.. |
FilterSettings.java
|
Change to using Nonnulllist so that things work
|
2016-11-20 20:13:26 +01:00 |
ICustomEnergyReceiver.java
|
Cleanup~
|
2016-10-31 19:05:29 +01:00 |
IEnergyDisplay.java
|
Finished the new energy and fluid displays~
|
2016-07-21 13:22:55 +02:00 |
ISharingEnergyProvider.java
|
Cleanup~
|
2016-10-31 19:05:29 +01:00 |
ISharingFluidHandler.java
|
1.11, first step.
|
2016-11-19 21:11:17 +01:00 |
TileEntityAtomicReconstructor.java
|
Added push/pull caps to all machines
|
2016-11-21 13:45:23 +01:00 |
TileEntityBase.java
|
Named all containers.
|
2016-11-20 13:46:35 +01:00 |
TileEntityBioReactor.java
|
Added push/pull caps to all machines
|
2016-11-21 13:45:23 +01:00 |
TileEntityBreaker.java
|
Change to using Nonnulllist so that things work
|
2016-11-20 20:13:26 +01:00 |
TileEntityCanolaPress.java
|
Added push/pull caps to all machines
|
2016-11-21 13:45:23 +01:00 |
TileEntityCoalGenerator.java
|
Added push/pull caps to all machines
|
2016-11-21 13:45:23 +01:00 |
TileEntityCoffeeMachine.java
|
Added push/pull caps to all machines
|
2016-11-21 13:45:23 +01:00 |
TileEntityCompost.java
|
Change to using Nonnulllist so that things work
|
2016-11-20 20:13:26 +01:00 |
TileEntityDirectionalBreaker.java
|
Added push/pull caps to all machines
|
2016-11-21 13:45:23 +01:00 |
TileEntityDisplayStand.java
|
Added push/pull caps to all machines
|
2016-11-21 13:45:23 +01:00 |
TileEntityDistributorItem.java
|
Change to using Nonnulllist so that things work
|
2016-11-20 20:13:26 +01:00 |
TileEntityDropper.java
|
Change to using Nonnulllist so that things work
|
2016-11-20 20:13:26 +01:00 |
TileEntityEmpowerer.java
|
Change to using Nonnulllist so that things work
|
2016-11-20 20:13:26 +01:00 |
TileEntityEnergizer.java
|
Added push/pull caps to all machines
|
2016-11-21 13:45:23 +01:00 |
TileEntityEnervator.java
|
Added push/pull caps to all machines
|
2016-11-21 13:45:23 +01:00 |
TileEntityFarmer.java
|
Added push/pull caps to all machines
|
2016-11-21 13:45:23 +01:00 |
TileEntityFeeder.java
|
Change to using Nonnulllist so that things work
|
2016-11-20 20:13:26 +01:00 |
TileEntityFermentingBarrel.java
|
1.11, first step.
|
2016-11-19 21:11:17 +01:00 |
TileEntityFireworkBox.java
|
Added push/pull caps to all machines
|
2016-11-21 13:45:23 +01:00 |
TileEntityFishingNet.java
|
Cleanup and some more validation checks ~
|
2016-11-16 20:31:16 +01:00 |
TileEntityFluidCollector.java
|
1.11, first step.
|
2016-11-19 21:11:17 +01:00 |
TileEntityFluidPlacer.java
|
How did I not notice this..?
|
2016-05-16 22:54:44 +02:00 |
TileEntityFurnaceDouble.java
|
Change to using proper blockstates
|
2016-11-21 16:23:48 +01:00 |
TileEntityFurnaceSolar.java
|
Added push/pull caps to all machines
|
2016-11-21 13:45:23 +01:00 |
TileEntityGiantChest.java
|
Replace chests in village houses and lush caves with storage crates.
|
2016-11-20 13:22:36 +01:00 |
TileEntityGiantChestLarge.java
|
Changed the way tile entity registering and name rendering is handled
|
2016-07-03 21:57:33 +02:00 |
TileEntityGiantChestMedium.java
|
Changed the way tile entity registering and name rendering is handled
|
2016-07-03 21:57:33 +02:00 |
TileEntityGreenhouseGlass.java
|
Sweepededeep~
|
2016-11-08 20:04:36 +01:00 |
TileEntityGrinder.java
|
Change to using proper blockstates
|
2016-11-21 16:23:48 +01:00 |
TileEntityGrinderDouble.java
|
How did I not notice this..?
|
2016-05-16 22:54:44 +02:00 |
TileEntityHeatCollector.java
|
Added push/pull caps to all machines
|
2016-11-21 13:45:23 +01:00 |
TileEntityInputter.java
|
Change to using Nonnulllist so that things work
|
2016-11-20 20:13:26 +01:00 |
TileEntityInputterAdvanced.java
|
How did I not notice this..?
|
2016-05-16 22:54:44 +02:00 |
TileEntityInventoryBase.java
|
Change to using Nonnulllist so that things work
|
2016-11-20 20:13:26 +01:00 |
TileEntityItemRepairer.java
|
Added push/pull caps to all machines
|
2016-11-21 13:45:23 +01:00 |
TileEntityItemViewer.java
|
Cleanup and some more validation checks ~
|
2016-11-16 20:31:16 +01:00 |
TileEntityLaserRelay.java
|
Cleanup and some more validation checks ~
|
2016-11-16 20:31:16 +01:00 |
TileEntityLaserRelayEnergy.java
|
Fixed Energy Laser Relays causing endless power loss when transferring very small amounts of RF
|
2016-11-19 10:08:47 +01:00 |
TileEntityLaserRelayEnergyAdvanced.java
|
energy laser relay variation
|
2016-07-14 16:44:01 +02:00 |
TileEntityLaserRelayEnergyExtreme.java
|
energy laser relay variation
|
2016-07-14 16:44:01 +02:00 |
TileEntityLaserRelayFluids.java
|
1.11, first step.
|
2016-11-19 21:11:17 +01:00 |
TileEntityLaserRelayItem.java
|
Cleanup and some more validation checks ~
|
2016-11-16 20:31:16 +01:00 |
TileEntityLaserRelayItemWhitelist.java
|
Change to using Nonnulllist so that things work
|
2016-11-20 20:13:26 +01:00 |
TileEntityLavaFactoryController.java
|
Added push/pull caps to all machines
|
2016-11-21 13:45:23 +01:00 |
TileEntityLeafGenerator.java
|
Added push/pull caps to all machines
|
2016-11-21 13:45:23 +01:00 |
TileEntityMiner.java
|
Added push/pull caps to all machines
|
2016-11-21 13:45:23 +01:00 |
TileEntityOilGenerator.java
|
Added push/pull caps to all machines
|
2016-11-21 13:45:23 +01:00 |
TileEntityPhantomBooster.java
|
How did I not notice this..?
|
2016-05-16 22:54:44 +02:00 |
TileEntityPhantomBreaker.java
|
How did I not notice this..?
|
2016-05-16 22:54:44 +02:00 |
TileEntityPhantomEnergyface.java
|
Fixed Phantom Energyface not working for certain tesla machines and Liquiface crashing with capabilities
|
2016-09-02 08:33:54 +02:00 |
TileEntityPhantomface.java
|
1.11, first step.
|
2016-11-19 21:11:17 +01:00 |
TileEntityPhantomItemface.java
|
Make the Phantom Itemface work with IItemHandler only blocks.
|
2016-11-09 21:36:18 +01:00 |
TileEntityPhantomLiquiface.java
|
1.11, first step.
|
2016-11-19 21:11:17 +01:00 |
TileEntityPhantomPlacer.java
|
Change to using Nonnulllist so that things work
|
2016-11-20 20:13:26 +01:00 |
TileEntityPhantomRedstoneface.java
|
Re-add IFluidHandler since apparently everyone's moaning about EnderIO not getting their shit together
|
2016-06-10 21:52:37 +02:00 |
TileEntityPlacer.java
|
How did I not notice this..?
|
2016-05-16 22:54:44 +02:00 |
TileEntityPlayerInterface.java
|
Added push/pull caps to all machines
|
2016-11-21 13:45:23 +01:00 |
TileEntityRangedCollector.java
|
Added filter mod mode
|
2016-11-17 14:56:26 +01:00 |
TileEntityShockSuppressor.java
|
Added push/pull caps to all machines
|
2016-11-21 13:45:23 +01:00 |
TileEntitySmileyCloud.java
|
Change to using proper blockstates
|
2016-11-21 16:23:48 +01:00 |
TileEntityXPSolidifier.java
|
Change to using Nonnulllist so that things work
|
2016-11-20 20:13:26 +01:00 |