From 0315f996bda1831ddb8f834bca4dd59d90e8e5e1 Mon Sep 17 00:00:00 2001 From: Ellpeck Date: Sun, 24 Oct 2021 00:48:23 +0200 Subject: [PATCH] reflect branch rename --- README.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/README.md b/README.md index 14f9e31..2f244f1 100644 --- a/README.md +++ b/README.md @@ -1,4 +1,4 @@ -![The Contentless logo](https://raw.githubusercontent.com/Ellpeck/Contentless/master/Logo.png) +![The Contentless logo](https://raw.githubusercontent.com/Ellpeck/Contentless/main/Logo.png) **Contentless** is tool for MonoGame that automatically handles adding assets to the Content Pipeline project so you don't have to use their interface to add every content file manually. @@ -60,7 +60,7 @@ To add a configuration file to Contentless, simply create a file named `Contentl } } ``` -For an example of a config in use, see the [test config](https://github.com/Ellpeck/Contentless/blob/master/Test/Content/Contentless.json). +For an example of a config in use, see the [test config](https://github.com/Ellpeck/Contentless/blob/main/Test/Content/Contentless.json). # What it does When running Contentless and supplying the location of a MonoGame Content Pipeline project (`Content.mgcb`), it scans all of the files in the project's directory as well as its subdirectories. For each file, it checks if the `Content.mgcb` file already contains any references to that file. If no references are found, then a new reference to the file is added.