ActuallyAdditions/src/main/java/de/ellpeck/actuallyadditions/mod/inventory/ContainerInputter.java

133 lines
5 KiB
Java

/*
* This file ("ContainerInputter.java") is part of the Actually Additions mod for Minecraft.
* It is created and owned by Ellpeck and distributed
* under the Actually Additions License to be found at
* http://ellpeck.de/actaddlicense
* View the source code at https://github.com/Ellpeck/ActuallyAdditions
*
* © 2015-2017 Ellpeck
*/
package de.ellpeck.actuallyadditions.mod.inventory;
import de.ellpeck.actuallyadditions.mod.inventory.gui.GuiInputter;
import de.ellpeck.actuallyadditions.mod.inventory.slot.SlotFilter;
import de.ellpeck.actuallyadditions.mod.inventory.slot.SlotItemHandlerUnconditioned;
import de.ellpeck.actuallyadditions.mod.tile.TileEntityInputter;
import de.ellpeck.actuallyadditions.mod.util.StackUtil;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.entity.player.PlayerInventory;
import net.minecraft.inventory.container.ClickType;
import net.minecraft.inventory.container.Container;
import net.minecraft.inventory.container.Slot;
import net.minecraft.item.ItemStack;
import net.minecraft.network.PacketBuffer;
import java.util.Objects;
public class ContainerInputter extends Container {
public final TileEntityInputter tileInputter;
public final boolean isAdvanced;
public static ContainerInputter fromNetwork(int windowId, PlayerInventory inv, PacketBuffer data) {
return new ContainerInputter(windowId, inv, data.readBoolean(), (TileEntityInputter) Objects.requireNonNull(inv.player.world.getTileEntity(data.readBlockPos())));
}
public ContainerInputter(int windowId, PlayerInventory inventory, boolean isAdvanced, TileEntityInputter tile) {
super(ActuallyContainers.INPUTTER_CONTAINER.get(), windowId);
this.tileInputter = tile;
this.isAdvanced = isAdvanced;
this.addSlot(new SlotItemHandlerUnconditioned(this.tileInputter.inv, 0, 80, 21 + (isAdvanced
? 12
: 0)));
if (isAdvanced) {
for (int i = 0; i < 2; i++) {
for (int x = 0; x < 3; x++) {
for (int y = 0; y < 4; y++) {
this.addSlot(new SlotFilter(i == 0
? this.tileInputter.leftFilter
: this.tileInputter.rightFilter, y + x * 4, 20 + i * 84 + x * 18, 6 + y * 18));
}
}
}
}
for (int i = 0; i < 3; i++) {
for (int j = 0; j < 9; j++) {
this.addSlot(new Slot(inventory, j + i * 9 + 9, 8 + j * 18, 101 + i * 18 + (isAdvanced
? GuiInputter.OFFSET_ADVANCED
: 0)));
}
}
for (int i = 0; i < 9; i++) {
this.addSlot(new Slot(inventory, i, 8 + i * 18, 159 + (isAdvanced
? GuiInputter.OFFSET_ADVANCED
: 0)));
}
}
@Override
public ItemStack transferStackInSlot(PlayerEntity player, int slot) {
int inventoryStart = this.isAdvanced
? 25
: 1;
int inventoryEnd = inventoryStart + 26;
int hotbarStart = inventoryEnd + 1;
int hotbarEnd = hotbarStart + 8;
Slot theSlot = this.inventorySlots.get(slot);
if (theSlot != null && theSlot.getHasStack()) {
ItemStack newStack = theSlot.getStack();
ItemStack currentStack = newStack.copy();
//Other Slots in Inventory excluded
if (slot >= inventoryStart) {
//Shift from Inventory
if (!this.mergeItemStack(newStack, 0, 1, false)) {
//
if (slot >= inventoryStart && slot <= inventoryEnd) {
if (!this.mergeItemStack(newStack, hotbarStart, hotbarEnd + 1, false)) {
return StackUtil.getEmpty();
}
} else if (slot >= inventoryEnd + 1 && slot < hotbarEnd + 1 && !this.mergeItemStack(newStack, inventoryStart, inventoryEnd + 1, false)) {
return StackUtil.getEmpty();
}
}
} else if (!this.mergeItemStack(newStack, inventoryStart, hotbarEnd + 1, false)) {
return StackUtil.getEmpty();
}
if (!StackUtil.isValid(newStack)) {
theSlot.putStack(StackUtil.getEmpty());
} else {
theSlot.onSlotChanged();
}
if (newStack.getCount() == currentStack.getCount()) {
return StackUtil.getEmpty();
}
theSlot.onTake(player, newStack);
return currentStack;
}
return StackUtil.getEmpty();
}
@Override
public ItemStack slotClick(int slotId, int dragType, ClickType clickTypeIn, PlayerEntity player) {
if (SlotFilter.checkFilter(this, slotId, player)) {
return StackUtil.getEmpty();
} else {
return super.slotClick(slotId, dragType, clickTypeIn, player);
}
}
@Override
public boolean canInteractWith(PlayerEntity player) {
return this.tileInputter.canPlayerUse(player);
}
}