ActuallyAdditions/src/main/java/de/ellpeck/actuallyadditions/mod/blocks/base/BlockWallAA.java
2016-02-01 17:49:55 +01:00

156 lines
4.9 KiB
Java

/*
* This file ("BlockWallAA.java") is part of the Actually Additions Mod for Minecraft.
* It is created and owned by Ellpeck and distributed
* under the Actually Additions License to be found at
* http://ellpeck.de/actaddlicense/
* View the source code at https://github.com/Ellpeck/ActuallyAdditions
*
* © 2016 Ellpeck
*/
package de.ellpeck.actuallyadditions.mod.blocks.base;
import net.minecraft.block.Block;
import net.minecraft.block.BlockFenceGate;
import net.minecraft.block.BlockWall;
import net.minecraft.block.material.Material;
import net.minecraft.block.state.BlockState;
import net.minecraft.block.state.IBlockState;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.init.Blocks;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.util.BlockPos;
import net.minecraft.util.EnumFacing;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import java.util.List;
public class BlockWallAA extends BlockBase{
private int meta;
public BlockWallAA(String name, Block base){
this(name, base, 0);
}
public BlockWallAA(String name, Block base, int meta){
super(base.getMaterial(), name);
this.meta = meta;
this.setHardness(1.5F);
this.setResistance(10F);
this.setStepSound(base.stepSound);
this.setDefaultState(this.blockState.getBaseState().withProperty(BlockWall.UP, false).withProperty(BlockWall.NORTH, false).withProperty(BlockWall.EAST, false).withProperty(BlockWall.SOUTH, false).withProperty(BlockWall.WEST, false));
}
@Override
public IBlockState getActualState(IBlockState state, IBlockAccess worldIn, BlockPos pos){
return state.withProperty(BlockWall.UP, !worldIn.isAirBlock(pos.up())).withProperty(BlockWall.NORTH, this.canConnectTo(worldIn, pos.north())).withProperty(BlockWall.EAST, this.canConnectTo(worldIn, pos.east())).withProperty(BlockWall.SOUTH, this.canConnectTo(worldIn, pos.south())).withProperty(BlockWall.WEST, this.canConnectTo(worldIn, pos.west()));
}
@Override
public boolean isFullCube(){
return false;
}
@Override
public boolean isPassable(IBlockAccess worldIn, BlockPos pos){
return false;
}
@Override
@SideOnly(Side.CLIENT)
public boolean shouldSideBeRendered(IBlockAccess worldIn, BlockPos pos, EnumFacing side){
return side != EnumFacing.DOWN || super.shouldSideBeRendered(worldIn, pos, side);
}
@Override
public AxisAlignedBB getCollisionBoundingBox(World worldIn, BlockPos pos, IBlockState state){
this.setBlockBoundsBasedOnState(worldIn, pos);
this.maxY = 1.5D;
return super.getCollisionBoundingBox(worldIn, pos, state);
}
@Override
public boolean isOpaqueCube(){
return false;
}
@Override
public int damageDropped(IBlockState state){
return meta;
}
@Override
public void setBlockBoundsBasedOnState(IBlockAccess worldIn, BlockPos pos){
boolean flag = this.canConnectTo(worldIn, pos.north());
boolean flag1 = this.canConnectTo(worldIn, pos.south());
boolean flag2 = this.canConnectTo(worldIn, pos.west());
boolean flag3 = this.canConnectTo(worldIn, pos.east());
float f = 0.25F;
float f1 = 0.75F;
float f2 = 0.25F;
float f3 = 0.75F;
float f4 = 1.0F;
if(flag){
f2 = 0.0F;
}
if(flag1){
f3 = 1.0F;
}
if(flag2){
f = 0.0F;
}
if(flag3){
f1 = 1.0F;
}
if(flag && flag1 && !flag2 && !flag3){
f4 = 0.8125F;
f = 0.3125F;
f1 = 0.6875F;
}
else if(!flag && !flag1 && flag2 && flag3){
f4 = 0.8125F;
f2 = 0.3125F;
f3 = 0.6875F;
}
this.setBlockBounds(f, 0.0F, f2, f1, f4, f3);
}
@SuppressWarnings("unchecked")
@Override
@SideOnly(Side.CLIENT)
public void getSubBlocks(Item item, CreativeTabs tab, List list){
list.add(new ItemStack(item, 1, 0));
}
public boolean canConnectTo(IBlockAccess worldIn, BlockPos pos){
Block block = worldIn.getBlockState(pos).getBlock();
return block != Blocks.barrier && (!(block != this && !(block instanceof BlockFenceGate)) || ((block.getMaterial().isOpaque() && block.isFullCube()) && block.getMaterial() != Material.gourd));
}
@Override
public IBlockState getStateFromMeta(int meta){
return this.getDefaultState();
}
@Override
public int getMetaFromState(IBlockState state){
return 0;
}
@Override
protected BlockState createBlockState(){
return new BlockState(this, BlockWall.UP, BlockWall.NORTH, BlockWall.EAST, BlockWall.WEST, BlockWall.SOUTH);
}
}