ActuallyAdditions/src/main/java/de/ellpeck/actuallyadditions/mod/ClientRegistryHandler.java
Brennan Ward d9b6838df9 Fix everything (#825)
* Fix everything

* json
2017-06-29 18:30:02 +02:00

50 lines
2.1 KiB
Java

package de.ellpeck.actuallyadditions.mod;
import de.ellpeck.actuallyadditions.mod.blocks.render.IHasModel;
import de.ellpeck.actuallyadditions.mod.fluids.InitFluids;
import de.ellpeck.actuallyadditions.mod.util.FluidStateMapper;
import net.minecraft.block.Block;
import net.minecraft.client.renderer.block.model.ModelResourceLocation;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraftforge.client.event.ModelRegistryEvent;
import net.minecraftforge.client.model.ModelLoader;
import net.minecraftforge.fluids.Fluid;
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
import java.util.HashMap;
import java.util.Map;
public class ClientRegistryHandler{
public static final Map<ItemStack, ModelResourceLocation> MODEL_LOCATIONS_FOR_REGISTERING = new HashMap<ItemStack, ModelResourceLocation>();
@SubscribeEvent
public void onModelRegistry(ModelRegistryEvent event){
for(Block block : RegistryHandler.BLOCKS_TO_REGISTER){
if(block instanceof IHasModel) ((IHasModel) block).registerRendering();
}
for(Map.Entry<ItemStack, ModelResourceLocation> entry : MODEL_LOCATIONS_FOR_REGISTERING.entrySet()){
ModelLoader.setCustomModelResourceLocation(entry.getKey().getItem(), entry.getKey().getItemDamage(), entry.getValue());
}
registerCustomFluidBlockRenderer(InitFluids.fluidCanolaOil);
registerCustomFluidBlockRenderer(InitFluids.fluidOil);
registerCustomFluidBlockRenderer(InitFluids.fluidCrystalOil);
registerCustomFluidBlockRenderer(InitFluids.fluidEmpoweredOil);
}
/**
* (Excerpted from Tinkers' Construct with permission, thanks guys!)
*/
private static void registerCustomFluidBlockRenderer(Fluid fluid){
Block block = fluid.getBlock();
Item item = Item.getItemFromBlock(block);
FluidStateMapper mapper = new FluidStateMapper(fluid);
ModelLoader.registerItemVariants(item);
ModelLoader.setCustomMeshDefinition(item, mapper);
ModelLoader.setCustomStateMapper(block, mapper);
}
}