mirror of
https://github.com/Ellpeck/ActuallyAdditions.git
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245 lines
7.8 KiB
Java
245 lines
7.8 KiB
Java
/*
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* This file ("TileEntityLaserRelayItemWhitelist.java") is part of the Actually Additions mod for Minecraft.
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* It is created and owned by Ellpeck and distributed
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* under the Actually Additions License to be found at
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* http://ellpeck.de/actaddlicense
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* View the source code at https://github.com/Ellpeck/ActuallyAdditions
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*
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* © 2015-2016 Ellpeck
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*/
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package de.ellpeck.actuallyadditions.mod.tile;
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import de.ellpeck.actuallyadditions.mod.network.gui.IButtonReactor;
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import de.ellpeck.actuallyadditions.mod.util.ItemUtil;
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import de.ellpeck.actuallyadditions.mod.util.StringUtil;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.inventory.IInventory;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.util.text.ITextComponent;
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import net.minecraft.util.text.TextComponentString;
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import net.minecraftforge.items.IItemHandler;
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import java.util.List;
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public class TileEntityLaserRelayItemWhitelist extends TileEntityLaserRelayItem implements IButtonReactor{
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public IInventory filterInventory;
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public boolean isLeftWhitelist;
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public boolean isRightWhitelist;
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private ItemStack[] slots = new ItemStack[24];
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private boolean lastLeftWhitelist;
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private boolean lastRightWhitelist;
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public TileEntityLaserRelayItemWhitelist(){
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super("laserRelayItemWhitelist");
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this.filterInventory = new IInventory(){
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private de.ellpeck.actuallyadditions.mod.tile.TileEntityLaserRelayItemWhitelist tile;
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private IInventory setTile(de.ellpeck.actuallyadditions.mod.tile.TileEntityLaserRelayItemWhitelist tile){
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this.tile = tile;
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return this;
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}
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@Override
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public String getName(){
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return this.tile.name;
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}
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@Override
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public int getInventoryStackLimit(){
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return 64;
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}
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@Override
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public void markDirty(){
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}
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@Override
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public boolean isUseableByPlayer(EntityPlayer player){
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return this.tile.canPlayerUse(player);
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}
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@Override
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public void openInventory(EntityPlayer player){
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}
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@Override
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public void closeInventory(EntityPlayer player){
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}
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@Override
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public int getField(int id){
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return 0;
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}
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@Override
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public void setField(int id, int value){
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}
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@Override
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public int getFieldCount(){
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return 0;
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}
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@Override
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public void clear(){
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int length = this.tile.slots.length;
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this.tile.slots = new ItemStack[length];
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}
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@Override
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public void setInventorySlotContents(int i, ItemStack stack){
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this.tile.slots[i] = stack;
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this.markDirty();
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}
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@Override
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public int getSizeInventory(){
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return this.tile.slots.length;
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}
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@Override
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public ItemStack getStackInSlot(int i){
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if(i < this.getSizeInventory()){
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return this.tile.slots[i];
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}
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return null;
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}
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@Override
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public ItemStack decrStackSize(int i, int j){
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if(this.tile.slots[i] != null){
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ItemStack stackAt;
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if(this.tile.slots[i].stackSize <= j){
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stackAt = this.tile.slots[i];
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this.tile.slots[i] = null;
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this.markDirty();
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return stackAt;
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}
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else{
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stackAt = this.tile.slots[i].splitStack(j);
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if(this.tile.slots[i].stackSize <= 0){
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this.tile.slots[i] = null;
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}
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this.markDirty();
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return stackAt;
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}
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}
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return null;
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}
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@Override
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public ItemStack removeStackFromSlot(int index){
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ItemStack stack = this.tile.slots[index];
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this.tile.slots[index] = null;
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return stack;
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}
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@Override
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public boolean hasCustomName(){
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return false;
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}
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@Override
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public ITextComponent getDisplayName(){
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return new TextComponentString(StringUtil.localize(this.getName()));
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}
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@Override
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public boolean isItemValidForSlot(int index, ItemStack stack){
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return false;
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}
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}.setTile(this);
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}
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@Override
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public boolean isWhitelisted(ItemStack stack){
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return this.checkFilter(stack, true, this.isLeftWhitelist) || this.checkFilter(stack, false, this.isRightWhitelist);
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}
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private boolean checkFilter(ItemStack stack, boolean left, boolean isWhitelist){
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int slotStart = left ? 0 : 12;
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int slotStop = slotStart+12;
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for(int i = slotStart; i < slotStop; i++){
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if(this.slots[i] != null && this.slots[i].isItemEqual(stack)){
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return isWhitelist;
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}
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}
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return !isWhitelist;
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}
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@Override
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public void writeSyncableNBT(NBTTagCompound compound, boolean isForSync){
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super.writeSyncableNBT(compound, isForSync);
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if(!isForSync){
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TileEntityInventoryBase.saveSlots(this.slots, compound);
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}
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compound.setBoolean("LeftWhitelist", this.isLeftWhitelist);
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compound.setBoolean("RightWhitelist", this.isRightWhitelist);
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}
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@Override
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public void readSyncableNBT(NBTTagCompound compound, boolean isForSync){
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super.readSyncableNBT(compound, isForSync);
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if(!isForSync){
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TileEntityInventoryBase.loadSlots(this.slots, compound);
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}
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this.isLeftWhitelist = compound.getBoolean("LeftWhitelist");
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this.isRightWhitelist = compound.getBoolean("RightWhitelist");
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}
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@Override
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public void onButtonPressed(int buttonID, EntityPlayer player){
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if(buttonID == 0){
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this.isLeftWhitelist = !this.isLeftWhitelist;
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}
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else if(buttonID == 1){
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this.isRightWhitelist = !this.isRightWhitelist;
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}
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else if(buttonID == 2){
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this.addWhitelistSmart();
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}
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}
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private void addWhitelistSmart(){
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List<IItemHandler> handlers = this.getAllHandlersAround();
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for(IItemHandler handler : handlers){
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for(int i = 0; i < handler.getSlots(); i++){
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ItemStack stack = handler.getStackInSlot(i);
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if(stack != null){
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if(!ItemUtil.contains(this.slots, stack, false)){
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for(int j = 0; j < this.slots.length; j++){
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if(this.slots[j] == null || this.slots[j].stackSize <= 0){
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ItemStack whitelistStack = stack.copy();
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whitelistStack.stackSize = 1;
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this.slots[j] = whitelistStack;
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break;
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}
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}
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}
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}
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}
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}
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}
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@Override
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public void updateEntity(){
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super.updateEntity();
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if(!this.worldObj.isRemote){
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if((this.isLeftWhitelist != this.lastLeftWhitelist || this.isRightWhitelist != this.lastRightWhitelist) && this.sendUpdateWithInterval()){
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this.lastLeftWhitelist = this.isLeftWhitelist;
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this.lastRightWhitelist = this.isRightWhitelist;
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}
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}
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}
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}
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