mirror of
https://github.com/Ellpeck/Contentless.git
synced 2024-11-22 07:23:30 +01:00
cleaned up new features
This commit is contained in:
parent
10a7cd947c
commit
1dfd963dc9
3 changed files with 51 additions and 74 deletions
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@ -1,15 +0,0 @@
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using NuGet.Configuration;
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namespace Contentless;
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public class NuGetHelper
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{
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private readonly ISettings _settings;
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public NuGetHelper(string projectFolder)
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{
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_settings = Settings.LoadDefaultSettings(projectFolder);
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}
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public string PackageFolder => SettingsUtility.GetGlobalPackagesFolder(_settings);
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}
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@ -7,19 +7,21 @@ using System.Text.RegularExpressions;
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using Microsoft.Build.Construction;
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using Microsoft.Xna.Framework.Content.Pipeline;
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using Newtonsoft.Json;
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using NuGet.Configuration;
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namespace Contentless;
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public static class Program {
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public static void Main(string[] args) {
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if (args.Length < 1) {
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Console.WriteLine("Please specify the location of the content file you want to use");
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Console.Error.WriteLine("Please specify the location of the content file you want to use");
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return;
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}
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var contentFile = new FileInfo(Path.GetFullPath(Path.Combine(Environment.CurrentDirectory, args[0])));
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if (!contentFile.Exists) {
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Console.WriteLine($"Unable to find content file {contentFile}");
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Console.Error.WriteLine($"Unable to find content file {contentFile}");
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return;
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}
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@ -35,7 +37,7 @@ public static class Program {
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config = JsonConvert.DeserializeObject<Config>(stream.ReadToEnd());
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Console.WriteLine($"Using config from {configFile}");
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} catch (Exception e) {
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Console.WriteLine($"Error loading config from {configFile}: {e}");
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Console.Error.WriteLine($"Error loading config from {configFile}: {e}");
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}
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} else {
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Console.WriteLine("Using default config");
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@ -43,55 +45,56 @@ public static class Program {
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var excluded = config.ExcludedFiles.Select(Program.MakeFileRegex).ToArray();
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var overrides = Program.GetOverrides(config.Overrides).ToArray();
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var referencesVersions = config.References.ToDictionary(x => x, x => (string)null, StringComparer.OrdinalIgnoreCase);
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string packagesFolder = null;
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var referencesVersions = config.References.ToDictionary(x => x, _ => (string) null, StringComparer.OrdinalIgnoreCase);
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if (config.References.Length > 0) {
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if (args.Length > 1) {
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ExtractVersions(args[1], referencesVersions);
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_nuGetHelper = new NuGetHelper(Path.GetDirectoryName(args[1]));
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Program.ExtractVersions(args[1], referencesVersions);
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var settings = Settings.LoadDefaultSettings(Path.GetDirectoryName(args[1]));
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packagesFolder = SettingsUtility.GetGlobalPackagesFolder(settings);
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} else {
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Console.Error.WriteLine("The config file contains references, but no project file was specified. Please specify the location of the content file you want to use for gathering references as the second argument.");
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}
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else
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Console.Error.WriteLine("You supplied references but there is no project file, this isn't compatible. Please specify the full path of project file, if you want to sync references");
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}
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const string ReferenceHeader = "/reference:";
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const string referenceHeader = "/reference:";
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var changed = false;
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var referencesSyncs = new HashSet<string>(StringComparer.OrdinalIgnoreCase);
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// load any references to be able to include custom content types as well
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for (int i = 0; i < content.Count; i++) {
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for (var i = 0; i < content.Count; i++) {
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var line = content[i];
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if (!line.StartsWith(ReferenceHeader))
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if (!line.StartsWith(referenceHeader))
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continue;
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var reference = line.Substring(ReferenceHeader.Length);
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var reference = line[referenceHeader.Length..];
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var libraryName = Path.GetFileName(reference)[..^4];
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if (referencesVersions.TryGetValue(libraryName, out var version) && version is not null) {
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var fullLibraryPath = CalculateFullPathToLibrary(libraryName, version);
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var fullLibraryPath = Program.CalculateFullPathToLibrary(packagesFolder, libraryName, version);
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if (reference != fullLibraryPath) {
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Console.WriteLine($"Changing library reference from {reference} to {fullLibraryPath}");
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Console.WriteLine($"Changing reference from {reference} to {fullLibraryPath}");
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reference = fullLibraryPath;
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content[i] = ReferenceHeader + fullLibraryPath;
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content[i] = referenceHeader + fullLibraryPath;
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changed = true;
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} else {
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if (config.LogSkipped)
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Console.WriteLine($"Skipping reference {fullLibraryPath} which already matched");
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}
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else
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Console.WriteLine($"Skipping library reference {fullLibraryPath} (success sync)");
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referencesSyncs.Add(libraryName);
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}
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var refPath = Path.GetFullPath(Path.Combine(contentFile.DirectoryName, reference));
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SafeAssemblyLoad(refPath);
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Program.SafeAssemblyLoad(refPath);
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Console.WriteLine($"Using reference {refPath}");
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}
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// check references not in .mgcb now
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var referencesLastIndex = 0;
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// find place where I can add new reference
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for (int i = 0; i < content.Count; i++)
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{
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for (var i = 0; i < content.Count; i++) {
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var line = content[i];
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if (line.StartsWith(ReferenceHeader))
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if (line.StartsWith(referenceHeader))
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referencesLastIndex = i + 1;
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else if (line.StartsWith("/importer:") || line.StartsWith("/processor:") || line.StartsWith("/build:") ||
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line.Contains("-- Content --")) {
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else if (line.StartsWith("/importer:") || line.StartsWith("/processor:") || line.StartsWith("/build:") || line.Contains("-- Content --")) {
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if (referencesLastIndex == 0)
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referencesLastIndex = i;
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break;
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@ -100,19 +103,16 @@ public static class Program {
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foreach (var reference in referencesVersions)
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if (!referencesSyncs.Contains(reference.Key) && reference.Value is not null) {
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try {
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var path = CalculateFullPathToLibrary(reference.Key, reference.Value);
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content.Insert(referencesLastIndex++, ReferenceHeader + path);
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var path = Program.CalculateFullPathToLibrary(packagesFolder, reference.Key, reference.Value);
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content.Insert(referencesLastIndex++, referenceHeader + path);
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changed = true;
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SafeAssemblyLoad(path);
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Console.WriteLine($"Adding reference for {path} in .mgcb");
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}
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catch (Exception e)
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{
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Console.Error.WriteLine($"Error adding library {reference.Key} in .mgcb: {e}");
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Program.SafeAssemblyLoad(path);
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Console.WriteLine($"Adding reference {path}");
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} catch (Exception e) {
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Console.Error.WriteLine($"Error adding reference {reference.Key} {e}");
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}
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}
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// load content importers
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var (importers, processors) = Program.GetContentData();
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Console.WriteLine($"Found possible importer types {string.Join(", ", importers)}");
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@ -157,7 +157,7 @@ public static class Program {
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if (!string.IsNullOrEmpty(over.Override.Importer)) {
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importer = importers.Find(i => i.Type.Name == over.Override.Importer);
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if (importer == null) {
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Console.WriteLine($"Override importer {over.Override.Importer} not found for file {relative}");
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Console.Error.WriteLine($"Override importer {over.Override.Importer} not found for file {relative}");
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continue;
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}
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}
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@ -165,7 +165,7 @@ public static class Program {
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if (!string.IsNullOrEmpty(over.Override.Processor)) {
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processor = processors.Find(p => p == over.Override.Processor);
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if (processor == null) {
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Console.WriteLine($"Override processor {over.Override.Processor} not found for file {relative}");
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Console.Error.WriteLine($"Override processor {over.Override.Processor} not found for file {relative}");
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continue;
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}
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}
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@ -178,7 +178,7 @@ public static class Program {
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// no importer found :(
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if (importer == null || processor == null) {
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Console.WriteLine($"No importer or processor found for file {relative}");
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Console.Error.WriteLine($"No importer or processor found for file {relative}");
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continue;
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}
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@ -197,43 +197,35 @@ public static class Program {
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Console.Write("Done");
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}
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private static void SafeAssemblyLoad(string refPath)
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{
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private static void SafeAssemblyLoad(string refPath) {
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try {
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Assembly.LoadFrom(refPath);
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Console.WriteLine($"Using reference {refPath}");
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} catch (Exception e) {
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Console.WriteLine($"Error loading reference {refPath}: {e}");
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Console.Error.WriteLine($"Error loading reference {refPath} {e}");
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}
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}
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private static void ExtractVersions(string csprojPath, Dictionary<string, string> referencesVersions)
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{
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private static void ExtractVersions(string csprojPath, Dictionary<string, string> referencesVersions) {
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Console.WriteLine($"Using project file {csprojPath}");
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var projectRootElement = ProjectRootElement.Open(csprojPath);
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foreach (var property in projectRootElement.AllChildren.Where(x => x.ElementName == "PackageReference").Select(x => x as ProjectItemElement))
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{
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foreach (var property in projectRootElement.AllChildren.Where(x => x.ElementName == "PackageReference").Select(x => x as ProjectItemElement)) {
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var libraryName = property.Include;
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if (property.Children.FirstOrDefault(x => x.ElementName == "Version") is not ProjectMetadataElement versionElement)
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continue;
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var version = versionElement.Value;
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if (referencesVersions.Keys.Contains(libraryName))
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{
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if (referencesVersions.ContainsKey(libraryName)) {
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referencesVersions[libraryName] = version;
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Console.WriteLine($"Found library version for sync: {libraryName}, {version}");
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Console.WriteLine($"Found reference {libraryName} {version} in project file");
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}
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}
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foreach (var library in referencesVersions)
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if (library.Value is null)
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Console.Error.WriteLine($"Unable to find library {library.Key} in .csproj");
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Console.Error.WriteLine($"Unable to find reference {library.Key} in project file");
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}
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private static NuGetHelper _nuGetHelper;
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private static string CalculateFullPathToLibrary(string libraryName, string referencesVersion)
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{
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return Path.Combine(_nuGetHelper.PackageFolder, libraryName.ToLower(), referencesVersion, "tools", libraryName + ".dll");
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private static string CalculateFullPathToLibrary(string packageFolder, string libraryName, string referencesVersion) {
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return Path.Combine(packageFolder, libraryName.ToLower(), referencesVersion, "tools", libraryName + ".dll");
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}
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private static (List<ImporterInfo>, List<string>) GetContentData() {
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processors.Add(type.Name);
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}
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} catch (Exception e) {
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Console.WriteLine($"Error gathering types in reference {assembly}: {e}");
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Console.Error.WriteLine($"Error gathering types in reference {assembly}: {e}");
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}
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}
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return (importers, processors);
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@ -10,7 +10,7 @@
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#-------------------------------- References --------------------------------#
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/reference:..\..\..\.nuget\packages\monogame.extended.content.pipeline\3.8.0\tools\MonoGame.Extended.Content.Pipeline.dll
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/reference:C:\Users\me\.nuget\packages\monogame.extended.content.pipeline\3.8.0\tools\MonoGame.Extended.Content.Pipeline.dll
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#---------------------------------- Content ---------------------------------#
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#begin Json/Copy.json
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