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fixed a crash when the importer was missing
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2 changed files with 2 additions and 2 deletions
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@ -2,7 +2,7 @@
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<package>
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<metadata>
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<id>Contentless</id>
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<version>2.0.2</version>
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<version>2.0.3</version>
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<authors>Ellpeck</authors>
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<description>A tool for MonoGame that automatically handles adding assets to the Content Pipeline project</description>
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<tags>monogame mono xna content pipeline mgcb builder tool library</tags>
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@ -116,7 +116,7 @@ namespace Contentless {
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// normal importers
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if (importer == null)
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importer = GetImporterFor(relative, importers);
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if (processor == null)
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if (importer != null && processor == null)
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processor = Array.Find(processors, p => p == importer.Importer.DefaultProcessor);
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// no importer found :(
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