ActuallyAdditions/src/main/java/de/ellpeck/actuallyadditions/mod/blocks/render/RenderInventory.java
Ellpeck 020745a813 Remember how I said "I'm nearing the end of bugfixing"?
Well that was a lie apparently.
2016-01-07 21:41:28 +01:00

49 lines
1.4 KiB
Java

/*
* This file ("RenderInventory.java") is part of the Actually Additions Mod for Minecraft.
* It is created and owned by Ellpeck and distributed
* under the Actually Additions License to be found at
* http://ellpeck.de/actaddlicense/
* View the source code at https://github.com/Ellpeck/ActuallyAdditions
*
* © 2016 Ellpeck
*/
package de.ellpeck.actuallyadditions.mod.blocks.render;
//TODO Fix the rendering handler
public class RenderInventory{
private RenderTileEntity tileRender;
private int renderID;
public RenderInventory(RenderTileEntity tileRender, int renderID){
this.tileRender = tileRender;
this.renderID = renderID;
}
/*@Override
public void renderInventoryBlock(Block block, int metadata, int modelId, RenderBlocks renderer){
GL11.glPushMatrix();
Minecraft.getMinecraft().renderEngine.bindTexture(this.tileRender.resLoc);
GL11.glTranslatef(0F, 1F, 0F);
GL11.glRotatef(180F, 1F, 0F, 0F);
this.tileRender.theModel.render(0.0625F);
GL11.glPopMatrix();
}
@Override
public boolean renderWorldBlock(IBlockAccess world, int x, int y, int z, Block block, int modelId, RenderBlocks renderer){
return false;
}
@Override
public boolean shouldRender3DInInventory(int modelId){
return true;
}
@Override
public int getRenderId(){
return this.renderID;
}*/
}