Contentless/Test/Test.csproj

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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>netcoreapp2.2</TargetFramework>
<CopyLocalLockFileAssemblies>true</CopyLocalLockFileAssemblies>
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</PropertyGroup>
<ItemGroup>
<PackageReference Include="MonoGame.Extended.Content.Pipeline" Version="3.7.0" />
</ItemGroup>
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</Project>