ActuallyAdditions/src/main/java/de/ellpeck/actuallyadditions/data/GeneratorBlockStates.java
2020-12-02 18:23:33 +00:00

185 lines
10 KiB
Java

package de.ellpeck.actuallyadditions.data;
import de.ellpeck.actuallyadditions.common.ActuallyAdditions;
import de.ellpeck.actuallyadditions.common.blocks.ActuallyBlocks;
import net.minecraft.block.Block;
import net.minecraft.block.SlabBlock;
import net.minecraft.block.StairsBlock;
import net.minecraft.block.WallBlock;
import net.minecraft.data.DataGenerator;
import net.minecraft.state.properties.BlockStateProperties;
import net.minecraft.util.Direction;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.client.model.generators.BlockStateProvider;
import net.minecraftforge.client.model.generators.ConfiguredModel;
import net.minecraftforge.common.data.ExistingFileHelper;
import java.util.function.Supplier;
public class GeneratorBlockStates extends BlockStateProvider {
public GeneratorBlockStates(DataGenerator gen, ExistingFileHelper exFileHelper) {
super(gen, ActuallyAdditions.MOD_ID, exFileHelper);
}
@Override
protected void registerStatesAndModels() {
fullyDirectionalBlock(ActuallyBlocks.ATOMIC_RECONSTRUCTOR);
buildCubeAll(ActuallyBlocks.CRYSTAL_CLUSTER_RESTONIA);
buildCubeAll(ActuallyBlocks.CRYSTAL_CLUSTER_PALIS);
buildCubeAll(ActuallyBlocks.CRYSTAL_CLUSTER_DIAMATINE);
buildCubeAll(ActuallyBlocks.CRYSTAL_CLUSTER_VOID);
buildCubeAll(ActuallyBlocks.CRYSTAL_CLUSTER_EMERADIC);
buildCubeAll(ActuallyBlocks.CRYSTAL_CLUSTER_ENORI);
buildCubeAll(ActuallyBlocks.BATTERY_BOX);
buildCubeAll(ActuallyBlocks.HOPPING_ITEM_INTERFACE);
buildCubeAll(ActuallyBlocks.FARMER);
buildCubeAll(ActuallyBlocks.BIO_REACTOR);
buildCubeAll(ActuallyBlocks.EMPOWERER);
buildCubeAll(ActuallyBlocks.TINY_TORCH);
buildCubeAll(ActuallyBlocks.SHOCK_SUPPRESSOR);
buildCubeAll(ActuallyBlocks.DISPLAY_STAND);
buildCubeAll(ActuallyBlocks.PLAYER_INTERFACE);
buildCubeAll(ActuallyBlocks.ITEM_INTERFACE);
buildCubeAll(ActuallyBlocks.FIREWORK_BOX);
buildCubeAll(ActuallyBlocks.MINER);
buildCubeAll(ActuallyBlocks.CRYSTAL_RESTONIA);
buildCubeAll(ActuallyBlocks.CRYSTAL_PALIS);
buildCubeAll(ActuallyBlocks.CRYSTAL_DIAMATINE);
buildCubeAll(ActuallyBlocks.CRYSTAL_VOID);
buildCubeAll(ActuallyBlocks.CRYSTAL_EMERADIC);
buildCubeAll(ActuallyBlocks.CRYSTAL_ENORI);
buildCubeAll(ActuallyBlocks.CRYSTAL_EMPOWERED_RESTONIA);
buildCubeAll(ActuallyBlocks.CRYSTAL_EMPOWERED_PALIS);
buildCubeAll(ActuallyBlocks.CRYSTAL_EMPOWERED_DIAMATINE);
buildCubeAll(ActuallyBlocks.CRYSTAL_EMPOWERED_VOID);
buildCubeAll(ActuallyBlocks.CRYSTAL_EMPOWERED_EMERADIC);
buildCubeAll(ActuallyBlocks.CRYSTAL_EMPOWERED_ENORI);
buildCubeAll(ActuallyBlocks.ENERGY_LASER_RELAY);
buildCubeAll(ActuallyBlocks.ENERGY_LASER_RELAY_ADVANCED);
buildCubeAll(ActuallyBlocks.ENERGY_LASER_RELAY_EXTREME);
buildCubeAll(ActuallyBlocks.FLUIDS_LASER_RELAY);
buildCubeAll(ActuallyBlocks.ITEM_LASER_RELAY);
buildCubeAll(ActuallyBlocks.ADVANCED_ITEM_LASER_RELAY);
buildCubeAll(ActuallyBlocks.RANGED_COLLECTOR);
buildCubeAll(ActuallyBlocks.DIRECTIONAL_BREAKER);
buildCubeAll(ActuallyBlocks.LEAF_GENERATOR);
buildCubeAll(ActuallyBlocks.XP_SOLIDIFIER);
buildCubeAll(ActuallyBlocks.GREEN_BLOCK);
buildCubeAll(ActuallyBlocks.WHITE_BLOCK);
stairsBlock((StairsBlock) ActuallyBlocks.GREEN_STAIRS.get(), modLoc("block/green_block"));
stairsBlock((StairsBlock) ActuallyBlocks.WHITE_STAIRS.get(), modLoc("block/white_block"));
slabBlock((SlabBlock) ActuallyBlocks.GREEN_SLAB.get(), modLoc("block/green_block"), modLoc("block/green_block"));
slabBlock((SlabBlock) ActuallyBlocks.WHITE_SLAB.get(), modLoc("block/white_block"), modLoc("block/white_block"));
wallBlock((WallBlock) ActuallyBlocks.GREEN_WALL.get(), modLoc("block/green_block"));
wallBlock((WallBlock) ActuallyBlocks.WHITE_WALL.get(), modLoc("block/white_block"));
buildLitState(ActuallyBlocks.LAMP_WHITE);
buildLitState(ActuallyBlocks.LAMP_ORANGE);
buildLitState(ActuallyBlocks.LAMP_MAGENTA);
buildLitState(ActuallyBlocks.LAMP_LIGHT_BLUE);
buildLitState(ActuallyBlocks.LAMP_YELLOW);
buildLitState(ActuallyBlocks.LAMP_LIME);
buildLitState(ActuallyBlocks.LAMP_PINK);
buildLitState(ActuallyBlocks.LAMP_GRAY);
buildLitState(ActuallyBlocks.LAMP_LIGHT_GRAY);
buildLitState(ActuallyBlocks.LAMP_CYAN);
buildLitState(ActuallyBlocks.LAMP_PURPLE);
buildLitState(ActuallyBlocks.LAMP_BLUE);
buildLitState(ActuallyBlocks.LAMP_BROWN);
buildLitState(ActuallyBlocks.LAMP_GREEN);
buildLitState(ActuallyBlocks.LAMP_RED);
buildLitState(ActuallyBlocks.LAMP_BLACK);
buildCubeAll(ActuallyBlocks.LAMP_CONTROLLER);
buildCubeAll(ActuallyBlocks.ENERGIZER);
buildCubeAll(ActuallyBlocks.ENERVATOR);
buildCubeAll(ActuallyBlocks.LAVA_FACTORY_CONTROLLER);
buildCubeAll(ActuallyBlocks.CANOLA_PRESS);
buildCubeAll(ActuallyBlocks.PHANTOMFACE);
buildCubeAll(ActuallyBlocks.PHANTOM_PLACER);
buildCubeAll(ActuallyBlocks.PHANTOM_LIQUIFACE);
buildCubeAll(ActuallyBlocks.PHANTOM_ENERGYFACE);
buildCubeAll(ActuallyBlocks.PHANTOM_REDSTONEFACE);
buildCubeAll(ActuallyBlocks.PHANTOM_BREAKER);
buildCubeAll(ActuallyBlocks.COAL_GENERATOR);
buildCubeAll(ActuallyBlocks.OIL_GENERATOR);
buildCubeAll(ActuallyBlocks.FERMENTING_BARREL);
buildCubeAll(ActuallyBlocks.RICE);
buildCubeAll(ActuallyBlocks.CANOLA);
buildCubeAll(ActuallyBlocks.FLAX);
buildCubeAll(ActuallyBlocks.COFFEE);
buildCubeAll(ActuallyBlocks.BLACK_QUARTZ);
buildCubeAll(ActuallyBlocks.BLACK_QUARTZ_CHISELED);
buildCubeAll(ActuallyBlocks.BLACK_QUARTZ_PILLAR);
buildCubeAll(ActuallyBlocks.CHARCOAL);
buildCubeAll(ActuallyBlocks.ENDER_CASING);
buildCubeAll(ActuallyBlocks.ENDERPEARL);
buildCubeAll(ActuallyBlocks.IRON_CASING);
buildCubeAll(ActuallyBlocks.LAVA_FACTORY_CASE);
buildCubeAll(ActuallyBlocks.ORE_BLACK_QUARTZ);
buildCubeAll(ActuallyBlocks.WOOD_CASING);
buildCubeAll(ActuallyBlocks.FEEDER);
buildCubeAll(ActuallyBlocks.CRUSHER);
buildCubeAll(ActuallyBlocks.CRUSHER_DOUBLE);
buildCubeAll(ActuallyBlocks.POWERED_FURNACE);
buildCubeAll(ActuallyBlocks.ESD);
buildCubeAll(ActuallyBlocks.ESD_ADVANCED);
buildCubeAll(ActuallyBlocks.HEAT_COLLECTOR);
buildCubeAll(ActuallyBlocks.GREENHOUSE_GLASS);
buildCubeAll(ActuallyBlocks.BREAKER);
buildCubeAll(ActuallyBlocks.PLACER);
buildCubeAll(ActuallyBlocks.DROPPER);
buildCubeAll(ActuallyBlocks.FLUID_PLACER);
buildCubeAll(ActuallyBlocks.FLUID_COLLECTOR);
buildCubeAll(ActuallyBlocks.COFFEE_MACHINE);
buildCubeAll(ActuallyBlocks.PHANTOM_BOOSTER);
// buildCubeAll(ActuallyBlocks.WildPlant);
wallBlock((WallBlock) ActuallyBlocks.BLACK_QUARTZ_WALL.get(), modLoc("block/black_quartz_block"));
wallBlock((WallBlock) ActuallyBlocks.BLACK_CHISELED_QUARTZ_WALL.get(), modLoc("block/black_quartz_chiseled_block"));
wallBlock((WallBlock) ActuallyBlocks.BLACK_PILLAR_QUARTZ_WALL.get(), modLoc("block/black_quartz_pillar_block"));
stairsBlock((StairsBlock) ActuallyBlocks.BLACK_QUARTZ_STAIR.get(), modLoc("block/black_quartz_block"));
stairsBlock((StairsBlock) ActuallyBlocks.BLACK_CHISELED_QUARTZ_STAIR.get(), modLoc("block/black_quartz_chiseled_block"));
stairsBlock((StairsBlock) ActuallyBlocks.BLACK_PILLAR_QUARTZ_STAIR.get(), modLoc("block/black_quartz_pillar_block"));
slabBlock((SlabBlock) ActuallyBlocks.BLACK_QUARTZ_SLAB.get(), modLoc("block/black_quartz_block"), modLoc("block/black_quartz_block"));
slabBlock((SlabBlock) ActuallyBlocks.BLACK_CHISELED_QUARTZ_SLAB.get(), modLoc("block/black_quartz_chiseled_block"), modLoc("block/black_quartz_chiseled_block"));
slabBlock((SlabBlock) ActuallyBlocks.BLACK_PILLAR_QUARTZ_SLAB.get(), modLoc("block/black_quartz_pillar_block"), modLoc("block/black_quartz_pillar_block"));
}
private void buildCubeAll(Supplier<Block> block) {
simpleBlock(block.get());
}
private void buildLitState(Supplier<Block> block) {
ResourceLocation name = block.get().getRegistryName();
assert name != null;
getVariantBuilder(block.get())
.partialState().with(BlockStateProperties.LIT, false)
.addModels(ConfiguredModel.builder().modelFile(models().cubeAll(name.toString(), modLoc("block/" + name.getPath()))).build())
.partialState().with(BlockStateProperties.LIT, true)
.addModels(ConfiguredModel.builder().modelFile(models().cubeAll(name.toString(), modLoc("block/" + name.getPath().replace("_block", "_on_block")))).build());
}
private void fullyDirectionalBlock(Supplier<Block> block) {
ResourceLocation name = block.get().getRegistryName();
// Todo: come back and fix this, it's still not right
assert name != null;
getVariantBuilder(block.get())
.forAllStates(state -> {
Direction dir = state.get(BlockStateProperties.FACING);
System.out.println(dir);
return ConfiguredModel.builder()
.modelFile(models().withExistingParent(name.toString(), "block/orientable")
.texture("side", modLoc(String.format("block/%s", name.getPath())))
.texture("front", modLoc(String.format("block/%s_front", name.getPath())))
.texture("top", modLoc(String.format("block/%s_top", name.getPath()))))
.rotationX(dir == Direction.DOWN ? 90 : (dir == Direction.UP ? 270 : 0))
.rotationY(dir.getAxis().isVertical() ? 0 : dir.getHorizontalIndex() * 90)
.build();
});
}
}