}
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}
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}
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}
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return true;
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}
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/**
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* Tries to harvest a certain Block
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* Breaks the Block, drops Particles etc.
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* Has to be called on both Server and Client
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*
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* @param world The World
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* @param isExtra If the Block is the Block that was looked at when breaking or an additional Block
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* @param stack The Drill
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* @param player The Player breaking the Blocks
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* @param use The Energy that should be extracted per Block
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*/
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private boolean tryHarvestBlock(World world, BlockPos pos, boolean isExtra, ItemStack stack, EntityPlayer player, int use){
|
|
IBlockState state = world.getBlockState(pos);
|
|
Block block = state.getBlock();
|
|
float hardness = block.getBlockHardness(state, world, pos);
|
|
boolean canHarvest = (ForgeHooks.canHarvestBlock(block, player, world, pos) || this.canHarvestBlock(state, stack)) && (!isExtra || this.getStrVsBlock(stack, world.getBlockState(pos)) > 1.0F);
|
|
if(hardness >= 0.0F && (!isExtra || (canHarvest && !block.hasTileEntity(world.getBlockState(pos))))){
|
|
if(!player.capabilities.isCreativeMode){
|
|
this.extractEnergyInternal(stack, use, false);
|
|
}
|
|
//Break the Block
|
|
return WorldUtil.playerHarvestBlock(stack, world, player, pos);
|
|
}
|
|
return false;
|
|
}
|
|
|
|
private boolean hasExtraWhitelist(Block block){
|
|
if(block != null){
|
|
ResourceLocation location = block.getRegistryName();
|
|
if(location != null){
|
|
String name = location.toString();
|
|
if(name != null){
|
|
for(String s : ConfigStringListValues.DRILL_EXTRA_MINING_WHITELIST.getValue()){
|
|
if(s != null && s.equals(name)){
|
|
return true;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
}
|