cleaned up new features

This commit is contained in:
Ell 2023-12-21 18:11:43 +01:00
parent 10a7cd947c
commit 1dfd963dc9
3 changed files with 51 additions and 74 deletions

View file

@ -1,15 +0,0 @@
using NuGet.Configuration;
namespace Contentless;
public class NuGetHelper
{
private readonly ISettings _settings;
public NuGetHelper(string projectFolder)
{
_settings = Settings.LoadDefaultSettings(projectFolder);
}
public string PackageFolder => SettingsUtility.GetGlobalPackagesFolder(_settings);
}

View file

@ -7,19 +7,21 @@ using System.Text.RegularExpressions;
using Microsoft.Build.Construction;
using Microsoft.Xna.Framework.Content.Pipeline;
using Newtonsoft.Json;
using NuGet.Configuration;
namespace Contentless;
public static class Program {
public static void Main(string[] args) {
if (args.Length < 1) {
Console.WriteLine("Please specify the location of the content file you want to use");
Console.Error.WriteLine("Please specify the location of the content file you want to use");
return;
}
var contentFile = new FileInfo(Path.GetFullPath(Path.Combine(Environment.CurrentDirectory, args[0])));
if (!contentFile.Exists) {
Console.WriteLine($"Unable to find content file {contentFile}");
Console.Error.WriteLine($"Unable to find content file {contentFile}");
return;
}
@ -35,7 +37,7 @@ public static class Program {
config = JsonConvert.DeserializeObject<Config>(stream.ReadToEnd());
Console.WriteLine($"Using config from {configFile}");
} catch (Exception e) {
Console.WriteLine($"Error loading config from {configFile}: {e}");
Console.Error.WriteLine($"Error loading config from {configFile}: {e}");
}
} else {
Console.WriteLine("Using default config");
@ -43,55 +45,56 @@ public static class Program {
var excluded = config.ExcludedFiles.Select(Program.MakeFileRegex).ToArray();
var overrides = Program.GetOverrides(config.Overrides).ToArray();
var referencesVersions = config.References.ToDictionary(x => x, x => (string)null, StringComparer.OrdinalIgnoreCase);
string packagesFolder = null;
var referencesVersions = config.References.ToDictionary(x => x, _ => (string) null, StringComparer.OrdinalIgnoreCase);
if (config.References.Length > 0) {
if (args.Length > 1) {
ExtractVersions(args[1], referencesVersions);
_nuGetHelper = new NuGetHelper(Path.GetDirectoryName(args[1]));
Program.ExtractVersions(args[1], referencesVersions);
var settings = Settings.LoadDefaultSettings(Path.GetDirectoryName(args[1]));
packagesFolder = SettingsUtility.GetGlobalPackagesFolder(settings);
} else {
Console.Error.WriteLine("The config file contains references, but no project file was specified. Please specify the location of the content file you want to use for gathering references as the second argument.");
}
else
Console.Error.WriteLine("You supplied references but there is no project file, this isn't compatible. Please specify the full path of project file, if you want to sync references");
}
const string ReferenceHeader = "/reference:";
const string referenceHeader = "/reference:";
var changed = false;
var referencesSyncs = new HashSet<string>(StringComparer.OrdinalIgnoreCase);
// load any references to be able to include custom content types as well
for (int i = 0; i < content.Count; i++) {
for (var i = 0; i < content.Count; i++) {
var line = content[i];
if (!line.StartsWith(ReferenceHeader))
if (!line.StartsWith(referenceHeader))
continue;
var reference = line.Substring(ReferenceHeader.Length);
var reference = line[referenceHeader.Length..];
var libraryName = Path.GetFileName(reference)[..^4];
if (referencesVersions.TryGetValue(libraryName, out var version) && version is not null) {
var fullLibraryPath = CalculateFullPathToLibrary(libraryName, version);
var fullLibraryPath = Program.CalculateFullPathToLibrary(packagesFolder, libraryName, version);
if (reference != fullLibraryPath) {
Console.WriteLine($"Changing library reference from {reference} to {fullLibraryPath}");
Console.WriteLine($"Changing reference from {reference} to {fullLibraryPath}");
reference = fullLibraryPath;
content[i] = ReferenceHeader + fullLibraryPath;
content[i] = referenceHeader + fullLibraryPath;
changed = true;
} else {
if (config.LogSkipped)
Console.WriteLine($"Skipping reference {fullLibraryPath} which already matched");
}
else
Console.WriteLine($"Skipping library reference {fullLibraryPath} (success sync)");
referencesSyncs.Add(libraryName);
}
var refPath = Path.GetFullPath(Path.Combine(contentFile.DirectoryName, reference));
SafeAssemblyLoad(refPath);
Program.SafeAssemblyLoad(refPath);
Console.WriteLine($"Using reference {refPath}");
}
// check references not in .mgcb now
var referencesLastIndex = 0;
// find place where I can add new reference
for (int i = 0; i < content.Count; i++)
{
for (var i = 0; i < content.Count; i++) {
var line = content[i];
if (line.StartsWith(ReferenceHeader))
if (line.StartsWith(referenceHeader))
referencesLastIndex = i + 1;
else if (line.StartsWith("/importer:") || line.StartsWith("/processor:") || line.StartsWith("/build:") ||
line.Contains("-- Content --")) {
else if (line.StartsWith("/importer:") || line.StartsWith("/processor:") || line.StartsWith("/build:") || line.Contains("-- Content --")) {
if (referencesLastIndex == 0)
referencesLastIndex = i;
break;
@ -100,18 +103,15 @@ public static class Program {
foreach (var reference in referencesVersions)
if (!referencesSyncs.Contains(reference.Key) && reference.Value is not null) {
try {
var path = CalculateFullPathToLibrary(reference.Key, reference.Value);
content.Insert(referencesLastIndex++, ReferenceHeader + path);
var path = Program.CalculateFullPathToLibrary(packagesFolder, reference.Key, reference.Value);
content.Insert(referencesLastIndex++, referenceHeader + path);
changed = true;
SafeAssemblyLoad(path);
Console.WriteLine($"Adding reference for {path} in .mgcb");
}
catch (Exception e)
{
Console.Error.WriteLine($"Error adding library {reference.Key} in .mgcb: {e}");
Program.SafeAssemblyLoad(path);
Console.WriteLine($"Adding reference {path}");
} catch (Exception e) {
Console.Error.WriteLine($"Error adding reference {reference.Key} {e}");
}
}
// load content importers
var (importers, processors) = Program.GetContentData();
@ -157,7 +157,7 @@ public static class Program {
if (!string.IsNullOrEmpty(over.Override.Importer)) {
importer = importers.Find(i => i.Type.Name == over.Override.Importer);
if (importer == null) {
Console.WriteLine($"Override importer {over.Override.Importer} not found for file {relative}");
Console.Error.WriteLine($"Override importer {over.Override.Importer} not found for file {relative}");
continue;
}
}
@ -165,7 +165,7 @@ public static class Program {
if (!string.IsNullOrEmpty(over.Override.Processor)) {
processor = processors.Find(p => p == over.Override.Processor);
if (processor == null) {
Console.WriteLine($"Override processor {over.Override.Processor} not found for file {relative}");
Console.Error.WriteLine($"Override processor {over.Override.Processor} not found for file {relative}");
continue;
}
}
@ -178,7 +178,7 @@ public static class Program {
// no importer found :(
if (importer == null || processor == null) {
Console.WriteLine($"No importer or processor found for file {relative}");
Console.Error.WriteLine($"No importer or processor found for file {relative}");
continue;
}
@ -197,43 +197,35 @@ public static class Program {
Console.Write("Done");
}
private static void SafeAssemblyLoad(string refPath)
{
private static void SafeAssemblyLoad(string refPath) {
try {
Assembly.LoadFrom(refPath);
Console.WriteLine($"Using reference {refPath}");
} catch (Exception e) {
Console.WriteLine($"Error loading reference {refPath}: {e}");
Console.Error.WriteLine($"Error loading reference {refPath} {e}");
}
}
private static void ExtractVersions(string csprojPath, Dictionary<string, string> referencesVersions)
{
private static void ExtractVersions(string csprojPath, Dictionary<string, string> referencesVersions) {
Console.WriteLine($"Using project file {csprojPath}");
var projectRootElement = ProjectRootElement.Open(csprojPath);
foreach (var property in projectRootElement.AllChildren.Where(x => x.ElementName == "PackageReference").Select(x => x as ProjectItemElement))
{
foreach (var property in projectRootElement.AllChildren.Where(x => x.ElementName == "PackageReference").Select(x => x as ProjectItemElement)) {
var libraryName = property.Include;
if (property.Children.FirstOrDefault(x => x.ElementName == "Version") is not ProjectMetadataElement versionElement)
continue;
var version = versionElement.Value;
if (referencesVersions.Keys.Contains(libraryName))
{
if (referencesVersions.ContainsKey(libraryName)) {
referencesVersions[libraryName] = version;
Console.WriteLine($"Found library version for sync: {libraryName}, {version}");
Console.WriteLine($"Found reference {libraryName} {version} in project file");
}
}
foreach (var library in referencesVersions)
if (library.Value is null)
Console.Error.WriteLine($"Unable to find library {library.Key} in .csproj");
if (library.Value is null)
Console.Error.WriteLine($"Unable to find reference {library.Key} in project file");
}
private static NuGetHelper _nuGetHelper;
private static string CalculateFullPathToLibrary(string libraryName, string referencesVersion)
{
return Path.Combine(_nuGetHelper.PackageFolder, libraryName.ToLower(), referencesVersion, "tools", libraryName + ".dll");
private static string CalculateFullPathToLibrary(string packageFolder, string libraryName, string referencesVersion) {
return Path.Combine(packageFolder, libraryName.ToLower(), referencesVersion, "tools", libraryName + ".dll");
}
private static (List<ImporterInfo>, List<string>) GetContentData() {
@ -250,7 +242,7 @@ public static class Program {
processors.Add(type.Name);
}
} catch (Exception e) {
Console.WriteLine($"Error gathering types in reference {assembly}: {e}");
Console.Error.WriteLine($"Error gathering types in reference {assembly}: {e}");
}
}
return (importers, processors);
@ -324,4 +316,4 @@ public static class Program {
return new Regex(s.Replace(".", "[.]").Replace("*", ".*").Replace("?", "."));
}
}
}

View file

@ -10,7 +10,7 @@
#-------------------------------- References --------------------------------#
/reference:..\..\..\.nuget\packages\monogame.extended.content.pipeline\3.8.0\tools\MonoGame.Extended.Content.Pipeline.dll
/reference:C:\Users\me\.nuget\packages\monogame.extended.content.pipeline\3.8.0\tools\MonoGame.Extended.Content.Pipeline.dll
#---------------------------------- Content ---------------------------------#
#begin Json/Copy.json