ActuallyAdditions/src/main/java/de/ellpeck/actuallyadditions/mod/blocks/render/RenderLaserRelay.java
Brennan Ward d9b6838df9 Fix everything (#825)
* Fix everything

* json
2017-06-29 18:30:02 +02:00

104 lines
4.9 KiB
Java

/*
* This file ("RenderLaserRelay.java") is part of the Actually Additions mod for Minecraft.
* It is created and owned by Ellpeck and distributed
* under the Actually Additions License to be found at
* http://ellpeck.de/actaddlicense
* View the source code at https://github.com/Ellpeck/ActuallyAdditions
*
* © 2015-2017 Ellpeck
*/
package de.ellpeck.actuallyadditions.mod.blocks.render;
import de.ellpeck.actuallyadditions.api.ActuallyAdditionsAPI;
import de.ellpeck.actuallyadditions.api.laser.IConnectionPair;
import de.ellpeck.actuallyadditions.api.laser.LaserType;
import de.ellpeck.actuallyadditions.mod.config.ConfigValues;
import de.ellpeck.actuallyadditions.mod.items.InitItems;
import de.ellpeck.actuallyadditions.mod.items.ItemEngineerGoggles;
import de.ellpeck.actuallyadditions.mod.items.ItemLaserWrench;
import de.ellpeck.actuallyadditions.mod.tile.TileEntityLaserRelay;
import de.ellpeck.actuallyadditions.mod.util.AssetUtil;
import de.ellpeck.actuallyadditions.mod.util.StackUtil;
import io.netty.util.internal.ConcurrentSet;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.math.BlockPos;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
@SideOnly(Side.CLIENT)
public class RenderLaserRelay extends TileEntitySpecialRenderer{
private static final float[] COLOR = new float[]{1F, 0F, 0F};
private static final float[] COLOR_ITEM = new float[]{0F, 124F/255F, 16F/255F};
private static final float[] COLOR_FLUIDS = new float[]{0F, 97F/255F, 198F/255F};
private static final float[] COLOR_INFRARED = new float[]{209F/255F, 179F/255F, 239F/255F};
@Override
public void render(TileEntity tile, double x, double y, double z, float par5, int par6, float f){
if(tile instanceof TileEntityLaserRelay){
TileEntityLaserRelay relay = (TileEntityLaserRelay)tile;
boolean hasInvis = false;
EntityPlayer player = Minecraft.getMinecraft().player;
boolean hasGoggles = ItemEngineerGoggles.isWearing(player);
ItemStack upgrade = relay.slots.getStackInSlot(0);
if(StackUtil.isValid(upgrade)){
if(upgrade.getItem() == InitItems.itemLaserUpgradeInvisibility){
hasInvis = true;
}
ItemStack hand = player.getHeldItemMainhand();
if(hasGoggles || (StackUtil.isValid(hand) && (hand.getItem() == ConfigValues.itemCompassConfigurator || hand.getItem() instanceof ItemLaserWrench)) || "themattabase".equals(player.getName())){
GlStateManager.pushMatrix();
float yTrans = tile.getBlockMetadata() == 0 ? 0.2F : 0.8F;
GlStateManager.translate((float)x+0.5F, (float)y+yTrans, (float)z+0.5F);
GlStateManager.scale(0.2F, 0.2F, 0.2F);
double boop = Minecraft.getSystemTime()/800D;
GlStateManager.rotate((float)(((boop*40D)%360)), 0, 1, 0);
AssetUtil.renderItemInWorld(upgrade);
GlStateManager.popMatrix();
}
}
ConcurrentSet<IConnectionPair> connections = ActuallyAdditionsAPI.connectionHandler.getConnectionsFor(tile.getPos(), tile.getWorld());
if(connections != null && !connections.isEmpty()){
for(IConnectionPair pair : connections){
if(!pair.doesSuppressRender() && tile.getPos().equals(pair.getPositions()[0])){
BlockPos first = tile.getPos();
BlockPos second = pair.getPositions()[1];
TileEntity secondTile = tile.getWorld().getTileEntity(second);
if(secondTile instanceof TileEntityLaserRelay){
ItemStack secondUpgrade = ((TileEntityLaserRelay)secondTile).slots.getStackInSlot(0);
boolean otherInvis = StackUtil.isValid(secondUpgrade) && secondUpgrade.getItem() == InitItems.itemLaserUpgradeInvisibility;
if(hasGoggles || !hasInvis || !otherInvis){
float[] color = hasInvis && otherInvis ? COLOR_INFRARED : (relay.type == LaserType.ITEM ? COLOR_ITEM : (relay.type == LaserType.FLUID ? COLOR_FLUIDS : COLOR));
AssetUtil.renderLaser(first.getX()+0.5, first.getY()+0.5, first.getZ()+0.5, second.getX()+0.5, second.getY()+0.5, second.getZ()+0.5, 120, hasInvis && otherInvis ? 0.1F : 0.35F, 0.05, color);
}
}
}
}
}
}
}
@Override
public boolean isGlobalRenderer(TileEntity tile){
return true;
}
}