ActuallyAdditions/src/main/java/de/ellpeck/actuallyadditions/mod/inventory/gui/GuiBioReactor.java

73 lines
2.6 KiB
Java

/*
* This file ("GuiBioReactor.java") is part of the Actually Additions mod for Minecraft.
* It is created and owned by Ellpeck and distributed
* under the Actually Additions License to be found at
* http://ellpeck.de/actaddlicense
* View the source code at https://github.com/Ellpeck/ActuallyAdditions
*
* © 2015-2017 Ellpeck
*/
package de.ellpeck.actuallyadditions.mod.inventory.gui;
import de.ellpeck.actuallyadditions.mod.inventory.ContainerBioReactor;
import de.ellpeck.actuallyadditions.mod.tile.TileEntityBioReactor;
import de.ellpeck.actuallyadditions.mod.util.AssetUtil;
import net.minecraft.client.resources.I18n;
import net.minecraft.entity.player.PlayerInventory;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.text.ITextComponent;
public class GuiBioReactor extends GuiWtfMojang<ContainerBioReactor> {
private static final ResourceLocation RES_LOC = AssetUtil.getGuiLocation("gui_bio_reactor");
private final TileEntityBioReactor tile;
private EnergyDisplay energy;
public GuiBioReactor(ContainerBioReactor container, PlayerInventory inventory, ITextComponent title) {
super(container, inventory);
this.tile = container.tile;
this.xSize = 176;
this.ySize = 93 + 86;
}
@Override
public void init() {
super.init();
this.energy = new EnergyDisplay(this.guiLeft + 116, this.guiTop + 5, this.tile.storage);
}
@Override
public void drawScreen(int x, int y, float f) {
super.drawScreen(x, y, f);
this.energy.drawOverlay(x, y);
}
@Override
public void drawGuiContainerForegroundLayer(int x, int y) {
AssetUtil.displayNameString(this.fontRenderer, this.xSize, -10, this.tile);
}
@Override
public void drawGuiContainerBackgroundLayer(float f, int x, int y) {
GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F);
this.getMinecraft().getTextureManager().bindTexture(AssetUtil.GUI_INVENTORY_LOCATION);
this.blit(matrices, this.guiLeft, this.guiTop + 93, 0, 0, 176, 86);
this.getMinecraft().getTextureManager().bindTexture(RES_LOC);
this.blit(matrices, this.guiLeft, this.guiTop, 0, 0, 176, 93);
if (this.tile.burnTime > 0) {
int i = this.tile.burnTime * 13 / this.tile.maxBurnTime;
this.blit(matrices, this.guiLeft + 87, this.guiTop + 51 + 12 - i, 176, 96 - i, 14, i);
}
if (this.tile.producePerTick > 0) {
this.drawCenteredString(this.fontRenderer, this.tile.producePerTick + " " + I18n.format("actuallyadditions.cft"), this.guiLeft + 87, this.guiTop + 86, 0xFFFFFF);
}
this.energy.draw();
}
}